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MP20 Workshop, Co-located with the 117 th MPEG Meeting Global Media Technology Standards for an Immersive Age MPEG 117 – 18 January 2017 - Geneva

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Page 1: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

MP20 Workshop, Co-located with the 117th MPEG Meeting

Global Media Technology Standards for an Immersive Age

MPEG 117 – 18 January 2017 - Geneva

Page 2: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Workshop Outline

• Welcome!

• Introduction to Roadmap (very short)

• Input and feedback from MPEG’s customers

• Discussion

• Conclusions

Page 3: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Workshop Objectives

• Invite industry representatives to MPEG

• Inform industry of MPEG’s strategic intentions

• Collect feedback from industry

• Identify needs for standards

• Goal: enable large markets to flourish through MPEG standards

Page 4: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Program

16:00 Opening Address Leonardo Chiariglione, MPEG16:10 MP20 Roadmap Rob Koenen; José Roberto

Alvarez, MPEG

16:20 DVB VR Study Mission Report David Wood, EBU

16:40 Video formats for VR: A new opportunity to increase the content value… But what is missing today?

Gilles Teniou, Orange

17:00 Snapshot on VR services Ralf Schaefer, Technicolor

17:20 Break17:35 Today's and future challenges with new

forms of content like 360°, AR and VRStefan Lederer, Bitmovin

18:55 The Immersive Media Experience Age Massimo Bertolotti, Sky Italia 18:15 Discussion All Speakers18:40 Final Remarks, Conclusion Chairs18:45 End

Page 5: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

MP20 Standardisation Roadmap

Page 6: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Why a Standardisation Roadmap?

• MPEG has created, and is still producing, media standards that enable huge markets to flourish

• MPEG works on requirements from industry• Many industries represented in MPEG, but not all of

MPEG’s customers can or need to participate in the process

• MPEG wants to inform its customers about its long-term plans (~ 5 years out)

• … and collect feedback and requirements from these customers

• … including in this session

Page 7: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

What is in the Roadmap

• Our roadmap is a short document.

• It briefly outlines MPEG’s most important standards

Page 8: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

1990 2000 20101995 2005 2015

MP3

MPEG-2 Video & Systems AVC HEVC

MP4 FF MMTDASH

AAC

Enabled Internet Audio

Enabled Digital Television

Enabled music distribution

servces

Enabled Media Storage and Streaming

Enables UHD Services

Infrastructure for New Forms of

Digital Television

Unifies HTTP streaming protocols

OFF

Enabled HD Distribution

Services

Enabled Mobile Video

Enables Custom fonts on Web & in Digital Publishing

MPEG-4 Video

Page 9: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

What is in the Roadmap

• Our roadmap is a short document.

• It briefly outlines MPEG’s most important standards

• It then gives an overview of the areas of MPEG’s activities

Page 10: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

MPEG-1,2,4,H

MPEG-7

MPEG-21

MPEG-A

MPEG-B,C,D, DASH

MPEG-E,M

MPEG-U,V

MPEG’s Areas of Activity

Compression of video, audioand 3DG

Description of video, audio and multimedia for content search

Technologies for content e-commerce

Multimedia Application Formats (combinationsof content formats)

Systems, video, audio and transport

Multimedia Platform

Technologies

Device and application interfaces

Page 11: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

What is in the Roadmap

• Our roadmap is a short document.

• It briefly outlines MPEG’s most important standards

• … it then gives an overview of the areas of MPEG’s activities

• … and then an overview of all MPEG’s standards

Page 12: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

1990 2000 20101995 2005 2015

Video

Video

AVC HEVCSPVideo ASP

SystemsPS/TS DASH

MMT

MP4 FF TT

Media-

relatedMPEG-V

CDVS

DID

CEL/MCOCENC

UD

MDS

AudioMP3 AAC 3D AudioSurround

SAOC

USAC

DRC

MP1 L2

Colourcoding

MPEG-1 MPEG-2 MPEG-4 MPEG-7

MPEG-A MPEG-B MPEG-H

MPEG-21

MPEG-VMPEG-C MPEG-D

GraphicsBIFS AFX ARAFOFF

Page 13: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Significant Developments inform MPEG’S Roadmap

• The relentless increase of IP-distributed Media

• Mobile media, higher quality, more immersive formats (UHD, VR, AR)

• The Internet of Media Things & Wearables

• Big Media Data

• Cloud-based media processing, storage and delivery

Page 14: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Immersive Media

Media Coding

Jan 2016 2018 20202017 2019 2021

Internet Video

Coding

360 A/V

BigMedia

IoMTW

Media Orchestration

HDR

TR

MLAF

Audio Wave

Field Coding

CMAF

Lightfield

Coding

PointClouds*

CDVA

New

Video Codec

AR/VR Audio

PointClouds

HDR

TR

Systems and Tools

2nd gen

360 A/V

Page 15: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Questions to MPEG’s Customers

• Which needs do you see for mediastandardisation, between now and years out?

• What MPEG standardisation roadmap would best meet your needs?

• To accommodate your use cases, what should MPEG's priorities be for the delivery of specific standards? For example, do you urgently need something that may enable basic functionality now, or can you wait for a more optimal solution to be released later?

Page 16: Global Media Technology Standards for an Immersive Agempeg.chiariglione.org/sites/default/files/events/02_Koenen_0.pdf · 18:55 The Immersive Media Experience Age Massimo Bertolotti,

Thanks!

• Thanks very much to our Speakers!

• Now Please Get Out Soon ☺

• Roadmap Discussion continues tomorrow at 15:00 in Reqs Room