how does japanese anime positively and negatively affect
TRANSCRIPT
HowdoesJapaneseanimepositivelyandnegativelyaffecttheeducationalpotentialofyoungchildreninChina.
Withthedevelopmentofglobalization,moreandmorepeopleareinterestedinJapaneseanime.ItisprevalencethateveryonecaneasytogetaccesstovariouskindsofJapaneseanime.thereisabigissuethatteenagersarealsoabletoaccesstoseveralJapaneseanimethathaveunappropriatedcontentsforteenagers.itisimpossibletoisolateJapaneseanimefromteenagers.itisnecessarytoletteenagerandparentsknowthattherearealsopositiveaffectthatJapaneseanimecouldbringtothem.InsteadofprohibitingteenagerfromwatchingJapaneseanime.ItwillbemorepragmatictoguideteenagerandparentstoappropriateanimeanduseJapaneseanimeinpotentialeducationalway.AlthoughmytopicisabouttheeffectofJapaneseanimeonChineseteenager,myaudiencewillnotbelimitedtoChineseteenagersandparents,andtheeducators.thewebsitewillalsoofferaideaofhowvisualmaterialcouldbenefitthenormalliteracyeducation,andwhatarethebenefitthatinterculturalstudycouldbring.
• JapaneseanimelanguagemanifestationBuzzwordfromJapaneseanimefilm.Moe「萌え」-meanscute,andpeoplewhoarepity,wanttoprotect.Control「コン」 meansextremelylikedOtaku「オタク」meanspeoplewholikeanimeandmanga.Lolita-royalsister「ロリータ」,naturalstay,transsexuals,girl,faithfuldogattack,softsister..Teenagersareoftenveryopenforacceptingknewwords.Thesenewlylearnedwordsfromforeignanimeallowedcomplexedfeelingandmoodtobeexpressmoreeasily.Thesenewlyadoptedwordsenrichtheexpressioninmodernlanguage.Asaresult,thecommunicationbecamemoreefficient.ThesewordsalonewithitsthepopcultureimmersedsodeeplyinChinasuchthatthesebuzzwordsappeareveninthemediaandnews.ItchangedthetraditionChineselanguageconstruction.• Apparel.IdeaofbeautyandfashionstyleisalsoinfluencedbyJapaneseanime.ManyJapanesepopcultureconsumersliketocosplaytheanimecharacters.SomepeopleenjoywearingLolita,whichrepresentaclassofdistinctivecharacteristicoftheavatar.OthersthinkJapanesehighschooluniformisextremelypopular.ManyschoolsinChinatodayusesuniformdesignedinJapanesestyle.Inaddition,sinceJapanandChinahavesimilarityinculturebackgroundandintraditionalcustom,andsometeenagersstartedtobeinterestinChinesetraditionalculture,undertheinfluenceofJapaneseanimeandpopculture.Peopleevenstarted“Hanfu”movement,amovementinwhichaso-calledauthenticHanculturearetoberevitalized.• CharacteristicTeenagersareextremelystronginimitatingbehaviorstheyareexposedto.Theirbehaviorscanbeeasilyinfluencedbytheculture.InChina,mostteenagersendurethehighpressureofstudy,andhighexpectationfromtheirparents.ManycharactersportrayedinJapaneseanimepossesspositivecharacteristicsthatcaninfluenceteenagersinoptimisticways.Inaddition,animeisagoodwaytoentertainandrelax.• TourismtoJapan-Anime”Pilgrimages”• Ithasbeenestimatedthatmorethan1millionpeoplevisitanimetouristspotseachyear.Thereare
over700spotsareextremelypopularinJapan.Animefansvisitthespotsforenjoyingthesameatmospherewithcharactersintheanime.WhichprovidethefanstheopportunitytoexperiencetotheJapaneselanguageenvironment.ThatmakesanimefannotonlyinterestinJapaneseanime,butalsoknowaboutJapaneseculture.
TheJapaneseanimehavefacedbothpraiseanddisdaininChina.Although,Chineseregardstheseculturalaffectasnegativeinfluence.AsteenagersareintriguedbyJapaneseanime.Insteadofthinkingforbiddingteenagerwatchinganime.ItwouldbemorepracticabletouseJapaneseanimeinpotentialeducationalways.Notonlyenrichteenagers’sparetime,butalsoincreasethequalityofeducationandmotivatestudents.
EffectonChineseteenagersIntroduction-whyitisimportant
• In1990sChinastartedimportJapaneseanime,thefirstanimethatexportedfromJapanwasAstroboybyTezukaOsamuin1980.
• 1994,Chinesegovernmentterminatedtheimport,restrictedJapaneseanime.
• ChinesegovernmentstartedtoinvestandsupportChinesecomicindustry.
• 2000s,developmentofglobalization,moreandmorefansiteandresources.InternetbecamethemajorityroutetowatchJapaneseanime.
• CoolJapanfundpolicy,whichsupportedbyJapanesegovernmenttoexportJapanesepopculture.SupportsJapaneseanimeindustryinallovertheworld.
Referenceandacknowledge
conclusion
• ZhihuisaChinesequestion-andanswerwebsite,whichalsocalledChineseversionQuora.Onthewebsite,questionsarecreated,answered,editedandorganizedbythecommunityofitsusers.InthetopicofJapaneseanime,
• theyareover160,000activeusers
• QingKongshe,foundedin2009byastudentgraduatedformanimeschool.Thepurposeofthewebsitewastocollectanimeandmangaresourcesandsharewithfansforfree.Andnowadays,thewebsitealsoprovidesanimenews,newanimevideos,cosplayeventsinformationandBBSforfanstosharecomments.Inaddition,thewebsitealsooffersspaceforuserstosaleorbuyanimerelatedproducts.
• Hujiang,foundedin2001.itwasanon-profitwebsiteforJapaneselanguagelearnerstosharestudyresourceandstudytips.in2006,Hujianghaschangethemodeofwebsiteandbecameoneofthebiggestinternetschool,offersvarious
• paidcourses.NotonlylimitedinJapanese,butalsoofferspreschooleducationcourse,adulteducation,overseauniversitypreparecourses.
• Bilibiliisavideosharingwebsite,thatinspiredbyJapanesevideowebsite”NicoNicoDouga”basicallyaboutanime,manga,andgamefandom.Usersalsoabletosubmitviewandaddcommentarysubtitlesonvideos.
UsingJapaneseanimetoengageandmotivatestudents
InWoodlawnschool,theystartedaanimeprojectwithafoundationlaidinthesocialstudiesclassroom.
• Thisprojecthelpsstudentsevaluatedartworkscanbereliablyusedtogleaninformationaboutaculture.
• Bydevelopingashortanimationillustrating,studentscanknowhowAmericaninteractwithenvironmentbyanalyzeMiyazaki’sfilm.
Table1:JulieRubleandKimLysne,TheAnimatedClassroom:UsingJapaneseAnimetoEngageandMotivateStudents,TheEnglishJournal,Vol.100,No.1(September2010),pp.37-46
Figure2:Kardy,k.&Hattori,C.(2005).KanjideManga:ThecomicbookthatteachesyouhowtoreadandWriteJapaneseVol.2JapanimeCo.Ltd.,71page
• Usinganimetoteachvocabulary.
Acfunisavideosharingwebsitethatinitiallytargetingtowardsanimationcomicgameandnovelaudience.SimilartoBilibili,Userscansubmitviewandaddcommentarysubtitleonvideos
StonyBrookUniversityDepartmentofAsianandAsianAmericanstudies.MingXinran
DevelopmentofJapaneseanimeinChina
Routetogetappropriateanime,andJapaneselearning
Websiteproposal
Recommendationofanime
Nameoftheanimefromlefttorightare:1.Astroboy.2.JungleEmperorLeo3.TheyoungmonkIkkyu.4.Remi,Nobody’sgirl.5.Doraemon6.Slamdunk7.Fullmetalalchemist8.NodameKantabire
APlanforoutreachandevaluationofmywebsiteAmongtheseorganizationabove,Ihavemoreabout2billionactiveusers,thatwhoareabletogetreachmywebsite.Iwouldliketolinkmywebsitetowechetandweibo,Hujiang,Zhihu,BilibiliandAcfunthataudiencewillabletogetaccesstoit.Mywebsitewillbesimilartotheposter,however,Iwillhave
morevisualmaterials,suchasvideoclipsofJapaneseanime,aswellasJapaneseanimeteachingmaterialsthathavealreadybeenappliedtoteaching.TheinformationfromcollectedacademicarticlesexplainedhowChineseteenagersthinkofJapaneseanime.ItalsofurtherexamtheconclusionthatJapaneseanimecaninfluenceteenagersinChinainbothpositiveandnegativeways.Andbyusingtheseinformation,IwouldliketodemonstratethepotentialpositiveinfluencethatJapaneseanimecouldbringtotheyoungchildrenintheaspectofearlyeducation.
IwouldliketothankProfessorChristoffPeggyallowmetodotheseniorprojectonthetopicthatIaminterestedinandgivingmesomuchsupportonfinishingthisproject.
Figure1,JapaneseanimationinoverseasmarketsbasedonquestionnairecollectedbytheassociationofJapaneseanimation,ThereportonJapaneseAnimationIndustry.