how to win with gamification in healthcare and wellness

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1 Cover Slide 1 How to Win with Gamification in Healthcare & Wellness © 2014-2015 Netplus Marketing, Inc.

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From wearables to gamified digital and social media content, the effective use of gaming mechanics has the power to change and influence behavior in measurable and impactful ways. This presentation features industry insights, a planning road-map and award-winning work from brands including Merck and Airborne Health that were showcased at major healthcare conferences such as Digital Pharma West. Let's connect to share thoughts, insights, and feedback: Denise Zimmerman Netplus President & CSO [email protected] t 267-319-1284 X106 https://www.linkedin.com/profile/view?id=2809056

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Page 1: How to Win with Gamification in Healthcare and Wellness

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Cover Slide1

How to Win with Gamification in

Healthcare & Wellness

© 2014-2015 Netplus Marketing, Inc.

Page 2: How to Win with Gamification in Healthcare and Wellness

Fact: The effective use of gaming

mechanics has the power to change and

influence behavior.

“Game Mechanics refer to the components of

a game, the mechanisms utilized by game

designers to reward activity among customers,

employees, or other users.”

- Badgeville Wiki

2

© 2014-2015 Netplus Marketing, Inc.

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Games have been played with friends

and family throughout history.

© 2014-2015 Netplus Marketing, Inc.

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Then

Fact: Applying gaming elements such as

rewards to achieve marketing goals dates back

centuries.

© 2014-2015 Netplus Marketing, Inc.

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Today

Ready access and lots of device options have

fed our game habits.

© 2014-2015 Netplus Marketing, Inc.

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Today

Virtual reality is beginning to connect our

environments to our games.

© 2014-2015 Netplus Marketing, Inc.

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Today

Wearable devices attach actionable metrics

to our daily lives.

© 2014-2015 Netplus Marketing, Inc.

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Today

We play, we track, we score, we win, everyday,

everywhere and anytime.

© 2014-2015 Netplus Marketing, Inc.

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Why Health & Gaming?+

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© 2014-2015 Netplus Marketing, Inc.

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Then

Connect People with Wellness in an Engaging,

Respectful Way.

© 2014-2015 Netplus Marketing, Inc.

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Today

Making Good-For-You Content Fun for Both

Consumers and HCPs.

© 2014-2015 Netplus Marketing, Inc.

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Time Machine

Cover Slide

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© 2014 Netplus Marketing, Inc. © 2014-2015 Netplus Marketing, Inc.

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Games Create Memorable Brand Impressions

to Drive Product Awareness.

Time with brand translates into awareness and sales.

© 2014-2015 Netplus Marketing, Inc.

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© 2014-2015 Netplus Marketing, Inc.

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Edutaining Goes Mainstream as

Brands Find More Engaging Methods to

Educate Consumers.

© 2014-2015 Netplus Marketing, Inc.

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Games Amplify Reach Through

Social Channels.

© 2014-2015 Netplus Marketing, Inc.

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Great Content Drives Consumer Engagement.

© 2014-2015 Netplus Marketing, Inc.

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Games Encourage Adherence

and Compliance.

Pain free reminder messaging avoids non-productive brand nagging.

© 2014-2015 Netplus Marketing, Inc.

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Initiate Behavioral Changes.

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Generally Improve Health Outcomes.

Make your content relatable to the audience.

© 2014-2015 Netplus Marketing, Inc.

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Extend the Organization’s Mission & Vision.

Helping companies have a healthy impact on the world

and their own bottom line.

© 2014-2015 Netplus Marketing, Inc.

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© 2014-2015 Netplus Marketing, Inc.

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© 2014-2015 Netplus Marketing, Inc.

Page 28: How to Win with Gamification in Healthcare and Wellness

Getting Started

with Gaming+

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© 2014-2015 Netplus Marketing, Inc.

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1.

Identify the Business Objectives and Define

Your Audience.Game development follows a similar path as many strategic marketing efforts.

© 2014-2015 Netplus Marketing, Inc.

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2.

Define the Behaviors You Want to

Change or Improve.

© 2014-2015 Netplus Marketing, Inc.

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3.

Plan Channels and Methods of Delivery.Be sure to plan for launch volume and scale.

© 2014-2015 Netplus Marketing, Inc.

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4.

Determine Available Resources, Capabilities

and Gaps Where External Partners May

be Necessary.

© 2014-2015 Netplus Marketing, Inc.

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5.

Develop a Program Brief and Incorporate

Perspectives from Key Stakeholders and

Legal Counsel up Front.

© 2014-2015 Netplus Marketing, Inc.

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6.

Present the Brief to Identified Partners and

Select those that are Best Aligned and are

Able to Elevate the Vision.

© 2014-2015 Netplus Marketing, Inc.

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7.

Work Internally or With Partners to Outline the

Game Experience, How the Program will be

Activated (Drivers) and How the Business

Impact will be Measured. © 2014-2015 Netplus Marketing, Inc.

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8.

Create the Game, Drive Participation and

Measure Outcomes.Games can be serious business – but also a blast!.

© 2014-2015 Netplus Marketing, Inc.

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Game Measurement

& Results+

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© 2014-2015 Netplus Marketing, Inc.

Page 38: How to Win with Gamification in Healthcare and Wellness

38Measuring Games:

6 Key Metrics

• Engagement

• Influence

• Loyalty

• User Generated Content

• Time Spent

• Virality

© 2014-2015 Netplus Marketing, Inc.

Page 39: How to Win with Gamification in Healthcare and Wellness

“Brand of the Year”

996% Lift in Engagement

45% Decrease in CPL

129,000 Samples Distributed

173,362 Unique Users

1,088,402 Game Plays

14 Minutes Spent w/ Brand

288,787 Recipe Shares

47% Lift in Site Traffic

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© 2014-2015 Netplus Marketing, Inc.

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Real Time or (Almost Real Time) Results are

Critical to Optimization and Appropriate Media

Support.

© 2014-2015 Netplus Marketing, Inc.

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Common Gaming

Elements+

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© 2014-2015 Netplus Marketing, Inc.

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5 Most Common Game

Mechanics

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Progress Paths – Use Challenges

and Evolving Narratives to Drive

Desired Behavior.

© 2014-2015 Netplus Marketing, Inc.

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Provide Instant Feedback on the User’s

Actions to Help Them on Their Journey.

© 2014-2015 Netplus Marketing, Inc.

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Rewards/Motivation – Give the User a Pat on

the Back, Such as a Target they Can Increase

or Improve. This Can Include Ranking, Status

and Achievements.

© 2014-2015 Netplus Marketing, Inc.

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Engaging, Design and an Intuitive Interface

Help Drive Users to Desired Behaviors.

© 2014-2015 Netplus Marketing, Inc.

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Social Sharing is Essential to Amplify

the Results.

© 2014-2015 Netplus Marketing, Inc.

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Game Samples+

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© 2014-2015 Netplus Marketing, Inc.

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Game Samples

The Merck Manual: Time Machine Quiz

Elevating and extending a century-old publication via game mechanics.

Live Demo: http://on.fb.me/1jsshMD

Airborne Immune Support: Fill in the Blanks Game

Promoting and educating consumers regarding the benefits of "real immune support."

Live Demo: http://on.fb.me/1jICvny

Good Neighbor Pharmacy: Photo Hunt

Live Demo: http://on.fb.me/1r44Ih3

© 2014-2015 Netplus Marketing, Inc.

Black & Decker Holiday Gift Guide/Match & Win Game

A holiday gift guide comes alive.

Live Demo: http://on.fb.me/1eXt0Mz

K'NEX - TINKERTOY: Win in a Snap Game

A beloved, classic toy that brings parents and children together, teaching motor skills and problem solving, made interactive to boost consideration for the holiday season.

Live Demo: http://on.fb.me/1cI5Kpw

Mrs. Dash Ready, Set, Win! Game

Awareness, sampling, trial. The new Seasoning Packets product launch.

Live Demo: http://on.fb.me/1nNRvB3

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Contact

Contact Netplus to discuss

your gaming goals.

Denise Zimmerman

President & CSO

[email protected]

267-319-1284 x 106

thinknetplus.com

© 2014-2015 Netplus Marketing, Inc.

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© 2014-2015 Netplus Marketing, Inc.