howtocubesolutionsummary-3x3.pdf

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BEGINNERS GUIDE TO THE RUBIKS C UBE SOLUTION REMINDER FROM WWW. HOWTOCUBE. COM MOVE 1, SOLVE SECOND LAYER Look for a 2nd layer edge piece in the bottom layer. If you find one, turn the bottom to align the edge with a center, making a T. • If the color on the bottom of the T matches the side to the left (case1), do move 1 with the T in front to solve the piece. • If the color on the bottom of the T matches the side to the right (case 2), do move 1 with the T on the left to flip the piece. When there are no solvable pieces on the bottom (case 3), do move 1 with an unsolved piece in the middle-left-front position to move the piece out of the middle layer. MOVE 2, MAKE A CROSS Flip the cube so the solved layers are down. Look at the top face: move 2 works when the left and back edges match the center. Can you rotate the cube to get that pattern? If not, do move 2 with any face in front until you can. MOVE 3, POSITION THE CORNERS • When one or no corners are correctly placed, turn the top layer and check again. Keep looking until you find them! • When adjacent corners need to be swapped, orient cube with the bad cor- ners at the top-right and do move 3. • When diagonal corners need to be swapped, do move 3 twice, the first time with any face forward. MOVE 4, FIX THE CORNERS If no corners are good (A), start move 4 with the top color on the left face of the NC corner. Think “none left”. • If 1 corner is good (B), start the move with the good corner in the NC position. Logical, no? • If any 2 corners are good (C), put a bad corner in the NC corner with the top color towards the front. Think “too for- ward.” Repeat move 4 until all corners are solved. MOVE 5, FIX THE EDGES The setup is simple. • If all 4 edges are bad, do move 5 once with any face forward. • When 1 edge is good, start move 5 with the good edge on the left. Turn Notation Letters indicate which side to turn: Up, Down, Left, Right, Front, Back. Alone, a letter indicates a 1/4 turn clockwise as you face the side. b (back) indicates a counter-clockwise turn. 2 indicates a half turn, 180° either way. DEBAUCHED DONT LAUGH, DANCE BADLY , FLING BOOKS, AND DRIVE FORDS. LIBRARIANS THERE IS FUR ON THE BACK OF YOUR FEET. LITTLE USHER LIBATIONS TO YOU. UNBREAKABLE ROBOTS UNABASHED RIGHT ARE YOU REALLY BACK? Y OU ARE! Y OU TOO ARE BACK, YOU TOO! RITZY WAITERS UNDERSTAND FRESH BLACKBERRIES, RED RUM, AND FACEBOOK, BUT YOU ARE TOO COOL! *Reverse U turns to move pieces other direction © 2009 Marc Anderson MOVE 1 MOVE 2 MOVE 3 MOVE 4 MOVE 5

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  • BEGINNERS GUIDE TO THE RUBIKS CUBESOLUTION REMINDER FROM WWW.HOWTOCUBE.COM

    MOVE 1, SOLVE SECOND LAYER Look for a 2nd layer edge piece in the

    bottom layer. If you find one, turn thebottom to align the edge with a center,making a T.

    If the color on the bottom of the Tmatches the side to the left (case1), domove 1 with the T in front to solve thepiece.

    If the color on the bottom of the Tmatches the side to the right (case 2), domove 1 with the T on the left to flip thepiece.

    When there are no solvable pieces on thebottom (case 3), do move 1 with anunsolved piece in the middle-left-frontposition to move the piece out of themiddle layer.

    MOVE 2, MAKE A CROSSFlip the cube so the solved layersare down. Look at the top face:move 2 works when the left andback edges match the center.

    Can you rotate the cube to get that pattern?If not, do move 2 with any face in front untilyou can.MOVE 3, POSITION THE CORNERS When one or no corners are correctly

    placed, turn the top layer and checkagain. Keep looking until you find them!

    When adjacent corners need to beswapped, orient cube with the bad cor-ners at the top-right and do move 3.

    When diagonal corners need to beswapped, do move 3 twice, the first timewith any face forward.

    MOVE 4, FIX THE CORNERS

    If no corners are good (A), start move 4with the top color on the left face of theNC corner. Think none left.

    If 1 corner is good (B), start the movewith the good corner in the NC position.Logical, no?

    If any 2 corners are good (C), put a badcorner in the NC corner with the topcolor towards the front. Think too for-ward.

    Repeat move 4 until all corners are solved.MOVE 5, FIX THE EDGESThe setup is simple. If all 4 edges are bad, do move 5 once

    with any face forward. When 1 edge is good, start move 5 with

    the good edge on the left.

    Turn Notation Letters indicate which side to turn:

    Up, Down, Left, Right, Front, Back. Alone, a letter indicates a 1/4 turn

    clockwise as you face the side. b (back) indicates a counter-clockwise

    turn. 2 indicates a half turn, 180 either way.

    DEBAUCHED DONT LAUGH, DANCE BADLY, FLING BOOKS, AND DRIVE FORDS.LIBRARIANS

    THERE IS FUR ON THE BACK OF YOUR FEET.

    LITTLE USHER LIBATIONS TO YOU.UNBREAKABLE ROBOTS UNABASHED RIGHT

    ARE YOU REALLY BACK? YOU ARE! YOU TOO ARE BACK, YOU TOO!

    RITZY WAITERS UNDERSTAND FRESH BLACKBERRIES, RED RUM, AND FACEBOOK, BUT YOU ARE TOO COOL!

    *Reverse U turns to move pieces other direction

    2009 Marc Anderson

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