iab online marketing guide
TRANSCRIPT
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Internet MarketingHandbookSeries
Take note in which order you unpack the components o the product.
This will help in the repacking
IMPORTANT
iabOnline
MarketingGuide
ASSEMBLY INSTRUCTIONS INSIDE
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A Stage 1 Introduction 2
B Stage 2 Role o online 4
C Stage 3 Guide to online 8
D Stage 4 Planning 18
E Stage 5 Brieng 26
F Stage 6 Agency Response 30
G Stage 7 Process 40
H Stage 8 Evaluating Creative and Media Plans 52
I Stage 9 Production 58
J Stage 10 Measurement 64
K Stage 11 Unthink Your Brand 74
L Stage 12 Internet Advertising Standards 80
M Stage 13 Jargon Buster 82N Stage 14 Useul Contacts 86
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OnlineMarketing guide
1
Introduction Agency response Unthink
Your Brand
Jargon
Buster
Useul
Contacts
Brieng
Planning
Guide to online
Role o online
Process
Evaluation
Production
Measurement
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Stage 1 Introduction
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2
The Internet Advertising Bureau o today is very dierent to that o
ten, ve and even two years ago. Right at the beginning in 1997
it was all about nding our eet, making sense o what the whole
World Wide Web had to oer, and how we could actually make
money rom it. At the time Im sure it was pretty scary or any
advertiser even starting to consider embracing this new channel.And well done to those brave rst ew!
5 years ago things were starting to become a little clearer, but online
was in dire need o standards, best practice guidelines and sel-
regulation or the marketing community to begin taking the medium
seriously. The IAB listened and then we acted, and, although we
cant pretend that it was all our doing, online advertising expenditure
started to grow.
Just 3 years ago, when I started as chie executive o the IAB,
our positioning changed. That was the time to really evangelise to
advertisers just how eective and engaging internet advertising can
be. In my rst 100 days in the role, it became clear that we had
quite a job on our hands and that many marketers just couldnt see
a place or online in their communications strategies
But look at us now! The industry is worth over 2 billion, we have
a cracking 11.4% market share thats hal the size o TV and
once again our role has been transormed. Perhaps to an extent,
much o what has been achieved thus ar is all down to trial and
error, testing what worked and learning rom what didnt. What we
need now is to take online marketing one step urther and go about
dening the digital mindset. The UKs advertisers and agencies
SIMPLE ASSEMBLY INSTRUCTIONS
rom Guy Phillipson,CEO of the Internet Advertising Bureau
Guy Phillipson
CEO, Internet
Advertising Bureau
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no longer need persuading o the strengths o online,
rather what we aim to provide is practical advice,
sound knowledge, improved digital skills and a step
by step guide to constructing their very own internet
marketing campaign.
In my opinion the industry is awash with ar too many
what is guides and not nearly enough how tos.
Online is a medium with dierent rules, and whilst we
all may appreciate its ability to engage consumers as
well as providing incredible return on investment its
not quite as easy or the more traditional amongst us
to comprehend as, say, a 6-sheet, DPS or 30 second
TV ad. However, executed eectively it can be just
as, i not more rewarding.
This guide is not intended to serve as a rule book
or all things online, but were pretty condent that
by the end o the document youll be thoroughly
motivated, enlightened and inspired to create even
better internet campaigns. In my time at the IAB Ive
seen some incredible work online, truly interactive
and engaging, some even legendary, and with the
pace o creative and technological advancement,
long may this continue. With a series o denitions,
recommendations, case studies and contacts at your
nger tips, its never been easier to do it yoursel.
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Stage 2 The role o online
4
By Kieron Matthews
Marketers like traditional advertising because it is heavily based on
rules and assumptions. A number o stereotypical examples will help
illustrate this argument.
By advertising on cross tracks one can assume that between
7-9am and 5-7pm Monday to Friday you are going to reach bored
commuters. Outside those hours youll be hitting tourists trying to
decipher Harry Becks tube map and the ticket barriers. Run a
radio spot on Drive Time and youll be entertaining an audience
seeking to wind down rom a hard days work. Place a DPS in a
lads mag and (surprise!) youll nd blokes looking or something
slightly risqu. Aside rom pressing the red button, TV adverts t set
parameters with heavily regulated content that strives to emotionally
cut through to a wide audience, making it excellent possibly even
the best - or awareness campaigns.
I youve been in marketing or some time you will remember how
straight orward it used to be in the end delivery. TV: to dramatise
the emotional values o your brand and reach. Outdoor: or sustained
communication. Print: to carry more in-depth product inormation.
DM: or a one-to-one dialogue, and direct response and salespromotion to persuade your customers in-store. In act, according
to IPA dataMINE the average number o marketing channels used in
the 1980s was 2, and today its 5.
Due to onlines accountability, it has very quickly been associated
with the assumption that online is all about direct response, that all-
SIMPLE ASSEMBLY INSTRUCTIONS
Kieron Matthews
head o marketing,
Internet Advertising
Bureau
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important call to action, largely driven by the click-
through metric. Its easy to see why, when it has
been the only medium that has allowed such orms
o instant measurement?
However, this assumes that all internet users are
eagerly sitting on the edge o their seat, ready and
willing to act on your message, which is rarely the
case. Just with TV advertising, the online consumer
is there or a specic task, to communicate or to
browse their avourite sites. NOT to interact with
advertising. One would be nave to assume that the
23 hours that consumers in the UK spend online per
week (YouGov) is all spent interacting with brand
messages. Instead they are searching, playing,reading, viewing, researching, sharing, creating
and talking, amongst other things. This behaviour
holds great potential, yet is oten overlooked by
advertisers.
Rather than limit your activity to short campaign
bursts, online aords you the opportunity to exploit
a relationship with a consumer over a much longerperiod o time. For example, by using behavioural
targeting that tracks a users interaction with
websites - you can deliver staged advertising over
a set period o time increasing in message intensity
until they are ready to interact. Whilst you may not
decide to click on an ad or CDWOW immediately,
Assembly Instructions
1. Slide the Black Fiberglass Poles
D, Grey Fiberglass Pole E and
Yellow Fiberglass Ple F through
the sleeves in Flysheet A.
See Fig. 2.
2. Careully bend the Black
Fiberglass Poles D tting the ends
onto the pins in the corners o
the Flysheet A. Then t the Grey
Fiberglass Pole E tting the ends
onto the pins in the corners o the
Flysheet A.
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its sustained presence during your day-to-day browsing can ensure
that it is ront o mind when you are ready to buy a CD. The same
can apply to ofine purchases. I an advertiser knows that you visit
the Times Online everyday this is an excellent opportunity or a brand
such as Sony BRAVIA to deliver consistent messaging so that you
are more likely to have it ront-o-mind when you do eventually decide
to buy a new TV in-store. Where other channels have strength in
specic messaging, online is uniquely placed to acilitate them all -
including the most powerul, advocacy.
Look at the diagram above which illustrates the role that dierentmedia can play in the marketing process. Just look at what online
can do! This type o awareness campaign is also highly measurable
and there are plenty o industry players - such at Dynamic Logic -
who can track the eect o online advertising on awareness shits
and purchase intent. To nd out how they can help you, urther
contact details or such organisations can be ound at the end o
the guide.
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instructions
careully and
amiliarise yoursel
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IMPORTANT
AWARENESS
KNOWLEDGE
LIKING
CONVICTION
PREFERENCE
PURCHASE
ADVOCACY
Word of Mouth
BTL
SP
ONLINE
ATL
Stage 2 The role o online
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Furthermore, the construction o campaigns has
dramatically changed. Pre-internet campaigns
were launched and then removed when their time
was up. On the internet consumers are reviewing,
contributing, spoong, hosting and engaging with
campaigns long ater they have run their course.
It is the role o the IAB to help advertisers appreciate
that the rules and assumptions o traditional marketing
cannot be applied to online. In order to execute
truly eective integrated campaigns, a greater
understanding and analysis o consumer behaviour,
and indeed the marketing process is required.
One theme that will eature particularly prominently
throughout this guide is integration; online should inno way be treated as an aterthought, with traditional
media executions being adapted in a sloppy manner
or the internet. Do this and your audiences will notice
within seconds. Integrate online ully within a cross-
media campaign, and you will reap the rewards rom
the unique interaction that the medium oers.
Whilst the growth o the internet has removed thetraditional comort o hard-and-ast rules, there are
some key points to keep in mind when launching
your own online campaign, which shall be urther
explored throughout this online marketing guide:
Identiy the role o online
beore you brie an agency it
may result in dierent creative
working in dierent ways.
Does the online element work
with other media rather than
work in isolation?
Have you allocated adequate
budget to measure what you
want?
Does my campaign message
talk to my consumer where
they spend their time, rather
than where Ive always tried to
reach them?
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Stage 3 Guide to online
8
Display advertising:
Standard ormats
The most basic ormats o online advertising units, include banners,
MPUs (mid page units) and skyscrapers. These advertising units
are readily available on most commercial websites and oer theadvertiser a xed presence on the website, in particular when used
in combination with rich media.
Video
Becoming more widespread due to the adoption o broadband and
the consumption o digital content, video ads have become popular
with advertisers and users alike as they enable TV like quality o
video ads to be streamed in a truly engaging ormat.
FMCG brands normally rely on TV or generating impact P&G,
with their Arial Sensitive brand implemented a trial combining online
ad units and TV spots within the Yahoo! Video Player they ound
that this combination o traditional online ormats with video ads
provided eective coverage o the branding metrics right through
the consumer marketing unnel.
Search
Natural search results are those listings that appear at the discretion
o the search engines and do not incur a charge to the listed site.
In most search engines these are the main results. Search engine
optimisation (SEO) is the practice o improving the visibility o your
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Skyscraper
Banner
MPU
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website to search engines or keywords that are
relevant to your business. The goal o SEO is to
achieve good ranking in natural search results.
Paid or search or pay-per-click (PPC) is where
search engines guarantee advertisers will
appear in search results. The order in which they
appear will depend on the amount o money
the advertiser is prepared to pay or a click on
their listing. Advertisers will bid against certain
keywords to achieve the position they want.
Good online marketing will employ a mix o both
natural and paid or search activity.
Social search
With the rise o social networking websites, a
new type o online search engine has evolved.
Social search ocuses on shared user-generated
content (UGC) such as opinions, comments,
sharing, voting and ranking.
Websites such as Wikipedia, TripAdvisor
and Yahoo! Answers are good examples o
user-generated content and are generally
considered more trusted and unbiased sources
o inormation than commercial websites.
Video: Channel 4 On Demand
Search: MSN
Search: Google
Search Yahoo! Answers
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Targeting
Right product, right consumer, right time is the essence o targeting,
and behavioural targeting is just one way to deliver results online.
Behavioural targeting helps advertisers to nd interested browsers
and turn them into buyers by tracking their activity across multiplewebsites. I a consumer visits lots o websites dedicated to electrical
goods or example, their details will be added to a large database o
people with this interest. Online ads can be directed at consumers
who have expressed an interest in a brand or product category. The
process is completely anonymous yet immediate and automated.
Re-marketing oten results in more eective online campaigns, as
the advertising is more relevant or consumers. Online networks
that oer advertising across many websites can also oer greater
eciencies because they have the reach and technology to nd
interested consumers again.
Behavioural targeting is quickly becoming a powerul and essential
element o the online advertisers toolbox.
Networks
Whether an advertisers goal is brand awareness, lead generation
or direct sales, advertising networks have the reach and experience
to provide a positive return on investment at every stage o the
consumer purchase process.
By aggregating inventory rom leading sites, networks are able to
provide advertisers with a single point o contact while reaching a
Stage 3 Guide to online
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large portion o the online audience. Networks make
it easy or advertisers and advanced technology
makes the process more eective.
Quality is o paramount importance, and it is
critical that advertisers seek networks who are well
established and who strictly monitor their partner
publishers. With the right network one who oers
perormance, assurance and experience advertisers
can enjoy great results. For more inormation visit
the Internet Advertising Sales Houses (IASH) website
www.iash.org.uk.
Email
Email marketing is what it says on the tin the delivery
o sales or marketing messages via email. Formats
range rom plain text to HTML. As a channel email
is proving to produce high ROI and accountability
thanks to the reporting metrics that are available.
Email provides a ast and cost eective route to
market or marketing messages compared with
other channels.
Along with the power o email comes the abuse o
email, commonly known as spam. Some people ail
to distinguish between permission marketing and
email spam; spam is a major threat to legitimate
email marketers, as irresponsible, non-targeted email
could make the entire email channel less eective.
Email: Toptable
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Afliates
Aliate marketing is a working relationship whereby a merchant
(online shop or advertiser) has consumers driven to it by adverts on
an aliate (third party website). I a consumer visiting the aliates site
clicks on an advertisement and goes onto perorm a specied action
(usually a purchase) on an advertisers site then the aliate receives acommission. For example, Amazon.co.uk oers an aliate scheme
allowing aliates to advertise products on their sites. I visitors to the
aliate sites then click through and make a purchase, the aliate
receives a percentage o the revenues.
User-generated content/web 2.0
User-generated content reers to content produced by consumers
themselves. UGC can constitute a portion o a website, or exampleon sites like hotel.co.uk and amazon.co.uk a small portion o the
site is taken up by user reviews o the products and services that are
oered. There are various types o user-generated content ranging
rom, blogs, social networking sites, photo sharing sites, discussion
boards and customer review sites. Acknowledged websites based
on user-generated content include MySpace, Facebook, Flickr,
YouTube, Wikipedia and Tripadvisor.
User-generated content can be seen as a two-way process, this
is a key characteristic o web 2.0 which encourages the publishing
o ones own content and commenting on other peoples. Web
2.0 is the term used to describe the next generation o online use.
Complimenting UGC web 2.0 identies the consumer as a major
contributor in the evolution o the internet into a two-way medium.
Stage 3 Guide to online
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One emerging tool oten ound within social
networking is the widget. A widget is a useul
or entertaining branded application that can be
downloaded and add to the online experience.
They can be un, oer you additional or exclusive
inormation or can enable to you to search the web,
tag pages or images and share with riends. Widgets
and toolbars are very easy or businesses to create
and execute, and once the original production cost
has been incurred can be extremely cost-eective.
They are also user-intiated, and are thereore a
great way to reach your target audience on their
terms, being entirely permission-based. This makes
them an extremely exciting prospect or advertisers
looking to penetrate the social networking space,without resorting to intrusive and overt marketing
messages.
Were seeing an increasing number o branded
applications online, as well as branded virtual gits,
which cost the consumer nothing but they can
download and share with ease. Particularly since
Facebook have been developing their advertisingmodel, brands are beginning to see the wealth o
opportunities available in this space. However the
main challenge is or marketers to not bombard their
consumers with advertising messages and make
any widgets or applications relevant to their brand
values and online oering.
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Tenancies
Tenancies are a long-term strategic option or an advertiser whereby
they occupy or rent an area o another website in the same way
a concession would in a department store. This is usually an online
publisher or media owner with related content to their business.
Tenancies provide an advertiser with the opportunity to take overa specic area on another website, or a set period o time in
exchange or a regular, xed ee. The advertiser in eect, in return
or commission becomes a tenant o the media owner. The users
experience is enhanced as they are given quick access to related
content or services. For example, the content or the dating area o
a portal is provided by a well-known online dating service.
Content
Microsite - A microsite is the term reerring to an individual web page
or cluster o pages which are designed to unction as a supplement
to a primary website, oten the microsites main landing page will
have its own URL. These sub-sites can be reached via clicking on an
ad, the user will stay on the publishers website but will gain access
to urther inormation rom the advertiser.
Microsites are oten used or purely commercial purposes in orderto create detailed inormation about a particular service or product.
They can also be used as editorial support when promoting a
specic or new product. For example a car manuacturer may use a
microsite to introduce a new hybrid vehicle. They can also be used
tactically when created to carry specic keyword-rich content with
the aim o search engines ranking them highly.
Stage 3 Guide to online
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Viral marketing - Viral marketing reers to marketing
techniques that use social networks, and people to
share interesting and entertaining content which is
usually sponsored by a brand with the intention to
increase brand awareness. These viral commercials
oten appear in the orm o amusing video clips,
or interactive Flash games, images, and even text
messages. Viral marketing encourages people to
pass along a marketing message voluntarily by
word-o-mouth, email or social networks.
Advertorials - Advertorials are paid editorial
content provided by an advertiser commonly used
to promote a new product or service. Advertorials
have existed or years in print, but examples oonline advertorial can seem rare. Advertorials are
advertisements that seem to be written in the orm
o objective editorial, their intention is to look like
a legitimate and independent news story, press
release or opinion piece. They dier rom publicity
advertisements because the marketer with control
over the copy must pay a ee to the media company
or the ad placement.
Online PR
Online PR has thus ar been treated with a degree
o reticence rom the internet marketing industry,
and is oten perceived as a discipline ar removed
rom traditional public relations. However, the core
UGC: Be Kind Rewind
UGC: Topshop acebook
Viral Marketing:
Subservient Chicken
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principles remain the same: the need to promote and preserve
your core brand values; to communicate the latest company
announcements and to establish relationships with your key
stakeholders - in the main through a third party such as journalist
or brand advocate.
What makes online PR dierent is the wealth o vehicles through
which your marketing and corporate communications messages
can now travel, such as blogs, orums, the sometimes less ormal
(and more immediate) digital publications and other virtual spaces
such as Second Lie. Online PR must be treated with same
attention as your ofine PR, and also enables you to respond to
online commentary, where appropriate and collaborate with your
public to a ar greater extent than the more traditional one-way (or
asymmetrical) model o public relations.
Mobile
Mobile internet growth is predicted to double globally over the next
5 years (considerably outstripping that o the PC), a huge new
marketing opportunity has arisen. Advertisers can now connect with
their audiences in an immediate, interactive and measurable way.
Rapid developments in mobile internet unctionality and content
has allowed traditional online advertising ormats such as rich media
banners, text links, video streaming and content sponsorships to
become more common. Mobile commerce - the ability to buy
online whilst using a mobile handheld device is also a popular use
o the medium.
Mobile search is signicant or the usability o mobile content,
Stage 3 Guide to online
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similarly as with internet search engines, services
order advertisers in accordance with the amount
they have bid or a keyword. Most mobile phone
networks oer a service that integrates content and
location-based inormation.
In-game advertising
Video games are one o the newest advertising
channels and with over 10 million gamers in the UK,
playing or 11 hrs a week on average, it is also one o
the largest untapped mediums.
With online gaming, marketers can serve their
advertising into a real-time, dynamic entertaining and
engaging environment. In-game advertising creates
the opportunity or a real-lie brand to exist wherever
a gamer might see them in real-lie on billboards,
posters, vehicles, or television screens. In-game
advertising is highly measurable and consumers can
be targeted by demographic, type o game, daypart
and even day o week.
An example o brands using in-game advertising
as a marketing tool, can be seen by Adidas in the
Power Challenge games, Adidas eatured on player
apparel, balls, stadium signage as well as inviting
players to select rom two dierent styles o Adidas
ootball boots, aecting their gameplay as well as
reinorcing the brand attributes o each boot.
L
SELECT
In-game advertising
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Stage 4 Planning and online integration
18
By
When embracing digital media, brands ace a challenge in using
it correctly, but one that isnt insurmountable. Understanding how
your audiences use online oers a wealth o new opportunities and
allows advertisers the ability to create brand experiences that canchange perceptions, and tangibly sell goods and services.
In reality, digital is oten an aterthought and or countless brands,
their digital strategy is a complete departure rom the rest o their
media and creative strategy. Creative, media and digital planning
should not operate in a vacuum.
All clients want the most eective communications and the best
return on investment. As media ragments, strategies based on
share o voice become ineective and unaordable. The only way or
brands to rise above the white noise o ad clutter and connect with
consumers is to have a clear, strong and dierentiating campaign
idea. Integrated planning is about executing a campaign idea that
is grounded in consumer insight and executing it through the most
eective channels online will oten be one o them.
There are ve critical questions to ask yoursel as a rst step toachieving successul integrated planning:
Do you understand the consumer rom an online perspective?
Is the execution making the most o the media?
Are your creative and media agencies working together?
Are your media channels working together?
Do you know what you want to achieve rom online and are you
measuring the right thing?
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IMPORTANT
Gavin Reader
head o digital
strategy,
BLM Quantum
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Q1. Do you understand the consumer rom an
online perspective?
Consumer understanding is at the heart o all good
planning, more so with digital media because o
its multi-aceted nature. This makes consumer
behaviour complex and challenging to unravel, yet
innitely rewarding i used eectively.
However, digital media consumption is usually
a refection o someones liestyle and interests.
For example, a young ashion conscious woman
might use digital to be the rst to know about thetrends, whereas a 65 year-old might use online to
connect with their hobbies/passions and share their
expertise.
Dierent people use online or dierent reasons
and this dictates their mindset. Both creative and
media agencies need to understand the consumer
mindset to develop eective communications. For
example consumers using online or entertainment
purposes tend to sur sites, oten not looking or
anything in particular. Creative in these environments
can be intriguing, tempting the users to interact and
become engaged. Whereas creative in task based
environments like price comparison sites needs
to be very product ocused, giving the user the
inormation they are looking or.
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See Fig. 6.
2. Careully hang the Inner Tent B on
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Planners and their clients can only begin to understand the potential
role o online and how best to engage an audience when there is a
true understanding.
What to do
Ask your agency to tell you the role online plays in your audienceslives. What they are doing and what is signicant about their
online behaviour that could aect the media strategy or creative
development.
Do this as early as you can so that it can inorm the whole
communications brie, not just the online execution.
Make sure your creative and media agencies work together to
ensure your message ts your consumers mindset.
Q2. Is the execution making the most o the media?
Integrated planning is successul when agencies understand how
people consume media and then correctly identiy the role each
digital channel (or example search, display, UGC) plays in delivering
the overall communication. This is key to digital media as it can ull
so many roles.
Integration is not about having a suitcase suite mentality o media
where each channel has a common look. For example, Dove used
outdoor and TV to establish its real beauty campaign idea, but
used online to propagate its now amous Evolution video aimed
at improving sel esteem among emale communities. Traditional
media and online where used to communicate dierent messages,
but used together to deliver a strong overall communication.
Stage 4 Planning and online integration
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What to do
Understand and embrace every communications
channel, and ensure your agency has experience
o doing this too.
Brie your agencies together so that the digital
work isnt shoehorned in at the end.
Q3. Are your creative and media agencies
working together?
We hear about the I word all the time, but in practice
integration rarely happens. How oten is it that the
client presentation is the rst time the creative agency
sees the media strategy, and vice versa?
Good integrated planning happens when good ideas
are developed with everyone (media, creative, digital,
PR and direct) working together to bring it to lie. The
campaign idea can come rom either the client or
agency, but to ensure it is nurtured and successul,
agencies must be happy ullling the role they are
given. To do this the idea must come rst and eachagency must understand their role in its delivery.
Integrated planning is challenging, so clear direction
is essential along with an inclusive working process
and overall sense o collaboration between agencies.
To achieve this one person (or agency) needs to own
the process and this must be mandated by the client
Assembly Instructions
4. Slide the Black Fiberglass Poles
D, Grey Fiberglass Pole E and
Yellow Fiberglass Ple F through
the sleeves in Flysheet A.
See Fig. 2.
5. Careully bend the Black
Fiberglass Poles D tting the ends
onto the pins in the corners o
the Flysheet A. Then t the Grey
Fiberglass Pole E tting the ends
onto the pins in the corners o the
Flysheet A.
See Fig. 3 and 4.
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not least to counter natural inter-agency competitiveness and sel-
interest.
What to do
Demand that the creative and the media agency present together,
not creative then media. Ask your media and creative agency to demonstrate how working
together has inormed the brie.
Q4. Are your media channels working together? (And we dont
mean simply including a url in the TV ad!)
Too many agencies are siloed into their own area o expertise.
Consumer understanding must be at the heart o the integrated
process with experts on board who understand how the consumer
interacts with dierent channels.
Curiosity is part o our DNA and online is where we go to nd
things. There are several studies that show the clear link between
TV advertising and brand search behaviour, while others document
the relationship between magazine consumption and online product
research. (The IAB conducted an in-depth analysis o how radio
and online work together in the media mix and are gearing up or a
similar study with TV.)
I we understand how ads make people curious to know more and
where they look, we can make sure we are in the right places, saying
the right things.
Stage 4 Planning and online integration
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For example, the Sony BRAVIA ads eatured bouncing
balls as the champion not the TV. Curious to know
more, many people may have typed bouncing balls
into Google. By buying bouncing balls as a search
term Sony exploited the opportunity to be ound by
interested consumers. Oten this doesnt happen
and oten opportunities are missed.
What to do
Give your digital agency your marketing plans
and show them the creative or each channel, so
they can put your brand where consumers are
looking.
Q5. Do you know what you want to achieve
rom online and are you measuring the
right thing?
The digital landscape is constantly changing, creating
new channels and communications opportunities.
Much o this is unchartered territory or advertisers,so using them comes with an inherent degree o risk.
However, by putting a ramework o measurement in
place we can understand more about the eects o
emerging channels and how they work together with
traditional media, reducing risk in the uture.
We hear about the I word all the
time, but in practice integration
rarely happens. How oten is it
that the client presentation is
the frst time the creative agency
sees the media strategy, or is it
vice versa?
Gavin Reeder,
head o digital strategy,
BLM Quantum
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Dont assume all ROI metrics need to be direct response led are
your TV and print? An ROI metric might simply be the amount o
times your brand has been mentioned in blogs!
What to do now
Push your agency to identiy relevant emerging channels and
understand their contribution to a campaign not just on traditional
qualitative ROI measurements but by new measurement such as
brand engagement.
Ask your agency what you should measure, dont eel embarrassed
i you dont know.
Read the chapter on measurement, towards the end o your IAB
online marketing guide.
Stage 4 Planning and online integration
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There are many ways to work with your media
agency and it is essential to choose one that
best suits you. Think like the consumer and
you cant go ar wrong. Consumers dont
compartmentalise between ecommerce and
brand so why should clients structure their
agencies in this way?
Assembly Instructions
Consumer understanding is at
the heart o all good planning,more so with digital media
because o its multiaceted
nature. This makes consumer
behaviour complex and
challenging to unravel,
yet infnitely rewarding i
manipulated eectively.
Gavin Reeder,head o digital strategy,
BLM Quantum
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Stage 5 Briefng agencies
26
By
Unless you are planning a purely digital campaign, online advertising
will sit in a wider mix o communications. Ideally you should provide
your ATL and digital agencies with a single brie with the objective
o a totally integrated campaign. Online should never be thought o
as just an add on. Depending on the budget being allocated you will
probably need to designate a lead agency.
Written brie
A written brie should always be provided as this acts as a reerence
point or the development and delivery o the campaign and sets the
standards by which the campaign will be measured but should sit
alongside an in the round brieng session to ensure the agencies
have all they need.
The detail in the brie will o course depend on whether this is a new
agency/new major activity or an extension o a previous campaign.
But lets assume this is a new agency engagement.
You should aim to give the agency as much understanding o your
business as possible and the strategic and business objectives thatthe advertising supports. The rst part o the brie should explain
what the marketing proposition is and the key benets i.e. why
consumers should buy, use, consider.
Give as much background as possible what does the competitive
marketplace look like. Include insights rom any client research or
reports AND ask yoursel the ollowing questions:
SIMPLE ASSEMBLY INSTRUCTIONS
IMPORTANT
True insights which
become central
to the creative
strategy are oten
gleaned through
unpredictable means.
They are rarely ound
in a brand manual.
Barbara Newman,
head o communication
& brand development,
Yell.com
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What are the business and marketing
objectives that the activity supports grow
market share/drive awareness/purchase/
usage/new product launch etc?
What are the specic communication
objectives what should the advertising
do? Are they dierent to the marketing
objectives? Do you want the online activity
to do something dierent to above the line
(direct response vs. brand or example)?
Who is the audience or the activity this
should be as detailed as possible who
are they, not just a demographic prole,
what are their attitudes and behaviours? I
you have research that backs this up give
the agencies access.
What are the key messages what is it
you want to say about your product or
service?
What are the reasons or a consumer to
believe these messages give as much
evidence as possible this might be
product eatures/benets?
What do you want the target audience
to do/think/eel as a result o seeing your
messages/advertising?
Brand values and tone o voice this
should be consistent with all other brand
activity. Is it?
What are the mandatories are therethings that the advertising must include
(or exclude) these may include legal or
regulatory requirements (e.g. costs o calls
to premium rate numbers, inormation on
nancial products restrictions etc), client
requirements inclusion o parent brand
name etc.
How will the campaign activity bemeasured? What are the key perormance
indicators? Explain the research, tracking
or other metrics that will be used.
Timings. When do you need a response
to the brie and when is the activity to
start?
What are the other activities thatmay support the campaign? Are you
running PR or search engine marketing/
optimisation in-house? Give details o
these activities.
And nally, what is the budget and does
this need to be phased?
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Avoiding mistakes
Dont be prescriptive when brieng an agency. Youre paying them or
insight and creativity so give them a wide rein. Never rely on a verbal
only brie. This is open to misinterpretation and can lead to dispute and
lost time urther down the line.
Be realistic and give timescales that are achievable discuss this with
the agencies beore issuing a brie.
Its tempting to measure online activity purely in terms o CPC
remember this is also a powerul branding medium so look at the how
online ts with other activity and what the overall objectives are.
A brieng template can be useul as it ensures that all requirements are
covered. Some agencies will have preerred brieng templates so askor these and combine with your own.
Innovative ways o briefng
As brand managers/marketers, we know lots about our brands and
products. Theres a good chance we have lots o research (competitor
or otherwise) that could help our agencies out. Its a good idea to really
cherry pick what we think is most relevant and useul, rather than
send absolutely everything weve ever done, but we also need to think
laterally enough to know what may spark a creative thought.
It can be useul to provide agencies with a snapshot o work done to
date. I you think o your past activity as a book, only give a chapter
away, not the whole thing. We want to move orward, so dont want to
ocus too heavily on the past, but its good to share where the company/
brand has come rom in order to ocus on where we need to go.
Stage 5 Briefng agencies
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Providing as many insights as possible will help
agencies get under the skin o what were promoting.
Brieng documents help, but i we can supplement
these with more hands-on opportunities, well
get better results. This can cover product testing,
demonstrations, actory/business tours, which all
help deliver brand / product immersion.
True insights which become central to the creative
strategy are oten gleaned through unpredictable
means. They are rarely ound in a brand manual.
Agencies can gain a wealth o inormation rom
talking to the people behind the business those
who live and breathe the brand. Shadowing the sales
team or meeting the actory foor manager can be
revealing. I you have a Centre o Excellence oten
true or car manuacturers - then plan agency visits
to see how you operate at the top o your game.
Encourage agencies to talk to end users. Whether
its through vox pops, ocus groups, or inormal
chats in the pub. They can make insights into the
experience come to lie which pure desk research
alone will not.
Finally, there is an expectation that as marketers we
are not meant to know all the answers. With the
incredible growth o online it is impossible or anyone
to keep up 100%. Thereore i you are in doubt,
simply ask questions rather than guess. Agencies
respond better to challenges than bries they dont
believe in.
Assembly Instructions
1. Slide the Black Fiberglass Poles
D, Grey Fiberglass Pole E and
Yellow Fiberglass Ple F through
the sleeves in Flysheet A.
See Fig. 2.
2. Careully bend the Black
Fiberglass Poles D tting the ends
onto the pins in the corners o
the Flysheet A. Then t the Grey
Fiberglass Pole E tting the ends
onto the pins in the corners o the
Flysheet A.
See Fig. 3 and 4.
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Stage 6 Creative and media
agency response
30
In these early stages o an internet marketing campaign, partnership
between client, creative and media agencies is essential. Only
through inviting your digital agencies to the top table are you able
to ensure that your campaign is ully integrated and all objectives
are ullled, as discussed in chapter 4. Assessing the responses o
your creative and media agencies is just as important as the brieng
process, and requires the use o strict guidelines to ensure they
ull your brand strategy, as well as the inevitable gut instinct that
inorms you o the potential creative impact o your campaign.
Media, rom
Assessing your media agencys response should be a mixture
o two things: the rationale and your instinct.
The rationale:
Budgets. Firstly, check that the budget on the plan is exactly as
indicated by your agency. Exactly. I its over, your pay-masters
will not be happy and i its under, you probably wont be getting
as much media bang as you could. You need to make sure things
like ad serving, Advertising Standards Board o Finance (ASBOF),
ees are all included, otherwise you may need to make media
compromises later.
Strategy. Once the hygiene is done, make sure the media plan
refects the strategy a high impact strategy will require dierent
ormats / sites / channels / devices / buying currencies to a trac
driving campaign.
SIMPLE ASSEMBLY INSTRUCTIONS
Read these
instructions careully
and amiliarise
yoursel with the
procedure beore
assembling the unit.
IMPORTANT
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Past experience. When assessing sites and
ormats, and assuming youve run previous
campaigns or the product beore, track back to
make sure new proposals and plans take into
account learnings and data rom previous activity.
Ask your agency to show that theyve done this.
Site mix. Next, make sure the website mix is right
or the audience and your product. UGC and social
networks are all the rage at the moment but they
may not necessarily be right or your audience. I
in doubt about best practice guidelines ask or a
websites policies with regard to advertising, orreassurance i nothing else.
Portals are great or high reach, low cost media,
but will they be as eective as sites dedicated to
specic, relevant content? I quite a ew sites are
on the plan, theres a good chance that there will
be audience cross over, i.e. i someone sees your
ads on www.T3.co.uk they may also see them onFirebox as well. Check that your agency has taken
this into account tools such as comScore can help
understand optimal site mix. I the same sites keep
appearing on media plans or dierent campaigns,
ask your agency why this is. It is not necessarily a bad
thing and could be based on previous perormance
and low pricing but could also be because your
Assembly Instructions
1. Position the Inner Tent B so the
zipped door is near the door o
Flysheet A.
See Fig. 6.
2. Careully hang the Inner Tent B on
the inside o the Flysheet A using
the hooks and rings.
See Fig. 7.
3. Stretch out the ground sheet o
Inner Tent B by connecting the
clips to Flysheet A.
See Fig. 8.
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agency receives kickbacks. It is thereore advisable to make sure
that sites are selected in your brands interests and not those o the
buying agency.
Targeting. Has your agency taken into account day-parting
and more detailed targeting actors? For example, i your ads
are asking people to play an online game, the chances are the
audience is more likely to respond at lunchtime, late aternoons
and on weekends. Establish the desired audience response to the
ads and this should all into place. Your agency will have previous
time / day data to establish when click-through rates are higher,
when theres more eyeballs online etc.
Measurement. How campaign eectiveness is assessed
obviously depends on its objectives. I its a direct responsecampaign and youre trying to get people to do / buy something,
your agency should demonstrate that click-through, arrival
and conversion rates will deliver your targets. I youre trying to
infuence audience opinion or behaviour, then more qualitative
data will be needed, so a research piece could be considered,
but this will probably be an additional cost. I this is the case
then your agency should demonstrate that theyve planned good
coverage and requency as how many people you reach will beimportant in determining value. Again, previous campaign data
should give you a steer to accurately orecasting this.
Integration, integration, integration. Finally, make sure that
your digital media and creative strategies are integrated this is
more important online than in any other media. I your media and
Stage 6 Creative and media agency response
SIMPLE ASSEMBLY INSTRUCTIONS
Make sure the website
mix is right or the
audience and your
product. UGC and social
networks are all the rage
at the moment but they
may not necessarily be
right or your audience.
Will Smyth,
ormer account director
i-Level
IMPORTANT
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creative come rom dierent agencies, it should
be evident whether theyve produced joined up
thinking or not. Further to this, you should establish
how the digital work ties in with ofine activity. E.g.
i your print plan ocuses on nationals, then how
do their online properties tie in? Should they tie
in? Whats important is or your agencies to show
that theyve thought about it and not produced
digital work in isolation.
Your instinct:
That gut eeling. You should be excited about
the strategy / plan your agency has presented
you. Is it interesting or inspiring? Have you beenchallenged to do something new or experimental?
Has your agency answered the brie and
then pushed a bit urther? They should. Dont
necessarily look to change the world with every
campaign, but always ask whether what youve
been presented with is going to be interesting or
the audience and whether this is the best way to
use interactive media. What else could we do?
Assembling the poles
1. Open the tent bag C, take out and
separate each o the components
inside.
2. Assemble the two Black
Fiberglass Poles D, Grey
Fiberglass Pole E and Yellow
Fiberglass Pole F.
See Fig. 1.
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Creative, rom
A clear creative agency response is required or two main reasons:
rstly you need to be condent enough to sign o a campaign as it
proceeds into a nancially critical stage and secondly, this response
will be used to justiy your communications plan to other members
o your team.
Due to older perceptions o online, as mentioned in chapter 2, your
peers may assume that a piece o creative is direct response driven
unless told otherwise. Thereore you need to be provided with
this inormation, and the rationale, by your agency. In assessing
the response rom your creative agency, and to ensure you are
equipped with all the right inormation, we recommend that you
consider 6 key areas:
1. Communications architecture
Sometimes reerred to as a communications plan, this is a pictorial
diagram o the communication elements, their specic role and
how they relate to one another. This is just one example or the
communications architecture drawn or a ctitious brand.
Stage 6 Creative and media agency response
SIMPLE ASSEMBLY INSTRUCTIONS
1. Communicationsarchitecture
2. Creative idea
3. Storyboards
4. Stimulus
5. Measurement
6. Logistics
IMPORTANT
Web 2.0 You TubeLinks
Views
BigIdea
Standard FormatsDirect Response
Impressionsand CTR
Main SiteEngagementDwell Time
VisitsInteractions
Data
Main SiteEngagementDwell Time
VisitsInteractions
Data
PRSearch placingColumn inches
SearchPPCPR
Blogcomments
Links
TVAwarenessMeasured by
Millward Brown
Rich MediaAwareness
Measured byDynamic Logic
Web VideoAwarenessImpressions
Views and time
Click through
Click through available
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In this instance, the role o the standard ormat
display advertising is to drive trac to the microsite.
This suggests that the message needs to be more
direct and with a clearer call to action than rich
media advertising or example, which can be slightly
more complex in terms o content and interaction.
Mapping the role o each creative also identies
which type o metrics will be required to evaluate
the campaign. For example, rich media is bound to
attract a lower click-through rate, because the role
o these executions is to engage users and raise
awareness, rather than driving them straight through
to a site.
Undertaking this exercise also fags up any issuesi any aspect o the campaign is, or one reason
or another, dropped. Using this same example
you can see that i the blog or search actvity are
dropped, the PR element o the campaign is lost.
This creates a compelling argument when trying to
protect a budget that others see as a nice to have,
or add on to the more traditional activity. Finally,
communications architecture should have a creativeidea at the heart, which leads us to the second key
area or consideration.
2. Creative idea
Creative idea, Big Idea, Core Thought and
Social Currency are all phrases used by agencies
to describe a single campaign idea that all
FittingsFittings
A 29 x Peg
B 2 x Guy Rope
C 3 x Spare Connector
D 1 x Spare Peg
E 1 x Spare Guy Rope
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communications can be based upon. Communications are oten
delivered by specialist agencies, so getting them all to either come
up with the idea together or work rom the one same idea will always
prove a challenge. It is essential when an idea is agreed upon that
you examine each digital oering in isolation to gauge whether each
execution will work. Because online is so diverse and creatively
fexible it might be that a big idea cannot always deliver across
the board. One obvious example is i you have a celebrity who
represents your big idea but reuses digital rights, which is where
you can all at the rst hurdle. Conversely exploring the options may
liberate the campaign even urther because online, you have the git
o unique online opportunities such as sel-regulation and signicant
user dwell-time.
The creative idea should be expressed in a single word or phrase.Here are a ew ways o summarising some amous campaigns in
one sentence answers wont be at the back.
Colour matters
Perect match
Campaign or real beauty
Rediscover the enjoyment o driving
I you dont agree with the Creative Idea at this stage you may not like
the creative, and at this point it i you have concerns, it is imperative
you express them.
3. (Simple) storyboards
Expect nothing more and ask or nothing more. A clearly drawn
storyboard should be enough to understand how the campaign
Stage 6 Creative and media agency response
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IMPORTANT
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will work. Photoshop storyboards and/or working
demos are not only extremely costly to both parties,
but they also mean increased development time.
You may also all into the trap o being too concerned
initially with the visual representation o the campaign
and not evaluating its communication credentials.
4. Stimulus
Oten stimulus material is needed to communicate
how the campaign may animate and look. Mood
boards can clearly illustrate the visual direction o the
work, or example:
Examples o work to explain how the animation might
work or how the creative might look can be ound at
www.iabuk.net/richmediaroadshow and www.
creativeshowcase.net.
It is essential when an idea is
agreed upon that you examine
each digital oering in isolation
to gauge whether each execution
will work.
Kieron Matthews,
head o marketing
Internet Advertising Bureau
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Examples o work to explain how the animation might work or
how the creative might look can be ound at www.iabuk.net/
richmediaroadshow and www.creativeshowcase.net.
5. Measurement
It is important to identiy at this stage how the work will be measured.Not only will this make it clear rom the start what results metrics are
to be returned, it also ensures that the producers o the work are
aware at the early stages. The more bespoke a piece o creative
the more tailored the measurement needs to be, which thereore
needs to be actored into the production schedule. Moreover,
measurement isnt always ree, so this can also be fagged up as
early as possible in the production process.
6. Logistics
You should have already brieed the agency on your overall budget,
which will have allowed the agency to respond within those
parameters and not exceed expectations. This will allow your
agency to also accommodate or some additional costs such as
testing and tracking.
Stage 6 Creative and media agency response
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It is important to note that this is not a denitive set
o deliverables but has a proven track record with the
leading UK digital agencies. You may also recognise
some o these approaches i youve ever done the
same or a TV, print or DM campaign, and with good
reason. Online isnt so complex that there arent
tried and tested transerable skills that are just as
useul with regard to internet marketing.
Actions:
Clearly communicate what you expect in your rst
response.
Allocate adequate time or them to deliver.
Evaluate what is beore you and not what the
campaign could be.
Assembly Instructions
1. Slide the Black Fiberglass Poles
D, Grey Fiberglass Pole E and
Yellow Fiberglass Ple F through
the sleeves in Flysheet A.
See Fig. 2.
2. Careully bend the Black
Fiberglass Poles D tting the ends
onto the pins in the corners o
the Flysheet A. Then t the Grey
Fiberglass Pole E tting the ends
onto the pins in the corners o the
Flysheet A.
See Fig. 3 and 4.
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Stage 7 Process
40
By
The process involved in the creation o an online advertising
campaign ollows an almost identical process to that used in the
production o a TV advertisement. At a high-level this centres around
8 key stages:
The brie and the briefng
At the heart o every successul advertising campaign is the brie,
and ultimately the brieng given to both the creative and media
agency; this is just as true when embarking on an online campaign
as it is with any other medium. Involve your digital agencies as early
in the process as possible; a well written single brie will outline the
vision and communication objectives or all advertising mediums.Remember its becoming less important to have matching luggage
in the orm o a singular creative concept executed across all
mediums, whilst this may help recall, more oten than not it doesnt
drive interaction.
Planning and creative concepting
Once youve issued your brie and held your brieng the creativeagency and media agency will start their planning process; or the
creative agency this will involve getting under the skin o your brie
and brieng, applying urther insight, collaboration with your media
agency, and producing a creative brie or the creative team to work
rom. Just like an above-the-line agency, digital agencies use
planners, art directors and copywriters.
SIMPLE ASSEMBLY INSTRUCTIONS
8 KEY STAGES
Laurent Ezekiel
worldwide client
services director,
LBi
The brie and the
briefng
Planning and
creative concepting
Pre-production
Production
Post-production
Execution
The campaign
Campaign Analysis
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The creative team will scamp up concepts that
meet your communication objectives and provide a
creative route that will work within the scope o the
media plan.
This stage should include a detailed project plan
that takes into account the objectives, list o
stakeholders and an area oten overlooked; a list o
potential risks and contingencies.
How long does all this take? You should allow or
1-2 weeks or the planning and concepting phase
depending on the size o your campaign and thequality o your brie. The better the brie is the less
the planning time is needed as a general rule. This
phase comes to an end once the creative route has
been approved.
Pre-Production
Once you have agreed on a creative direction or
the campaign, we enter the pre-production phase.
Just like in the production o a TV commercial,
digital creative agencies need to plan the detail o
the production.
Assembly Instructions
1. Position the Inner Tent B so thezipped door is near the door o
Flysheet A.
See Fig. 6.
2. Careully hang the Inner Tent B on
the inside o the Flysheet A using
the hooks and rings.
See Fig. 7.
3. Stretch out the ground sheet o
Inner Tent B by connecting the
clips to Flysheet A.
See Fig. 8.
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Why? Well quite simply each campaign is unique and eatures
dierent skill sets and expertise. Remember an online campaign
can be as simple as static rame-by-rame animation, and at its
most complex; eature videos, data acquisition, game play and lots,
lots more .
To help explain this process lets look in detail at each o the
components that go into making an online campaign.
Your production may use:
Design
Illustration
3D design
Production
Photography and video
Sound
Data acquisition
Game play
Lets take a look at each o these. Well describe what goes on
during pre-production and how long you can expect it all to take.
Design
Pre-production time is needed to allow or the creative agency to
ensure that a designer with the suitable skill-set and brand exposure
is resourced to the production.
Stage 7 Process
SIMPLE ASSEMBLY INSTRUCTIONS
DESIGN
How long does
this take?
You should allow
or 1 day or design
pre-production.
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Illustration 1st Phase
3D design & illustration
Not used as oten as it once was, but it still worthy
o a place within this guide is 3D design and
illustration. 3D designers and illustrators, just like
their 2D counterparts oten sit outside o the agency
resource pool, thereore you should allow some time
or your agency to nd the right person or company
or the job.
Consideration also needs to be given to media
owner and ad-serving specifcations, this may
limit the usage o rich media assets.
Illustration
How long does this take?
You should allow 2 days or the
creative agency to sourcean illustrator.
As with design, the creative
agency will need to source
the right illustrator or the job
and sometimes this may mean
stepping outside o the agency
resource pool; especially i the
agency needs to source an
illustrator with a particular style.
3D Design & Illustration
How long does this take?
You should allow 2 days or
3D design pre-production.
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Photography & video
Organising photoshoots and lming is a time consuming business.
The checklist o questions your Producer will ask include
Do I need a studio or location? Does the studio need to be
green screen?
Is there travel involved?
Which Director, photographer and crew do I use?
Do I need models, actors or other on-screen talent?
What about props, make-up and wardrobe?
What are the rights, royalties and legal considerations?
Does this comply with health and saety?
Just like your above-the-line agency, your digital creative agency
will commission a production company that is best suited to
execute the lming or photography.
How long does this take? With all o the variables at play its hard
to say just how long the pre-production phase will take, especially
i you need to seek approval rom brand licensors. As a guide
you should allow or 2 weeks or the agency to work on these
aspects.
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A note on video
An example o how video production
is used. At the top we have actors
wearing colours and make-up that allow
or keying to be perormed, in post-
production we colour treat the reerence
lm and then composite with a digital
background.
Digital creative agencies are
producing more and more video
executions or clients. Its worth
bearing in mind that although
we hear about convergence, the
internet is still a separate medium
rom TV. Oten a TVC re-packaged
or online disappoints consumers
as the Director hasnt thought o
lming a beautiul TVC that will
also look beautiul in a small video
player window on a web page. That
long shot o a new product may
look great on a cinema screen, but
remember when its online itll be
tiny, only a ew pixels wide! Also, the
length o online video ads is an issue
as anything longer than 15 seconds
on short-play video tends to annoy
users and intrude on their online
experience. As a guide, keep ads
to 15 seconds or less, unless the
creative is particularly compelling.
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Sound
You may want sound adding to the consumer experience; more
oten than not sound will maniest itsel as event sounds (on
rollovers, clicks etc.) or the video soundtrack as opposed to a ull
orchestral soundscape! Sound can be intrusive i not used correctly,
your creative agency will be able to advise you as to whether or notits appropriate or your campaign. As a guide, sound should only be
used when a user requests to hear it.
Data acquisition
Rich media advertising ormats can support the ability or users to
input data direct into the advertisement itsel. This can prove to be
very powerul, especially in instances where you want interactionwithout the need to click-through to a destination site or landing
page.
Game play
Whether simple casual games, competitions or quizzes, game
ormats can engage and drive user interaction, especially i theyre
incentivated. Pre-production on game play involves the paper design
o the game play mechanic and the sourcing o their associated
prizes this can be a airly quick process i your product is in itsel a
worthy prize.
Risks and considerations
As with all specialist crats, it may not be possible to secure the
desired creative talent needed. Good Directors, Illustrators etc, are
oten booked well in advance.
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Data acquisition
Rich media advertising ormats
can support the ability or users
to input data direct into the
advertisement itsel.
Consideration needs to be given to media
owner and ad-serving specications, this may
limit the usage or combination o rich media
assets that can be used.
Production
The plans are laid, the talents booked and the
illustrators at the ready. Now the un begins.
In production not only do we get all the
component assets we need but also build the
advertising units.
Lets take a look at each o the components
and then see how it all comes together to
make the nished campaign.
Design
During production the designer or designers
will begin the process o turning the creative
teams scamps into the nal designs. This will
involve all o the necessary design, artworking
and typesetting.
How long does this take? It all depends on the
size o your campaign, but you should budget
or a week.
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Illustration 2nd Phase
The illustrator will produce the necessary vector based illustrations;
oten this will include the necessary rames to enable the fash
designer to create the necessary animations more on that later.
How long does this take? You should budget or a week or theillustrator to produce their work.
3D design
In the same way that the illustrator creates a 2D world the 3D artist
adds the other dimension. As with illustrations the nal les will
more oten than not be in vector ormat to allow easy integration
with Flash.
How long does this take? As with illustration you should budget or
a week or the illustrator to produce their work.
Photography and video
Lights, camera, action! A shoot and all that goes with it will take a
day, provided that multiple scenes, sets or locations arent used.
Sound
A sound designer will work with the creative team in creating the
right audio ambience to work with your campaign; this process
normally takes a week.
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Data acquisition
Building application unctionality within your
advertisements is the responsibility o the Flash
developer; you should allow a week or production
and testing and involve those necessary parties who
manage consumer data and systems.
Games
Flash developers are responsible or game
production. Depending on the complexity o your
game mechanic you should allow 1 to 4 weeks or
production.
Post-production
Not all o the components weve looked at require
post-production, but you should allow a week or the
editing and encoding o any video or sound.
Execution
Now we have all o our components its the job othe Flash designers and developers to bring them
all together into the nal online advertisement units.
This normally consists o building a master le or
approval and then creating the dierent versions
required or the ull media plan.
Assembly Instructions
1. Position the Inner Tent B so thezipped door is near the door o
Flysheet A.
See Fig. 6.
2. Careully hang the Inner Tent B on
the inside o the Flysheet A using
the hooks and rings.
See Fig. 7.
3. Stretch out the ground sheet o
Inner Tent B by connecting the
clips to Flysheet A.
See Fig. 8.
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Execution times can vary based on the components youve used in
your production. For example a typical online advertisement will use
just design and illustration. In this instance typical timings would be
two days or the production o the Flash master and a day per unit
or standard inventory, banners, skyscrapers, MPUs etc.
For each placement your agency will create two types o le ormat;the Flash le, called a sw (pronounced swi) and a backup gi
alternative.
Extra complexity is added by using rich media advertisements.
Expand banners and skyscrapers, overlays, video banners, and
synchronised units all involve a greater level o eort and testing.
You should allow or 5 days or the execution and testing o each
rich media ormat.
Full inormation about the dierent display advertisement
ormats can be ound at: http://www.iabuk.net/iabinternet
advertisingstandards
The Campaign
During the campaign your digital creative agency will work with
your media agency to monitor and optimise the campaign where
appropriate.
Campaign Analysis
At the end o the campaign your digital creative agency will work
with your media agency to understand the successes or lesson
learnt rom the creative.
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Example Timeline
Finally, despite the example timescales, proessional
or brand communications will invariably take longerthan you or even your agency can anticipate.
Thereore give yoursel ample time to implement
campaigns. Online should no longer be regarded as
a quick medium.
The above diagram illustrates a high-level timeline o the
end-to-end production o a campaign. In this instance we
have chosen to illustrate a creative route eaturing video.
Remember its becoming less
important to have matching
luggage in the orm o a
singular creative concept
executed across all mediums,whilst this may help recall,
more oten than not it doesnt
drive interaction.
Laurent Ezekiel,
worldwide client services director,
LBi
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Stage 8 Evaluating creative and
media plans
52
from
Evaluating digital campaigns
Judging the eectiveness o a digital campaign can require advanced
multi-tasking skills. You must weigh up the competing demands
o the messaging, brand, budget, media mix, KPIs and audience
attention span. To make it easier to guide well start by splitting the
evaluation process into the two most likely deliverables you will be
presented with; namely the creative concepts and media plan.
Evaluating digital creative
There are a number o key questions which you should apply to the
creative concept
Does your campaign deliver the key brand message?
Is there a strong idea?
What does the idea say about the product?
Simply, does the creative solution answer the brie proposition in a
persuasive, memorable way?
This is the core unction o any advertising; to deliver chosen sales
messages that are powerul enough to change brand perception
or cause a particular reaction. However, when looking at online
advertising (mainly because o the ease o measurement) this
oten becomes simplied into will it make people click. In act,
the key consumer message can actually be a much harder thing
to evaluate than those ound spelled out in traditional advertising
strap lines. The online environment allows or interaction, meaning
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Ben Clapp
creative director,
Tribal DDB
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that the idea, though less easily dened, can be ar
more powerul because brand messages can be
demonstrated and audiences are let with much
deeper comprehension.
Will it have cut-through?
Ads need to get noticed. The bottom line is that
you are competing or attention. Not just with other
ads, but with every other activity the audience could
be doing online. This is not to be conused with
intrusiveness (as in lie, shouting is probably the
least eective way to get people to listen). It is aboutintellectual cut-through using innovation and charm
to make the audience pause, so they pay attention
to your message.
Regardless o the delivery ormat, will your ad
stand out in its environment? Judging this can be
the hardest part, as digital oers countless ways
o engagement, many more than traditional TV or
press work.
Methods o engagement include
Personalisation
Visual design
Intrigue
Humour
Gaming
Puzzles
Entertainment
Interactive graphics
Enhanced unctionality
Assembly Instructions
1. Position the Inner Tent B so the
zipped door is near the door o
Flysheet A.
See Fig. 6.
2. Careully hang the Inner Tent B on
the inside o the Flysheet A using
the hooks and rings.
See Fig. 7.
3. Stretch out the ground sheet o
Inner Tent B by connecting the
clips to Flysheet A.
See Fig. 8.
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What will the ad look like?
Almost anything can be created online given time and money.
Programmers and designers can create almost any type o digital
experience; but theres a world o dierence in quality between the
good and the bad.
How will the suggested idea be realised within your budget? Look
at some equivalent ads and ask your agency how much they cost.
Yours will almost certainly all into that ballpark in terms o build
quality.
Digital production is oten about compromise. Budget has to be
divided between production costs and media spend on lesize.
Filesize has to be divided between image quality and animation
- try to get a rm idea o what you are looking at.
Will the target audience respond to the tone?
Digital is the most targeted medium and it is essential to remember
the ad is almost denitely not aimed at you (certainly not anyone in
your rame o mind anyway!) Try to evaluate rom their point o view
and in their environment and online situation. A key realisation to
doing this is that brands and people, while essentially the same,behave dierently online. Online is a ar more conversational
medium and brand advertising may have to assume an appropriate
tone o voice to t in and not appear to be intruding. Many o the
most successul brands have clearly changed their entire brand
purely to allow themselves to be credible in the digital space. Does
your ad refect this? Are you saying something your audience will
appreciate?
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Where does the user go next?
The creative should t within a planned brand
journey. I there is a particular action you want a
user to perorm, does the ad have a strong call to
action to trigger it? Do you even want users to click
through immediately? I the user is not currently in
the market or a product, you may merely want to
raise awareness or deliver a message or when they
are. I they are urther down the line, you may want to
display appropriate messages and inormation that
will convert them to purchase.
Finally, i the viewer clicks through to a website, will
the creative or visual style clash? Does the creative
prepare them or the next step?
Is the creative single-minded?
Too oten creative ideas are simply lost by how
complicated they are. Concentrate on one element
and do it well.
Evaluating the media plan
The quality o an agency response to a brie is
intrinsically linked to the quality o the client brie and
the objectives. However, the brie does not need to
be the end o the clients involvement. Continuing the
dialogue as a media plan is developed can be very
productive. Most important o all, is that the client is
Assembly Instructions
4. Slide the Black Fiberglass Poles
D, Grey Fiberglass Pole E and
Yellow Fiberglass Ple F through
the sleeves in Flysheet A.
See Fig. 2.
Ads need to get noticed.
The bottom line is that you
are competing or attention.
Not just with other ads, but
with every other activity the
audience could be doing
online.
Ben Clapp,
creative director,
Tribal DDB
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single minded in their objectives and that these campaign objectives
become the yardstick or the assessment o the media plan and
indeed the whole communication strategy.
The agencys response should answer the brie by providing the
ollowing:
1. Communication strategy
This is where the agency should really be demonstrating an
understanding o the brie (the core business issue), the audience
and how the audience uses the medium. I the agency has this
insight they will be able to identiy a unique way by which to achieve
the objectives. This insight should be carried throughout the media
planning and application o the creative route.
2. Communication Plan
This provides the detail o how the agency intends to use the
budget.
The plan should include:
a. sites selected
b. prole (demographic, behavioural and attitudinal inormation)
c. placement e.g. news channeld. ormat e.g. banner
e. execution (creative)
. specications (or creative agency)
g. buy metric e.g. CPM, CPC, tenancy etc
h. rates (i disclosed)
i. quantiy (impressions)
j. total cost
Stage 8 Evaluating creative and media plans
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RESPONSE
1. Communication
strategy
2. Media plan
3. Targets/expected
results