illustrator help _ scaling, shearing, and distorting objects

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  • 7/23/2019 Illustrator Help _ Scaling, Shearing, And Distorting Objects

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    10/6/2015 Illustrator Help | Scaling, shearing, and distorting objects

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    Illustrator Help/ Scaling, shearing, and distorting objects

    S e a r c h

    Adobe Community Help Applies to

    IllustratorIllustrator CC

    Contact support

    a s t h i s h e l p f u l ?

    Y e s N o

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    ote

    Scale objects

    Shear objects

    Distort objects

    To the top

    Scale objects

    Scaling an object enlarges or reduces it horizontally (along the x axis), vertically (along the y axis), or

    both. Objects scale relative to a reference point which varies depending on the scaling method you

    choose. You can change the default reference point for most scaling methods, and you can also lock the

    proportions of an object.

    After you scale an object, Illustrator does not retain the original size of the object in memory. Therefore,

    ou cannot resume the original size of the object. However, you can see the resolution of the object in the

    Document Info panel and decide on the scale at which you want to resize the object, while retaining the

    objects resolution.

    By default, strokes and effects are not scaled along with objects. To scale strokes and effects, choose

    Edit > Preferences > General (Windows) or Illustrator > Preferences > General (Mac OS), and select Scale

    Strokes & Effects. If you want to choose whether to scale strokes and effects on a case-by-case basis, use

    the Transform panel or the Scale command to scale objects.

    The Scale Strokes & Effects option scales the object, the drop shadow effect, and the stroke (left); only the

    object scales when this option is off (right).

    Scale objects with the Scale tool

    1. Select one or more objects.

    2. Select the Scale tool .

    3. Do any of the following:

    To scale relative to the objects center point, drag anywhere in the document window until the

    object is the desired size.

    To scale relative to a different reference point , click where you want the reference point to

    be in the document window, move the pointer away from the reference point, and then drag

    until the object is the desired size.

    To maintain the objects proportions as it scales, hold down Shift as you drag diagonally.

    Tip: While using the Scale tool with the Shift key, start dragging at an angle of 45 horizontally or

    vertically but in an angle.

    To scale the object along a single axis, hold down Shift as you drag vertically or horizontally.

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    For ner contro over sca ng, start ragg ng art er rom t e re erence po nt.

    Scale objects with the bounding box

    1. Select one or more objects.

    2. Select the Selection tool or the Free Transform tool .

    3. Drag a bounding box handle until the object is the desired size.

    Objects scale relative to the opposite handle of the bounding box.

    4. Do any of the following to control the scaling behavior:

    To maintain the objects proportions, hold down Shift as you drag.

    To scale relative to the objects center point, hold down Alt (Windows) or Option (Mac OS) as

    you drag.

    Scale objects to a specific width and height

    1. Select one or more objects.

    2. In the Transform panel, enter a new value in the Width (W) or Height (H) box, or both.

    You can do any of the following before you enter a value to control the scaling behavior:

    To maintain the objects proportions, click the lock proportions button .

    To change the reference point for scaling, click a white square on the reference point locator

    .

    To scale stroked paths and any size-related effects along with the object, select Scale Strokes &Effects from the panel menu.

    You can also maintain proportions by entering a value in the W or H box, and then pressing Ctrl

    (Windows) or Command (Mac OS) while you press Enter.

    Scale objects by a specific percentage

    1. Select one or more objects.

    2. Do one of the following:

    To scale from the center, choose Object > Transform > Scale or double-click the Scale tool .

    To scale relative to a different reference point, select the Scale tool and Altclick (Windows) or

    Optionclick (Mac OS) where you want the reference point to be in the document window.

    3. In the Scale dialog box, do one of the following:

    To maintain the objects proportions as it scales, select Uniform, and enter a percentage in the

    Scale text box.

    To scale the height and width separately, select Non-Uniform, and enter a percentage in the

    Horizontal and Vertical text boxes.

    The scale factors are relative to the reference point and can be negative or positive.

    4. To scale stroked paths and any size-related effects along with the object, select Scale Strokes &

    Effects.

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    ote

    5. If the objects contain a pattern fill, select Patterns to scale the pattern. Deselect Objects if you want

    to scale the pattern but not the objects.

    6. Click OK, or click Copy to scale a copy of the objects.

    Scale multiple objects

    1. Select the objects.

    2. Choose Object > Transform > Transform Each.

    You cannot enter a specific width for scaling multiple objects. In Illustrator, you can only scale

    objects in percentage measurements.

    3. Set percentages for horizontal and vertical scaling in the Scale section of the dialog box.

    4. To change the reference point, click a white square on the reference point locator .

    5. Click OK, or click Copy to scale a copy of each object.

    To the top

    Shear objects

    Shearing an object slants, or skews, the object along the horizontal or vertical axis, or a specified angle

    thats relative to a specified axis. Objects shear relative to a reference point which varies depending on

    the shearing method you choose and can be changed for most shearing methods. You can lock onedimension of an object as you shear it, and you can shear one object or multiple objects simultaneously.

    Shearing is useful for creating cast shadows.

    Shearing relative to the center (left) compared to shearing relative to a user-defined reference point (right)

    Shear objects with the Shear tool

    1. Select one or more objects.

    2. Select the Shear tool .

    3. Do one of the following:

    To shear relative to the objects center, drag anywhere in the document window.

    To shear relative to a different reference point , click anywhere in the document window to

    move the reference point, move the pointer away from the reference point, and then drag untilthe object is at the desired slant.

    To shear along the objects vertical axis, drag anywhere in the document window in an up or

    down direction. To constrain the object to its original width, hold down Shift.

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    o s ear a ong e o ec s or zon a ax s, rag anyw ere n e ocumen w n ow n a e or

    right direction. To constrain the object to its original height, hold down Shift.

    Shear objects with the Shear command

    1. Select one or more objects.

    2. Do one of the following:

    To shear from the center, choose Object > Transform > Shear or double-click the Shear tool.

    To shear from a different reference point, select the Shear tool and Altclick (Windows) or

    Optionclick (Mac OS) where you want the reference point to be in the document window.

    3. In the Shear dialog box, enter a shear angle from 359 to 359. The shear angle is the amount of

    slant applied to the object in a clockwise direction and is relative to a line thats perpendicular to

    the shear axis.

    4. Select the axis along which to shear the object.

    If you chose an angled axis, enter a value between 359 and 359, relative to the horizontal axis.

    5. If the objects contain a pattern fill, select Patterns to move the pattern. Deselect Objects if you want

    to move the pattern but not the objects.

    6. Click OK, or click Copy to shear a copy of the objects.

    Shear objects with the Free Transform tool

    1. Select one or more objects.

    2. Select the Free Transform tool .

    3. Do one of the following:

    To shear along the objects vertical axis, start dragging the middle-left or middle-right

    bounding-box handle, and then hold down Ctrl+Alt (Windows) or Option+Command (Mac OS)

    as you drag up or down. You can also hold down Shift to constrain the object to its original

    width.

    To shear along the objects horizontal axis, start dragging the top-middle or bottom-middle

    bounding-box handle and then hold down Ctrl+Alt (Windows) or Option+Command (Mac OS)

    as you drag right or left. You can also hold down Shift to constrain the object to its originalheight.

    Shear objects with the Transform panel

    1. Select one or more objects.

    2. In the Transform panel, enter a value in the Shear text box.

    To change the reference point, click a white square on the reference point locator before you

    enter the value.

    You can also call up the Transform panel by clicking X, Y, W, or H in the Control panel.

    To the top

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    Width and Height

    Angle

    Intensity

    Use Pressure Pen

    stort o ects

    You can distort objects by using the Free Transform tool or a liquify tool. Use the Free Transform tool

    when you want to distort freely; use a liquify tool if you want to take advantage of specific preset

    distortions such as twirls, puckers, or wrinkles.

    Distort objects with the Free Transform tool

    1. Select one or more objects.

    2. Select the Free Transform tool .

    3. Start dragging a corner handle on the bounding box (not a side handle), and then do one of the

    following:

    Hold down Ctrl (Windows) or Command (Mac OS) until the selection is at the desired level of

    distortion.

    Hold down Shift+Alt+Ctrl (Windows) or Shift+Option+Command (Mac OS) to distort in

    perspective.

    Distorting in perspective

    Distorting in perspective

    Distort objects using a liquify tool

    You cannot use liquify tools on linked files or objects that contain text, graphs, or symbols.

    To find liquify tools in the Tools panel, seeTools panel overviewand Reshaping tool gallery.

    1. Select a liquify tool, and click or drag over the objects you want to distort.

    2. (Optional) To isolate the distortion to specific objects, select the objects before using the tool.

    3. (Optional) To change the size of the tool cursor and set other tool options, double-click the liquify

    tool and specify any of the following:

    Controls the size of the tool cursor.

    Controls the orientation of the tool cursor.

    Specifies the rate of change for the distortion. Higher values equal faster changes.

    Uses the input from a tablet or pen instead of the Intensity value. If you dont

    have a ressure-sensitive tablet attached this o tion is dimmed.

    https://helpx.adobe.com/content/help/en/illustrator/using/tool-galleries.html#reshaping_tool_galleryhttps://helpx.adobe.com/content/help/en/illustrator/using/tools.html#tools_panel_overview
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    Complexity (Scallop, Crystallize, and Wrinkle tools)

    Detail

    Simplify (Warp, Twirl, Pucker, and Bloat tools)

    Twirl Rate (Twirl tool only)

    Horizontal and Vertical (Wrinkle tool only)

    Brush Affects Anchor Points, Brush Affects In Tangent Handles, or Brush Affects Out Tangent

    Handles (Scallop, Crystallize, Wrinkle tools)

    .

    Specifies how closely the results of theparticular brush are spaced on the objects outline. This is closely tied with the Detail value.

    Specifies the spacing between points introduced into the objects outline (higher values

    space points closer together).

    Specifies how much you want to reduce thesuperfluous points that do not measurably affect the overall appearance of the shape.

    Specifies the rate at which the twirl is applied. Enter a value between

    180 and 180. Negative values twirl the object clockwise and positive values twirl

    counterclockwise. The object twirls faster with values that are closer to either 180 or 180. To twirl

    slowly, specify a rate close to 0.

    Specifies how far apart the control points are placed.

    Enables the tool brush to make changes to these properties.

    Adobe also recommendsTransform panel overview

    Move objects

    Rotate objects

    Reflect or flip objects

    Reshaping tool gallery

    Transform using the bounding box

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