interaction 09 mashup/recap
DESCRIPTION
My shamelessly subjective, out of context & utterly biased recap I will give to my team back in SF of what I got out of the Interaction09 Conference held in Vancouver and homage to the fabulous, thought-provoking speakers I saw there. Sounds: Walk Slowly by Supercar (sadly not well know in the US but you should check them out)TRANSCRIPT
shamelessly subjective, out of context &utterly biased
As presented to the IxD Team Aynne Valencia, San Francisco
redux
First, highly researched background*
* stuff I found on wikipedia
80 Percent of the world’s population speaks languages other than English
42 percent of college graduates never read another book after college.
1/3 of high school graduates never read another book for the rest of their lives.
In 2007 the United Nations Population Division projected that the world's
population will likely surpass 10 billion in 2055
By 2012 the majority of the population of Asia will be over the age of 65
By 2020 the United States
will have a more people
retired than in the work force
That’s a lot of older people
1/3 of the worlds population has access to a mobile phone
1/3 of that third has internet access on a computer
* Thats a lot of mobile stuff
75 Percent of the world lives in poverty conditions.
17 million Africans are using mobile airtime as currency
John Thackera, Experiencing Sustainability
why am I telling you this?
POLITICS ECONOMY ENVIRONMENT ARCHITECTURE
FASHION LITERACY URBAN DEVELOPMENT TECHNOLOGY SERVCE
DESIGN PRODUCTS AND MATERIALS
SCIENCE
influences design
Stating the obvious that we don’t always remember
we have the ability to influence culture
our medium is behavior
Mark Rettig, How to Change Stuff in a Complicated World
because there is a global trend shifting from
“I” to “we”
Mark Rettig, How to Change Stuff in a Complicated World
some SmARt* things we can do, right now today
*Specific, Actionable, Repeatable
?what if...
A Marketing Plan became an Engagement Plan?
Manifest Digital, UX Designers: Business Leaders Needed
a Creative/Project Brief became an Experience Brief?
My Addition
SEO became an Social Engagement Marketing?
Manifest Digital, UX Designers: Business Leaders Needed
we start by asking what we want the experience to be?
My Addition
no one gets excited about a wireframe
Dan Saffer, Carpe Diem
a little secret:
“what cannot be overcome by reason can be subverted by glamour”
Dan Saffer, Carpe Diem
emotion causes the wow
Dan Saffer, Carpe Diem
Journeys of Motion
Video or stills to create a narrativeStep by step narrative of the user journeywrite a scriptuse sound or voice over to express the emotion
for big projects
Chloe Gottleib & Jill Nussbaum, RGA
+
for all projects
Parti Diagram
Design Principles Statement
Driving characteristics of the design
Y! Example: Enhance the CoreCheck in behaviorImmediate engagement
Show the conceptual architecture of the site, service or product
Concept Statement
Y! Example: “The Dashboard for what you love on the web”
Luke W. Parti and the Design Sandwich
for design for play
Game Design Document
Genre/Platform AudienceAestheticsWho will play itWhat are the entities (avatar/no avatar)Verbs for desired controlsWhat is the reward system?How does one progress?What are the customization optionsWhat is the tutorial, help or learning curve
Nadya Direkova, Razorfish
“the best way to predict the future is to invent it”
Alan Kay By way of Dan Saffer : Carpe Diem
believe you belong
To Read:
“101 Things I Learned in Architecture School” - Matthew FredrickSea Change Design Process - Lauralee Alben
To see:
“Carpe Diem” - Dan Saffer’s closing keynote http://www.kickerstudio.com/blog/Manuel Lima www.visualcomplexity.comGestalt of Interface Design www.michaelsalamon.com/ixd09Doors of Perception http://www.doorsofperception.com/