interactiv 15: from so what to now what?
TRANSCRIPT
From So What to Now WhatA framework for exploring and implementing new technologies
Dean Shareski!http://shareski.ca!@shareski
INTERACTIV Whitewater, WI June 15, 2015
“It still shocks me, the extent to which we continue to dumb down the affordances of the Web and technology for authentic learning in the service of keeping the system grinding no matter what the obstacle.”
Will Richardson
“______________________destroys memory [and] weakens the mind, relieving it of…work that makes it strong. ______________________ is an inhuman thing.”
Socrates 500 BC
Reading and writing
Reading and writing
Access to all this information is “confusing and harmful <due to the> abundance of _______.”
Conrad Gesner on books 1565
books
“This __________ has too many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us."
Western Union internal memo 1876
telephone
“Students today depend too much upon ink. They don’t know how to use a pen knife to sharpen a pencil. Pen and ink will never replace the pencil.”
National Association of Teachers, 1907
"There is no reason anyone would want a ___________ in their home."
Ken Olson, President and founder of Digital Equipment Corp.
1977
computer
I’m looking for technologies that make us
more human not less.
https://www.flickr.com/photos/courosa/6625154811/
Reserve Judgement Be comfortable with saying “I don’t know”
Bonus: Maybe I was wrong
!
Be open to possibility Ask yourself, “What am I missing?”
"What will a new technology do?" is no more important than the question,
"What will a new technology undo?”
https://www.flickr.com/photos/so8/8161891893
Neil Postman
Digital Dualism
we have been taught to mistakenly view online as meaning not offline. The notion of the offline as real and authentic is a recent
invention, corresponding with the rise of the online. If we can fix this false separation and view the digital and physical as enmeshed, we will understand that what we do while connected is inseparable from what we do when disconnected.
“The highest form of research is essentially play.”
http://pixabay.com/en/beach-children-girl-watts-514842/
N. V. Scarfe
"If people did not do silly things, nothing intelligent would ever get done." - Ludwig Wittgenstein
http://www.flickr.com/photos/courosa/3165154438
“As we watch the world move to a state of near-constant
change and flux, we believe that connecting play and imagination may be the single most important step in unleashing the new culture of learning.”
“...the pattern has been that as children grow up and become more proficient at making sense of the environment in which they live, their world seems to become more stable. Thus, as a child grows and becomes accustomed to the world, the perceived need for play.”
“Failure is free, high-quality research, offering direct evidence of what works and what doesn’t.
Cheap failure, valuable as it is on its own, is also a key part of a more complex advantage: the exploration
of multiple possibilities.”Clay Shirky
http://blog.kylewebb.ca/2015/01/11/dont-just-consume-things-create-things-hour-of-code-2014/
“Until that point in the year, I had not seen such a high level of engagement and interest from every student in my classroom. This was differentiation
and engaging learning at it’s best (for me anyways!). Students that have a tough time getting excited
about anything at school were ecstatically sharing their games and apps with classmates.
Collaboration and the desire to share and work with one another quickly emerged as each student learned something “cool” that they needed to share
with everyone, so they could use it.”
shareski.ca@shareski
Thanks