kerrville first lego league

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FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY Igniting young minds. Teaching life skills. Nurturing passions for science and techn Practicing “Gracious Professionalism ® .” FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY (501(c)(3) not-for-profit organization) ®

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An overview of FIRST (FLL and Jr. FLL) for our new Kerrville FIRST team, adapted from the marketing materials provided by FIRST.

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Page 1: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

Igniting young minds.

Teaching life skills.

Nurturing passions for science and technology.

Practicing “Gracious Professionalism®.”

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

(501(c)(3) not-for-profit organization)

®

Page 2: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

It’s a competitive sport.

It’s a life experience.

It’s opportunity.

It’s community.

It’s amazing.

Page 3: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FIRST learning…

… never stops building upon itself, starting at age 6 and continuing through

middle and high-school levels up to age 18. Young people can join at any

level. Participants master skills and concepts to aid in learning science and

technology through innovative projects and robotics competitions, while

gaining valuable career and life skills.

Page 4: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

F or I nspiration andR ecognition ofS cience andT echnology

Page 5: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

✔ Introduction to science and technology✔Design and build challenge-related model

using LEGO® components✔Create a Show-Me poster and practice

presentation skills✔Explore challenges facing today’s scientists✔Discover real-world math and science✔Engage in team activities guided by

Jr.FLL Core Values

Page 6: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

✔Create innovative solutions to challenges facing today’s scientists

✔Strategize, design, build, program and test an autonomous robot using LEGO MINDSTORMS® technology

✔Apply real-world math and science concepts

✔Develop career and life skills

✔Become involved in their local and global community

Page 7: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

✔Head-to-head competition using sports model ✔Teams design, build, program robots based on

sound engineering principles ✔TETRIX® platform is reusable from year-to-year✔Develop strategic problem-solving, organization,

and team-building skills  ✔Awards for competition, community outreach,

design ✔Qualify for nearly $10 million in scholarships

Page 8: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

✔Varsity Sport for the Mind™ 

✔Strict rules, limited resources, time limits 

✔Students mentored by professional engineers  

✔Teams learn, use sophisticated hardware and software  

✔Build and compete with robots of their own design  

✔Qualify for nearly $14 million in scholarships

Page 9: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

Who is it for?

For students (ages 6-18): the hardest fun you’ll ever have.

For Mentors, Coaches, Volunteers: the most rewarding adventure you’ll ever undertake.

For Sponsors: the most enlightened investment you could ever make.

Page 10: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FIRST ® LEGO® League Helps children, ages 9 to 14, discover the fun in science and technology while building self-confidence, knowledge and life skills

“I want to build things nobody else has even thought of yet.”

Charles Peterson, FLL Team Member (10 years old)

What is FLL®?

Page 11: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

An international program created through a partnership between FIRST and The LEGO Group

INSPIRES children, ages 9 to 14 (Grades 4-8), to participate in science and technology

ENGAGES children in playful and meaningful learning

PROVIDES a fun, creative, hands-on learning experience

CHALLENGES children to solve real-world problems using robotics

TEACHES children to experiment and overcome obstacles

BUILDS self-esteem and confidence

What is FLL?

Page 12: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

How It Works

PROBLEM SOLVING AND CREATIVITY

Present children with a real-world problem

New scientific theme each year

TEAMS OF CHILDREN AND MENTORS

Work as a team

Learn with adults and mentors

DO IT ALL IN 8 WEEKS

Building, programming, testing, investigating solutions

May choose to participate in an Official Tournament or local event

What is FLL?

Page 13: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FLL Teams

APPLY math and science concepts to research, design, build and program autonomous robots

USE LEGO MINDSTORMS® technologies

GAIN hands-on experience solving real-world problems

• Robot Game

• Research Project

• FLL Core Values

LEARN from and interact with adult mentors

WORK as a group to overcome obstacles and meet challenges

ENGAGE with their community

What is FLL?

Page 14: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

What is FLL?

FLL Core Values

Page 15: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

2012 Challenge

Senior Solutions

Through the 2012 Senior Solutions Challenge, FLL teams will develop ideas to improve the quality of life for seniors so they can continue to be independent, engaged, and connected in their communities. Teams will find a senior partner, identify a problem facing seniors, propose an innovative solution, and present their ideas at a First Lego League competition.

Page 16: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

2012 Challenge

Of course, the kids will also

design, program, and build

a LEGO robot!

Page 17: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FLL impact: growth

Team Growth

0

2,000

4,000

6,000

8,000

10,000

12,000

14,000

16,000

18,000

20,000

1998

1999

2000

2001

2002

2003

2004

2005

2006

2007

2008

2009

2010

2011

Pro

ject

ed

Outside U.S. & CanadaU.S. & Canada

FIRST® LEGO® League (FLL®):

2012 Senior Solutions Season

Over 21,000 teams

Over 200,000 children (Grades 4-8)

60+ countries

560 Qualifying Tournaments; 117 Championship Tournaments; 3 Open Championships; 1 World Festival

Page 18: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FLL impact

Coach Perspective

In a 2004 evaluation of FLL, Brandeis University found:

94% of Coaches reported an increase in students’ understanding of how science and technology can be used to solve problems.

Among participants:

77%

88%

93%

0% 20% 40% 60% 80% 100%

Want to learn more about computers and robotics

Want to learn more about science and technology

Increased interest in science/technology-related jobs

Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004

Page 19: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FLL impact

Student Perspective

In the 2004 evaluation of FLL, Brandeis University also found:

Increased knowledge of:

Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004

95%

93%

0% 20% 40% 60% 80% 100%

Use of school subjects in solving real-world problems

Importance of science and technology in everyday life

90%Science and technology careers

97%Use of science and technology in real-world problem-solving

Page 20: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FLL impact

Student Perspective

98% reported had fun working on their FLL team

93% rated their experience ‘good’ or ‘excellent’ (31% good, 63% excellent)

82% plan to participate again (11% will be too old; 5% report no time)

Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004

Page 21: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

Organizations Any group can create a team: schools, community

groups, churches, neighborhoods

Up to 10 children, ages 9 to 14 and

at least one adult Coach

Cost $850 for new teams; $450 for returning teams (U.S.);

So far, Kerrville FIRST has spent $350 because we have a Mindstorms set.

Season May – September …………….On-line registration (subject to availability)

Early September ………………Challenge is revealed

October – November ….. …….Build & research

November – January …………Tournament season

Get involved: FLL teams

Page 22: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

What is Jr.FLL®?

Junior FIRST® LEGO® League

INTRODUCES 6 TO 9 YEAR-OLDS to the fun of science and technology

CHALLENGE based on annual FLL real-world real-world theme

EXPLORE, investigate, design and build model made with LEGO bricks & moving parts

CREATE “Show Me” poster depicting team’s experience

LEARN from and interact with adult mentors

Page 23: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

What is Jr.FLL®?

Junior FIRST® LEGO® League

Page 24: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

Jr.FLL impact: growth

Team Growth

2011Projected

2010

2,600 teams (projected)

15,600 children, ages 6 to 9 (Grades K-3)

80+ local Expos, 1 World Festival Expo

U.S., Canada, Belgium, Israel, Netherlands, and U.K.

Junior FIRST® LEGO® League (Jr.FLL®):

2012 Super Seniors Season

Page 25: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

2012 Challenge

Teams will work with a senior partner to identify an item that has changed in their lifetime and learn about it, including what changes are being developed for the future. Then students will build a working LEGO model of the item that demonstrates how it has changed over time... with working motors and a simple machine!

Page 26: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

Get involved: Jr.FLL teams

Organizations Any group can create a team: schools, community

groups, churches, neighborhoods

Up to 6 children, ages 6 to 9, and at least one adult coach

Cost $50

Season August – June ……...………....On-line registration

Early September ….…………..Challenge is revealed

October – November …………Build & research

November – June ……………..Expo season

Page 27: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FIRST Sponsorship

Get involved: Volunteers

Become a Volunteer:

Help children discover the fun in science and technology

Have a positive impact on the lives of children

Help celebrate science and technology

Network with like-minded professionals

Be inspired and energized through your participation

Have fun

Page 28: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FIRST Sponsorship

Get involved: Volunteers

Volunteer Opportunities:

Help coach our FLL team

Help coach our JFLL team

Bring snacks to team meetings

Get the word out

Help us identify sponsors

Help transport kids to a competition in San Antonio

Keep it fun!

“There’s something about changing a young person’s life and giving them direction that keeps me going.” General Motors FIRST Volunteer

Page 29: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FIRST Sponsorship

Get involved: Mentors

Become a Coach or Mentor:

Empower children with a sense of accomplishment

Provide valuable one-on-one interaction

Be respected and admired by team members

Be inspired and energized through your participation

“I love working with these kids! I’m amazed and inspired by what they can accomplish, and their enthusiasm and energy is contagious.”Kristen Kelso, FLL Coach and Judge, former FIRST Robotics Competition participant

Page 30: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FIRST Sponsorship

Get involved: Sponsors

FIRST Sponsorship:

Builds technological literacy in youth

Strengthens company reputation in the community

Provides renewed inspiration to company engineers and employees

Engages employees in volunteerism opportunities

Provides employee team building and training opportunities

Inspires future careers in STEM area

Page 31: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

FIRST Sponsorship

Get involved: Sponsors

Become a Sponsor:

Provide financial support to teams

Involve employees as Mentors, Coaches and/or Volunteers

Provide equipment, facilities and/or training

Help host a tournament for your community

“FLL enables us to be a player in the community. The kids enjoy it and our employees get a kick out of it as volunteers. The feeling is that we’re all in this together.” Tom Pirelli, Chairman, ArialPhone Corporation

Page 32: Kerrville First Lego League

FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY

Kerrville FLL on the web www.facebook.com/KerrvilleFirstLegoLeague http://pinterest.com/goodwordediting/first-lego-league/ kerrvillefirst.wordpress.com

FLL on the web www.firstlegoleague.org www.juniorfirstlegoleague.org

CONTACT US ATKERRVILLEFIRST.WORDPRESS.COM

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