kindy 500 race to the finish using mental math & math tools created by matt cash...
TRANSCRIPT
KINDY 500RACE TO THE FINISH
USING MENTAL MATH & MATH TOOLS
Created by Matt Cash
RULES• CHOOSE THE AMOUNT OF PLAYERS
• HAVE EACH PLAYER CHOOSE A CAR
• TAKE YOUR TURN
• TAKE TURNS ROLLING THE DI
• MOVE YOUR CAR THE SAME AMOUNT OF SPACES ON THE NUMBERLINE
• FIRST ONE TO THE FINISH LINE WINS!
ADVANCEDRULES
• CHOOSE THE AMOUNT OF PLAYERS
• HAVE EACH PLAYER CHOOSE A CAR
• TAKE YOUR TURN
• TAKE TURNS ROLLING THE DI
• OPTION #1: MOVE YOUR CAR THE SAME AMOUNT OF SPACES ON THE NUMBER LINE
• OPTION #2: SEND AN OPPONENT BACK THE SAME ABOUT OF SPACES ON THE NUBMER LINE
• FIRST ONE TO THE FINISH LINE WINS!
MATERIALS• DICE
• CARS
• PRINTED OR ON PPT
• GAME BOARD
• PRINTED OR ON PPT
HOW TO USE KINDY 500• USE KINDY 500 TO INTRODUCE NUMBER LINES TO STUDENTS
• PRINT HARD COPIES OF SLIDES 5 AND 6 TO USE AS A CENTER ACTIVITY
• OR USE SLIDE 4 AS AN INTERACTIVE GAME FROM YOUR COMPUTER (PROJECT AND USE ON SCREEN OR IF YOU HAVE A PROMETHEAN BOARD IT CAN BE INTERACTIVE).
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