la2 computer system
TRANSCRIPT
LA 2: Computer System 2013
Panitia ICT SMK Perlis Page 1
Example of Input Device Keyboard Touchscreen CCTV Bar code reader Scanner Web cam Microphone joystick Mouse Digital camera Laser pen
Example of Processor
CPU (Central Processing Unit)
Example of Output Device
Monitor Speaker Printer LCD Projector Headphone plotter
COMPUTER SYSTEM = combination of 4 hardware components to accept and
process data, display and store the output.
4 hardware components
1. INPUT DEVICE
- = device to accept data / input by users to be processed.
3. OUTPUT DEVICE
= device to display the
data that has been
processed
2. PROCESSOR
= CPU will process
the input data into
useful information
4. STORAGE DEVICE
= device that store the
data / output for
future use
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Panitia ICT SMK Perlis Page 2
STORAGE DEVICE
Secondary Storage Primary Storage
RAM ROM
Magnetic medium
Hard disk
Floppy disk
Flash Memory
Pen drive
Memory card
Memory Stick
Optical Medium
CD ROM
DVD ROM
Blu Ray disk
CDR
CDRW
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1. User key in (input) the data using input device.
2. The data will be processed by processor into useful information.
3. The processed data (info) will be displayed by output device such as monitor,
printer,...
4. The processed data (info) will be stored for future used.
**Types of data text, graphic, audio, video
Types of information text, chart, graphic, graph, total mark, video, audio.
INPUT
STORAGE
OUTPUT PROCESS
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1. INPUT any data / instructions enter into the computer for processing.
Types of input Text Graphics Audio video
Input devices Keyboard
Scanner
Barcode reader
Optical reader
Scanner
Digital camera
microphone
MIDI keyboard
CCTV
Web cam
Digital camera
**pointing device mouse, trackball, graphic tablet, touch screen.
2. PROCESS process raw data into useful information.
done by CPU or processor
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FETCH + DECODE = Instruction Cycle (I-Cycle)
EXECUTE + STORE = Execution Cycle (E-Cycle)
** I-Cycle + E-Cycle = Machine Cycle
3. OUTPUT data that has been processed / information
Can be – displayed (soft copy) dan printed (hard copy)
Types of output Text Graphics Audio video Output devices Printer
Scanner
Scanner
Speaker
Headphone
LCD projector
FETCH
STORE
EXECUTE
DECODE
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4. STORAGE location which data / information is kept for future used.
Differences RAM vs ROM
DIFFERENCES RAM ROM
Data and Program Stores during and after processing
Stored by manufacturer
Content Temporary (sementara) Permanent (kekal kecuali padam)
Processing Time Very fast, but use a lot of power
Fast, use only little power
Volatility Volatile (meruap) -content loss when power is OFF
Non-volatile (tidak meruap) -content still have when power is OFF
STORAGE DEVICE
Secondary Storage Primary Storage
RAM ROM
Magnetic
medium
Hard disk
Floppy disk
Flash Memory
Pen drive
Memory card
Memory Stick
Optical Medium
CD ROM
DVD ROM
Blu Ray disk
CDR
CDRW
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Differences Primary vs Secondary Storage
DIFFERENCES Primary Storage Secondary Storage Need Compulsory Alternative
Location Installed internally and can be accessed directly by CPU
External storage
Capacity of data stored
Store small amount of data Store large amount of data. Ex: hard disk
Access Speed Faster – because closer to CPU
Slow – because have to transfer by cable to CPU
Cost Expensive Cheap
Volatility Volatile (except ROM) Non-Volatile Save data Temporary Permanent
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1. Computer only recognise 2 states : 0 and 1.
Each 0 and 1 is called “bit”.
Combination of 0 and 1 represents alphabets
symbols = characters
numbers
2. Bit = binary digit 0 = no/false/off
1 = yes/true/on
= the smallest unit of data
3. Byte = a collection of 8 bits to represent characters.
1 byte = 8 bits
1 byte = 1 character
8 bits = 1 byte = 1 character
Example :
01000011 = A , 01000010 = B
01100011 = a , 01100010 = b
8 bits = 1 byte
8 bits = 1 byte
1 character = 1 byte
1 character = 1 byte
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such as Communication Codes smoke signals, morse code and semaphore
are used by people in the early days.
Computer use binary codes to communicate. One of the widely used binary
codes is the American Standard Code for Information Interchange (ASCII)
CHARACTER CODES
ASCII ( American Standard Code for
Information Interchange)
1 byte = 8 bits
ASCII represents 28 = 256 characters
EBCDIC (Extended
Binary Coded Decimal
Interchange Code)
UNICODE = use 2 bytes to
represent 1 character
2 bytes = 1 character
UNICODE represent > 65000
characters
UNICODE can represent other
world languages: Arabic,
Japanese, Chinese
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Panitia ICT SMK Perlis Page 10
1. Computer Speed = how fast it can process data / speed the computer can
turn data into information.
2. Micro processor contains a system clock.
system clock controls the speed of all operations within a computer.
the speed of the clock is measured by how many cycles per second the
clock makes.
Hertz the clock speed unit is measured in hertz.
A hertz is one cycle per second.
1 hertz = 1 cycle
1 second
MegaHertz (MHz) one million cycles of system clock.
1 MHz = 1 000 000 cycles 1 second
GigaHertz (GHz) one billion cycles of system clock
1 GHz = 1 000 000 000 cycles
1 second
1 GHz = 1000 MHz
3. Processing Speed = influence by system clock.
= a CPU with higher clock speed can process more instructions per second.
4. Microprocessor Speed = are determine by their clock speed and are usually
expressed in GigaHertz. (GHz).
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SYSTEM SOFTWARE
Program that controls or
maintains the operations of
computer and its devices.
APPLICATION SOFTWARE
Program that perform specific
task for the user and help to
solve user’s problem.
OPERATING SYSTEM
Program that
coordinates all activities
among computer
hardware devices. It
enable computer to
start.
Examples : Windows,
Mac OS X, UNIX, LINUX
UTILITY PROGRAM
System software that
allow user to perform
maintenance-type-
tasks. (housekeeping)
Examples :
Antivirus
Antispyware
Diagnostic Utility
File Manager
Disk Defragmenter
Screen Saver
Driver.
Types of Application
Software:
Word Processing,
Spreadsheet,
Presentation software,
Database,
Web Browser,
Graphic Editing
Software.
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Panitia ICT SMK Perlis Page 12
BOOT = starting or restarting the computer.
Performs by operating system
WARM BOOT
Restarting the computer
that is powered on
COLD BOOT
Turn on the computer
that is powered off
Manage memory
Configure devices
Manage data
and programs
Provide
user
interface
Starting the computer
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Panitia ICT SMK Perlis Page 13
Disadvantage: 1. Difficult to use
because user has to memorise syntaxs and instructions
2. Not user friendly
Advantage : 1. User don’t have to
memorise teh syntax and commands
2. Easy to learn and use
Advantage: 1. Very user friendly 2. The easiest to use.
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Panitia ICT SMK Perlis Page 14
Proprietary Software / Close-Source Software
Open Source Software
Is a licensed software released / distributed by a company without its source code.
A software that the source code is available and user can modify it.
Advantage: 1. offer a stable system and support if
fails / malfunctions 2. updates and latest info is provided
by manufacturer.
Advantage: 1. Can be freely distributed 2. User receive the whole binary
version and source code. 3. User has the right to modify /
upgrade the software for better improvement, according to their needs.
Disadvantage: 1. cannot be freely distributed because
it is licensed. (user must purchase the software – company gain profit)
2. user do not receive source code. 3. user don’t have the right to modify
or redistribute the software.
Disadvantage: 1. Unstable system without support if
fails or malfunctions. 2. Updates and latest info. Only
available if user who modify / upgrade the software, redistribute it.
Examples : Operating System Windows,
Macintosh Application Software Google Earth,
Adobe Photoshop, Win RaR, Microsoft Office.
Examples: Operating System Android, Syllable OS,
MINIX, Ubuntu, LINUX, Haiku Application Software Joomla, Alfresco,
Koffice, NeoOffice, My SQL, Squirrel Mail, paint.net, ImageMagik, Blender, Scribus, Mozilla Firefox, VLC Media Player, Inkscape