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London February, 28 European Commission Information Society and Media Annual Meeting GaLA Game and Learning Alliance The European Network of Excellence on Serious Games WP 8: Support and services 1 Jannicke Baalsrud Hauge

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Page 1: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

GaLAGame and Learning Alliance

The European Network of Excellence on Serious Games

WP 8: Support and services

1

Jannicke Baalsrud Hauge

Page 2: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

Main Feedback review

• Overall progress fine• The work reported appears to be on target and in

keeping with the original objectives of the project team.• VRE set-up convincing. • Lack of evidence on how well it is operating was not yet

available. Expected that this will be forthcoming for the next review.

• Living Labs network on schedule and the existence already of regional nodes is encouraging.

• Better description of the relative merits of the regional vs. the virtual LLs in the future however as they are not yet convinced of the necessity of both.

• SNA good

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Page 3: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

What do we need to do until the review in May?

• Make sure that the VRE activities are measured• Finalise the concept of the regional and virtual SG LL

explaining how we expect them to profit from each other• Define clear indicators to be measured for each LL with

short, medium and long term goals• For the VRE and the Virtual Living lab we will use the

SNA approach (Come to Yulia’s Workshop on metrics!)• The game (Kam presents later) will also be used for the

community building.• Define a clear strategy in how VRE, LL and the game

can be used to achieve the overall target of GaLA

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Page 4: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

How to get there

• Embed the game in the VRE• SNA is very interesting, but in order to get step further it

is necessary to collect data using the infrastructure as well as to establish a taxonomy.

• Last time, the exchange of emails, blogs/twits were used, but we had no analysis of what they talked about- i.e we cannot say anything about the quality of this collaboration. This has to be changed- use the taxonomy and that people use the portal

• Potential places to find the data; portal, email list, archive • Based on the metrics workshop, WP 8 will look at the

data needed for the analysis

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Page 5: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

Challenge for VRE and LL: Stakeholder involvement

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source: iDATE

Page 6: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

What data to collect?

• collaboration between the TC, sigs: • common members, • exchanged emails, • or more on the content, • is the number of collaboratively written paper a good

indicator…etc

• Please come up with your contributions and needs!

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Page 7: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

Potential metrics

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SNA

Impacts

Efficiency of knowledge management

Number of users,

information exchange etc

Increased services based on project results

Quality in use(comprises different KPI)

Efficiency of VRE

Evidence of co-created values from research, development and innovation

Organization of LL governance, management & operations

Reality of usage contexts, where the LL runs its operations

User-centricity within the entire service processFull product lifecycle support - capability & maturity

LL covers several entities within value-chain(s)Number of games developed cooperative in the living lab

Availability of required technology and/or test bedsEvidence of expertise gained from

the Living Lab operationsLevel of own commitment to open

innovation processInterest and capacity to be active in EU

Innovation system

IPR principles supporting capability and opennessOpenness towards new partners & investors

Business model for LL sustainabilityNumber of new games

collaboratively developedVarity of stakeholders

Number of games evaluated Measures to involve users

GALA game metrics

collaboration between TCs, sigs: common members, exchanged emails, or more on the content

Collaboration online?

Page 8: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

Next step

• During the London meeting: a small meeting discussing and analysing the input from Yulia’s metrics workshop and the WP presentation

• Inform the consortium about the data needed• Look at how to improve the usability of the VRE- we

need to use this in order to get the data for the TCs and SIGs

• Monthly short news letter to everybody for this WP• Finalise the SGLL taking the reviewers comments until

March, 31 and the req. From ENOLL into account• Establish the living labs• Plan regularly Skypes between the tasks and within the

task

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Page 9: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

Media

Annual Meeting

Upcoming milestones and deliverables

• MONTH 24: D8.9 Community metrics report• Month 30: D8.6 LL test report• MONTH 46: LL sustainability and impact report 

 • Next Milestones;• Month 21 MS29 LL Deployment • Month 24 MS30 Community Metrics

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Page 10: London February, 28 European Commission Information Society and Media Annual Meeting Annual Meeting GaLA Game and Learning Alliance The European Network

LondonFebruary, 28

European Commission Information Society and

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Annual Meeting

THANK YOU FOR LISTENING

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