luis cataldi unreal engine for educators

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Luis Cataldi - Education Evangelist Teaching Unreal Engine [email protected]

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Page 1: Luis cataldi   unreal engine for educators

L u i s C a t a l d i - E d u c a t i o n E v a n g e l i s t

Te a ch i ng Un r e a l Eng i n e

l u i s . c a t a l d i @ e p i c g a m e s . c o m

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No lack of documentation

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The launcher is your friend

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Helpful tips for teaching Unreal Engine 4

Useful parts of the learn tab!

The search bar – a Google gadget

Direct links to documentation, videos, the Wiki

Direct access to quick starts

Sample projects

**Content Examples**

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Learn to use rich tooltips

Press Ctrl+Alt to expand the tooltip to learn more about the action you highlighted.

This Help Icon when clicked will take you to relevant external documentation related to object it is linked to.

There is a see full documentation link at the bottom of the Rich Tooltip.

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Learn to use the documentation actor

These are more commonly seen inside any of the Template Projects created from the Project Browser or in the Content Examples.

Sometimes you may see a rotating ? icon inside the Level Editor Viewport, this is called a Documentation Actor.

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Learn to use the documentation actorWhen you click on a Doc Actors a documentation page linked to the specific topic will automatically opened.

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Over 1700 pages of docs and Quick starts

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Robust Google help gadget

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Over 40 hours of Video tutorials

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Huge youtube.com playlist

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Weekly unreal engine support streams

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Tons of community added Videos

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Thriving Wiki community support

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Learn and teach to use AnswerHub.com

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Learn and teach to use the UE4 forums

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Must use Content Examples!!!

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Must use Content Examples!!!

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Must use Content Examples!!!

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Actively updated sample library

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Get connected as an Academic Partner

Subscribe to my educational newsletter to stay informed

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www.tomlooman.com

www. tesla-dev.com

Additional 3rd party learning resources

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Additional 3rd party learning resources

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Additional 3rd party learning resources

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Building Curriculum

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Teach graduates

Good artist/designers/coders yes!

But also encourage them to be

more technical

( In Engine Skills )

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Building Curriculum

animationcareerreview.com/articles/2013-

top-50-schools-us-game-design-and-development

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Building Curriculum

animationcareerreview.com/articles/2013-

top-50-schools-us-game-design-and-development

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Building Curriculum

animationcareerreview.com/articles/2013-

top-50-schools-us-game-design-and-development

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Page 36: Luis cataldi   unreal engine for educators

Helpful tips for teaching Unreal Engine 4

Unreal Tournament is a great tool for the classroom!

Teaching level-design

Professional specification asset development

Marketplace submissions

Developing/coding new game modes

Professional portfolio development

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UT learning resources

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UT Marketplace

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UT in schools

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Some lessons I learned teaching and working in game development: for Educators

Focus on the “why”

the “how” is cheap…

the “why” is still expensive!

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Some lessons I learned teaching and working in game development: for Educators

Victory through small successes

“A great belt buckle is better than a mediocre character”

Help your students to do less, better!

Todays recruiters only need to see two maybe three top quality pieces of work. A whole lot of mediocrity will not help a student achieve their career goal

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Some lessons I learned teaching and working in game development: for Educators

Require professional portfolio quality deliverables in class

Fight to stay current with the blistering pace of change in this rapidly evolving field

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Some lessons I learned teaching and working in game development: for Educators

(Even though I work for epic games)

“Constantly remind your students to be good artist and designers”

It becomes all to easy to get caught up in the tech and forget to make good art and design choices

Leverage those foundational skills, particularly at the end of a project during the polish phase

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To recap...

Continue to Teach professional tools!

Remember... "There is no license to practice art and design“

Yes, naturally teach your students how to do things, but make certain they understand “why”.

Choice management is a key ingredient of success in game development.

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Thank You!

Page 48: Luis cataldi   unreal engine for educators

L u i s C a t a l d i - E d u c a t i o n E v a n g e l i s t

Te a ch i ng Un r e a l Eng i n e

l u i s . c a t a l d i @ e p i c g a m e s . c o m