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Made available under EPL v1.0 1 Introduction to EPF Agenda The EPF Project OpenUP Overview SPEM 2.0 – Basic Concepts Basic Concepts Advanced Concepts EPF Composer Introduction

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Page 1: Made available under EPL v1.01 Introduction to EPF Agenda The EPF Project OpenUP Overview SPEM 2.0 – Basic Concepts –Basic Concepts –Advanced Concepts

Made available under EPL v1.0 1

Introduction to EPF Agenda

• The EPF Project

• OpenUP Overview

• SPEM 2.0 – Basic Concepts– Basic Concepts– Advanced Concepts

• EPF Composer Introduction

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Introduction to the Eclipse Process Framework

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The EPF Project

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The EPF is a Sub-Project Under the “Technology” Project

Tools

Non-JavaProgramming tools

Web Tools Platform

J2EEProgramming tools

Test & Performance

Tools PlatformBusiness

Intelligenceand Reporting

Tools

EclipseModelingProject

Data ToolsPlatform

Device SoftwareDevelopment

PlatformSOA Tools

Technology

Eclipse Project

There are a total of Total of 71 projects. 5 proposed projects. http://www.eclipse.org/projects

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• EPF is an Open Source project within the Eclipse Foundation

• The goals of EPF are to provide:– An extensible framework and tooling for authoring, configuring and

publishing processes

– Exemplary processes - first delivered is OpenUP

• EPF Project initiated in January 2006.

• EPF is NOT:– Only applicable for Eclipse Java development.

– Intended to create the “perfect process”

The EPF Project: Overview

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The EPF Project: Two Audiences

• Process Authors and Coaches (Process Management Team)– Tooling for creating and publishing processes– Foundational process for starting point– Libraries of additional content that can be plugged-in

• Process Consumers (Project Team)– Published website of process content for simple browsing– Guidance in the form of checklists, concepts, guidelines– Browse the content adapted to your experience level

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OpenUP Introduction

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• “An Agile Inspired process with its roots in the UP”

• An iterative software development process that is minimal, complete, and extensible – Minimal - Contains vital roles, tasks and guidance– Complete - Complete for small co-located teams– Extensible - Serves as a foundation that can be extended and tailored

What is OpenUP

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OpenUP is based on a set of mutually supporting core principles:

• Collaborate to align interests and share understanding• Evolve to continuously obtain feedback and improve • Balance competing priorities to maximize stakeholder value• Focus on articulating the architecture

Core Principles

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Collaboration: Some key practices

• Maintain a common understanding– Key artifacts: Vision, requirements, architecture notebook, iteration

plan

• Foster a high-trust environment– Manage by intent, tear down walls, understand the perspectives of

others

• Share responsibility– Everybody owns the product, help each other

• Learn continuously– Develop technical and interpersonal skills, be a student and a

teacher

• Organize around the architecture– The architecture provides a shared understanding of the solution

and forms the basis for partitioning work.

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Evolve: Some key practices

• Develop your project in iterations – Use time-boxed iterations that deliver incremental value and

provide frequent feedback.

• Focus iterations on meeting the next management milestone – Divide the project into phases with clear goals and focus iterations

on meeting those goals.

• Manage risks– Identify and eliminate risk early.

• Embrace and manage change – Adapt to changes.

• Measure progress objectively – Deliver working software, get daily status, and use metrics.

• Continuously re-evaluate what you do – Assess each iteration and perform process retrospectives.

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Balance: Some key practices

• Know your audience & create a shared understanding of the domain.– Identify stakeholders early and establish a common language

• Separate the problem from the solution – Understand the problem before rushing into a solution.

• Use scenarios and use cases to capture requirements – Capture requirements in a form that stakeholders understand

• Establish and maintain agreement on priorities – Prioritize work to maximize value and minimize risk early

• Make trade-offs to maximize value – Investigate alternative designs and re-factor to maximize value

• Manage scope– Assess the impact of changes and set expectations accordingly.

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Focus: Some key practices

• Create the architecture for what you know today – Keep it as simple as possible and anticipate change

• Leverage the architecture as a collaborative tool – A good architecture facilitates collaboration by communicating the

“big-picture” and enabling parallelism in development.

• Cope with complexity by raising the level of abstraction – Use models to raise the level of abstraction to focus on important

high-level decisions.

• Organize the architecture into loosely coupled, highly cohesive

components – Design the system to maximize cohesion and minimize coupling to

improve comprehension and increase flexibility.

• Reuse existing assets – Don’t re-invent the wheel.

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OpenUP is Agile and Unified

• OpenUP incorporates a number of agile practices…– Test-First Design– Continuous Integration– Agile Estimation– Daily Standup, Iteration Assessment, Iteration Retrospective– Self-organizing teams

• …within the context of an iterative, incremental lifecycle (UP).

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Core principles mapping to Agile manifesto

OpenUP/Basic Key principles Agile manifesto

Collaborate to align interests and share understanding

Individuals and interactions over process and tools

Evolve to continuously obtain feedback and improve

Responding to change over following a plan

Balance competing priorities to maximize stakeholder value

Customer collaboration over contract negotiation

Focus on articulating the architecture Working software over comprehensive documentation

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Governance Model – Balancing Agility and Discipline

• OpenUP incorporates a three-tiered governance model to plan, execute, and monitor progress.

• These tiers correspond to personal, team and stakeholder concerns and each operates at a different time scale and level of detail.

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OpenUP Project Lifecycle

• OpenUP uses an iterative, incremental lifecycle.• Proper application of this lifecycle directly addresses the first

core principle (Evolve).• The lifecycle is divided into 4 phases, each with a particular

purpose and milestone criteria to exit the phase:– Inception: To understand the problem.

– Elaboration: To validate the solution architecture.

– Construction: To build and verify the solution in increments.

– Transition: To transition the solution to the operational environment and validate the solution.

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OpenUP Iteration Lifecycle

• Phases are further decomposed into a number of iterations.• At the end of each iteration a verified build of the system increment is

available.• Each iteration has its own lifecycle, beginning with planning and ending in a

stable system increment, Iteration Review (did we achieve the iteration objectives) and a Retrospective (is there a better process).

• Progress on completion of micro-increments is monitored daily via “Scrums” and the iteration burndown chart to provide timely feedback.

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Micro-Increments

• Micro-increments are small steps towards the goals of the iteration.

• Should be small enough to be completed in a day or two– Identify Stakeholders is a micro-increment (one step of a task).– Determine Technical Approach for Persistency is a micro-

increment (a task with a specific focus)– Develop Solution Increment for UC 1 Main Flow is a micro-

increment (a task with a specific focus)

• Micro-increments are defined and tracked via the work items list.

• Work items reference requirements and process tasks as needed to provide required inputs to complete the micro-increment.

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OpenUP Lifecycle WBS

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OpenUP Lifecycle – Inception Phase

• The primary purpose of the Inception Phase is to understand the scope of the problem and feasibility of a solution.

• More specifically, the objectives and associated process activities are:

Phase objectives Activities that address objectives

Define a Vision Initiate Project

Identify key system functionality Identify and Refine Requirements

Determine at least one possible solution

Agree on Technical Approach

Understand the cost, schedule, and risks associated with the project

Initiate ProjectPlan and Manage Iteration

• At the Lifecycle Objectives Milestone, progress towards meeting these objectives are assessed and a decision to proceed with the same scope, change the scope, or terminate the project is made.

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OpenUP Lifecycle – Elaboration Phase

• The primary purpose of the Elaboration Phase is to validate the solution architecture (feasibility and trade-offs).

• More specifically, the objectives and associated process activities are:

• At the Lifecycle Architecture Milestone, progress towards meeting these objectives are assessed and a decision to proceed with the same scope, change the scope, or terminate the project is made.

Phase objectives Activities that address objectives

Get a more detailed understanding of the requirements

Identify and Refine Requirements

Design, implement, validate, and baseline an architecture

Develop the ArchitectureDevelop Solution IncrementTest Solution

Mitigate essential risks, and produce accurate schedule and cost estimates

Plan and Manage IterationOngoing Tasks

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OpenUP Lifecycle – Construction Phase

• The primary purpose of the Construction Phase is to develop and verify the solution incrementally.

• More specifically, the objectives and associated process activities are:

• At the Initial Operational Capability Milestone, progress towards meeting these objectives is assessed and a decision to deploy the solution to the operation environment is made.

Phase objectives Activities that address objectives

Iteratively develop a complete product that is ready to transition to the user community

Identify and Refine RequirementsDevelop Solution IncrementTest Solution

Minimize development costs and achieve some degree of parallelism

Plan and Manage IterationOngoing Tasks

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OpenUP Lifecycle – Transition Phase

• The primary purpose of the Transition Phase is to deploy the solution to the operational environment and validate it.

• More specifically, the objectives and associated process activities are:

• At the Product Release Milestone, progress towards meeting these objectives are assessed and a decision to make the product generally available is made.

Phase objectives Activities that address objectives

Beta test to validate that user expectations are met

Ongoing TasksDevelop Solution IncrementTest Solution

Achieve stakeholder concurrence that deployment is complete

Plan and Manage IterationTest Solution

Improve future project performance through lessons learned

Plan and Manage Iteration

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OpenUP Disciplines

• A discipline is a collection of tasks that are related to a major "area of concern" within the overall project.

• Within the lifecycle, tasks are performed concurrently across several disciplines.

• Separating tasks into distinct disciplines is simply an effective way to organize content that makes comprehension easier.

• OpenUP defines the following Disciplines:

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Architecture Discipline

• This discipline consists of 2 tasks and 17 guidance elements.

• Primary Roles:– Architect

• Associated Work Products:– Architecture Notebook

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Configuration and Change Management Discipline

• This discipline consists of 2 tasks and 9 guidance elements.

• Primary Roles:– Any Role

– Developer

• Associated Work Products:– None

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Development Discipline

• This discipline consists of 4 tasks and 18 guidance elements.

• Primary Roles:– Developer

• Associated Work Products:– Build

– Design

– Developer Test

– Implementation

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Project Management Discipline

• This discipline consists of 4 tasks and 17 guidance elements.

• Primary Roles:– Project Manager

• Associated Work Products:– Iteration Plan

– Project Plan

– Risk List

– Work Items List

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Requirements Discipline

• This discipline consists of 3 tasks and 21 guidance elements.

• Primary Roles:– Analyst

• Associated Work Products:– Glossary– Supporting

Requirements Specification

– Use Case– Use-Case Model – Vision

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Test Discipline• This discipline consists

of 3 tasks and 7 guidance elements.

• Primary Roles:– Tester

• Associated Work Products:– Test Case

– Test Log

– Test Script

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OpenUP Roles

• Roles define a set of related skills, competencies and responsibilities.

• OpenUP defines the following Roles:

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Analyst Role• The person in this role represents customer and end-user concerns

by gathering input from stakeholders to understand the problem to be solved and by capturing and setting priorities for requirements

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Any Role Role• Anyone on a team can fill this role of performing general tasks.

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Architect Role• This role is responsible for defining the software architecture, which includes making the key

technical decisions that constrain the overall design and implementation of the project.

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Developer Role• This role is responsible for developing a part of the system,

including designing it to fit into the architecture, possibly prototyping the user-interface, and then implementing, unit-testing, and integrating the components that are part of the solution.

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Project Manager Role• Leads the planning of the project, coordinates interactions with the

stakeholders, and keeps the project team focused on meeting the project

objectives.

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Stakeholder Role• This role represents interest groups whose needs must be satisfied by the project. It is a role that may

be played by anyone who is (or potentially will be) materially affected by the outcome of the project.

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Tester Role• This role is responsible for the core activities of the test effort.

Those activities include identifying, defining, implementing, and conducting the necessary tests, as well as logging the outcomes of the testing and analyzing the results.

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A Typical Task Description

• Tasks typically have an associated concept, guideline and checklist.

• If one needs to perform a task– one reads the concept to

understand the context, – reads the steps to determine

what needs to be done, – reads the guideline to

determine how to do it,– then reads the checklist to

validate completion.

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A Typical Artifact Description

• Typically artifacts have associated templates and checklists.

• The template provides additional guidance on completing the artifact and

• The checklist helps check the quality of the resulting artifact.

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Some Key Practices from OpenUP

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3 Levels of Planning

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Stakeholder Satisfaction Space

Project Starting Point

Level 1 – Project Plan

Your goal is to find a Path fromHere to There

•The Project Plan provides a course grain plan to complete.

•Time-scale of months.

•Defines number of iterations (initial estimate) and major milestones

•Main artifacts: Project Plan

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Stakeholder Satisfaction Space

Divide One Big Problem into a Series of Smaller Problems (Iterations)

1 2 3 4 5 6

Initial

Project Plan

Planned Planned CompletionCompletion

Planned Planned CompletionCompletion

Planned Path

IterationsIterationsIterationsIterations

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Stakeholder Satisfaction Space

Define When Key Milestones Can Be Achieved

1 2 3 4 5 6

Do we understand

the problem?(LCO) Do we

understand the solution?

(LCA)

Feature complete?

(IOC)

Release ready?

(PR)

Planned Planned CompletionCompletion

Planned Planned CompletionCompletion

Planned Path

Inception Elaboration Construction

Transition

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Level 2 – Iteration Plan

Work Item List

High Priority

Low Priority

New work items can be added at any time

Work items can be removed at any time

Work items can be reprioritized at any time

High-priority work itemsshould be well-defined

Low-priority work itemscan be vague

Each iteration implements thehighest-priority work items

•The Iteration Plan provides a fine grain plan for an iteration.

•Time-scale of weeks.

•Defines number of work items to complete in this iteration.

•Main artifacts: Iteration Plan, Work Item List

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Key Concepts: Agile Estimation

• Size (points): – For each work item, we estimate how big it is. We focus on

relative size, so key is to be consistent within your work items list.

• Velocity– A measurement of how many points are delivered in each

iteration

• Effort (days or hours):– Estimate of actual effort.

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Plan Your Iteration

• Specify target velocity and outline iteration objectives in iteration plan

• Analyze top priority Work Item – Estimate effort in hours– If too big to fit within iteration, break down into smaller work items– Add to Iteration Plan– Analyze next work item in priority order until Iteration Plan is “full”

• Specify test and other assessment criteria

Work Item List

•Iteration objectives•Iteration Work Item List•Measure / test results

Estimate and add to iteration plan

Iteration Plan

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Level 3 - Creating a Solution for a Work Item

• Select a work item assigned to the current iteration• Collaborate with team if it needs breakdown

– Time-scale of days

• Identify requirements closure– Attachments: use case, supporting requirement, bug information,

test case– Gather additional information

• Repeat until complete– Build a small solution verified with developer tests

• Verify completion with system tests

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Assessments

• OpenUP promotes daily stand-up meetings to track day-day progress.

• An Iteration Assessment is conducted at the end of each iteration to determine if objectives have been achieved.

• Main input to iteration assessment is a working prototype (Artifact: Build)

• Project Burndown and Iteration Burndown charts based on Work Item List used to monitor progress

• Retrospective conducted at the end of each iteration to assess the process

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Planned Path

Use Iteration Assessments to Change Direction

Actual Path

1 2 3 4 5 6

1 2 34

5 67Updated

Project Plan

Planned Planned CompletionCompletion

Planned Planned CompletionCompletion

Stakeholder Satisfaction Space

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Forms of Requirements

• Vision defines stakeholder’s view of product• Use Cases define user scenarios

– Any scenario-based requirements would do– Defines consistent set of requirements for an increment of the

system

• Supporting Requirements cover technical and other non-usage issues

• Work Items reference requirement work products for more detail

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Iterative Requirements Development

• Vision defines product• Use-case identification scopes release• Use-case detail drives work in an iteration• Supporting requirements are managed across the lifecycle

• OpenUP promotes a breadth-before-depth, approach to requirements development:– Identify use cases (name and brief desc only).

– Prioritize use cases

– Detail main scenario of high priority use case

– Implement and verify

– Detail alternate scenarios of same use case or main scenario of another use case

• This is accomplished by iterative application of tasks Find and Outline Requirements and Detail Requirements for each increment.

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Test Cases

• Test Case– Aligned with requirements

– Specifies the conditions to be validated

– Outlines necessary data

• Contrasted with Test Script– Aligned with Test Cases

– Explicit step-by-step instructions

– Supplemented by test data

– Best if automated

• Test Cases are a form of Test First Design (TFD)

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Test-first Design

• Developer testing straddles the implementation of the solution– Unit Test– Integration Test

• Continuous integration built into the process.

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Continuous Integration

• Team members integrate their work with completed Change Sets from other developers, and test the application, before making their work available to others.

• This results in early detection of errors, while the work is still fresh in the minds of developers.

• OpenUP incorporates Continuous integration into the process and provides guidance that describe CI, outline the benefits, and provide tips for effective CI.

• For more information see:– Concept: Continuous Integration

– Guideline: Continuous Integration

• A very good description of CI may be found at:– http://www.martinfowler.com/articles/continuousIntegration.html

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SPEM 2.0

“...by relieving the brain of all unnecessary work, a good notation sets it free to concentrate on more advanced

problems, and in effect, increases the mental power of the race.”

Alfred North WhiteheadBritish mathematician, logician and philosopher

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EPF uses SPEM 2.0• SPEM = Software Process Engineering Meta-model

• Although the title implies Software Processes, any process can be represented using SPEM.

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Basic Concepts – Method Library• Method Library

– All Method Elements are stored in a Method Library

• Method Plug-in– A Method Plug-in represents a

physical container for Method Packages and Process Packages. It defines a largest granularity level for the modularization and organization of method content and processes.

• Method Configuration– a logical subset of a Method

Library

• Delivery Process– a complete and integrated

approach for performing a specific type of project.

Base Concepts Plug-in

OpenUP Plug-in

DSDM Plug-in for OpenUP

depends on

extends

OpenUP Library

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Basic Concepts - Method Library• Libraries contain

– Method plug-ins– Configurations

• The OpenUP library has:– Three method plug-ins

• base_concepts• dsdm_openup• openup

– Two delivery processes • Openup_DSDM• openup_lifecycle

– Two configurations • OpenUP• OpenUPDSDM

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Basic Concepts – Method Content, Process

• Method Content (Who, What, Why, How)– Highly re-useable information– Definition of Roles, Tasks, Work

Products and associated relationships

– Includes Guidance and Categories– No timing information

• Process (When)– End-End sequence of Phases,

Iterations, Activities and Milestones that define the development lifecycle.

– Defines When tasks are performed via Activity Diagrams and/or Work Breakdown Structures

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SPEM 2.0

Method Content

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Basic Concepts - Role

• Roles define a set of related skills, competencies and responsibilities.

• Roles are not individuals

• Individuals on the development team may play multiple roles.

• Roles Perform Tasks

• Roles are Responsible for Work Products.

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Basic Concepts – Work Product• Work Products (in most cases)

represent the tangible things used, modified or produced by a Task.

• Roles use Work Products to perform tasks and produce Work Products in the course of performing tasks.

• Work Products are the responsibility of a Role.

• There are three types of work products:

• Artifact: typically a configuration managed item

• Deliverable: required customer/stakeholder deliverable

• Outcome: “intangible” result of a task such as an installed server or tool.

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Basic Concepts - Task• A Task defines an assignable

unit of work (usually a few hours to a few days in length).

• Tasks are performed by Roles (one primary, and optionally additional supporting roles).

• Tasks have a clear purpose, and provide step-by-step descriptions of the work that needs to be done to achieve the goal.

• Tasks modify or produce Work Products.

• Tasks do not define when they are performed in the lifecycle.

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Basic Concepts - Guidance• Guidance may be

associate with Roles, Tasks, and Work Products.

• Different types of Guidance depending upon purpose.

• Use Guidance for detailed methodology and supporting information. This will simplify tailoring.– For example, Tasks

should tell you “what” needs to be done, Guidelines provide detailed “how to”.

Types of Guidance:

• Checklist

• Concept

• Example

• Guideline

• Estimate

• Considerations

• Practice

• Report

• Reusable Asset

• Roadmap

• Supporting Material

• Template

• Term Definition

• Tool Mentor

• Whitepaper

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Basic Concepts – Guidance ExamplesHmmm…so I need to plan the project?

What’s Agile Estimation?

What should be in the Project Plan?

Walk me through planning?

Show me an example.

Did I forget anything?

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Basic Concepts - Categories

• Categories– Used to group related method

elements.– There are 5 Standard Categories

• Discipline: grouping of related tasks• Domain: grouping of related WP• Work Product Kind: similar to Domain• Role Set: Grouping of related Roles• Tool: Grouping of Tools

– Categories may be nested

– You can define your own Custom Categories

– Elements can be categorized via their property editor, or via Category properties.

– Used to build views in published website (we will see this later).

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SPEM 2.0

Process Content

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Basic Concepts: Capability Patterns

• Capability Patterns define the sequence of related Tasks, performed to achieve a greater purpose.

• Task can be specialized for the given context (ex. suppress steps, work products)

Role Descriptor

(instance of a Role)

Task Descriptor

(instance of Task)

Work Product Descriptor

(instance of a WP)

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Basic Concepts: Capability Patterns

• Capability Patterns may be nested and viewed graphically• An Activity is an instance of a Capability Pattern.

Activity

(instance of a capability pattern)

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Basic Concepts: Delivery Process

• Defined using Work Breakdown Structures and/or Activity Diagrams.

• Defines end-end full-lifecycle process

• May include Iterations, Phases, Milestones (types of Activities)

• This is just one example, any other lifecycle can be defined.

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Advanced Concepts: Method Variability

• Mechanism that allows you to customize method content without directly modifying the original content.

• Similar to inheritance in OO programming.– Permits re-use with specialization.

• For example, if plug-in B that extends elements in plug-in A:– Original elements in plug-in A are intact - all the changes are

defined in your plug-in B• Content variability is useful, for example:

– To change the description of an existing role

– To add steps to an existing task

– To add guidance to an existing task, and so on.

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Advanced Concepts: Method Variability

• There are four types of method variability:– Contribute: The contributing element adds content to the base element.

Resulting published element is the base element + contributing element.– Extends: The contributing element inherits the content of the base element

and specialized some or all of it. Both the base element and the extending element are published.

– Replace: The replacing element replaces the base element. The resulting published element is the replacing element.

– Extends-Replace: Similar to extends, however the base element is not published.

*Examples taken from “Integrating Personal Practices into a Development Process” by Brian Lyons, NumberSix Software

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Advanced ConceptsProcess Variability

• Similar re-use mechanism are available for Process content as well.

• In addition, Activities may also be created from CPs in the following ways:

– Extends: The activity inherits the properties of the capability pattern. Updates to the capability pattern are automatically reflected in the activity (Green colour in WBS in EPF Composer).

– Copy: An activity is created based on the capability pattern. It is not synchronized with the capability pattern (Black colour in WBS).

– Deep Copy: Similar to copy, but applied recursively to activities.

– Local Variability: When a capability pattern is defined (either by Extends or Copy) local variability may be done (ex. Suppress steps in a task descriptor, change performing role, etc.).

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EPF Composer Introduction

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EPF Composer

• EPF Composer is built upon the Eclipse platform

• Supports many of the Eclipse plug-ins

– For example, Mylar

• Different Views present specific information

– For example, Library view shows plug-ins and their content

• Perspectives group related views to support a workflow

• Standard Perspectives are:

– Authoring: for editing method content

– Browsing: for previewing published elements

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EPF ComposerAuthoring Perspective

Library View

Configuration View

Task Editor (form based)

Authoring Perspective

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EPF ComposerAuthoring Perspective

Form based plain text or…

…Rich Text editors

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EPF ComposerBrowsing Perspective

Configuration View

Preview View

Browsing Perspective

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Basic ConceptsConfiguration: Plug-in and Package Selection• Select sub-set of method library for publishing to HTML or exporting to

MS Project or XML

Configurations

Select ContentSelect

ContentSelect

Content

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Basic ConceptsConfiguration: View Definition• Categories group related elements• Views defined by selecting Categories

Standard Categories

Custom Categories

Define Views

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Customization Scenario A

• In this scenario, you are going to leverage the existing content without major customizations.

• You have reviewed the OpenUP content and feel that it would meet your needs with a minor change to remove the visual modeling aspects of the process.

• You are going to create a new configuration – based on an existing one - then pick and choose content packages that make sense for your team.

• Let’s try it:

Note: These are examples of customization scenarios.Not all possibilities have been explored due to lack of time for this tutorial.

Scenario A Instructions

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Creating a Plug-in (1/2)

• Right-click on any existing element in the library– Select New Method

Plug-in

• In the ‘Create a new method plug-in’ dialogue enter:– Name (lower case, no

spaces)

– Description (optional)

– Author (optional)

– Referenced Plug-ins

• ‘Referenced Plug-ins’ set the visibility to other plug-ins

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Creating a Plug-in (2/2)

New Plugin

• New plug-in created with default (empty) structure• Editor opens to permit you to change/update the plug-in description.

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Creating a Method Content Package (1/2)

• Right-click on the ‘Content Packages’ Node– Select ‘New Content

Package’

• The new package is created

• The editor will open

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Creating a Method Content Package (2/2)

• New package created with default (empty) structure– Only appropriate type of element can be created under each node.

• Enter name (lower case, no spaces) and brief description.

New Content Package

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Creating a Task (1/2)

• Right-click on the ‘Tasks’ node in the desired content package– Select ‘New Task’

• The new task is created

• The editor will open

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Creating a Task (2/2)

• Each method element has two names:– Name: the internal name, maps to filename (lower case, no

spaces)– Presentation Name: appears in published website

New Task

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Editing a Task

• The task editor has a number of tabs along the bottom edge:

– Description: to capture general attributes of task and variability

– Steps: to define the steps of the task

– Roles: to define responsible roles for the task

– Work Products: to define input/output work products for the task

– Guidance: to associate guidance elements with the task

– Categories: to categorize the task

– Preview: to preview the task (NOTE: variability not resolved).

• Each tab has a form to capture attributes

• Some fields have Rich Text Editing Capability

– Click the icon to open the RTE.

– The Rich Text Editor also has a tab to view/edit HTML

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Customization Scenario B

• In this scenario, you are going to add guidance for your team that is not part of the OOTB content.

• Your team wants to apply the CRC cards technique for representing design.

• You are going to create a new plug-in, create a contributing task (using the content variability concept introduced above) and add guidance on Class Responsibility Collaboration (CRC) cards technique.

• Let’s try it:

Note: These are examples of customization scenarios.Not all possibilities have been explored due to lack of time for this tutorial.

Scenario B Instructions

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Creating a Delivery Process (1/5)

• Right-click on the ‘Delivery Process’ node– Select New Delivery

Process

• The ‘New Process Component’ dialogue will open. Enter:– Name (lower case, no

spaces)– Default configuration

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Creating a Delivery Process (2/5)

New Delivery Process

• New Delivery Process is created• Editor opens to permit you to change/update content

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Creating a Delivery Process (3/5)

• The Delivery Process editor has a number of tabs along the bottom edge:

– Description: to capture general attributes of process

– WBS: to define activities of the process and their relationship

– Team Allocation: to view and edit roles

– Work Products Usage: to view and edit work products

– Consolidated View: to view and edit roles, activities, work product roll-up

• Usually we don’t need to edit the last three, they are populated automatically when activities are added to the WBS. They can be edited if one wishes to specialize the activities.

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Creating a Delivery Process (4/5)

• Drag/Drop capability patterns from the configuration view onto the WBS• Select Extend, Copy, or Deep Copy (see next slide)

Drag/Drop CP

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Creating a Delivery Process (5/5)

• When adding a capability pattern to a delivery process you can:

– Extend: This will maintain a link to the CP so that any updates to the CP will be reflected in your delivery process.

– Copy: this will make a local copy of the CP. It will not be linked to the original CP.

– Deep Copy: This is similar to copy, but applied recursively to sub-capability patterns.

• The most common is Extend. Copy and Deep Copy will increase maintenance overhead as updates must be made manually.

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EPF Composer Publishing

• Configuration | Publish to start the Publish Method Wizard• Various publishing options

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Resulting Website

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Customization Scenario C

• In this scenario, you will create a new delivery process for your software development lifecycle.

• You have reviewed the OpenUP delivery process and would rather follow a process that is more like the Scrum lifecycle.

• You realize that you can reuse existing method and process content from OpenUP plug-in and simply re-define the lifecycle.

• Let’s try it:

Note: These are examples of customization scenarios.Not all possibilities have been explored due to lack of time for this tutorial.

Scenario C instructions

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EPF Composer Import

• File | Import to start the Import Wizard• Can import a Configuration, a plug-in, or raw XML.

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EPF Composer Export

• File | Export to start the Export Wizard• Can export a Configuration, a plug-in, raw XML or MS Project Template