marketing and advertising: web design, web information architecture, usability testing
TRANSCRIPT
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Marketing& Advertising
4 Web communication /Design and usability tests
MULTIMEDIA DESIGN
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Web communication:
content and orm
Mkg & Adg 4
Web communication is a good mix
between content and form: that is,
content and design. Design is more
than a pretty surace. When you visit
a website you are on a mission; you
want something (inormation, enter-
tainment, goods, sotware etc.).
Im chc is the rst
step. Why? Because content is king!
So beore you start designing a ancy
graphic user interace, start thinking
about the cx: What is the theme
o the website? Who is your client?What kind o market is it? >> C
d U: Who are the users? What
do they look or? Write clear and
good texts or the website.
Sc: http://www.theguardian.com/help/insideguardian/2010/eb/02/what-is-inormation-architecture
CONTEXT
USERSCONTENT
AI
Here you can also add a
persona and a scenario.
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Web communication:
content and orm
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Inormation architecture is combined
with the relevant graphic user in-
terace o the website. You should
do some tests even before sketching
anything, and we’ll get back to that.
First, let us take a look at a simple and
useul method o organizing inorma-
tion while making use o good design
priciples (orm) as well as content.
It is important that the user o the
website can answer these questions
at once: Wh m I? Wh c I d
h? Wh Shd I d ? So ocus ongood xpc (UX): how can
you design a website in a way to com-
bine good web conventions (POP) and
a design as a particular brand identity
(POD)? Apply the C.R.A.P. mwk.
Sc: http://www.1stwebdesigner.com/design/important-usability-principles-website-designers/
d http://lab.christianmontoya.com/designing-with-crap/designing-with-crap-cc.pd
CONTRAST
ALIGNMENT PROXIMITY
REPETITION
The C.R.A.P.
ramework or
the design o
a website.
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Web communication:
content and orm
Mkg & Adg 4
Sc: http://lab.christianmontoya.com/designing-with-crap/designing-with-crap-cc.pd
d http://www.userocus.co.uk/articles/A_CRAP_way_to_improve_usability.html
CONTRAST
REPETITION
ALIGNMENT
PROXIMITY
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Usability testing 101
Mkg & Adg 4
Gg mhd
TYPE OF METHOD:
Expert analysis and/or user test meth-
od: This means you can use the gang-
stertest as an expert rst to evaluate
a website (yours or others), and then
make our or ve persons evaluate
the website ollowing the same ques-
tions (they see things dierently than
you and vice versa). You can also per-
orm only an expert analysis (beore
doing another type o user testing) oronly a user testing session.
METHODOLOGY:
Quantitative / Evaluate / Organize
APPROACH / ASK ABOUT:
Wh wb h? (logo or other
types o idintication).
Wh kd c h
h wb? (the way the design
shows you what’s on the website)
Wh bpg m I ? (look or title
or descriptions)
EVALUATION METHOD:
0 – this inormation can not be ound
1 – this inormation is difcult to nd
2 – this inormation is easy to nd
3 – this inormation is very easy to nd
Wh m p h ?
(look at menu’s, icons, unctions)
Wh m I h chm hg?
(breadcrums, overview, understanding
how you got to that page)
Wh c I ch? (search bar)
Sc: http://www.peterrybarik2.szm.com/PdFiles/Usability.pd
d http://www.smashingmagazine.com/2009/03/17/breadcrumbs-in-web-design-examples-and-best-practices-2/
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Usability testing 101
Mkg & Adg 4
Cd g mhd
TYPE OF METHOD:
Expert analysis and user test method:
This means you can use the card
sorting approach as an expert rst to
organize a website (yours or others),
and then make our or ve persons
evaluate the website ollowing the
same method (they see things dier-
ently than you and vice versa).
METHODOLOGY:Quantitative / Organize
APPROACH / DO THIS:
Rd the links in the “source” section below. Ak the teacher.
Wch h: http://www.youtube.com/watch?v=S9i4ByDKnR4
Sc: http://sixrevisions.com/usabilityaccessibility/card-sorting/
d http://www.smashingmagazine.com/2009/03/17/breadcrumbs-in-web-design-examples-and-best-practices-2/
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Usability testing 101
Mkg & Adg 4
Thk Ad T (d hc)
TYPE OF METHOD:
Expert analysis and user test method:
This means you can use heuristics as
an expert rst to evaluate a website
(yours or others), and then make our
or ve persons evaluate the website
(they see things dierently than you
and vice versa). You can also perorm
an expert analysis (beore doing an-
other type o user testing).
METHODOLOGY:
Quantitative / Qualitative / Evaluate
APPROACH / DO THIS:
They are called “heuristics” because
they are more in the nature o rules o
thumb than specic usability guide-
lines. You can ollow h d
hc (by Jakob Nielsen) or
you can use your gc hc
based on the unctions o the site:
This means that you can make a list
with the unctions and then test these
0 – this inormation can not be ound
1 – this inormation is difcult to nd
EVALUATION METHOD for quantitative questions only:
2 – this inormation is easy to nd
3 – this inormation is very easy to nd
Sc: http://www.nngroup.com/articles/ten-usability-heuristics/
d http://instone.org/heuristics
unctions by asking the inormant
(the person who is testing the site) to
do specic tasks, that involves these
unctions. This is similar to a Thk
Ad T. In this test you can ask
both quantitative questions (realted
to heuristics) and qualitative ques-
tions (related to opinions on design).
Wch h: http://www.youtube.com/
watch?v=r0A6IW2TFFI
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Assignment
Mkg & Adg 4
Y k
Conduct a b (group as-
signment). Include the ollowing:
• Think Aloud Test (method).
• Quantitative heuristics.
• Qualitative questions as a part of an
interview after the Think Aloud Test
(i.e. the design and what the inorm-
ants think about it).
Appch
• Find a website which is dicult to
navigate on. Make an expert evalua-
tion to begin with, perhaps a gang-
ster test, to establish that there are a
series o problems with the naviga-
tion and the design.
• Make a simple hypothesis: Why is
this a difcult website to navigate
on? Write down the central prob-
lems. Use also your proessional
knowledge as argumentation.
• Make a list of tasks or the Think
Aloud Test (heuristic evaluation). The
tasks must be simple and the person
must state out loud what he/she is
doing and what happens.
• Make sure the informants (3 to 4
people) gets time to solve the tasks.
Don’t help the inormants, i the task
is not solved, just move on to the
next question.
• Make at least 15–20 action based
questions or a 20–30 minutes ses-
sion with each inormant.
• Make also a list of questions for an
interview with a qualitative ocus.
Make the questions easy to under-
stand, and don’t mix your quantita-
tive (closed) working questions and
your qualitative (open) interview
questions.
• Evaluate during the test by writing
down numbers to the questions ac-
cording to this system: 0=couldn’t
be done, 1=was difcult, 2=was
easy, 3=not an issue. Be neutral. You
are not testing the inormant, but
the website!
• What suggestions do you have
to improve the site’s inormation
architecture? Present sketches or
improvement and show other sites
with better solutions.
• Include the C.R.A.P. framework to
validate your suggestion or a better
design.
Make a slide based presentation of
your assignment. All members must
contribute with substantial elements.