mobile information architecture

51
EVERYTHING YOU ALREADY KNOW IS STILL RIGHT. SORT OF. MOBILE INFORMATION ARCHITECTURE Presented by ANDY FITZGERALD

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A talk I gave on Mobile IA at the University of Washington iSchool's Information Architecture Summer Institute. Presented in Seattle, June 2012. [Originally uploaded to Slideshare June 21, 2012]

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Page 1: Mobile Information Architecture

EVERYTHING YOU ALREADY KNOWIS STILL RIGHT. SORT OF.

MOBILE INFORMATION

ARCHITECTURE

Presented by ANDY FITZGERALD

Page 2: Mobile Information Architecture

ABOUT ANDY

User Experience DesignerDeloitte Digital | Übermind

Information ArchitectSimpson Center for the Humanities

Doctor of Language & LiteratureUniversity of Washington

@andybywireIn the Twittersphere

Page 3: Mobile Information Architecture

ABOUT DELOITTE DIGITAL

Mobile Strategy

Concepts & Prototypes

Consumer mobile & mCommerce

Enterprise mobiles

B2B mobile

Public sector mobile

Mobile readiness

Focus on Mobile & Emerging Technologies

Page 4: Mobile Information Architecture

Why does mobile matter?

Page 5: Mobile Information Architecture

4.8 billion people worldwide own mobile phones

Page 6: Mobile Information Architecture

4.8 billion people worldwide own mobile phones

(4.2 billion people worldwide own toothbrushes).

Page 7: Mobile Information Architecture

4.8 billion people worldwide own mobile phones

(4.2 billion people worldwide own toothbrushes).

There are 1.2 billion mobile web users worldwide.

Page 8: Mobile Information Architecture

4.8 billion people worldwide own mobile phones

(4.2 billion people worldwide own toothbrushes).

There are 1.2 billion mobile web users worldwide.

The number of mobile-connected devices will exceed the world’s population in 2012.

Page 9: Mobile Information Architecture

4.8 billion people worldwide own mobile phones

(4.2 billion people worldwide own toothbrushes).

There are 1.2 billion mobile web users worldwide.

The number of mobile-connected devices will exceed the world’s population in 2012.

Mobile internet use is expected to surpass desktop by 2014.

Digital  Disrup,on,  Deloi&e  Digitalh&p://www.deloi&edigital.com/featured/digital-­‐disrup9on-­‐2x.png

Page 10: Mobile Information Architecture

Is design for mobile really so different from web design?

Page 11: Mobile Information Architecture

.YES.&

NO

Page 12: Mobile Information Architecture

.YES.&

NO

Page 13: Mobile Information Architecture

DONALD NORMAN

Knowledge in the World

Interpretation substitutes for learning

High ease of use on first encounter

Efficiency slowed by the need of interpretation

Knowledge in the Head

Requires learning

Low ease of use on first encounter

Highly efficient

The Design of Everyday Things (1988)

Page 14: Mobile Information Architecture

THE WAY WE USE THE WEB RELIES HEAVILY ON “KNOWLEDGE IN THE HEAD.”

WE HAVE INTERNALIZED THIS KNOWLEDGE REALLY WELL.

Page 15: Mobile Information Architecture

THE WAY WE USE THE WEB RELIES HEAVILY ON “KNOWLEDGE IN THE HEAD.”

WE HAVE INTERNALIZED THIS KNOWLEDGE REALLY WELL.

Page 16: Mobile Information Architecture
Page 17: Mobile Information Architecture

WE’RE ALSO GOOD AT INTERNALIZING THE “HEAD KNOWLEDGE” WE USE IN MOBILE.

INSTEAD OF ONE KNOWLEDGE PATTERN, HOWEVER, THERE ARE DOZENS.

Page 18: Mobile Information Architecture

WE’RE ALSO GOOD AT INTERNALIZING THE “HEAD KNOWLEDGE” WE USE IN MOBILE.

INSTEAD OF ONE KNOWLEDGE PATTERN, HOWEVER, THERE ARE DOZENS.

Page 19: Mobile Information Architecture
Page 20: Mobile Information Architecture

AND THEN THERE’S NATIVE.

Page 21: Mobile Information Architecture
Page 22: Mobile Information Architecture

DESIGN GUIDES ARE OPTIONAL, RIGHT? SOMETIMES YOU WANT YOUR APP TO

LOOK THE SAME ACROSS DEVICES.

Page 23: Mobile Information Architecture

EPICURIOUSiPhone

Page 24: Mobile Information Architecture

EPICURIOUSiPhone

Page 25: Mobile Information Architecture

EPICURIOUSAndroid

Page 26: Mobile Information Architecture

EPICURIOUSAndroid

Page 27: Mobile Information Architecture

PORTING PITFALLS

Ugly user interface

Poor use of “Knowledge in the Head”

Shortchanges device capabilities

Require “hacks” that lead to poor performance and unreliability

Create poor forward compatibility of design work

Generate aggravating user experiences (& resulting negative feedback and brand damage)

Page 28: Mobile Information Architecture

So how does onedesign for mobile?

Page 29: Mobile Information Architecture

INFORMATION ARCHITECTURE HAPPENS BY DESIGN OR BY DEFAULT.

WE HAVE INTERNALIZED THIS KNOWLEDGE REALLY WELL.

Page 30: Mobile Information Architecture

DESIGNING FOR MOBILE

Put content first

Separate taxonomy and navigation

Learn patterns

Page 31: Mobile Information Architecture

CONTENT FIRST

Leverage metadata

design for dynamically generated pages that respond to presentation and context

Adapted  from  Adap,ng  Ourselves  to  Adap,ve  Content,  Karen  McGrane  @  IAS12

Future-proof content

write for the “chunk”

create content for re-use from the start

Page 32: Mobile Information Architecture

“THE MORE STRUCTURE YOU PUT INTO CONTENT THE FREER IT WILL BECOME.”

– Rachel Lovinger @rlovinger

CONTENT FIRST

Page 33: Mobile Information Architecture

“A TAXONOMY IS BOTH [...] A HIERARCHICAL CLASSIFICATION SYSTEM [AND] ANY MEANS OF ORGANIZING CONCEPTS OF KNOWLEDGE.”

–Heather Hedden, The Accidental Taxonomist

TAXONOMY & NAVIGATION

Page 34: Mobile Information Architecture

TAXONOMY & NAVIGATION

Design taxonomies, categories, and classification schemes to make the organization of content intelligible to users.

Design navigation and interaction to make using that content context appropriate.

Page 35: Mobile Information Architecture

TAXONOMY & NAVIGATIONThe tools we use for web bring with them assumptions that can be hard to shake

Page 36: Mobile Information Architecture

Cleanly capture the organization and structure of your content to keep it free from context-specific constraints

TAXONOMY & NAVIGATION

Page 37: Mobile Information Architecture

Design navigation to fit a device-specific context

TAXONOMY & NAVIGATION

Page 38: Mobile Information Architecture

LEARN PATTERNS

Page 39: Mobile Information Architecture

EVERNOTE

Page 40: Mobile Information Architecture

EVERNOTE

Page 41: Mobile Information Architecture

DELIBERATE DESIGN

Facilitates architectural parity across multiple contexts

Leverages device specific “knowledge in the head”

Leverages device and context specific capabilities

Is future friendly

Fits naturally into device ecosystems

Page 42: Mobile Information Architecture

Doesn’t this make for more work?

Page 43: Mobile Information Architecture

EXPERIENCE HAPPENS WHEN CONTENT AND INTERACTION MEET

IN THE MIND OF THE USER

Page 44: Mobile Information Architecture

DESIGN TASKS

Content Analysis

Competitive Analysis

User Research

Traffic Analysis

Personas

Use Cases

Taxonomy &Metadata

Page 45: Mobile Information Architecture

DESIGN TASKS

Content Analysis

Competitive Analysis

User Research

Traffic Analysis

Personas

Use Cases

Taxonomy &Metadata

Navigation

Labeling

Wireframing

Interaction Design

Usability Testing

Visual Design

Implementation Oversight

Page 46: Mobile Information Architecture

DESIGN TASKS

Content Analysis

Competitive Analysis

User Research

Traffic Analysis

Personas

Use Cases

Taxonomy &Metadata

Navigation

Labeling

Wireframing

Interaction Design

Usability Testing

Visual Design

Implementation Oversight

Content Out Context In

Page 47: Mobile Information Architecture

KEEPING CONTENT & CONTEXT DISTINCT

Create clarity of purpose upon which to make and support sound user experience decisions

Guard against falling into default patterns

Build a future-friendly and re-useable foundation

Page 48: Mobile Information Architecture

Recap

Page 49: Mobile Information Architecture

IA FOR MOBILE

Mobile is growing fast and gaining momentum

You can leverage “knowledge in the head” to keep pace with mobile’s rate of expansion

Mobile friendly design:

puts content first

designs for taxonomy & navigation deliberately

uses patterns to bridge device differences

Deliberate decisions allow you to better defend design choices and to create future-friendly foundations

Page 50: Mobile Information Architecture

Q&A

Page 51: Mobile Information Architecture

THANK YOU!

Presented by ANDY FITZGERALD