modern trends in e learning final
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Modern trends in e learning finalTRANSCRIPT
By Indika Rathninda
"You can't teach people everything
they need to know. The best you
can do is position them where they
can find what they need to know
when they need to know it." Seymour Papert
• Elearning • E-learning • elearning • e-learning • Online learning • Web based learning • Distance learning • Technology based learning • Ubiquitous learning
What is this stuff anyway?
“E-learning” is the collective name for the design of learning situations (formal and informal) using information and communication technology (particularly Internet technology). E-learning is used in corporate training and in education.
eLearning is the use of technology to enable people to
learn anytime and anywhere.
What is e-learning?
Six Winning Features of e-Learning
1. Anytime, anywhere 2. Cost Effective 3. Global Reach 4. Just-in-Time Learning 5. Personalization 6. Collaboration and Interactivity
Six Winning Features of e-Learning
1. Anytime, anywhere
Six Winning Features of e-Learning
1. Anytime, anywhere 2. Cost Effective
Six Winning Features of e-Learning
1. Anytime, anywhere 2. Cost Effective 3. Global Reach 4. Just-in-Time Learning 5. Personalization 6. Collaboration and Interactivity
Six Winning Features of e-Learning
1. Anytime, anywhere 2. Cost Effective 3. Global Reach 4. Just-in-Time Learning 5. Personalization 6. Collaboration and Interactivity
Six Winning Features of e-Learning
1. Anytime, anywhere 2. Cost Effective 3. Global Reach 4. Just-in-Time Learning 5. Personalization 6. Collaboration and Interactivity
Six Winning Features of e-Learning
1. Anytime, anywhere 2. Cost Effective 3. Global Reach 4. Just-in-Time Learning 5. Personalization 6. Collaboration and Interactivity
Modern Trends
of e-Learning
Technologies to Watch
Technologies to Watch
His
tory
of e-
Lear
nin
g
What makes choose of e-Learning
Futu
re o
f e
-lea
rnin
g
His
tory
of D
ista
nce
Lea
rnin
g
(landscape of e – learning)
2006 1990 2009
Modern Trends
of e-Learning
His
tory
of e-
Lear
nin
g
What makes choose of e-Learning
Futu
re o
f e
-lea
rnin
g
His
tory
of D
ista
nce
Lea
rnin
g 1990 2006
(landscape of e – learning)
2009 Technologies to Watch
Technologies to Watch
History of Distance Learning
1728 : March 20, Boston
Gazette contains an
advertisement from Caleb Phillipps, "Teacher of the New Method of Short Hand," advising that any "Persons in the Country desirous to
Learn this Art, may by Having the
Several Lessons sent weekly
to them, be as perfectly instructed as those that live in Boston.
Postal services allow remote learners to be
“connected” with a teacher
1800-1900
1920s: Sidney Pressey, an educational
psychology professor at Ohio State University, develops
the first "teaching machine."
This device offered drill and
practice exercises, and multiple choice questions.
The advent of radio
and television,
more methods of distance learning became available. Teleconferencing, video and audio tapes also became methods for distance learning.
1953 The University of
Houston offers the First Televised College
credit classes via KUHT, the first public television station in the US
History of e-Learning
e-Learning emerges as the dot-com term for distance education
In the information society, learners require rich learning environments supported by well-designed resources.
They expect flexible learning
environments with good support services.
1990-1999: The era of custom CBT
e-Learning began as
computer-based training (CBT), standalone CDROM training courses (and before them, videodisc courses)
Desktop-based multimedia authoring
systems
Very slow to develop Very expensive High-level programming languages
1997-1999: The rise of the Learning Management System (LMS)
CMI - Computer-Managed Instruction system
CMS -Course Management System
TMS-Training Management Systems
new breed of Learning Management System - LMS
1990 - In the history of virtual
learning environments, the 1990s was a time of growth, primarily due to advent of
the Internet.
From 1999: Everyone moves to the Web, or at least wants to
Web-based training helped to
justify the cost of the intranet.
Implementation of online Learning
Learning could be taken “anywhere, anytime,”
browserbased
2006 2007 2008 2009+2010 Before 2000
Two golden questions
Where are we now? Where're we going to?
Modern Trends of e-Learning
"Online learning is not the
next big thing, it is the now
big thing."
Donna J. Abernathy
Reasons why e-learning will continue to grow in further:
Organizations try
to do cost saving through e-learning
students attempt
to make better use of
their Time and
Money
companies try to establish a reputation for being
eco-friendly
Online
—Matt Bovell, Vell Group, USA
Mobiles & personal
technology is increasingly being viewed as a delivery platform
Mobile computing
Trend-01
1 Cell Phone for every 2 people on the planet 2006 7 Cell Phone for every person on the planet by 2009
Increasing expectations of individualized services, tools,
experiences and open access to
media knowledge information learning
Trend-02
Dynamic knowledge creation and
social computing tools &
processes
Trend-03
590 Million
500 Million 190 Million
126 Million
115 Million
114 Million 60 Million
August 10
How many of the total users access the application using their mobile device.
Collaboration is critical
across the range of educational activities, inter and intra any size or scope
Trend-04
Boundaries are becoming more fluid and globalization increases
Trend-05
Increasing of mind set of
teach student from china to Figi
or from any other place.
Boundaries Time Space Personal
Information literacy should not be considered a given
Trend-06
Growing use of Web. 2.0 and
social networking- combined with
collective intelligence and
mass amateurization
e-learning 2.0
Trend-07
Access to and portability of content
– more powerful and smaller devices
Electronic book readers LG Electronics Voyage Apple iPhones
Trend-08
Collective intelligence:
Today’s learners want to be active participants in the learning process – not mere listeners; they have a need to control their environments, and they are used to easy access to the staggering amount of content and knowledge available at their fingertips
. Inspire each student to become an expert
in a small part of the subject and have
them share it with others
Tests cannot be the center-piece of learning.
It can be one of the many (but not the
major) method of evaluation
Trend-09
Games as learning
tools: MMOGs (Massively Multiplayer Online Games)
Increased social interaction. Active participation. Interaction being at the center of the experience. current educational methods are not engaging students enough.
Trend-10
Visualization tools and visual literacy
Bing Visual Search Engine Spezify TinEye-Reverse search
Trend-11
Reverse search-You upload an image to them and they will search for similarities.
The gap between students perception of technology and
faculty continues to widen
Technologies remain a mystery to many on campuses
unaware of tools like Google Docs and other tools difficulty integrating them into educational processes.
Trend-12
Technologies to Watch Trends of e-Learning
Social computing tools
Technologies to Watch
Personal broadcasting
Technologies to Watch
User Created Content
Technologies to Watch
Facebook’s friends Twitter’s followers Yahoo Answers
Mobile Broadband
Technologies to Watch
Each year a new mobile phone is manufactured for every six people on the
Planet. 2008 the iPhone out sold laptops
2009 the Blackberry Storm out sold the
iPhone.
Context-aware environments & devices Respond to
Human voice Motion Subtle signals Devices and rooms
Technologies to Watch
Geo-Everything
Technologies to Watch
Physical Coordinates Geo-tagging & Tracking
Use for e-learning find the chat person
The Personal Web
Technologies to Watch
Reorganize online content
iGoogle AIM Dashboard Customize environment
Augmented reality & enhanced visualization
Technologies to Watch
AVATAR
Collective intelligence: mashups
Technologies to Watch
is an application that combines data from more than one source into a single integrated tool. (API Application Programming Interface) Examples:
youMashTube Digg Flickrvision
Google Maps Radioclouds
Watch News Videos on Google Maps
Mapeas
Cloud Computing
Technologies to Watch
Large scale data farms Large clusters of networked servers Power and storage cheap
Social operating systems
Technologies to Watch
Powered By You
The essential ingredient of next generation social networking, social operating systems, is that they will base the organization of the network around people, rather than around content.
Future of learning
Data Visualization Convergence happens in Big Time (3G + Social Networking + Video + VoIP + Impressive Mobile Devices)
More, Lower Cost Learning Solutions One laptop per child(OLPC) Free books on the internet
Intellectual property rights in education Government policies on ICTs in Education ELearning 3.0
Predictions
Well, hmmm...
• Internet is an HOME – not a tool. • Mind is SOCIAL(networked) and DISTIBUTED – not individual. • Life Long Learning is impossible without the web: Face-to-
Face learning is for 5-7% (max) of the people (it is expensive!).
• Times changing is – very fast for technology – very slow for culture and social systems
http://www.internettime.com/Learning/articles/DNA.pdf http://zaidlearn.blogspot.com/2008/04/free-learning-tool-for-every-learning.html http://www.slideshare.net/kiranb/elearning-21st-century-perspectives-on-teaching-learning-and-technology http://en.wikipedia.org/wiki/History_of_virtual_learning_environments http://compassioninpolitics.wordpress.com/2009/06/05/top-future-trends-in-e-learning-and-educational-technology/ http://elearningtech.blogspot.com/2007/03/elearning-trends.html http://www.e-learning.nl/subpage.aspx?l1=4&l2=54 http://compassioninpolitics.wordpress.com/2009/06/05/top-future-trends-in-e-learning-and-educational-technology/ http://wp.nmc.org/horizon2006/ http://wp.nmc.org/horizon2007/ http://wp.nmc.org/horizon2008/ http://wp.nmc.org/horizon2009/ http://wp.nmc.org/horizon2010/ http://www.internettime.com/Learning/articles/DNA.pdf http://www.elearning-africa.com/programme_themes.php http://en.wikipedia.org/wiki/MLearning
References
Thank you !