monopoly - gamification in customer engagement - manu melwin joy

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Monopoly Gamification in Customer Engagement

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Page 1: Monopoly - Gamification in customer engagement - Manu Melwin Joy

MonopolyGamification in Customer Engagement

Page 2: Monopoly - Gamification in customer engagement - Manu Melwin Joy

Prepared By Manu Melwin Joy

Assistant ProfessorSCMS School of Technology and Management

Kerala, India.Phone – 9744551114

Mail – [email protected]

Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.

Page 3: Monopoly - Gamification in customer engagement - Manu Melwin Joy

McDonald’s Monopoly• McDonald’s succeeded in

increasing their product

sales by using gamification

concepts derived from the

classic game of Monopoly.

Page 4: Monopoly - Gamification in customer engagement - Manu Melwin Joy
Page 5: Monopoly - Gamification in customer engagement - Manu Melwin Joy
Page 6: Monopoly - Gamification in customer engagement - Manu Melwin Joy

McDonald’s Monopoly• This promotion dates back

to 1987. And it takes place

entirely offline. When you

buy certain products from

McDonald’s, you will

receive tickets.

Page 7: Monopoly - Gamification in customer engagement - Manu Melwin Joy
Page 8: Monopoly - Gamification in customer engagement - Manu Melwin Joy

McDonald’s Monopoly• Each ticket represents a

space on the monopoly

game board. The goal is to

collect all the pieces of the

same color to be eligible for

a prize.

Page 9: Monopoly - Gamification in customer engagement - Manu Melwin Joy
Page 10: Monopoly - Gamification in customer engagement - Manu Melwin Joy

McDonald’s Monopoly• One loyal customer made a

You Tube video about this game and explains:

• “Every October I go through the McDonald’s drive through just because of this silly game. They got me!”

Page 11: Monopoly - Gamification in customer engagement - Manu Melwin Joy
Page 12: Monopoly - Gamification in customer engagement - Manu Melwin Joy

McDonald’s Monopoly• The alliance between

brands seems to work well: In 2010, McDonald’s increased its sales by 5.6% in USA through this program, with many people engaged in impulse buying just to get tickets.

Page 13: Monopoly - Gamification in customer engagement - Manu Melwin Joy
Page 14: Monopoly - Gamification in customer engagement - Manu Melwin Joy