moodle gamification canvas
TRANSCRIPT
Moodle Gamification Model Canvas For:_____________ By:__________ Date: ________
FEATURES Describe the features you have available in Moodle for incorporating mechanics
MECHANICS Describe the rules of the game with components for creating game dynamics
DYNAMICS Describe the behaviour of the mechanics acting on the player over time
AESTHETICS Describe the desirable emotional responses evoked in the player when they interact with the game
PLAYERS Describe who and what the people are like in whom we want to develop behaviours
COMPONENTS Describe the elements of the game to create mechanics or give feedback
BEHAVIOURS Describe the behaviours or actions necessary to develop our players in order to get returns from the project
COSTS What are the main costs in designing and implementing the game What is the budget available for achieving the goals Can the costs be phased
Benefits Describe the tangible outcomes of the success of the project in introducing gamification into the learning How is success being measured? What results do we hope to achieve?
The Moodle Add-on Canvas is based on the Business Model Canvas BusinessModelGeneration.com and the Gamification Canvas by www.gameonlab.com and is licensed under the Creative Commons Attribution Share Alike 3.0 Un-ported License.
This Canvas is created from the workshops of Learning Technology Services on applied Gamification in learning delivered through Moodle Learning Management System. See http://www.somerandomthoughts.com