narrated art projects (oct 2013)
DESCRIPTION
Slides for Dr. Wesley Fryer's presentation in Canfield, Ohio, on October 18, 2013. The session description was: Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.TRANSCRIPT
by Wesley Fryer, Ph.D.
Narrated ArtProjects
www.speedofcreativity.org18 October 2013
Canfield, OH
wfryer.me/map#mctec2013
For links to today’s presentation resources:
Send the text messagewesinfo to 23559
or visit:tinyurl.com/mctech2013
cel.ly/c/wesinfo
orscan:
http://maps.playingwithmedia.com
http://maps.playingwithmedia.com/narrated-art/
provide assessment choices
www.flickr.com/photos/wfryer/6190432919
...when assigning a project, teachers look for mastery of content and allow students to take ownership of how they present that content. A teacher may ask students to demonstrate their knowledge of photosynthesis, but rather than give them a specific means of doing so, will allow the students to use any available resources to do so. This not only gets the students innovating more as they navigate through this task, but more importantly makes each student’s experience unique and gives them ownership over the product they produce. Some students may make posters, some a voicethread, some a powerpoint or prezi, but this should be no problem for the educator as they are assessing on mastery learning objectives and not actual means of presenting them.
http://theoffbeatmaestro.wordpress.com/2012/03/15/new-england-11-summit-2/
15 March2012
http://showcase.yukonps.com/2012/10/student-created-sequoyah-book-reports.html
www.youtube.com/watch?v=5LT3GQPqVew
http://wfryer.me/ies
www.youtube.com/watch?v=5LT3GQPqVew
http://wfryer.me/ies
please discuss:
what’s GOODabout this project?
http://www.flickr.com/photos/wfryer/sets/72157632841936998/
FieldTrip!
www.flickr.com/photos/wfryer/8680572249 April 25, 2013
http://vimeo.com/63484898
http://twitter.com/fuglefun
http://drydenart.weebly.com
iOS orAndroid
withcamera
Workflow:
+
(free)
https://audioboo.fm/about/apps
“Classic iPhone version”
userid: mctecpw: ohiorocks
why should we play with media?
creativity
play2learn
hands-on
windows
standards
brains
stories
engage
fun
history
www.slideshare.net/wfryer/why-play-with-media
Are you going to let your students CREATE stuff?
If not, why not?
creativity is intrinsically valuable
www.flickr.com/photos/julicrockett/2968136899/
www.youtube.com/watch?v=WkZV-QwpweM
www.youtube.com/watch?v=WkZV-QwpweM
howdoyoulearn
“new skills”best?
www.flickr.com/photos/pitadel/4951801589
www.flickr.com/photos/usnavy/5964127786
share a project idea from school
learners need to make stuff
www.flickr.com/photos/dragonsinger57/6144687713
passive learning: easy 2 forget
ww
w.fl
ickr
.com
/pho
tos/
mm
cnie
r/49
7005
9270
MIT Lifelong Kindergarten
http://llk.media.mit.edu
assessments should be windows
www.flickr.com/photos/scuolafotografia/3631378689
www.flickr.com/photos/8136496@N05/4198567126
your website as a window into your classroom
www.flickr.com/photos/ivyfield/4486938191
BYOD?!What will we do differently when students bring devices?
the menu for demonstrating
understanding & masteryin your classroom
has exploded
www.flickr.com/photos/familymwr/5322734002 www.flickr.com/photos/torres21/6048960035
by Wesley Fryer, Ph.D.
Narrated ArtProjects
www.speedofcreativity.org18 October 2013
Canfield, OH
wfryer.me/map#mctec2013