nba statistics and information technology by: greg stitt

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NBA Statistics and Information Technology By: Greg Stitt

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Page 1: NBA Statistics and Information Technology By: Greg Stitt

NBA Statistics and Information Technology

By: Greg Stitt

Page 2: NBA Statistics and Information Technology By: Greg Stitt

• In 2013, NBA and STATS LLC announced expanded partnership to install SportVU in every NBA arena

• Created by Miky Tamir in 2005

• Miky Tamir has a background in missile tracking and advanced optical recognition

Page 3: NBA Statistics and Information Technology By: Greg Stitt

• 6 cameras in each arena

• Tracks movements of every player and the basketball

• Captures 25 pictures/second

Page 4: NBA Statistics and Information Technology By: Greg Stitt
Page 5: NBA Statistics and Information Technology By: Greg Stitt

• Placed high up on catwalks

• 3 cameras on each half

Page 6: NBA Statistics and Information Technology By: Greg Stitt

• Delivers report within 90 seconds of a play

Page 7: NBA Statistics and Information Technology By: Greg Stitt

• Speed, distance, player separation, ball possession

Page 8: NBA Statistics and Information Technology By: Greg Stitt

• This new technology changes the way the game is analyzed

• Numbers/Statistics that don’t show up in traditional box scores

• ex.) • Touches in the paint• Passes per possession• 3 pointers off of kick out passes• Secondary assists

Page 9: NBA Statistics and Information Technology By: Greg Stitt
Page 10: NBA Statistics and Information Technology By: Greg Stitt

Categories

• Drives• Speed/Distance• Rebounding Opportunities• Touches/Possession• Catch and Shoot• Pull-up• Passing• Defensive Impact• Shooting Efficiency

Page 11: NBA Statistics and Information Technology By: Greg Stitt

Drives

• “Any touch that starts at least 20 feet from the hoop and is dribbled within 10 feet of the hoop.”

• Total # of drives, points, assists, and shooting % are calculated

• Excludes fast breaks

Page 12: NBA Statistics and Information Technology By: Greg Stitt

Speed/Distance

Page 13: NBA Statistics and Information Technology By: Greg Stitt

Rebounding Opportunities

• # of times a player was within the vicinity of a rebound (3.5 feet)

• Total # of rebounds recovered is compared to the amount of chances the player had

• Whether the rebound was contested by an opponent or not

Page 14: NBA Statistics and Information Technology By: Greg Stitt

Touches/Possession

• # of times a player touches and possesses the ball

• Where the touch occurred• How long the ball was possessed for• Total # of points, assists, turnovers

Page 15: NBA Statistics and Information Technology By: Greg Stitt

Catch and Shoot

• “Any jump shot outside of 10 feet where a player possessed the ball for less than 2 seconds without taking a dribble.”

Page 16: NBA Statistics and Information Technology By: Greg Stitt

Pull-Up

• “Any jump shot outside of 10 feet where a player took one or more dribbles prior to shooting.”

Page 17: NBA Statistics and Information Technology By: Greg Stitt
Page 18: NBA Statistics and Information Technology By: Greg Stitt

Passing

• Total # of passes a player makes and the scoring opportunities from those passes

• Whether pass led to a scoring opportunity or free throws

• If the pass set up an assist for another teammate

Page 19: NBA Statistics and Information Technology By: Greg Stitt

Defensive Impact

• Blocks• Steals• Protecting the rim

• Protecting the rim is based on FG% of an opponent when the defender is within 5 feet of the basket

Page 20: NBA Statistics and Information Technology By: Greg Stitt

Shooting Efficiency

• Measure shooting % for drives, close shots, catch and shoots, pull-ups, and 3 pointers

• Accounts for amount of time remaining on shot clock

• Calculates how far away the defender was on the shot

Page 21: NBA Statistics and Information Technology By: Greg Stitt
Page 22: NBA Statistics and Information Technology By: Greg Stitt
Page 23: NBA Statistics and Information Technology By: Greg Stitt
Page 24: NBA Statistics and Information Technology By: Greg Stitt

• Detailed Statistics very beneficial to managers, coaches, players

• Data can be collected to study and analyze specific plays involving more than one player

• Pick and Roll

Page 25: NBA Statistics and Information Technology By: Greg Stitt
Page 26: NBA Statistics and Information Technology By: Greg Stitt
Page 27: NBA Statistics and Information Technology By: Greg Stitt

Helps Players• SportVU tracks arc on every type of shot,

regardless of whether it’s made or missed

Page 28: NBA Statistics and Information Technology By: Greg Stitt

• Avg. speed along with the point in time of the game can help players determine when they start to fatigue and their fitness levels

Page 29: NBA Statistics and Information Technology By: Greg Stitt

Beneficial to Consumers

Page 30: NBA Statistics and Information Technology By: Greg Stitt
Page 31: NBA Statistics and Information Technology By: Greg Stitt

• “Who’s better?”

• “Should Jeremy Lin should play more?”

• “Is John Wall faster than LeBron James?”

Page 32: NBA Statistics and Information Technology By: Greg Stitt

“Should Russell Westbrook Shoot Less?”

• Kevin Durant just named MVP of 2013-2014 season

• I believe he should be getting the ball more and take more shots than he has been

• In-Depth Playoff statistics will help me prove my point

Page 33: NBA Statistics and Information Technology By: Greg Stitt

Playoffs 2014 Westbrook vs Durant

Westbrook

• 90.3 touches per game

• 0.29 points per touch

• 18.8% off Catch and Shoot

Durant

• 71.3 touches per game

• 0.41 points per touch

• 45.5% off Catch and Shoot

Page 34: NBA Statistics and Information Technology By: Greg Stitt

Steve Hellmuth Quote

• NBA Executive Vice President of Operations and Technology

• “We are a league driven by data, and our expanded partnership with STATS provides our teams and fans with access to uncover groundbreaking statistics. In this new era of statistical information, SportVU will be an invaluable resource for basketball executives and our passionate fans.”

Page 35: NBA Statistics and Information Technology By: Greg Stitt