one eye pass (one page adv)

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  • 7/28/2019 One Eye Pass (One Page Adv)

    1/1

    Holy LandsThe Christian Role-playing Game

    Holy Lands RPG is copyright Faith Quest Games 2013

    Setting:Villagers are running for their lives! A recent series of

    raids by a Cyclops is terrorizing the area. It comes

    from the One-Eye Pass in the Cairn Hills. Old One-

    Eye was a black wizard who has a tower in the area,

    but he has not been heard from in a decade. Several

    locals have been taken by the demons and a local

    hero Praga followed their trail into the hills, but has

    not been heard from in over 2 weeks. Will the

    Heroes help rid the area of this evil and rescue those

    lost?

    The Truth:One-Eye kept many summoned demon slaves in his

    castle and after his death over 10 years ago, the

    stronger ones escaped and now haunt the nearby

    hills. Recently a band of Cyclops took up residence in

    the nearby abandoned Dwarfolk mine at the other

    end of the valley, and they are in the process of

    capturing slaves to work them for the platinum they

    have discovered. The ruins of One-Eyes castle are left

    unlisted so that the Rac can fill them with whatever

    evil nastiness that he chooses to fit his campaign

    world.

    The Adventure:1.Pine Woods: These woods lay at the foot of the Cairn Hills. They are normal woods and hold no special encounters except at night when

    the minions of the Cyclops patrol the trail looking for fun in the form of slaves and mischief. 1-2: 8 imps, 3-4: 5 wolves, 5-6: 1 gargoyle.

    2.Waterfall: This fall is 300 ft tall and is the abode of a flight of 8 Cave Imps. These pose little threat to a well armed party, but will harassanyone they find in the area at night. The villagers can tell of manlike bat things that terrorize anyone who camps in the area without a

    strong fire at night. The cave imps are hiding from the Cyclops, as they do not wish to serve them; they only want to be left alone to hunt.

    3.The Trail: This wooded trail is fairly obvious as the Cyclops has little to fear from the locals. At night it is patrolled by demons who willattempt to capture and enslave anyone they find, taking them back to the mine for a reward. 1-2: 10 Imps, 3-4: 1 Gargoyle, 5-6: 2 Cyclops.

    Near the center island, there are the remains of a warrior, this is Praga, who died while fighting the gargoyle. His blade is napped and his

    armor is bent and useless, but he does have an undamaged Blessed Shield of Light, and a backpack with 3 Cures of Life, and a Holy Water.

    4.Mine: The Dwarfolk mine was abandoned when they were raided by One-Eyes minions 5 yrs ago. The mine was moderately successful andwill produce nearly 50g worth of Platinum per day if brought back into operation by a competent Dwarfolk team. The Cyclops clan consists

    of an Alpha male, and Alpha female and two lesser Cyclops. They have 5 captured villages that are kept in the dark and mistreated, forced

    to mine the metal in unsafe conditions. There were 10 slaves before a roof collapse killed 5 last week.

    5.The Ruins: The only thing that I will tell about the Ruins at this point is that they are infested with many undead, both lesser and greatervarieties. Leading the undead is a Vampire, who sustains itself with blood taken from his minions. There are 30 Kryn followers, a small

    army of skeletons (45) and wolves (20) and he is almost done reading old One-Eyes encrypted journals that detail how to use a magical

    mirror that allows the user to summon demons and even devils who must serve the user for 1 year and a day. When the vampire

    accomplishes this task, he will start to increase his power and expand his undead kingdom out of the pass and into the surrounding human

    areas. The ruins are way too big to be a one page adventure and will be dealt with in a full adventure at a later time.

    The Finish:When the Cyclops clan and the other evil minions are dealt with (the imps will run away after the Cyclops is defeated, but the gargoyle will

    fight to the death) the slaves can be freed and returned to their homes. There is a cache of 20 platinum nuggets to be found in the Cyclops

    treasure (1 platinum nugget = 50g, but exchange will only happen in one of the larger cities such as Riventown or Galgalee). An Angel can be

    used to guide the Heroes away from the ruins or they can just meet a few of the vampires minions and break off after they realize it is way

    above their heads. The locals will be extremely happy to have their relatives back and a Dwarfolk mining company will contact the Heroes

    within a week to ask about perhaps a contract to guide and guard a return expedition to the mines.

    One Page Adventure HL9 Level 3-4One-Eye Pass