outlining vs. freewriting, structure in narrative writing

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Outlining vs. Freewriting, Structure in Narrative Writing By Bryan Lee Peterson **The following essay can be found at mindofbryan.com, and heard on the podcast “The Compulsive Writer’s Support Group.” All text is copyright 2008 Bryan Lee Peterson. If you want to use it, please give a citation back to the original web site.** Writers in general are a curious bunch of people, especially when it comes to another writer's process. The curiosity is most often centered on outlining versus freewriting, and advice from pros is kind of spotty, and sometimes not all that helpful. I want to give some guidance and some ideas for you. We can break writers into two different groups, or create a spectrum between these two points. Some writers are completely organic, and some are completely structured. There isn’t anything wrong with either. It’s just an individual way of working. The organic writer has no plan in mind when writing commences, and the path of the piece is discovered in the writing process. The structured writer comes up with a kernel, and may do some early exploration but tends towards finding a plot quickly, creating an outline and writing the way through. I have a tendency to feel that these are two words for the same thing in some ways, but we’ll get to that. My word of warning is this: if you want to experiment with organic writing and you are a structured writer, you might want to pick a short subject to start with. Any sort of writing is a skill and it takes work to develop not just the skill, but the confidence to push through. A case in point from my own life was in the original writing sessions for The Hidden. We were writing television scripts, and each was 60+ pages of script, which can equate to 75 pages of novella. One of the better episodes was written by Dan Haracz, and he wrote in a very structured way, we talked out the story, had an outline and scene breakdown, and things maybe changed somewhere in the middle, but the structure was viewed as flexible and it all worked out. His next episode he

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A look at writing narrative structures looking at examples from film, television, theater, and even music.

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Page 1: Outlining vs. Freewriting, Structure in Narrative Writing

Outlining vs. Freewriting, Structure in Narrative Writing

By Bryan Lee Peterson

**The following essay can be found at mindofbryan.com, and heard on the podcast “The Compulsive Writer’s Support Group.” All text is copyright 2008 Bryan Lee Peterson. If you want to use it, please give a citation back to the original web site.**

Writers in general are a curious bunch of people, especially when it comes to another writer's process. The curiosity is most often centered on outlining versus freewriting, and advice from pros is kind of spotty, and sometimes not all that helpful. I want to give some guidance and some ideas for you. We can break writers into two different groups, or create a spectrum between these two points. Some writers are completely organic, and some are completely structured. There isn’t anything wrong with either. It’s just an individual way of working. The organic writer has no plan in mind when writing commences, and the path of the piece is discovered in the writing process. The structured writer comes up with a kernel, and may do some early exploration but tends towards finding a plot quickly, creating an outline and writing the way through. I have a tendency to feel that these are two words for the same thing in some ways, but we’ll get to that. My word of warning is this: if you want to experiment with organic writing and you are a structured writer, you might want to pick a short subject to start with. Any sort of writing is a skill and it takes work to develop not just the skill, but the confidence to push through. A case in point from my own life was in the original writing sessions for The Hidden. We were writing television scripts, and each was 60+ pages of script, which can equate to 75 pages of novella. One of the better episodes was written by Dan Haracz, and he wrote in a very structured way, we talked out the story, had an outline and scene breakdown, and things maybe changed somewhere in the middle, but the structure was viewed as flexible and it all worked out. His next episode he decided to try to let it grow organically, and it fell apart. He wasn’t used to dealing with ideas in disparate parts of the timeline, couldn’t organize thoughts, and just kind of lost the story. I still remember the story, and have it in my head, and will write it soon. I think the failure was that he wasn’t used to writing in this manner, and so organization became an issue, but also that he didn’t have the confidence that he could push through. I’ll tell you what I do. I’m very organic on most of my short stories. I know at the very most if I take a wrong turn, I’m going to lose 5,000 words, which for me could be a couple days, could be a couple hours. I heard one writer talking recently and he said he writes organically, and the most he’s ever had to throw out was 90,000 words. Gulp. But we have a lesson to be learned here. Don’t be afraid to write the wrong words, or the wrong story. I have had times where I knew a story was wrong, but it wouldn’t go away until I had it written out. The wrong story was a block to the right one. Beginning writers are generally afraid to set down the wrong thing, or to throw away stuff they’ve set down. Pro writers will tell you that this is quite common, an accepted part of the trade. Don’t fear it. Every

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word that you write makes you a better writer. Every word you don’t write puts you farther from being a good writer. Now, I have a lot of stories floating around in my head, and they all get worked on constantly, and so the organic portion of my process happens without paper and computer. I take notes as things happen, but mostly I wait until a story is ready to be written before I write it. With as many stories as I have, that is possible. A younger writer might not have that, and so the process is much more on paper. With longer projects, I definitely outline. I start at the beginning and usually have a good idea of where things are going from beginning to end. In fact, a lot of the time, I can’t even outline fast enough for my head. My outlines are a list of scenes with occasional bits of dialog. The descriptions may be 20-250 words, more if they have pieces of what I think will be finished text. For my next book, I think that for an expected 1000+ pages, my outline is going to be 200 pages on its own. I remember mentioning that to a friend, who was currently working on his largest project, twenty five comic pages. It blew him away. I really consider this my first draft. My friends who are writers can’t even make heads or tails out of it, but it all makes sense to me. When I write my first attempt at a finished product, I don’t look at this as a rigid outline at all. Sometimes scenes merge, sometimes they drop out, sometimes they move. I keep a mind on it being an organic story with real characters who don’t necessarily act as they were expected in the outline phase. This is a fear of organic writers, that the outline will force them into a plot that is not natural. If we remember that the outline is mutable, we lose that worry. We can keep asking ourselves “what would this character do next?” but it might be rephrased, “is this really what this character does next?” I often hear the questions, “I have a middle and no beginning or end, what do I do?” or “I have a world and a few scenes and characters, but I don’t know what to do with them.” My suggestion is to arrange what you have, either in a file or if you prefer to work more concretely, on note cards, and try to write the scene in either direction. As that question, where does this go? How do these link up? What does this character do next? What led to this scene? When we come up with ideas for books, the first plot points we come up with are the big ones. I’m going to use Star Wars as an example, since it is one of the most universal cultural events that is worth analyzing. I’m going to put money on the notion that Lucas didn’t get a great idea about picking two robots out of a line-up, in particular one that can speak to moisture vaporators, and the rest of the story came from that point. It is a mundane scene that serves only to get the droids to Luke. I’m guessing Lucas started with points like the Death Star blowing up and rescue of Leia, and then filled in between. Now, it seems to me that most beginning writers don’t think about structure, and this is because they don’t teach structure in a lot of classes. We all remember, probably, the rising structure of the story. We start with an inciting incident, build it slowly, but with certain acceleration to a climax, and then have a slight denouement. It looks something like one delta wave cycle, or maybe a saw wave. I think this is one structure, and the most basic. It works for short pieces, and in larger pieces, on a whole. If we look at a famous story, the first Star Wars movie, we start with the inciting incident—Leia’s ship being boarded. Then we drop to this small unwitting desert planet, and rise to the inevitable big battle that blows up the Death Star. There are other climax points, though. We rise in tension until Dantooine is blown up. Then we hit the first climax, the fight in the prison block. The escape is another little climax, and then we get to the big battle.

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I think there are other structures. My next book is based on a spiral, or more to the point, a fractal, and The Hidden is also. The first sequences in these books are a microscale version of the rest of the book. In the Hidden Malcolm wakes up, finds he is being attacked by a demon. He discovers what is happening, has a brief confrontation and then dispatches the offender. Then the story moves on, and the pattern repeats a couple times on an ever grander scale. In Inside, my next book, Michael has an art showing, his sister comes in with trouble, his parents come to visit, the protest happens outside, the showing is infiltrated and attacked, with some innocent people caught in the crossfire, and we are all left standing wondering why this has to happen. This expands into a plot where similar events happen as the conflict grows and the stakes get higher until the final climax of the book. Let’s look at some common structures from various media, and see what we can extract from them. Screenwriters and filmmakers employ a couple different structures: acts and reels. These are simultaneous structures, and I’m much more used to thinking in acts. In terms of reels, let’s imagine that every movie is 90-120 minutes. This number works for most films. There is a physical limit to how much film we can load onto a projector, and that’s something like 20 minutes. That is a reel. I hear reels being used more in pitching a movie, and producers like to hear very significant things about the first reel, explosions, car chases, a body, whatever really gets the action going. Most acts wind up being two reels in length. If we think about it, most movies have a very significant plot point 15-20 minutes in. Maybe this is a good number for the average movie viewer, the point where we make a decision whether this movie is worth another hour or so, and so we put something major here, just to keep the viewer interested. After this point, we’ve got them.I don’t think we can as writers of novels think in reels, but there are lessons to be learned in the reel. First, the inciting incident needs to come early. There is no better way to lose readers than to bog them down with exposition early. Second, as a smaller division of time, we can think about whether we have the right balance of action, story, character development and plot for a given breakdown of time or pages. Let’s move on to acts. There are almost invariably three acts to every screenplay. I suppose you could make a case that Brazil or Fight Club have a fourth act tacked on, and there might be others, but this is the exception to the rule. Acts can be thought of in terms of action, or they can be thought of thematically, or you can think about them as they apply to a character’s development. Thinking about one will often lead you to the others, or you can think of them in conjunction. If you want some support for the theory of a fractal story structure, a film script has three acts, and larger stories that are written at one time are most often trilogies. There are basic standards for what each act does, however, and knowing them gives us our story’s main structure. Act One is introduction. It introduces the world, the characters, the relationships of those characters, and the problem. Act two is complication. We put more obstacles in front of our hero. Act three is resolution. Once I have thought about those, I’ll come up with actions and themes to lay over them. So let’s look at our standard model, Star Wars, for some structural analysis. In terms of on screen actions, the first act of Star Wars establishes the entire series. Since we have a three-fold plot (Empire, Rebellion and Force) we have three main story lines in each act. In act one, Leia gets captured, which in this case represents both the Empire and Rebellion storyline. The Force reaches out in the form of two droids who bring the secret plans to

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Luke and Obiwan. We meet Han and Chewie, and we escape from Tatooine. We end the act with Luke beginning his training in the Force, and the destruction of Alderaan. I choose this point because it brings us to see the larger conflict, back to the Rebellion and the Empire, and we see just what is at stake. Up to this point, the conflict is hinted at, but not fully elucidated. This keeps the viewer interested in something that was at the time a very foreign idea, and through what is kind of dull in many respects, even though it is necessary storytelling. The first act is about foundation and problem. We establish all of the characters, lay out the problem of the story, and set the characters on their way. There are mechanical elements of the story, the plot, and there’s a higher goal, theme. A free writer who has a basic story in their heads might be able to write a three word outline, with a single word for each act, and that might provide sufficient guidance and structure to move on. For example, in terms of theme in the first act of Star Wars, I’d call it initiation. The story is getting going, Luke is initiated into the Force, Han is brought into the Rebellion, the viewer is being initiated into the universe. The viewer is a very important consideration. Remember that in 1977, this kind of movie was unheard of. If Lucas had moved too quickly over this part of the movie, the viewer might have been turned off. Walls had to be broken down in order for us to understand and care for these characters. In terms of Character, I’ll argue that the whole series is about Luke. In this act, Luke is isolated both geographically (or well, spatially) from the rest of the universe, and mentally. He has no connection with the conflict, nor with the Force. Let’s not forget to mention that this act has a small climax in the escape from Mos Eisely. It is a little climax, because we don’t want to blow our load just yet, there is a lot more story to tell. The second act is about complication. A simple mission, fly a couple of people and a couple of droids somewhere, becomes a save our butt and rescue the princess operation. In the second act, the conflicts meet head to head as Luke and Han are captured by the Death Star, infiltrate, rescue Leia, escape, and Obi-wan is killed. There is a three part story here as well, Obi-wan disarms the Tractor beams, Luke and Han save the princess, and the droids man the computers. This is the action. Our second climax of the movie is the escape. Thematically, we go much more dark in this act, as we find out how ruthless the Empire is. Escape is the action, the theme is defiance of tyranny. If the only hope is to get off the Death Star with the plans, success is the only option. In terms of Luke, the story is entanglement. He suddenly finds himself an integral part of the struggle for the galaxy, a position he wanted to be in. He also finds out how difficult it can be to be in this position. He has just grown a little bit more into a man, and he gets a lot less whiney and becomes more forceful (no pun intended). These are examples of how the character develops. The third act becomes conflict resolution and climax. The third act is where the story turn from being captured and chased to the Rebellion going on the offensive. The attack on the Death Star is planned. Thematically, this act is about turning the tables around. We see that the Rebellion is capable and formidable, and the antithesis of the Empire in every way. For Luke, he grows from erstwhile farm hand turned adventurer into a warrior. When we write, our first hints of story are often world, character, or conflict. Thinking about this seedling in three parts can definitely give an early bit of structure that won’t get

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in the way of the organic writer, and is a first step towards the outline for the structure writer. I believe that this three act structure can be applied to nearly any book, film, game, or story. For the beginning writer, thinking about this is not second nature. I was never taught structure like this in college. We spent more time on character, dialogue, setting, all important things, but in the ten week terms we had, we never got into anything larger than short stories, and so we talked about larger scale structures. I had to learn this from screenwriting books and apply it to long form writing. Thinking in terms of these kinds of acts will help a story jump from a directionless and shapeless story to a dynamic tale. Also, for somebody about to take on their first project of length, knowing this simple shape might help the book feel shorter just by way of being a map to the end. Now that you know this structure, as you watch movies, you’ll be able to pick up on the moments that make up the three acts. Now, I’m not saying that we need to be a slave to three acts in our books like a writer is in a screenplay. Turn in a book with five acts, and a publisher will judge it on its own merit. Turn in a screenplay with five acts and a producer will throw you out of the office as an amateur. What is most important to this line of thinking is that each act starts in one place, goes someplace else, and ends on a significant turning point event. Sometimes an understanding of this can be just what a writer needs to go ahead and write a book. To put this in terms of something I’m writing now, Inside, I’m not sure how many acts I have in any of the three books. I’m guessing it is more like four rather than three. They are each designed with a rise in action to a specific point at which the conflict is returned to a baseline point, and it all begins anew, and as I outlined, I always had the next major plot event in mind. That was the direction I wrote in. I’m not somebody who can start in the middle and work out. I always start at the beginning and work to the end. It’s just my way. We can look at other structures from other Mediums as well when we think about giving structure to our pieces. If you have an idea and you have no idea of how to structure it, we can think about things in acts. Giving just this much structure might give the organic writer some better concept of how to outline without interfering with their organic process. One of my degrees is in theatre, and I’m quite glad I did it, because the intense work of analyzing character and creating movements from words on a page is what gave me a good understanding of character, voice and motivation. Theatre has a number of structures, from Beats to acts. A beat is the smallest structural unit of theatre. The story goes that when modern acting method was brought over to England and the United States by Stanislavski, he wanted to say “bit” but in his thick Russian, it came out as “Beat” and the term stuck. I believe this is a significant structural element that can be used in constructing a book as well. If we write a conversation, any kind of dialogue, we can think of turning points. Any turning point represents a beat. These points can be moments where advantage is gained or lost, information is imparted, a character loses it, or calms down. The entry of a new character almost always signifies a beat change, as does the exit. When we look at a conversation, we should look at beats, and if things feel aimless, often that is a sign that we wrote a conversation without thinking about the structure of it, likely we spouted a lot of information without thinking about what it meant to either of the characters that said it. Exposition is tough, especially when you have a lot of it, and you feel like you have two people just spouting it off without any real reason for it. We can change that by giving them a reason to say it, give each of them a stake in it. Every beat has a

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beginning, and a turn. These are my terms, so you might not find them in any other places. Beats can be long or short. The centerpiece of a beat is a motivation, which literally comes down to what is this character trying to accomplish right now? When the answer to that question changes, you have a new beat. These beats are what give a story momentum and direction. If you look at a conversation, and it feels flat, it is probably worth looking at it, and breaking it down to points where the conversation turns. If it doesn’t turn, or more importantly, turn enough times, it may not be an important conversation, and maybe you could do without it. If there is crucial plot information, you’re probably going to have to work it, to find points where significant development can happen. We as writers can very easily get lost in information, and thinking about what has to make it to the page to get the plot moving, while forgetting about developing our characters for a scene. Thinking about breaking these scenes into beats is maybe the best way to inject that development back in. Sometimes, a beat breaks with a pause. You know that five minute lull? That is a break in a beat where the author hasn’t written the next beat yet, and that can be a great way to develop a character. If there are pauses while nothing happens, it can indicate contemplation, boredom, any number of isms that make a character tick. Somebody who is socially awkward might let this pauses drop without thinking about it, others may use it as a tool to force the other character into saying something in the uncomfortable silence. When you string together enough beats, you get a scene. Some plays have scenes, and some don’t. Some just have action for an act and then more for another act, and one of the main elements that will dictate this is setting. One setting, one scene is often the rule. Shakespeare moves things around quite a bit, and so he writes scenes. In Waiting for Godot, Becket has a tree as a setting, and there are no breaks in action, though there are a lot of beats. Scenes are very much like what we have in our books, screenplays or other writing projects. They represent fairly major actions and movements of the story, and may be spelled out, or may be interpreted by the director. Scenes are more widely used at this point in film and books, but scenes are used extensively in theatre with origins before the mid 20th century. Common act divisions in theatre are two act, three act, and five act. In a two act play, we look for dichotomy, an equality to the acts in terms of action and emotion. There should be a rise and a fall if the play is a tragedy, or a set-up and denouement if it is a comedy. One of the most perplexing examples of the two act structure is Samuel Beckett’s Waiting For Godot. In it, two men stand by a tree waiting for Godot to arrive, and just when you think they must be the two lowest men on the world’s totem pole, two more men arrive, one a slave, and you find just how low we can go. In the second act, the same thing happens. Two acts, if they are sufficient, can make a large work, but I’m not sure I could make a novel out of two acts. I think this might be a structural experiment for a novella. I’ve covered three act structure in the section on film structure. Let’s move straight to a five act structure. The most prominent examples of a five act structure are the plays of William Shakespeare. Five acts, each with multiple scenes, make for a very long play, but in Shakespeare’s time, theatre was an afternoon event that took advantage of daylight. The theatre, like now, would make money based on sales of seats, but also the groundlings selling refreshments, and so long shows meant more money. There is a very strong structure in this that makes a lot of sense for all forms of writing. Since I have just written a story based on Hamlet, I’ll use that work as an example. The basic breakdowns and title of

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the acts are coined by Gustav Freytag, a 19th century critic. He has created this graphic to help you think about this structure.

(Image is from wikipedia.)

The first act is exposition. Normally we associate exposition with heavy-handed telling, and not showing. In the case of Hamlet, there is a long bit of history to learn, a lot of characters and plots at work, a lot of relationships to establish, and actions are already setting themselves in motion. As you can see this isn’t all about exposition in the modern sense of the word, plots are moving forward even as we look backward. In act I of Hamlet, we are first confronted with wary guards who see the ghost of Hamlet’s father. We then see Claudius and Gertrude in a procession, moving forward in their lives, while Hamlet is held back with grief. Hamlet is then told by the guards and friend about seeing his father’s ghost. We get a brief scene of Polonius doddering about his son going to college, and beginning the plot to play matchmaker between his daughter Ophelia and Hamlet. Hamlet spends a night on the guard and meets with his father’s ghost, who reveals his murder to the prince, but Hamlet is unsure of the truth of the ghost. Act two is defined as Rising Action. The stakes go up, the conflict becomes more complicated, obstacles fall in the path of the hero. This is the act where the going gets tough. In Hamlet, Gertrude and Claudius try to avert war with Norway. Hamlet decides to feign madness to keep his intentions secret. In response, Rosencrantz and Guildenstern are called to help Claudius and Gertrude see through the ruse. Act three is the climax or the turning point. I believe that Freytag had a different perspective on climax than we do in a modern sense of the word. Turning Point is the better term in a modern context. While in act two, Hamlet seeks confirmation of what the ghost says, in act three, the tip of the pyramid, the action gains momentum, and the inevitable downward fall begins. In this act, Ophelia is sent to court Hamlet, a troupe of players arrives, and Hamlet lays out his trap. The turning point of the whole play is when Claudius sees the play, and his reaction confirms the ghost’s story. If we want to think of a similar act in a comedy, we can think of Much Ado about Nothing, where Claudio falsely accuses Hero of having slept around. At this turning point, this play could very easily have become a tragedy. The whole event is kind of like the part of the date movie where the two

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people who are falling in love have the fight and break up and feel miserable. If Shakespeare had felt like it, he could have made a very dark little story out of it, but instead we have a wedding at the end. In act 4, the action falls. When we say falls, we don’t mean slows down, draws to a close, anything like that. In classical terms, rise means an elevation in the tone of a story. It bears some relation to why Dante’s Divine Comedy is called a comedy. It isn’t because it is funny. It’s because the general motion of the story is upward both spiritually (going from the condemned to the blessed) and metaphysically (Hell is down, Heaven is up). In the case of Hamlet, the action is down. Polonius is killed behind the curtain, Ophelia goes mad and drowns, and Hamlet is judged to be insane and sent off to England to be killed, with his friends there to make sure it happens. Act five is resolution. Hamlet returns, having been attacked by pirates, and Rosencrantz and Guildenstern dispatched. We find out about Ophelia’s funeral, and Hamlet is welcomed back to court. Claudius sets up the duel, and fixes it with poison when is then shared around to all the most important people in court. Then everybody fated to die does so. This is a very rough overview. I hope you can see how the action of the play fits into the structure. For a beginning writer, what often happens is that you have a character, or a plot, but halfway though you get lost, and the story never gets completed. If you look at the story that you have, and think about it in terms of these five acts, or four or three, as in the other sections, you have an advantage to getting it done. So going into writing your project, or maybe into Nanowrimo, you may have an idea of your character and your conflict. You introduce your conflict in the first act. If you just start writing here hoping you will be able to work it out as you go, you may lose your way. Instead, before you set down any words, give it some thought. It is likely that you can come up with several plot points that fit one of these acts, and give you a quick throughline to your story. I’m working on a story right now that is set in a post-apocalypse Boston. It’s a short story, so the acts may simply become scenes, but who knows at this point. The story is kind of nascent, and I’d like it to be larger. My character is a reporter who is told to go maybe to New York to report on something. In act one, she gets her assignment, and suits up. In act two, she meets mushroom farmers in the big dig tunnels. They are a perfect environment for mushrooms, and it is after the apocalypse, so they need some survival niche. As it turns out, they are actually cannibals, and Pickman, a survival artist who lives alone above ground, rescues her. In act three, Pickman brings her to his studio. He paints very unusual demons. Suddenly, she sees movement. He gets his guns, and kills a creature that is his next painting. I know, very Lovecraftian, but I’m intending to use it as a fun reference, not quite a main story point, and New England’s apocalypse is essentially an old sin and witchcraft gone amok kind of apocalypse. In act four, it turns out he needs a mate as any good survivalist does, and she’s tops on his list. She must escape from him, but he has all the guns. In act five she escapes and finds her assignment. This is my first line of thinking on this story, and it isn’t great, but it is a structure I could write, and is further along than I was five minutes ago. In fact, I could see this as a very episodic story, and so there will likely be many of these bits as she pursues her main story, and so maybe this is just the first part of a much larger story. Or I could take it in any number of direction. Point is, I got here by thinking of some events in relation to overall points in the structure. Next we’ll look at a teleplay four act structure, and I might finish off with Aristotle’s Poetics just for the fun of it.

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On television, the one-hour drama is based on a four act structure. These acts are defined by the commercial breaks in between them, and usually end on a cliffhanger. The series I am working on now started off life as a hour long television drama pitch, and I did quite a bit of analysis of current shows at the time. Your average television scene is two minutes. If you time it, you’ll almost always get a scene break at every two minute mark. The first and second act have about eight scenes each, the third will have six, and the fourth will have ten. I’m sure there’s some marketing reason for this, more so than a writing choice reason. In television, you have to have your four to five commercial breaks. I think this structure is useful in writing narratives of all sorts. In act one, the protagonist becomes aware of the problem. In act two, the protagonist becomes entangled, and this complicates the problem. In act three, the protagonist tries to solve the problem, and fails, which usually raises the stakes in some way. In act four, the protagonist must overcome all of this to solve the problem. This formula is useful, but also exactly what I don’t like with some television shows. I’ll pick on House since it is very popular right now. At first, I really enjoyed this show. The characters were interesting, House was as sardonic as I am, the stakes in the story were very real to the characters in the story. On the other hand, the stories became so formulaic that I could almost set my watch to the patient’s seizures and the mention of lupus. I don’t watch it anymore, but my wife does, so I’m going to flip on my DVR, and as I veg out, I’ll make some plot notes. Then we can go back and do some analysis.

House notes

TeaserThe patient wakes up on the floor of his front hall with paramedics breaking in, when he comes to, he finds he is outside his house. He panics, punches one and runs back in.

Act 1Scene 1: Getting the case at the hospital. Patient has headaches, seizures, agoraphobia. Discussion with Cutty in the hall. Some results from preliminary scans.Scene 2: Going to patient’s house. Patient is locked in. won’t let people in.Scene 3: Patient on bed, the doctors discuss taking him to the hospital, but he won’t go.Scene 4: At hospital, House talking about kissing Cutty.Scene 5: Discussion at the patient’s house.Scene 6: House brings people to invade the shut-in’s house, in order to provoke a seizure, right on time for the commercial break.

Act 2:Scene 1: At patient’s house. There is some sort of colon blockage. He won’t leave the house. House tells him that he will find a surgeon that will perform surgery in his home.Scene 2: Discussion in the hall. House wants to put him under, slip him to the hospital and have him back before he wakes up. Ethical dilemma.Scene 3: They have set up a surgery, and put him under.Scene 4: Lunch with Cutty and the doc that she’s actually dating. They talk about her relationship with House.

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Scene 5: Cutty finds out about the fake surgery. She won’t let the patient leave the hospital to take him back home before he wakes up, there is too much risk of post-op complications.Scene 6: Patient wakes up, realizes he isn’t at home. Cue seizures.

Act 3:Scene 1: Patient, now back home, is suing. Cutty removes the team from the case.Scene 2: Discussion of whether House and Cutty’s relationship is in the way of the case.Scene 3: One of the doctors apologizes to the patient.Scene 4: House and Cutty’s boyfriend talk about the relationship with Cutty.Scene 5: House on phone talking about surgery in house.Scene 6: Surgery at home. Gas from his intestine ignites. They are under supervision of the patient’s lawyer.Scene 7: Docs at home eating take-out. Cue trouble: Patient’s legs are numb.

Act 4:Scene 1: Stable patient. Diagnosing. Organic toxins? He’s OCD. Cleans his tub with ammonia and bleach. Chlorine poisoning.Scene 2: At hospital talking about a pacemaker. And the relationship.Scene 3: House on the phone. The patient is getting worse. They are too late. House says to give him morphine, and hope for whatever may happen.

(Here we have an extra commercial break, but it isn’t the break of a new act, merely a way to make more money. )

Scene 4: Looking at xray, House cuts open the patient’s hip, finds metal in hip from a bullet that had hit him years ago. Talk about rose petals and happiness. He’s pretending he’s happy by shutting himself in.Scene 5: 2 docs talk about relationship.Scene 6: House plays guitar at home. Mosquito bite.Scene 7: Patient leaves home because of House’s accusations of him shutting himself in to avoid conflict due to fear brought on by his mother. House visits Cutty, but can’t bring himself to knock on the door.

Maybe you can piece together the story from that. Sometimes my notes for scenes are only intelligible by me. So let’s look at this in terms of structure. In act 1 we introduce the problems, both the patient, and that House is macking on Cutty, which is not good news for her relationship with her actual boyfriend. As this is a serial program, this introduces the episode’s problem, but gives us the series storyline of House getting it on with Cutty despite objections from both to the contrary. We have a minor climax, or crisis in the last scene to hold us through the commercial break. In Act 2, we spend a lot of time diagnosing the problem, performing a surgery, and complicating the relationship issues. Isn’t it funny how I can describe any episode of House in one generalized description? Here we ramp up the level a bit, but things are kind of moving along.

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In act 3 we learn that the problem is persistent, and often something they did in act 2 has compromised treatment. We also raise the stakes on the relationship game, finding out the kiss wasn’t so innocent. Another climax at the end of this act, and our graph of structure kind of looks like a hill with speedbumps. Act 4 resolves everything for the patient, but leaves the story arc open-ended. Now let’s look at any story that you might have. When you’re a beginning writer, you probably have a mess of a story in front of you. I’m a fan of putting in the actual work in physical writing before setting out, and a beginning writer might feel self-conscious about doing this. Real writers don’t outline like this, do they? It all just comes out of their heads and onto the page and its done, right? I should be able to do it that way too, and all of that pre-writing seems like a lot of work when I should just be getting onto the book. Let me assure you that plenty of writers do this pre-writing, and for some of us, we have done it in the past, and now we do it all in our heads, which is the art of making it look easy. So, humor me and do it. Take out a piece of paper and write your beginning on it at the top, or on the left if you want to make it a timeline, or best yet, write it on a notecard, and keep a stack ready. You have a character, a conflict, a beginning, an end, and a few points in the middle. The first thing to look at is putting these things into a structure. Is your beginning really the inciting incident of the story? Yes? Good, set that down. Do your other points look like climax points, or are they bits of story that lead to climax points? Are there points where the relative power or success of your protagonist and antagonist changes? There probably should be, people like an underdog and a come from behind win. Okay, put those climax points on new cards, or on your paper. Do these look like a logical sequence? Does a lot happen in the front half of the book, and not as much in the back? What has to come before other events? Does each event seem like an elevation of the conflict? Spending this time right now, before a word is set down is worth the effort. Imagine writing 90,000 words and then realizing that if you had done this now, you would have turned left instead of right at 25,000 and saved yourself all of that writing that will likely never get used. Foresight is having a plan, not seeing just around the corner. I believe that just about every writer who writes without an outline has at least this much planned out before setting down, even if the story ultimately doesn’t head in that direction. A four act structure has four climaxes, each a complication of the plot and each larger than the last one. This is a simplification of a well-worn structure, but it leads to a structure that can be expanded. I have done some conversion of four act teleplays that I wrote years back into prose, and they wind up being novella length, even with expansion. But if I inserted two or three extra acts, they would easily be a novel. The difficulty is in taking a story as concise as a television episode, and adding things that are critical to the plot, without changing the overall story, because anything you add must be absolutely relevant. A reader can see padding from a mile away. As a writer part of your job is to trim the fat, not add to it. If you want to write a novel in four acts, as I said before, a TV script has enough scenes to be a novella, but a story can be infinitely long, all that matters is making choices of what stays in and what doesn’t. We can add scenes to our House example that would round out the story quite a bit, and not be irrelevant at all. We can see Cutty thinking about the incident with House. We can have her and her boyfriend arguing about it. Then we have the

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boyfriend’s reaction. We don’t really see House talking about that incident, or his subconscious desires for a relationship. In the TV series, the story of the relationship plays out slowly, as we move from patient to patient, and we think for an hour that the story is all bout that patient, but over time we realize the story is about House, and that’s what keeps us coming back. If we wanted to make a book of this one episode, the balance would change. You notice we only get three or four scenes where we deal with House’s relationships, and I’ve already doubled that number without much thought. As we continue to put flesh on that story, the patient becomes more and more of a prop, a symbol, or a foil. It is up to the writer to make the patient’s plot influence the plot of House’s relationships. Often that means that the patient sees what is going on, cuts through the subtext and says it plainly. That’s not original, so as an author, you’d have to write incredibly detailed and quirky characters to carry a less than original plot. There is the Scott McCloud principle of points in a story to think about. He is a comic writer that has done a lot of theorizing of plot and technique in comic books. He has or had a story on his site, (scottmccloud.com) where you can put in a number between 1 and 60 and get the same story in a different number of panels. The same thing happens with writing a book. We pick what gets seen and what doesn’t, what is significant and what isn’t.Aristotle’s poetics is the earliest document I’m aware of that covers literary structure. Yes, this is Aristotle the philosopher and not an Aristotle imposter. There are a few forms of Greek drama to be aware of. We are most conscious of the tragedies, what evolved into theatre. There were also comical plays that were shorter that would show along with the tragedies to lighten the mood. It was only later that comedies became plays of their own, largely under the playwright Aristophanes. Aristotle also used philosophic dialogs which were much more like closet dramas, an exercise in academics that isn’t meant to be performed so much as be an instructional tool. The tragedies were a high form of drama that were both a matter of competition between playwrights and their wealthy patrons as they were a near religious experience. I can go into plenty of detail on the evolution of drama under the Greeks, but as a brief foray, the term scene comes from the background setting called the skene, the term deus ex machina comes from a machine that would be used to lift an actor over the skene dressed as a god to fix everything (I know, if somebody asks if you are a god, you say “yes”). Thespis was the first actor to step out of the chorus and deliver a solo line, giving us the term thespian, thereby enabling us to fool conservative politicians whose daughters are actors. Aristotle gave us a seminal work called Aesthetics, in which he attempts to categorize writing into genres, first in Poetics and Rhetoric, then dividing Poetics into epos (epic poetry), lyrical poetry, and tragedy. In some ways this is kind of similar to novels, short stories, and drama, but this is an oversimplification. It is interesting to see how he identifies so many elements of story in this work, any one of which could be an issue of this blog/podcast, including plot, character, reversals, spectacle, diction, and action. I think his thought on character are a very good basic understanding for a writer, absolutely still applicable today to any fictional writing. In a first nod to structure, he describes every plot as having a beginning, middle and end. This may be a primitive version of the three act structure, or it may be the well, duh part of the work.

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What I really want to cover here is his rules for tragedy. His thinking and analysis is really quite remarkable for a man looking at literature in such a primitive state of development. According to Aristotle, “the structure of the best tragedy should be not simple but complex and one that represents incidents arousing fear and pity–for that is peculiar to this form of art.” The hero suffers a reversal of fortune that is the result of a tragic flaw. His definition of flaw isn’t quite what we think of as a tragic flaw, his word, “Hamartia”, translates more to “missing the mark”. There are some qualifications on this flaw that aren’t really relevant in modern times, so I won’t delve too far into them, but as an example, if the character isn’t noble, or the reversal of fortune happens because of social forces, this disqualifies the work as a tragedy. These rules certainly applied in the dramatic competitions of Aristotle’s times, but would disqualify such works as Death of a Salesman. Aristotle defined the unities, rules for tragedies. These are the rules that delineate whether a tragedy qualifies as Aristotelian or not. They are: 1. The unity of action: a play should have one main action that it follows, with no or few subplots. 2. The unity of place: a play should cover a single physical space and should not attempt to compress geography, nor should the stage represent more than one place. 3. The unity of time: the action in a play should take place over no more than 24 hours. You’ll notice right away that these cover some of our basic questions, what, where and when. Let’s look at action more closely. First, he was keen enough to tell us to stick to the plot, that subplots were a distraction. He also was keen enough to recognize a sub-plot. In drama, where time, measured in human terms of how long an actor or audience member can go between relieving the bladder, is a consideration. Remember, the actors had large costumes and masks. So, stay focused. In a novel where you have unlimited pages, this is still important, but the story can be much larger. When we think about place, what he describes is having one setting, and one setting only. News can come from off the stage by messengers, but the story must take place in one location. This forces us to go deeply into the character’s head for development and analysis, and not get distracted by action. Action supports character, never supplants it. And finally time. You have a character with everything in the world going for him, and then it all crashes down within 24 hours, or thereabouts. This concentrates the character development and catharsis (which is yet another term he coined in this work). Of course, once these rules were defined, others immediately broke them, and literature continued to evolve and develop. The Aristotelian rules were never more in effect than in the 17th century, when a fresh copy of them was translated, and it given a certain neo-classicism element of the enlightenment, people started adhering to the unities like nobody had before, even in Aristotle’s time. Still, an interesting set of structures to think about, and an interesting challenge to your abilities. Take from it what you will. So what can I give you about all of this? Everything I write has a different structure and a different process, a way of thinking that is unique unto itself. No one structure can be used for everything, but everything has some kind of structure. I like to think of novels in terms of an indefinite number of acts. As I am in my freest writing mode, I tend to look at major events, and write myself towards the next act goal.

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Some day I’d like to tackle a five-act Elizabethan style play, but that’s a way’s off into the future, I think. For right now, I’ll stick to books. For a beginning writer, I hope that this small amount of thought can give you a little more fortitude to get through your project. I’ll cover outlining styles at some point, but I have never really seen anybody’s outlines but my own. Writers aren’t very prone to revealing their very early work on a story since it pales in comparison to the final product. Maybe they seem to think this will undermine them in the mind of the reader. My point in all this description of acts is to think about the major movements of the work, and make sure there are several, there is a logical flow through them, with reversals and rises and falls. If you have to divide a book up, you’ll want to plan these points to coincide with act movements, but there is a strategy to it. As I plan out a narrative, acts are my major units, and I’ll look at the overall shape to plan out how the story will progress. I look at whether the action generally rises or falls, or if it is a bumpy progression. Any of those is sufficient as a structure to tell a story, I don’t limit myself to following any classical model unless it is by design, but straying from the models should be done consciously. I have a lot of time at work to listen to podcast books, and one I am currently listening to is J.C. Huthins 7th Son trilogy. I listened to the first book and put it down because it is a long story, and too much of anything can be a bad thing. I think the story is good, well conceived, and most factors I consider when judging a book were very good, though there was something that lingered in my mind as unsatisfying about the first book. It took me a while to put my finger on it. Story was good, characters were rich and colorful, the villain was a solid villain, the story has hooks, but there was something lacking. Then I realized that the first book isn’t the first book at all. It’s the first act. There is a single distinct rise, a single distinct climax, no reversal, and no resolution. 7th Son in its three parts is a long book in its totality, and it makes up for it when you get into book two, but if I were J.C.’s editor (and he probably didn’t have an editor when he recorded it), I would have put the end of the first book at chapter nine or so in book two, leave the audience with a cliffhanger, and probably developed a bit more of a turning point early in book one to give it a full three acts. As it stands, book one feels like an overdeveloped short story. This is not to denigrate the work as it stands. The stopping point of the first book is a choice, and being a podcaster myself, I know that it is a lot of work to get these things out, and so when J.C. got to his first climax, it was a probably good point to take a break and coordinate the marketing strategy for book two. It is more logical than the place I chose to take a break in that context, and it really is a killer book. But I’ll pull in an example of why structure is important from another branch of entertainment. The new Rachael Yamagata album is a double-disk album that chose a different structure than the usual album. Now I knew Rachael when she was in Chicago, and spent many hours at her old band’s shows, so as a solo artist, I got on her bandwagon pretty early. I even have a demo that is so early it was burned on her home computer and has a black permanent marker cover. Her first Ep and album have a great structure to them, they go from her slower darker moodier stuff to rockers, and it gives every song a very individual feel, and makes listening a series of emotional movements. When you put together an album, you arrange songs in an order to accomplish this. On her double disk, she put all of the slow moody stuff on one disk, and the rockers on the second disk. This

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means that one is consistently upbeat and the other a consistent downer. The net result is that the first disk feels like one really long song, and I couldn’t hum a melody from any one of them, even though individually, they are as strong as any work she has put out. Same thing happened with Stabbing Westward’s Darkest Days album. This is another band I knew back in the day. The songs were arranged in four movements, and the slow dark part of the album is a long and dull blur. What these lack is the highs and lows. As an experience, they are consistent, and it doesn’t matter how high and intense they are on average, we’ll still become familiar with the level, and familiarity really does breed contempt. This is also the reason that Bergman films are fairly unpalatable to American audiences. They are just long and dull no matter how artistic they may be. So as I look at my act structure, change is my friend, consistency in narrative is the enemy. Remember this is a shape, it is a story arc, not a flat. Think about sailing around the world with Magellan, a story in and of itself. The wind is never consistent, but sailors in the doldrums do nothing and get bored, but the inconsistency of wind and weather always keeps them busy.