pdms training
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Plant Design Management System Training Guide
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Plant Design Management System Training
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CONTENTS
Introduction to PDMS .................................. 3
ADMIN .....................................................18
Equipment Application................................33
Piping Application ......................................43
Structural Application.................................56
Cable Trays ..............................................75
HVAC Designer..........................................80
Isodraft..................................................130
Draft .....................................................138
APPENDIX A............................................158
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PDMS TRAINING ANEWA
Introduction to PDMS
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Introduction PDMS is part of AVEVAs VANTAGE suite of Plant Design products. What does PDMS offer?
1. Full size, 3-D modeling system
2. Design based on specification driven catalogues
3. Concurrent user accesses within a single project.
4. Multi-discipline environment
5. On-line 3D Clash detection
6. Design consistency check
7. Automated Isometrics
8. Report generation
9. Drawing extraction & management
10. DXF and IGES drawing exchange
11. Programmable Macro Language
12. User Definable attributes
13. Interfaces to third party software
Modules of PDMS (Sorted Alphabetically) PDMS is split into a number of modules which are used at different stages in the plant design process.
ADMIN : Used by Project coordinator or administrator to control /
monitor a Project in terms of areas, teams, users,
modules and database.
DESIGN : 3-D modeling module using which structures, Equipment,
Pipe work, Cable trays, HVAC components, can be
modeled. It also has a Pipe spooling applications and
Hangers & Supports Application.
DRAFT : Module for creation of orthographic drawings.
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ISODRAFT : Used to produce automated Isometrics with Bill of
Materials.
LEXICON : To define User Defined Attributes.
MONITOR : This is an entry-level module, which monitors the entire
project, gives proper notification to users about their
access rights as defined by the administrator. As soon
as a user logs into PDMS, he enters MONITOR module.
This module controls the entry and exit of users from
PDMS.
PARAGON : Used to create or modify Catalogues and Specifications
for piping elements, structural elements, nozzles and
hangers & supports. Provides an user interface for
creation of specifications also.
PROPCON : Used to create or modify Properties DB, wherein the
properties used for stress analysis / any other
engineering application can be stored. These properties
can be linked to the design elements using
specifications.
SPECON : Used to create specifications, but does not provide an
user interface.
SPOOLER : This is the Pipe work Spooling module, it allow splitting
the pipe work design into logical sections (Spools) ready
for fabrication.
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The PDMS databases The overall purpose of PDMS is the controlled creation of a complete three
dimensional process plant design model using computersimulation techniques.
All information which exists about a PDMS design project, whether administrative
or technical, is stored in a series of hierarchical databases. Use of the various
PDMS modules allows you to create, modify and extract information from these
databases.
The Database Types
The Project
A PDMS Project consists of the complete collection of information which relates to
a single design project. This is identified by a threecharacter name, allocated by
the Project Administrator when the project is first initiated. This name is used to
identify the project to the system whenever you wish to work in the project using
PDMS. This allows access rights and use of system resources to be monitored
and controlled
There are 10 different types of database which can go to make up a complete Project:
Design and Drawing Databases:
DESIGN database : It contains all information regarding the 3-D model being
developed. This DB will have references to all other DBs
to access information.
PADD database : Stands for Production of Annotated and Dimensioned
Drawings
ISOD database : It contains all information of spool drawings produced by
SPOOLER. It Supports Iso-draft Module.
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Reference Database:
Administration Databases:
Each PDMS module requires access to one or more specific database types, and
entry to the module may be prevented if appropriate databases do not exist or if
you dont have the appropriate access rights. New databases can only be
created by the Project Administrator.
CATALOGUE database
: Dimensional standards for nozzles, piping
components and structural profiles/fitting etc.,
Details of connection types
Bolting Data
Specifications.
DICTIONARY database : It contains Definitions for User Defined Attributes
PROPERTIES database : 1 It contains all Material property data normally used for
stress analysis
SYSTEM database : It contains all Information about modules, databases,
users, teams etc.
COMMS database : It contains all information on current users - for the STATUS and SYSTAT commands
MISC database : 2 It contains all data for inter-user messages and inter-
db macros
TRANSACTION database : 3 To enable the System Administrator to monitor the
progress of Global commands, transaction messages
are generated in the database each time the progress
of the command changes.
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The relationships between databases
In order that each user can see the required design components modeled by other
users and refer to the common catalogue, property and user defined attribute data,
the Design and Reference databases are grouped together into a Multiple
Database.
Multiple databases (MDBs) When a PDMS project is set up by the Project Administrator, groups of databases
are defined for particular purposes. For example, the members of any design team
will need access to those databases containing the parts of the design data for
which that team is responsible plus some of the Catalogue and Drawing
databases. Such a group of databases is known as a Multiple Database or MDB.
There would usually be several MDBs for a project, each defining specific groups
of databases, for users with different tasks to perform.
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Design Database Hierarchy The database is hierarchical, a tree like structure, as illustrated below.
The PDMS Design Database Hierarchy In this hierarchical structure all the database elements are owned by other
elements, with the exception of the WORLD. Elements that are owned by another
element, e.g. a ZONE is owned by a SITE, are said to be members of the owning
element, e.g. The ZONE is a member of the SITE.
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Now, let us use the computer,
Assuming PDMS has been correctly installed on your workstation, start PDMS by
selecting (for example) Start>Programs>AVEVA>VANTAGE PDMS
11.6>Run PDMS; two command windows and a splash screen will appear
briefly. The VANTAGE PDMS Login form that appears requires you to specify a
number of details at the outset of your session.
Project is the project you will be working on (for example, SAM). Type in, or select
from the pulldown list, pressing Enter in each case.
Username will have been allocated to you by your Administrator. Type in, or select
from the pulldown list, pressing Enter in each case.
Password will have been allocated to you by your Administrator; type in.
MDB is the multiple databases within the given Project that you wish to use. Type
in, or select from the pulldown list, pressing Enter in each case. Make sure that
you leave the Read Only box unchecked if you wish to modify the database as you
work.
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Module is the PDMS module that you wish to use. Type in, or select from the
pulldown list, pressing Enter in each case.
Use Load from to specify which setup files to load at startup. You can choose
either the application default settings (Load from Macro Files) or a customized
setup saved during an earlier session (Load from Binary Files).
Click on the button to enter the PDMS module that you wish to use.
When PDMS has loaded, your screen looks like this:
As labeled above, the display comprises the following:
Title Bar
This shows the current PDMS module, and its sub-application if applicable.
Main Menu Bar
This is the area you use to make menu selections.
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Main Tool Bar
This has a number of icon buttons and drop-down lists that offer
shortcuts to a selection common PDMS operations and standard
settings.
Design Explorer This shows your current position in the PDMS database
hierarchy. To move to a different point in the database, you click on the
appropriate item in the list.
Members List
As with the Design Explorer, the Members List displays the database elements
in the current MDB.
There are a number of ways to navigate from one item to another. The and arrows
at the top of the Members List allow navigation up and down the list at the level of
the current element. For example, if positioned at an EQUI element, selecting
would move to the next EQUI element in the list. Selecting would move back to the
previous EQUI element.
The Goto menu at the top of the form can also be used. First select this menu,
then select the Owner option, this will navigate to the owner of the CE.
Choosing the Goto>Reference option will give a list of further options depending
on the Current Element. Goto>Reference at EQUI level will only navigate to its
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owner, i.e. a ZONE. If the current element were a nozzle (NOZZ) then
Goto>Reference would allow navigation inside the catalogue database via the
NOZZs Catref attribute.
Command Window
PDMS commands can be typed in when using PDMS via the Display>Command
LineI menu selection, which gives the Command Window:
To give a command, click in the Command> text entry box, type in the command,
and press Enter. The scrollable list shows the command(s) entered and any
resulting output from PDMS (including error messages).
Command editing aids are available:
Clicking on a line in the scrollable list area copies that line to the Command >
box.
Command syntax in the Command> box can be edited using the Delete and
Backspace keys in the normal way.
Highlighting some or all of the text in the Command> box and pressing the right
mouse button gives useful Windows editing commands (Cut, Copy, Paste,
Delete, Undo).
3D Graphical View This is the window in which you display the design model
graphically as you build it. A pop-up menu (which you access with the right-hand
mouse button) enables you to control how the model is represented. This window
also has its own tool bar.
Status Bar This displays information about the current status of your operations.
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You can reposition or minimize these windows at any time using standard window
management facilities.
Draw list
To view the Draw List, select the option Display>Draw List from the main menu
bar. You specify which elements of your design you wish to display, by adding
them to or removing them from the draw list.
The sample database associated with this exercise represents the whole of a
simple building.
Select Display>Draw List from the main menu bar. You should see the Draw List
come up in a separate floating window. If you wish, you can dock this window.
Make sure that in the Design Explorer you have expanded any element to display
the Graphics below it.
Pick the Selected element from the design element hierarchy, right-click the
mouse and select 3D View>Add. This adds selected elements to the Draw List as
well as to Graphical View window
Alternatively, you can click the right or left mouse-button and drag-and-drop the
element into the 3D View.
One of the Example Shown Below to explain the draw list
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On the Draw List, click on the HVACFLOOR element. You can now use the
controls in the Draw List to set the color from the popup palette. Make the floor
Black. (See the online help for the Design Explorer for details of how to do this).
Now pick the HVACWALLS Structure from the design element hierarchy and add it
to the draw list in the same way. Set the color of the walls to aquamarine.
Use the same method to add:
HVACCOLS (columns) in green
HVACBEAMS in blue.
Do not add HVACROOF at this stage.
Your building now looks like this:
Observe the effect of selecting different view directions from the Look and
Isometric menu options provided by the 3D View shortcut menu. Revert to ISO>3
when you have finished.
Manipulating the displayed view
You can manipulate the displayed model view in a number of ways. The three
view manipulation modes are:
Rotate the view
Pan the view across the display area
Zoom in or out to magnify or reduce the view.
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The current manipulation mode is shown in the status line at the bottom of the 3D
View window, and is currently set to Rotate, as shown in the previous illustration.
To change the view manipulation mode, look at the Middle Button Drag options
on the 3D View shortcut menu. By pressing and holding down the middle mouse
button with the pointer within the 3D View, the view can manipulated in the
selected way simply by moving the mouse. The options of interest are Zoom
Rectangle, Zoom In/Out, Pan and Rotate.
Alternatively, you can change the manipulation mode by pressing one of the
function keys, or by using the View Manipulation tool bar buttons, thus:
F2 or selects Zoom mode
F3 or selects Pan Mode
F5 or selects Rotate mode
(Try these selection options and observe the effect on the Middle Button Drag
shortcut menu; a tick appears against the selected option).
You can also choose the view manipulation mode from the options on the
View>Middle Button>Drag menu.
Perform the operations while holding down the Ctrl key. Note that the
Word Fast appears in the status line and that the rate of action is increased.
Perform the operations while holding down first the Control key (to increase the
action speed) and then the Shift key (to decrease the action speed).
In the 3D View tool bar, click on the Limits CE button, this adjusts the scale of the
view automatically such that it corresponds to a volume the right size to hold the
chosen element(s);
To set an isometric view direction, position the cursor in the 3D View window and
hold down the right-hand mouse button to display the pop-up menu. Select
Isometric>Iso 3 from it.
If the graphical view background colour is not already black, select
View>Settings>Black Background from the 3D View menu.
It is good practice regularly to save your work. This avoids the need to start all
over again in the event of loss of work due to an unforeseen interruption, such as
a power failure.
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Update the database to store changes to the design model so far by clicking on, or
selecting Design>Save Work.
You should also save your current screen layout and display settings, so that next
time you use the application you can easily pick up your design as it stands. Do
this by selecting Display>Save>Forms & Display.
You can now leave PDMS and return to the operating system. Do this by selecting
Design>Exit.
Ordinarily, if you had made any changes since your last Save Work operation, an
alert form would ask whether you want to save those changes; this time, you are
just asked to confirm that you want to leave PDMS.
Click OK.
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PDMS TRAINING ANEWA
ADMIN
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Introduction
Large plants designed using PDMS will usually be broken down into individual
areas (either physical areas or design areas), depending on the physical size,
complexity and configuration of the plant. On a large Project, the System
Administrator will first agree with Project and Design Management, the breakdown
of the PDMS Project into sections which:
Are relevant to the needs of project reporting and control.
Form reasonable design subdivisions with sensible match lines and design
content.
Enable enough designers to work in parallel with simultaneous access to carry
out their design tasks.
In much the same way as in a design office (with its section leader, draughts
people, etc.), PDMS has Teams, the members of which are called Users. These
Teams can consist of any number of Users and can be organised by discipline or
physical work areas.
The main features are:
Access Control (Teams and Users)
Databases
Multiple Databases (MDBs)
Database management functionality
Admin includes a database integrity checking utility, used to check for
inconsistencies in the contents of the databases and to derive statistical
information about the use of the database storage capacity.
Admin also allows the System Administrator to reconfigure a project. This may be
necessary:
to compact databases at intervals, freeing disk space
to upgrade PDMS projects when the database structure changes
to compare the contents of two similar databases; for example, to create a
modification record
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To Create A New Project
A PDMS Project must be identified by a three-letter code. The following steps
given below illustrate how to create the Project, say by name [XYZ]. Before
proceeding to create the Project we shall make ourselves clear with the structure
of the Project Directory.
XYZ000 The Project Directory. The files under XYZ000 are:
XYZsys The SYSTEM database.
XYZcom The COMMS database.
XYZmis The MISC database.
XYZ001-XYZnnn Database files which contain the actual model data,
nnn has a maximum of 8188.
XYZPIC The directory which stores picture files produced by DRAFT.
XYZMAC The directory which stores inter-database connection macros.
XYZISO The directory which stores files needed by ISODRAFT.
XYZISO Contains four more sub-directories LIS, STD, SYS and UND.
LIS To hold detail lists.
STD To hold option files for standard isometrics.
SYS To hold option files for system isometrics.
UND To hold underlay files.
DFLTS The PDMS defaults directory.
CREATION OF PROJECT DIRECTORIES AND SUB-DIRECTORIES
We have to create the project directories 000, MAC, PIC & ISO which is preceded
by the three letters project name. In this example, we have to create the
directories XYZ000, XYZMAC, XYZPIC & XYZISO, then under XYZISO we have
to create four more sub-directories LIS, SYS, UND & STD. It is always
recommended to store all the projects under one directory say, D:\PROJECTS.
D:\PROJECTS>MD XYZ
D:\PROJECTS>CD XYZ
D:\PROJECTS\XYZ>MD XYZ000 XYZPIC XYZMAC XYZISO
D:\PROJECTS\XYZ>CD XYZISO
D:\PROJECTS\XYZ\XYZISO>MD LIS SYS STD UND
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Above thing is for Windows NT Operating System mkdir XYZ cd XYZ mkdir XYZ000 mkdir XYZpic mkdir XYZmac mkdir XYZiso cd XYZiso mkdir LIS mkdir SYS mkdir STD mkdir UND Above thing is for UNIX Operating System After the Project Directory structure has been created change the access rights for
the working directories to allow all PDMS Project users Read/Write access:
On Windows NT Operating System select each directory in turn (XYZ000,
XYZPIC, XYZMAC and XYZISO) in Window NT Explorer. For each one click the
right mouse button and select Properties. Select the security tab and check the
permissions are set correctly.
On Unix Operating System the following procedure has to be
Performed.
chmod ug+rw XYZ000
chmod ug+rw XYZPIC
chmod ug+rw XYZMAC
chmod ug+rw XYZISO
Set the Environment Variables for the Project
The system recognizes the projects available by referring to a set of environment
variables. These have to be set before proceeding any further. Normally, we have
the file EVARS.BAT or .cshrc.pdms in the home directory of the user in which
these variables are set.
For Example on Windows NT Operating System:
D:\ AVEVA\Pdms11.6> EVARS.BAT EDIT
Add the following lines in the EVARS.BAT file.
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SET XYZ000=D: \PROJECTS\XYZ\XYZ000
SET XYZISO=D: \PROJECTS\XYZ\XYZISO
SET XYZMAC=D: \PROJECTS\XYZ\XYZMAC
SET XYZPIC=D: \PROJECTS\XYZ\XYZPIC
On Windows NT Operating System select Start > Settings > Control Panel >
System, and select the ENVIRONMENT tab.
Set the Variable name as XYZ000 and the value as D:\PROJECTS\XYZ\XYZ000
and then click on the SET button and similarly complete the procedure for the
other variables XYZISO, XYZMAC and XYZPIC. Then click on the APPLY button
and click OK. Now the PDMS environment variables or set.
Several macros and utilities are provided in the PDMSEXE directory i.e.,
D:\AVEVA\PDMS11.6 SP3 or wherever the directory PDMS11.6 SP3 is located.
When PDMS is installed, a shortcut, Make PDMS Project, is created under the
Start menu. Make sure that the Project Directory Structure has been created and
the Environment Variables are set as described above, and then proceed as
follows:
Click on the Make PDMS Project shortcut. This starts up the PDMS Project
Creator utility, which runs the file make.bat.
Enter the Project name (the three-letter project code), here in this case it is XYZ.
You will see an Asterisk * command prompt.
Run the utility makemac.mac by typing:
$M /%PDMSEXE%/MAKEMAC.MAC
You will see the messages of the form:
Creating System Virgin Db
For each type of database, and finally a message:
Creating module definitions referencing %PDMSEXE%
Then type:
FINISH
to exit from the PDMS Project Creator.
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You can now enter PDMS by clicking on the start PDMS shortcut, and selecting
your new Project.
A display obtained from the PDMS Project Creator window while actually creating
a new Project is shown below. The display was obtained when the above
described procedure was followed. Here the Project created is by the name XYZ.
SAMDSM =D:\AVEVA\pdms11.6 SP3\projectsampic
COMPREP =D:\AVEVA\pdms11.6 SP3\pdmsuser
OUTUFD =D:\AVEVA\pdms11.6 SP3\pdmsuser
This version of PDMS was issued to ANEWA ENGG. PVT Ltd.
and will only operate on hardware specified to AVEVA
PDMS Project Creator Mk11.6.3 (WINDOWS-NT 4.0) (9 Oct 2007 : 00:13)
Copyright AVEVA 1974 to 2006.
Issued to ANEWA ENGG. PVT Ltd.
Enter project name
XYZ
*$M /%PDMSEXE%/MAKEMAC.MAC
Creating System Virgin Db
Creating Comms Virgin Db
Creating Misc Virgin Db
Creating Design Virgin Db
Creating Catalogue Virgin Db
Creating Isodraft Virgin Db
Creating Properties Virgin Db
Creating Paddle Virgin Db
Creating Dictionary Virgin Db
Creating Comparator Virgin Db
Creating module definitions referencing %PDMSEXE%
*FINISH
Press any key to continue . . .
For Example on UNIX Operating System:
/usr/people/pdmsproj/ is the path where the .cshrc.pdms file is located.
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At the command prompt type jot .cshrc.pdms and when the file opens add the
following lines.
setenv XYZ000 /usr/sg/projects/XYZ/XYZ000
setenv XYZISO /usr/sg/projects/XYZ/XYZISO
setenv XYZMAC /usr/sg/projects/XYZ/XYZMAC
setenv XYZPIC /usr/sg/projects/XYZ/XYZPIC
Note: Environment Variables must be in UPPERCASE.
On Unix Operating System the Project is created by running the makeS macro.
Several macros and utilities are provided in the PDMSEXE directory to create a
new project.
makeS Is all you need to create the Project. It calls the other scripts and
utilities as required.
make Is a utility called by makeS.
makemac.mac Creates the Project and loads the module definitions
automatically. Note that MONITOR and ADMIN are already
defined in the supplied product.
makmac.mac Sets up module definitions from ADMIN.
modmac.mac Sets module definitions; automatically called from
makemac.mac and makmac.mac
delmac.mac Deletes all module definitions from the Project.
The Project can be created by any one of the two ways described below:
By running the makeS utility supplied in $PDMSEXE.
By entering the individual command lines for each step.
To create the Project XYZ, enter:
$PDMSEXE/makeS XYZ
makeS automatically does the following:
Checks that you have write access to the directory given by $PDMSWK.
Checks that the Sitefile is correct.
Checks that the Project does not already exist.
Runs the make utility.
make in turn runs the makemac.mac macro, which:
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Creates the virgin databases.
Sets up the PDMS module definitions by running the modmac.mac.
Sets the font directory.
Finally, makeS checks that all the virgin databases are present. These are
template files from which the different types of model database will be created.
If the Project has to be created using the supplied utilities and macros individually,
then enter:
$PDMSEXE/make Run the PDMS make executable
XYZ Specify the PDMS Project name
$M/%PDMSEXE%/makemac.mac Define the virgin DBs and
run the PDMS makemac macro
finish Finish the make macro
The Project XYZ has now been created. To check what it consists of, type ls
$XYZ000 or open Windows NT Explorer and click on XYZ000.
The directory should contain a SYSTEM database, a backup SYSTEM database,
a COMMS database, a MISC database and a virgin database, for each database
type (SYSTEM, MISC, COMM, DESIGN, CATALOGUE, PADD, ISODRAFT,
COMPARATOR, PROPERTIES and DICTIONARY).
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To Replicate A Project
The Project > Replicate options can be used to replicate the whole Project which
already exists, including all the data, or just the structure of the Project.
The Project Data option copies the Current Project to a new Project. Before using
this option make sure that the Project directories and the environment variables
are set for the Project being replicated. Then enter the new Project Code on the
Replicate Project form.
Note: A Project must not be replicated outside PDMS by copying the whole of the
Project directory to another Project directory. This is because information about
the Project name is stored inside the DBs themselves.
The Project Structure option creates a macro which can be run into PDMS to
replicate the structure of the Current Project. No data is copied. When this option
is selected, a file browser is displayed so that the pathname for the macro can be
given.
ADMIN scans the System database and outputs to the file all the commands
necessary to recreate the Project Structure, in the following order:
Creates users
Creates teams
Add users to teams
Creates DBs
Make Copy DBs
Creates MDBs
Add DBs to MDBs and make them Current if appropriate.
The Project XYZ created by using the makemac.mac utility is a Virgin Project.
Now we have to create and modify the main administration elements: TEAMs,
USERs, DBs and MDBs.
Start PDMS on the AVEVA PDMS Login form we can see choose the Project by
clicking on the button provided at the right end after the Project box. After clicking,
the PDMS Projects form appears. The Projects available or listed on the form.
Click on the Project XYZ, then the form automatically disappears. Come back to
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the PDMS Login form and type the password for the user SYSTEM. Then click on
the Module scrolling list and select Admin module. Then click on OK.
The AVEVA PDMS Login form disappears and the AVEVA PDMS Admin form
appears. This form has already been illustrated in the Project Replication topic
above.
The main ADMIN menu bar is seen across on the top of the screen. The options
on this menu bar provide access to all PDMS Project administration tools. The
ADMIN Elements form is also seen, through which the ADMIN elements of
Teams, Users, Databases and MDBs can be created, copied, modified and
deleted.
The ADMIN Elements form has four states, corresponding to the main ADMIN
elements (Team, User, Database and MDB). The element type can be changed
by selecting from the Elements option button. The scrolling list on the form will
display all the elements of the given type in the Project, and the Create, Copy,
Modify and Delete buttons will allow creating copy, modifying and deleting
elements of the appropriate type.
Once the ADMIN elements needed have been decided, the recommended
sequence is as follows:
Create users.
Create teams and users to them.
Create DBs.
Create MDBs and add databases to them.
The Teams and Users can be created in any order. If the Teams are created first,
then the Users can be added as they are created using the Create User form.
Alternatively the Users can be created first and then added to the Teams using the
Create Team form.
Creating Teams
To create a Team, set the Element option button on the ADMIN Elements form to
Team, and then press Create. The Create Team form will be displayed.
To create a Team, enter a Name, and optionally a Description. Press Apply, and
the Team will be created.
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On the left of the form there is a list of the existing Users in the Project. If a Users
have already been created, they can be added to the Team by selecting the
element in the left hand list, and selecting the right arrow button The User will be
added to the Team, and the Users Name will appear in the right hand list.
Note: Users can also be added to Teams on the Create User form.
Creating Users
To create a User, set the Element option button on the ADMIN Elements form to
User, and then press Create. The Create User form will be displayed.
Enter a name and password, and set the Security option button to Free if a FREE
user is to be created. A Description can also be entered if required.
Press Create, and the User will be added to the Membership scrolling list.
The User can be added to the existing Team using the User Membership
scrolling lists. All the Teams in the Project are shown in the Project Teams list.
The Membership list shows the members of the Team selected in the Project
Teams list. Add the member being created to a Team by selecting the Team and
pressing the right hand arrow. A member can be removed from a Team by
selecting the user in the Membership list and pressing the left hand arrow.
Note: Users can also be added to the Teams on the Create Team form.
Creating Databases
To create a Database, set the Element option button to the Admin Elements form
to Database, and then press Create. The Create Database form will be displayed.
The Database name is shown at the top of the form. Database names are in the
format:
TeamName/DatabaseName
where TeamName is the name of the Team which owns a Database, and which
therefore has write access to it. If there is no Current Team, the Database name
will be shown as unset/unset. If there is a Current Team, the Team Name will be
shown as the first part of the Database Name. The Owning Team is selected from
the scrollable list.
Enter the DatabaseName in the Name text box.
Enter an optional Description.
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Select the Database Type from the option button.
Select the Access Mode, if Multiwrite is chosen, then the Claim Mode should be
selected from the next option button.
The Area number, DB number and File number are normally set by the System, as
shown by the word System entered in the text boxes. It may sometimes be
necessary to set them manually.
The Area number is used if it is needed to store the databases in a different
directory.
The DB number is used internally by PDMS to identify the Database. When a
Database is copied, the copy keeps the same DB number. There cannot be more
than one DB with the same DB number in the same MDB.
The File number is used in generating the filename of the Database. For e.g., A
Database in the Project XYZ with file number 12 will be stored in the file named
XYZ012.
Press Create, and the Database will be created.
The attributes of Databases can be modified using a similar form very similar to
the Create form. To display the Modify form, select the element to be changed in
the Admin Elements form and then either:
Press Modify on the Admin Elements form which will display the Modify form,
or
Select Modify from the Create/Modify option button on the Create form, if it is
displayed, and the mode will change to Modify.
The Name, Description, Access Mode and Area Number of a Database can be
changed, whereas the Type, DB Number and File Number cannot be changed.
Note: If you try to change a Database name to a name that already exists, you will
be prompted to confirm that you want to overwrite the Database.
Copying Databases
Copied Databases can be used for:
Copy a template Project.
Merging Projects.
Copying included Databases for archiving.
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Databases can be copied by selecting Database from the Element option button
on the Admin Elements form, selecting the element you want to copy from the
scrolling list, and then pressing the Copy button. The Copy Database from will be
displayed.
On this form, you can specify the owning team by selecting one from the list of all
the teams in the Project. You can copy a Name, Description and Area Number.
Note that you cannot change the Database number of the copied Database. This
will be the same as the original. You cannot have more than one Database with
the Same Database number in the same MDB.
Note: To avoid the risk of Database corruption, all copying of Databases (i.e., the
files inside the Project directory) must be done from The ADMIN module and not
be using operating system utilities or commands.
Copied Databases can be changed or deleted.
Including and Copying Foreign Databases
Databases can be copied from other Projects. They can also be shared between
Projects, which saves disk space and eliminates errors which could be caused by
copying. Catalogue Databases are often shared in this way.
Databases included from a second Project are also known as Foreign Databases.
The second Project must be available: that is, you must be able to read from the
second Project directory, and have the environment variables from the second
Project set.
When creating a Project that is going to share Database from other Projects, there
are two important considerations:
Teams must exist for all Databases that are to be shared.
Databases in the source Project that will be shared must not be given a
database number that will clash with a database number that already exists
in the destination Project.
Note: Foreign Databases are marked with * in the database list.
To include a Foreign Database, set the Element option gadget on the Admin
Elements form to Database, and press the Include Db button. The Include
Foreign Db form will be displayed.
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Foreign Projects lists the other Projects available.
Access Project as. You must enter a Username and Password for a free
user in the Foreign Project.
Foreign DBs list the Databases in the Foreign Project.
Select the Databases you require and press Apply. You will be prompted to create
the owning Team if it does not already exist in the Current Project. You cannot
include a Database which has the same Teamid/DBName as an existing
Database in the Current Project.
You can exclude Foreign Databases by pressing the Exclude Db button on the
Admin Element Form. The Exclude Db form will be displayed.
To copy a Foreign Database, Set the Element option gadget on the Admin
Elements form to Database, and press the Copy Foreign Db button. The Copy
Foreign Db form will be displayed.
The Copy Foreign Db form is displayed when you press Copy Foreign Db on the
Admin Elements form. This button is only available when the Element option
gadget on the Admin Elements form is set to Database.
Foreign Projects Lists the other Projects available.
Access Project as. You must enter a Username and Password for a Free User in
the Foreign Project.
Foreign DBs lists the databases in the foreign project.
Target Database name is set as follows: pick the Team which will
Own the Database from the list, and enter the Database name.
Press Apply. You cannot include a Database which has the same
Teamid/DBName as an existing Database in the Current Project.
Deleting Databases
Databases can be deleted by selecting the element from the scrolling list on the
Admin Elements form and then pressing Delete.
Note: To avoid the risk of Database corruption, all deletion of Databases (i.e. the
files inside the Project directory) must be done from ADMIN and not by using
operating system utilities or commands.
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Creating MDBs
Multiple Databases are in short called as MDBs. To create an MDB, set the
Element option button on the Admin Elements form to MDB, and press Create.
The Create Multiple Database form will be displayed.
The Create Multiple Database form allows you to give the MDB a Name and
Description.
The Multiple Database Definition scrolling lists are used to define the Databases
in the MDB, and whether they are current or deferred.
An MDB may contain up to 1000 Databases. However, only 300 of these (known
as the current Databases) can be accessed at any one time. The other
Databases are deferred. Databases can be transferred between current and
deferred status at any time, so that a user can replace a current Database by a
non-current one to access a particular part of the design. The Project Databases
list shows all the Databases in the Project which are not in the MDB. The arrow
buttons are used to add and remove Databases from the MDB, either as current or
deferred, and to change a Database between the current and deferred lists. The
Insert option button is used to position the Databases in a specified order in the list
of current Databases. The order is important.
Note: An MDB can only contain one database with a given DBNO. Two databases
will have the same DBNO if one has been created as a copy.
Modifying MDBs
The attributes of MDBs can be modified using a form very similar to the Create
form. To display the Modify form, select the element you want to change in the
Admin Elements form and then either:
Press Modify on the Admin Elements form which will display the Modify
form, or
Select Modify from the Create/Modify option button on the Create form, if
it is displayed, and the mode will change to Modify.
You can change the Name, Description, Access Mode and Area Number of a
Database. The Type, DB number and File number cannot be changed.
Note: If you try to change a Database name to a name that already exists, you will
be prompted to confirm that you want to overwrite the Database.
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PDMS TRAINING ANEWA
Equipment Application
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EQUIPMENT APPLICATION
Equipment items consist of a collection of PDMS primitives, arranged in such a
way that they physically model the real life object. When we build equipment, we
need to decide how we want to model the object, just as we would if we were
building a plastic model. The only difference in PDMS terms is that we model the
object at full size rather than working to a scale.
PDMS modeling elements
Primitives are the basic building blocks of PDMS. They are used by other
disciplines to create catalogue components. There are many types of primitive;
each with its own features, which when combined with other primitives can
represent complex shapes. Examples of primitives are nozzle (NOZZ), box (BOX),
cylinders (CYLI) and pyramids (PYRA).
Equipment Application in PDMS has the following primitives
Solid Primitives Negative Primitives Nozzle Cylinder
Cylinder Box
Box Cone
Cone Dish
Dish Snout
Snout Circular Torus
Circular Torus Rectangular Torus
Rectangular Torus Pyramid
Pyramid Sloped Cylinder
Sloped Cylinder
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What is a P-point?
P-points are identifiable primitive points in any PDMS primitive. A BOX has got
seven primitive points (P-points). We can query a lot of information from P-points.
Any element can be moved, rotated, positioned, connected, measured using P-
points.
Equipment Modeling Hierarchy
The different levels in the hierarchy are maintained by an Owner-Member
relationship. An EQUI will have ZONE as its owner, while a CYLI might well be
one of the EQUIs members.
The owner is that element which is directly related to the current element at the
next level up in the hierarchy, as shown in the diagram below:
The element on the upper level is the Owner of those elements directly below it,
e.g. the equipment (EQUI) owns the primitive (CYLI). The lower level elements are
Members of the owning element, e.g. the EQUI is a member of the ZONE.
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Creation of Standard Equipment
A SUBEQUIPMENT is an optional element to further sub-divide EQUIPMENT. The
SUBEQUIPMENT can also own primitive elements.
Let us consider a pump given below and try to model it using the Standard
equipment creation menu. Select Create>Standard from the main menu. From
the equipment creation form select the Pumps sub-classification and select the
Centre-Line Mounted, Vertical nozzles pump.
A Pump EQUI element
Fill in the various parameters from the drawing. Do not worry about the position of
the equipment. We will be discussing it later in this session.
Origin of Equipment
The equipment will be positioned based on its Origin. The origin of the equipment
will be as indicated in the standard equipment creation form. If we want to know
the origin of the equipment
E. Navigate to any primitive belonging to the equipment.
F. Type AXES AT CE in the command window.
If we want to position the axes at a p-point of any primitive, we can do so by typing
AXES AT IDP@ in the command window.
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If we want to modify the origin of any equipment, we can do so by selecting
Modify>Equipment Origin>ID P-point from the main menu. Please note that if
the origin of the standard equipment is altered, it becomes difficult to modify the
equipment later on.
Positioning the Equipment
By default, equipment will be positioned with respect to the owner, (i.e. a zone).
However if we want the equipment to be positioned with respect to any other
PDMS entity we can do so. Let us look at the Position>Explicitly AT and
Position>Relatively BY menus.
Altering the Orientation of Equipment
Orientation of equipment is also with respect to the Owner. Equipment can be
oriented any time as per our choice. When we type Q ORI at the command
window, we normally get
Orientation Y is N and Z is U
Attributes in PDMS
Every element in a PDMS database has a fixed set of properties known as its
attributes. Some attributes are common throughout the range of elements while
others differ according to the type of element involved. For example, a cylinder
(CYLI) has Height and Diameter attributes whilst the size of a box (BOX) is
determined by Xlength, Ylength and Zlength attributes, as illustrated below:
Cylinder and Box attributes
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Let us try this on BOX primitive. BOX having attributes
XLEN, YLEN and ZLEN
Let us try to correlate these two. The Y direction of the BOX is towards the North
of the Plant and Z direction of the BOX is towards the Upward Direction of the
Plant. We can always rotate the box along any axis.
First let us try it out on the command line. If we type in the command 'ORI Y is E
and Z is U, we will have the Y direction of the BOX towards the East Direction of
the plant and Z direction of the BOX will be towards the Upward Direction still.
Now, we will try to do the same operation using the menu - which is more user
friendly and in more lay man terms. Select Orientate>Rotate from the main menu.
Creation of non-standard Equipment:
When you create an element, a set of appropriate attributes are entered into the
database. The attributes will vary according to the type of element but essentially
the process is the same. For example, a cylinder has the following attributes:
Attribute Default Value
Name Name if specified or hierarchy description
Type CYLI
Lock false (the element is not locked)
Owner The name of the owning element or its hierarchy
description
Position N 0mm E 0mm U 0mm (relative to its owner)
Orientation Y is N and Z is U (relative to its owner)
Level 0 10 (this is representation level setting)
Obstruction 2 (it is a solid hard element for clashing purposes)
Diameter 0 mm
Height 0 mm
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Let us model the equipment (STABILIZER REFLUX DRUM 1201) given in the
drawings without using the menus. The listing of commands is given below. This
listing does not contain the commands for creating nozzles. We will be using the
menus to create the nozzles. However, we will be positioning the nozzles using
the command line only. We will see about creating nozzles also without using the
menus later.
COMMAND LISTING TO CREATE EQUIPMENT -1201
NEW EQUI / 1 2 0 1
POS U1 0 6 1 7 0 N2 9 4 5 0 2 W3 1 2 3 7 0 WRT/*
NEW CYLI D IA 1 4 1 0 HE I 4 8 0 0
ORI Y I S E AND Z I S N
BY N 2 4 0 0 WRT/*
NEW DISH D IA 1 4 1 0 HE I 3 8 0 RAD 5 0
CONN P2 TO P2 OF PREV CYL I
NEW DISH COPY PREV
CONN P2 TO P1 OF PREV CYL I
NEW BOX XLEN 1 0 6 0 Y LEN 1 0 0 ZLEN 8 6 0
BY D 4 3 0 WRT/*
BY N 9 6 5 WRT/*
NEW BOX COPY PREV BY N 2 8 7 0 WRT/*
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Naming of Nozzles
Normally, the nozzle names should be prefixed by the equipment name for ease of
identification. We can prefix the name of any element to anything by following
these steps:
G. Navigate to the element whose name has to become the prefix.
(Assume the name as /E1101).
H. Type SET in the command window.
I. Navigate to any element (preferably a nozzle) to which this name has to
be prefixed. Type NAME */A1 in the command window. The name of
the nozzle will become /E1101/A1.
Renaming of Nozzles
This is needed, when equipment is renamed. The names of the nozzles remain
the same with the earlier name still prefixed. To overcome such a situation
navigate to the equipment, whose name is to be changed (let us say /E1101 to
/E1201) type RENAME ALL /E1101 /E1201.
This command can be used for any such similar situations, not only limiting to the
nozzles.
Sub-Equipment
A SUBE is an optional element to further sub-divide an EQUI. The SUBE can also
own primitive elements.
A Vessel EQUI, with a SUBE
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Querying P-point information
Type Q IDP@ in the command window and identify any P-point. This will list out
all the details about the P-point.
We can try several variations of this command, like
Q IDP@ wrt /* Details with respect to the world.
Q POS IDP@ Give only the position of the P-point.
Q P1 wrt /* Details about P-point no: 1 with respect to the world.
How to Measure?
Select Query>Measure Distance from the main menu. You will get a form in that
select Graphics and start measuring. The same can be done with various
combinations of elements and let us try with them.
How to create Reserved Volumes?
On few instances reserved volumes have to be created for the operator mobility,
overhaul of equipments etc., using primitives PDMS has the facility of indicating
representation levels. Every basic primitive shape in the design has associated
drawing level range attribute (0 - 10). Normally, the level range 9 - 10 is used for
Reserved Volumes.
Let us create one reserved volume primitive and try this out. Create a cylinder of
dia 1500 and height 10000 in equipment /1201. Then type LEVEL 9 10 in the
command window. You can see the cylinder vanishing from the screen. Select
Graphics>Representation from the main menu and toggle the Obstruction button
and Update graphics buttons to on. You can see the cylinder reappearing on the
screen again.
The practical effect of this facility is that it allows you to minimize visible detail
when representing Design items. The same level attribute is also useful in
generating Plan / Elevation Drawings. We can decide about the level of
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information to be indicated in the drawings based on the levels given in Design
database. The level attributes play an important role while creating catalogue
components also, which we will be discussing later.
How to set Obstruction levels?
The obstruction attribute indicates to the clash detection facility whether a primitive
should be considered as a Hard or Soft obstruction or none at all. Obstructions
can be specified as HARD, SOFT or NONE, or alternatively, they can be specified
numerically, as indicated below:
0 No Obstruction
1 Soft Obstruction
2 Hard Obstruction
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PDMS TRAINING ANEWA
Piping Application
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PIPING APPLICATION
What is a Pipe and What is a Branch?
Pipes may be considered like lines on a flow sheet. They may run between several
end connection points and are usually grouped by a common specification and
process.
Branch elements are sections of a pipe, which have known start and finish points.
In PDMS the start and finish points are called the Head and Tail. Heads and tails
may be connected to nozzles, tees or other Heads and tails, depending on the
configuration of the pipe, or left open ended.
The Site and Zone are the administrative elements in Piping Application. A PIPE
can be created under a ZONE. Each PIPE element in PDMS has got several
attributes; the principal attributes among them are listed below:
NAME The name of the pipe. In most cases, the line designation
will be used as the name
BORE The default bore of the pipe. It is more useful in generating
reports/ drawings.
PSPE Piping specification
ISPE Insulation specification
TSPE Tracing specification
TEMP Very important attribute, as it decides the insulation
thickness, based on the insulation specification.
PTSPE Paint specification. It is more useful in generating
isometrics.
REVISION The revision attributes. Can be incremented automatically
by Isodraft, during Isometric generation, if chosen by the
user.
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Each pipe should have at least one branch to create the components. Take the
case of a Neem tree. Assume the trunk as the MAIN PIPE and the various
branches as BRANCH. But, the trunk is also considered as one BRANCH by
PDMS. The attributes PSPE, ISPE, TSPE and TEMP are cascaded down from the
pipe automatically. We will be discussing about the other important attributes of
the branch later on.
PDMS Piping Components
A BRAN can own a wide variety of components such as gaskets (GASK), flanges
(FLAN), tees (TEE), valves (VALV), elbows (ELBO), etc. These form the shape
and geometry of the BRAN and ultimately the pipeline itself.
Piping components are selected using Piping Specifications that reference
standard catalogue data. For example, each time you want to use a 100mm bore
elbow, PDMS always accesses the data for it from the component catalogue. The
data for this remains constant no matter how many 100mm bore elbows are used
in the design.
The valid PDMS piping components are listed in Figure 1. These piping elements
can appear under a branch in the hierarchy. Observe in the figure that there is no
TUBE or PIPE element. Pipe or Tube is always implied in PDMS. If two
components are placed in a straight line and they can be oriented (rotated) so that
the leave direction of the first element and arrive direction of the second element
are opposite to each other, a pipe is drawn between them automatically to fill the
gap.
Figure 1
ELBO BEND TEE VALV REDU
FLAN CROS GASK DUCT VENT
FTUB SHU COUP CLOS OLET
LJSE CAP FBLI VTWA VFWA
TRAP FILT WELD PCOM UNIO
INST ATTA
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A selection of piping components
Pipework Modeling Hierarchy
The different levels in the hierarchy are maintained by an Owner-Member
relationship. A PIPE will have ZONE as its owner, a BRANCH will have PIPE as its
owner and ELBO might well be one of the BRANCHs members.
The owner is that element which is directly related to the current element at the
next level up in the hierarchy, as shown in the diagram below:
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How to start routing a pipe?
Select Create>Pipe from the main menu. Let us route the pipe 200-B-4 given in
the drawings and select the piping specification (in this case A3B as per the Line
summary given) and the insulation, tracing specifications if required. Click OK and
a branch creation menu appears on the screen. Click OK and identify any nozzle
from where the pipe starts (/1101/N3 in this case). Toggle the Head option to Tail
option in the branch connection menu and click the nozzle where the pipe ends
(/1301/N1 in this case).
A branch is created and it is visible on the screen by means of a dotted line from
the head nozzle to the tail nozzle. It is time now to create components and position
them along the route we decide.
Creation of Components
Select Create>Components from the main menu. Toggle the Defaults button to
OFF and Auto Connect Button to ON in the Create components menu. Select
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the component to be created and click the Create button. Let us complete this
pipe by positioning all the components including the gaskets.
P-point details of Components
For any component there has to be atleast two P-points (Arrive and Leave).
Components like tee or multiway components will have more p-points. Select any
TEE and type in the command window the following commands and study their
results. An example of the p-point details of a tee is given in Figure 2
Figure 2
Orientation of Components which change direction
The components which change the direction of flow are ELBO, BEND, TEE,
CROS etc. If the direction of ELBO and BEND has to be changed to N 45 E we
can do so by typing
DIR N 45 E
If we want to change the direction of the p3 of a tee to W, we can do so by typing
ORI and P3 is U
Q PA
Q PA BORE
Q PA OD
Q PA $Q -20
Q P3
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Difference between Distance / Spool Options
When we place a component by specifying a distance of 1000 mm, the origin of
the component is placed at a distance of 1000mm from the origin of the previous
component.
When we place a component by specifying a spool of 1000mm, the component is
placed in such a way that a pipe spool of 1000mm can be inserted between it and
the previous component.
How to reselect a component?
If we have modeled a gate valve and that needs to be changed to a globe valve,
we can do so by navigating to the corresponding valve in the database and typing
CHOOSE ALL in the command window or by clicking the Reselect button in the
Create Component Form. This is shown in Figure 3. The amount of information
which is displayed in the choose selection form can be controlled. We get all the
details when we type CHOOSE ALL. If we type CHOOSE, we get the bare
minimum information required to choose the component.
Figure 3
How to choose an out-of-spec item?
In PDMS, we cannot create any piping component without a specification
reference. It should be part of some specification. Whenever, we say out-of-spec
item in PDMS, we mean that the item is not part of the specification indicated in
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the pipe, but which belongs to some other specification. To do so, choose the
specification from which the component has to be selected in the Piping
Component menu and click the create button. We will get the warning indicated in
Figure 4. On clicking Yes, the component is created.
Figure 4
Common Attributes of Piping Components
SPRE : The specification reference.
LSTU : The specification reference of the leave size tube.
CREF : The reference of the branch which is connected to this
element.
ISPE : Insulation specification. This is useful when a portion of the
pipe need not be insulated.
ARRIVE : The p-point number which has to be made as arrive.
(Usually 1)
LEAVE : The p-point number which has to be made as leave.
(Usually 2)
MTOREF : Reference array holding up to 4 additional SPREFS. This is
useful to inform ISODRAFT to add in its MTOLIST a set of
components which have to appear along with this element.
BUILT/ SHOP: To indicate whether Shop / Field item.
Special attributes which make a difference
BEND/ ELBO
Angle : The bend angle
Radius : The bend radius. It has to be specified for a bend. For an
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ELBO, if the radius is mentioned as 0, it is modeled with the
radius which has been specified in the catalogue. If it has to
be altered, it has to be specified in absolute terms and not as
the factor of bore.
FLANGE
Loose : Used by Isodraft to indicate where flange is to be supplied
Loose and increase indicated cut length to allow for field
fitting.
Branch Attributes
HREF : The reference of the element to which the branch head is
connected
TREF : The reference of the element to which the branch tail is
connected.
HPOS : The head position
TPOS : The tail position
HDIR : The direction of flow from the branch head.
TDIR : The direction of flow from the tail end.
HCON : The connection type at branch head.
TCON : The connection type at branch tail.
HSTU : The specification reference of the tube emanating from branch
head.
How to work backwards?
It is not always possible for us to work from head to tail of the pipe. We may have
to work backwards also. To do so, toggle the Backward button in the Create
Component form or type BACKWARDS in the command window. You can
immediately see that the members list got reordered.
To revert back to the forward mode of working type FORWARDS in the command
window or toggle the Forward button in the Create Component form.
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How to reverse the flow direction?
Navigate to the branch element and select Modify>Hierarchy>Reverse Order
from the main menu. This will reverse the flow direction. When this command is
executed, PDMS reverses the hierarchy of the branch members and navigates to
every member and executes the FLIP command. FLIP command changes the
arrive p-point and leave p-point of the components.
A word of Caution:
Please make sure that the appearance of the pipe has not changed once this
command is execute. It may create problems when you have eccentric reducers in
the branch.
Pipe creation by specifying explicit positions
Until now, we have been seeing to create pipes, which start from a nozzle, tee, or
some element. If we have a pipe which has no identifiable head or tail reference
select Create>Pipe from the main menu and in the create branch form select
Explicit in the Connection. Then we get a form as shown in Figure 5 wherein we
can feed in the exact co-ordinates of the head and tail positions, head and tail
directions, head and tail bores of the pipe.
Figure 5
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Playing with ATTA
The ATTA (Attachment point) which is a zero length, no-shape element (notional
element) has three main applications:
1.0 To allow pipe hangers to be connected to a point in the branch.
2.0 To indicate a special point on the branch which can be dimensioned, labeled,
tagged etc.
3.0 To indicate to ISODRAFT about the user defined pipe splitting point.
The ATTA is created, selected and consistency-checked in the same way as other
components. However, it is ignored as an in-line fitting by the CONNECT
command and is ignored by REPORTER when calculating TUBE lengths.
ATTA Attributes
ATTY : If set to CCCC, it is considered as a comment ATTA by
Isodraft.
If set to CCNN, it is considered as non-dimensional comment
by Isodraft.
If set to FLOW, Isodraft plots in-line flow symbol at that point.
If set to XXXX, Isodraft splits the pipe at the specified point.
If unset, Isodraft assumes it as a support point.
STEX : Used by Isodraft to generate information note.
CSTREF : Constraint reference, used in stress analysis
CREF : Connection refrence to a hanger or pipe clamp which is
connected to it.
Sloped Pipe
There are two methods of creating a sloped pipe. The first method is to route the
pipe without a slope and use the Auto Slope option in the main menu. Navigate to
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the Branch and Select Modify>Slope from the main menu. We will get a form as
shown in Figure 6. We can give either the Fall ratio or the Fall angle. The other
method is to go in for Elbow trim as explained below.
Figure 6
Select the Elbow from which the Slope starts and select
Orientate>Component>Leave from the main menu. If the direction of slope is
known, we can key in the direction or use the other tools available in the same
menu. We should not forget to toggle the Angle Change option to ON as shown in
Figure 7. If the angle change option is not toggled, the same menu is useful to
change the direction of the elbow or the bend without trimming it. We can do the
same by command also by typing ORI and PL is N45D in the command
window. If we query the leave direction of the elbow after this command we can
see a change and all further components placed in this branch will maintain the
same slope.
Figure 7
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Data Consistency Check
Navigate to any hierarchy for which the data consistency has to be checked and
type CHECK CE in the command window. If we get the response NO DATA
INCONSISTENCIES as shown in Figure 8, the pipe routed is consistent. The
checks made confirm that:
4.0 Adjacent items are connected and no gaps exist.
5.0 Connection types are compatible as per the COCO table
6.0 Connected components are not skewed with respect to one another
7.0 Branch and Equipment connections are properly terminated
8.0 Hangers are correctly connected to Fittings and Attas
9.0 Tubes joining components are not less than minimum acceptable lengths
10.0 Angles of Bends and Elbows fall within the limits set in the relevant
specifications.
Figure 8
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PDMS TRAINING
ANEWA
Structural Application
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STRUCTURAL APPLICATION
Civil Works & Steel Work
The first structural application which we will use is that for designing
interconnected beams and columns. To access this application, select
Design>Structures>Beams & Columns from the main menu bar.
In this session we will create the Grid Lines, which will be our reference lines for
future modeling purpose. After this we will understand the Structural Administrative
Elements in detail, and then we will create the same.
Procedure for creation of Gridlines
1 Select Utilities > Reference Data from the main menu.
2 Select Create > Grid-line > Area from the reference data menu.
2.1 Give the name of your Grid-line Area. A STRU element will be
created.
3 Select Create > Grid-line > Grid from the reference data menu.
3.1 Fill up the form.
3.2 Grid Position: This entry is always with respect to the world. At this
position a datum element will be created.
3.3 Grid lines: There are three grid lines X, Y and Z. Each grid line can
have a key and a position. This position is always with respect to the
datum point mentioned above. The position is the distance in the
respective direction from the datum point.
3.4 Length of Grid-line: The length of each X grid-line is the difference
between the least position among Y gridlines and largest position
among Y gridlines. Similarly, the length of each Y gridlines is the
difference between the least position among X gridlines and the
largest position among X gridlines.
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THE STRUCTURAL DESIGN DATABASE
The Administrative Elements
The first elements, which are created in any new project, are the administrative
elements. They are used to subdivide the overall structural model into manageable
parts. The administrative hierarchy is as shown in Figure 1 below:
Figure 1
The principal attributes that will be set for these elements are the name of the
element and its position. In some cases, we will also be setting the orientation of
the elements. The element SBFR is an optional element, which is very useful in
grouping the structural elements.
How PDMS represents Structures?
Although most of the attribute settings are set automatically while using the
Structural Application to create or modify parts of the model, an understanding of
their functions is required to interpret what is happening to the design data as we
build the model.
The part of the Design database hierarchy, which holds the structural elements, is
as shown in Figure 2.
Nodes
Primary Nodes (PNOD) and Secondary Nodes (SNOD) represent the basic
analytical points within a structure.
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Primary Nodes
A Primary Node has its position defined explicitly in terms of a set of co-ordinate
axes within the design model. It has no orientation or size. PNODs have three
main functions:
To define the start and end points for Sections string between them (a PNOD
may be common to two or more section).
To own Primary Joints, used to connect Sections together (a PNOD may own
more than one PJOI).
To define how the part of the Structure at the Node can react under stress
(properly known as the fixity of the Nodes, used for stress analysis).
Note:
Elements shown in italics viz. RELEASE, NODAL DISPLACEMENT are used for
analytical purpose only.
NPOS Node Position
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Defines the XYZ co-ordinates of the PNODs position.
Secondary Nodes
A Secondary Node has similar functions to a Primary Node, but differs in that,
whereas a PNOD is positioned independently, an SNOD is owned by a section
and is positioned along the Neutral Axis (Z-axis) of that Section. This enables us
to position and connect another Section (an Attached Section) at any point along
the length of the first section (the Owning Section).
ZDIS Distance along Z-axis of Owning Section
An SNOD is positioned by specifying its distance from its owning Sections Start
Position (POSS), measured along the Sections Neutral Axis.
Sections
Sections (SCTN) represent the individual lengths of material, which make up a
structural model. The geometry of a section is defined by two types of settings:
Its cross section is defined by reference to a Catalogue Profile element (I-
beam, Channel, etc.,)
Its length, Orientation, etc., are defined by setting specific design attributes.
These are automatically set by the application when the model is manipulated
graphically.
SPRE Specification Reference
The SPRE attribute of a section must point to a valid profile element in a
Catalogue DB in order for the section to be given a physical representation. This
is achieved by setting SPRE to point to a Specification Component in a Project
Specification.
GTYP Generic Type
The GTYP attribute may, optionally, be set to indicate the purpose of the Section
within the structure. For example, BEAM, BRAC, etc.,
POSS Start Position
POSE End Position
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POSS and POSE define the start and end positions of a Section. These may be
derived from the positions of Primary or Secondary Nodes, or they may be set
explicitly. The derived length of the Section is determined by calculating the
distance between POSS and POSE.
DRNS Cutting Plane Direction at Start
DRNE Cutting Plane Direction at End
The directions of the start and end cutting planes of a Section (that is, the
directions of the perpendiculars to the planes, which define the cut ends of the
Section) are usually defined automatically when the Section is connected within
the structural model. The settings of the corresponding DRNS and DRNE
attributes are then derived automatically from the directions of the associated
Joints cutting Planes.
It is possible to set DRNS and DRNE specifically for example, where a Section
extends into free space, with at least one end unconnected. In this case cutting
plane direction must be in the general direction of the other end Section.
BANG Beta Angle
The orientation of a Section about its Neutral Axis is defined in terms of an angular
clockwise rotation when viewed in the POSS to POSE direction as shown in
Figure 3. The angle of rotation from the default orientation is held as the setting of
the Beta Angle (BANG) attribute of the section.
SPREF of SCTN
Points to HPRF in
catalogue
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Figure 3
P-lines
To provide a method for refining to individual edges and faces of a Section, each
is identified by a named line running along the length of the Section called as P-
lines. The figures given below show the most commonly used P-lines.
Figure 4
JOIS Joint Reference at Start
JOIE Joint Reference at End
Section ends, which have been connected in the struct