pixels at an exhibition: creating a museum in second life

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Pixels at an Exhibition: Creating a Museum in Second Life® Presented March 5 & 6, 2010 Poster Session at The Future is Now: Libraries and Museums in Virtual Worlds By Bibi Bayliss (Vicki Küng), Curator & co-founder Museum of Robots Linden Lab and Second Life are trademarks of Linden Research, Inc. This presentation is not affiliated with or sponsored by Linden Research.

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"Pixels at an Exhibition: Creating a Museum in Second Life". Poster Session at 'The Future is Now: Libraries and Museums in Virtual Worlds' (March 5 and 6, 2010)\

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Page 1: Pixels at an Exhibition: Creating A Museum In Second Life

Pixels at an Exhibition:Creating a Museum

in Second Life®

Presented March 5 & 6, 2010 Poster Session atThe Future is Now: Libraries and Museums in Virtual Worlds

By Bibi Bayliss (Vicki Küng), Curator & co-founder Museum of Robots

Linden Lab and Second Life are trademarks of Linden Research, Inc. This presentation is not affiliated with or sponsored by Linden Research.

Page 2: Pixels at an Exhibition: Creating A Museum In Second Life
Page 3: Pixels at an Exhibition: Creating A Museum In Second Life

a virtual museum has the samegoals and challenges as aphysical world museum:

• The Big Idea: what is this museumabout? Who is our audience?

• What are the core elements thecollection should contain?

• What is our criteria for content that isrelevant, cohesive & tells a story?

Page 4: Pixels at an Exhibition: Creating A Museum In Second Life

Museum of Robots’ approach• Curate a central collection and add exhibits

that are engaging and thematic• Continuously engage the Second Life and

real life creative communities• Remember the audience: broaden the base,

respect the core• Promote, support, partner, collaborate and

advocate for the arts in both worlds

Page 5: Pixels at an Exhibition: Creating A Museum In Second Life

create a thematic environment

Page 6: Pixels at an Exhibition: Creating A Museum In Second Life

create a thematic environment

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find & secure relevant content

Page 8: Pixels at an Exhibition: Creating A Museum In Second Life

Interpret it in the virtual environment

Page 9: Pixels at an Exhibition: Creating A Museum In Second Life

Interpret it in the virtual environment

Page 10: Pixels at an Exhibition: Creating A Museum In Second Life

add complementary content

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add complementary content

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host regular events to build a community

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engage and train staff to help with events

Page 14: Pixels at an Exhibition: Creating A Museum In Second Life

host special events to increase awareness,engage a wider audience and support

SL content creation

Page 15: Pixels at an Exhibition: Creating A Museum In Second Life

special events to increase awareness,engage a wider audience and support

SL content creation

Page 16: Pixels at an Exhibition: Creating A Museum In Second Life

special events to increase awareness,engage a wider audience and support

SL content creation

Page 17: Pixels at an Exhibition: Creating A Museum In Second Life

special events to increase awareness,engage a wider audience and support

SL content creation

Page 18: Pixels at an Exhibition: Creating A Museum In Second Life

support events with advertising in SL &non-SL channels, awards, and PR

Page 19: Pixels at an Exhibition: Creating A Museum In Second Life

introduce real life artists into Second Lifewith exhibits that blend art & only-in-SL building

and technology opportunities

Page 20: Pixels at an Exhibition: Creating A Museum In Second Life

Introduce real life artists into Second Lifewith exhibits that blend art & only-in-SL building

and technology opportunities

Page 21: Pixels at an Exhibition: Creating A Museum In Second Life

continue to bring in newartists and shows,

support them with events,promotion and video

Page 22: Pixels at an Exhibition: Creating A Museum In Second Life

continue to bring in new artists and shows,support them with opening events,

advertising and video

Page 23: Pixels at an Exhibition: Creating A Museum In Second Life

interpret the essence of the real lifework into the SL environment,

showcase the art & artist

Page 24: Pixels at an Exhibition: Creating A Museum In Second Life

interpret the essence of the real lifework into the SL environment,

showcase the art & artist

Page 25: Pixels at an Exhibition: Creating A Museum In Second Life

continue to curate the collection,bringing real life work into the SL environment,

showcase the art & artist

Page 26: Pixels at an Exhibition: Creating A Museum In Second Life

interpret the essence of the real lifework into the SL environment,

showcase the art & artist

Page 27: Pixels at an Exhibition: Creating A Museum In Second Life

interpret the essence of the real lifework into the SL environment,

showcase the art & artist

Page 28: Pixels at an Exhibition: Creating A Museum In Second Life

interpret the essence of the real lifework into the SL environment,

showcase the art & artist

Page 29: Pixels at an Exhibition: Creating A Museum In Second Life

support Second Life artists, creativecollaborations and events

Page 30: Pixels at an Exhibition: Creating A Museum In Second Life

support Second Life artists, creativecollaborations and events

Page 31: Pixels at an Exhibition: Creating A Museum In Second Life

support Second Life artists, creativecollaborations and events

Page 32: Pixels at an Exhibition: Creating A Museum In Second Life

support Second Life artists, creativecollaborations and events

Page 33: Pixels at an Exhibition: Creating A Museum In Second Life

support Second Life artists, creativecollaborations and events

Page 34: Pixels at an Exhibition: Creating A Museum In Second Life

Collaborate, participate with and supportother SL groups, sims and organizations

Page 35: Pixels at an Exhibition: Creating A Museum In Second Life

Collaborate, participate with and supportother SL groups, sims and organizations

Page 36: Pixels at an Exhibition: Creating A Museum In Second Life

Collaborate, participate with and supportother SL groups, sims and organizations

Page 37: Pixels at an Exhibition: Creating A Museum In Second Life

ask for and listen to feedback

Page 38: Pixels at an Exhibition: Creating A Museum In Second Life

improve the experience, rebuild and refresh

Page 39: Pixels at an Exhibition: Creating A Museum In Second Life

improve the experience, rebuild and refresh

Page 40: Pixels at an Exhibition: Creating A Museum In Second Life

be dedicated to regular events

Page 41: Pixels at an Exhibition: Creating A Museum In Second Life

be dedicated to regular events

Page 42: Pixels at an Exhibition: Creating A Museum In Second Life

let your community participate withtheir own ideas and ways to interact with

and support your museum

Page 43: Pixels at an Exhibition: Creating A Museum In Second Life

let your community participate withtheir own ideas and ways to interact with

your museum

Page 44: Pixels at an Exhibition: Creating A Museum In Second Life

be personally involved

Page 45: Pixels at an Exhibition: Creating A Museum In Second Life

participate in real life outreach

Page 46: Pixels at an Exhibition: Creating A Museum In Second Life

have goals and plans for the futureOurs is to gain recognition for virtual museums, their roleand value as educational and aesthetic institutions, and

their place in museum advocacy organizations

Page 47: Pixels at an Exhibition: Creating A Museum In Second Life

where you can find us

http://www.museumofrobots.com

http://slurl.com/secondlife/Kubrick/98/161/26

Twitter: @museumofrobots

http://www.facebook.com/museumofrobots

http://museumofrobots.posterous.com/

http://www.youtube.com/user/BibiBayliss