pixels at an exhibition: creating a museum in second life
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"Pixels at an Exhibition: Creating a Museum in Second Life". Poster Session at 'The Future is Now: Libraries and Museums in Virtual Worlds' (March 5 and 6, 2010)\TRANSCRIPT
Pixels at an Exhibition:Creating a Museum
in Second Life®
Presented March 5 & 6, 2010 Poster Session atThe Future is Now: Libraries and Museums in Virtual Worlds
By Bibi Bayliss (Vicki Küng), Curator & co-founder Museum of Robots
Linden Lab and Second Life are trademarks of Linden Research, Inc. This presentation is not affiliated with or sponsored by Linden Research.
a virtual museum has the samegoals and challenges as aphysical world museum:
• The Big Idea: what is this museumabout? Who is our audience?
• What are the core elements thecollection should contain?
• What is our criteria for content that isrelevant, cohesive & tells a story?
Museum of Robots’ approach• Curate a central collection and add exhibits
that are engaging and thematic• Continuously engage the Second Life and
real life creative communities• Remember the audience: broaden the base,
respect the core• Promote, support, partner, collaborate and
advocate for the arts in both worlds
create a thematic environment
create a thematic environment
find & secure relevant content
Interpret it in the virtual environment
Interpret it in the virtual environment
add complementary content
add complementary content
host regular events to build a community
engage and train staff to help with events
host special events to increase awareness,engage a wider audience and support
SL content creation
special events to increase awareness,engage a wider audience and support
SL content creation
special events to increase awareness,engage a wider audience and support
SL content creation
special events to increase awareness,engage a wider audience and support
SL content creation
support events with advertising in SL &non-SL channels, awards, and PR
introduce real life artists into Second Lifewith exhibits that blend art & only-in-SL building
and technology opportunities
Introduce real life artists into Second Lifewith exhibits that blend art & only-in-SL building
and technology opportunities
continue to bring in newartists and shows,
support them with events,promotion and video
continue to bring in new artists and shows,support them with opening events,
advertising and video
interpret the essence of the real lifework into the SL environment,
showcase the art & artist
interpret the essence of the real lifework into the SL environment,
showcase the art & artist
continue to curate the collection,bringing real life work into the SL environment,
showcase the art & artist
interpret the essence of the real lifework into the SL environment,
showcase the art & artist
interpret the essence of the real lifework into the SL environment,
showcase the art & artist
interpret the essence of the real lifework into the SL environment,
showcase the art & artist
support Second Life artists, creativecollaborations and events
support Second Life artists, creativecollaborations and events
support Second Life artists, creativecollaborations and events
support Second Life artists, creativecollaborations and events
support Second Life artists, creativecollaborations and events
Collaborate, participate with and supportother SL groups, sims and organizations
Collaborate, participate with and supportother SL groups, sims and organizations
Collaborate, participate with and supportother SL groups, sims and organizations
ask for and listen to feedback
improve the experience, rebuild and refresh
improve the experience, rebuild and refresh
be dedicated to regular events
be dedicated to regular events
let your community participate withtheir own ideas and ways to interact with
and support your museum
let your community participate withtheir own ideas and ways to interact with
your museum
be personally involved
participate in real life outreach
have goals and plans for the futureOurs is to gain recognition for virtual museums, their roleand value as educational and aesthetic institutions, and
their place in museum advocacy organizations
where you can find us
http://www.museumofrobots.com
http://slurl.com/secondlife/Kubrick/98/161/26
Twitter: @museumofrobots
http://www.facebook.com/museumofrobots
http://museumofrobots.posterous.com/
http://www.youtube.com/user/BibiBayliss