prelude to qa ii by tedy
TRANSCRIPT
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@agatestudio
Prelude to QA Testing..II
Tedy
Clerics
Agate Studio
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@agatestudio@agatestudio@agatestudio
QUALITY?!
- Fungsi
- Kepuasan
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@agatestudio@agatestudio@agatestudio
Game Quality Factor
- Quality of the story- Quality of the game mechanics- Quality (for example, style, realism) of in-game audio
and visual effects- Beauty of visual style- Use of humor and exaggeration- “Human-like” non-player character Artificial
Intelligence (AI)
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QUALITY = BUG FREE
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@agatestudio@agatestudio@agatestudio
Bugs Defined
- unexpected: No one creates bugs on purpose- defect, fault, flaw, or imperfection: Something
is wrong; it makes the game worse, ugly, or unplayable.
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@agatestudio@agatestudio@agatestudio
BUG CATEGORIES
- Visual
- Audio
- Level Design
- AI
- Physics
- Stability
- Performance
- Networking
- Compatibility
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@agatestudio@agatestudio@agatestudio
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@agatestudio@agatestudio@agatestudio
BUG SEVERITY
- Low Priority Bugs
- Medium Priority Bugs
- High Priority Bugs
- Critical Bugs
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@agatestudio@agatestudio@agatestudio
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@agatestudio@agatestudio@agatestudio
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@agatestudio@agatestudio@agatestudio
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@agatestudio@agatestudio@agatestudio
Testers Duty
• Find bugs
• Replicate them
• Report them
• verify that the bugs have been fixed
• make sure the game is fun
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BUG
“Sometimes a bug is almost impossible to see, hear, feel—and sometimes it’s right in your face,”
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Will I play this game almost every day, for the next million months, with a smile on my face, sharp eyes and ears, faithfully reporting every bug I see?!
If you answered “yes,”
you just might make it as a professional video game tester.
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Thank you!