prelude to qa testing #4 by tedy

19
@agatestudio Prelude to QA Tedy Clerics Agate Studio

Upload: agate-studio

Post on 18-Jun-2015

177 views

Category:

Education


0 download

TRANSCRIPT

Page 1: Prelude to QA Testing #4 by Tedy

@agatestudio

Prelude to QA

Tedy

Clerics

Agate Studio

Page 2: Prelude to QA Testing #4 by Tedy

Prelude to QA Testing.. IV

Page 3: Prelude to QA Testing #4 by Tedy

Ready, Set, Go!

entering the world of

game testing

Page 4: Prelude to QA Testing #4 by Tedy

Get yourself noticed!!

modding

Page 5: Prelude to QA Testing #4 by Tedy

Get yourself noticed!!

modding

beta testing

Page 6: Prelude to QA Testing #4 by Tedy

Get yourself noticed!!

modding

beta testing

forum

Page 7: Prelude to QA Testing #4 by Tedy

Get yourself noticed!!

modding

beta testing

forum

conferences

Page 8: Prelude to QA Testing #4 by Tedy

The hunt begins!!

Page 9: Prelude to QA Testing #4 by Tedy

The hunt begins!!

game company websites

Page 10: Prelude to QA Testing #4 by Tedy

The hunt begins!!

game company websites

“It Doesn’t Mean They Aren’t Hiring”

The best advice I can give to someone looking to break into the industry is to stay

focused and don’t assume that one company saying “no” is the final word on your

career.

Send your resumé to every video game company you can find, even if they don’t

have the specific job you want. Just because they don’t list any positions on

their “career” page, it does not mean that they aren’t hiring.

David Price (Test Lead, THQ, Inc.)

Page 11: Prelude to QA Testing #4 by Tedy

The hunt begins!!

game company websites

job boards

Page 12: Prelude to QA Testing #4 by Tedy

The hunt begins!!

game company websites

job boards

professional & social networks

Page 13: Prelude to QA Testing #4 by Tedy

Packaging yourself!!

Page 14: Prelude to QA Testing #4 by Tedy

Packaging yourself!!

the cover letter that wasn’t

Page 15: Prelude to QA Testing #4 by Tedy

Packaging yourself!!

the cover letter that wasn’t

crafting a winning resumé:

it’s easier than it seems!

Page 16: Prelude to QA Testing #4 by Tedy

The Interview

Page 17: Prelude to QA Testing #4 by Tedy

The Interview

Page 18: Prelude to QA Testing #4 by Tedy

“Anyone Can Find a Crash Bug . . .”

David Price

(Test Lead, THQ, Inc.)

Page 19: Prelude to QA Testing #4 by Tedy

Will I play this game almost every day, for the next million

months, with a smile on my face, sharp eyes and ears,

faithfully reporting every bug I see?!

If you answered “yes,”

you just might make it as a professional video game tester.