production process introduction. the context of multimedia an increase in the number of people...

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PRODUCTION PROCESS INTRODUCTION

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Page 1: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

PRODUCTION PROCESS

INTRODUCTION

Page 2: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

The Context of Multimedia

An increase in the number of people working within the Multimedia field over the past 5 years.

Online Projects (interacting with other systems) such as those for the World Wide Web or Interactive Television (iTV).

Offline projects (self contained system - not interacting with anything outside its immediate environment) such as CD ROMs, Interactive Systems, Multimedia Kiosks..

Multimedia has been integrated into main stream business practice.

e-Learning & e-Commerce & Interactive Services

Page 3: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Multimedia – A Definition

“Multimedia is the Seamless integration of text, sound, images of all kinds and control software within a single digital information environment.”

Tony Feldman, Multimedia Consultant

Page 4: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Multimedia project – A Definition

“A multimedia project comprises of a series of tasks that deliver a combination of media and have a computer component to integrate them.”

Elaine England, Managing Multimedia

Page 5: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Development of a Multimedia Project

The skills needed to produce multimedia are diverse. Working practices are still emerging and at present are often linked to traditional practices with limited success.

A company’s culture can influence the way in which they approach a project.

Page 6: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Emerging Development Models

As Multimedia is in its infancy development models are somewhat embryonic in their lifecycle.

They draw heavily on a range of other established project models from other disciplines.

New media companies tend to have their roots established in one of the following disciplines.

Functional Creative

Software House Advertising

Television Production Marketing

Page 7: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Creative Working Practises

This approach encourages constant change Clients expectations of change are raised Reworking takes place throughout the

development process Applications may look good but function less

well

Page 8: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Functional Working Practices

This approach encourages a detailed definition stage before project is undertaken

They are strongly documented Changes are discouraged or controlled Tend to focus on functionality and less on

visual aesthetics Have a high admin cost

Page 9: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Client Cantered Project Lifecycle

Gain an understanding of clients wants More experienced companies will make

assumptions drawn on experience for small projects

Larger projects require involvement of managers, staff, developers, etc

Process known as “scoping the project” Determine timescales and budget Produce “requirements agreement”

Page 10: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Client Centred Project Cycle

Page 11: PRODUCTION PROCESS INTRODUCTION. The Context of Multimedia An increase in the number of people working within the Multimedia field over the past 5 years

Points to remember

The person responsible for winning the project needs to be guided strongly by company polices in what agreements to reach to avoid problems later for the rest of the team and company.

Apart from competence in software and media design and production, cost control and staff management skills are needed.

A client is anyone that has the authority to control the time and budget, or to sanction the design.

A client centered project follows stages of initiation, scoping and proposal definition, followed by production. The production phase has several levels, which are interrelated. It is not a linear process.