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ViCiTiS CityEngine alternatives CityEngine LOD JIŘÍ DANIHELKA

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Page 1: Project ViCiTiS

ViCiTiSCityEngine alternativesCityEngine LODJIŘÍ DANIHELKA

Page 2: Project ViCiTiS

Real-time procedural city modelingReal-time procedural city modeling

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Page 3: Project ViCiTiS

Real-time procedural city modelingReal-time procedural city modeling

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CityGenCityGen

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Page 5: Project ViCiTiS

CityBuilder (agent based)CityBuilder (agent based)

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Page 6: Project ViCiTiS

Different Manhattan ProjectDifferent Manhattan Project

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CityEngine LODCityEngine LOD

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CityEngine LODCityEngine LOD

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CityEngine LODCityEngine LOD

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ReferencesReferences G. Kelly and H. McCabe, “A survey of procedural techniques for city generation,” G. Kelly and H. McCabe, “A survey of procedural techniques for city generation,” ITB ITB

JournalJournal 14 (2006).   14 (2006).   Y. I.H Parish and P. Müller, “Procedural modeling of cities,” in Y. I.H Parish and P. Müller, “Procedural modeling of cities,” in Proceedings of the 28th Proceedings of the 28th

annual conference on Computer graphics and interactive techniquesannual conference on Computer graphics and interactive techniques , 2001, 301–308., 2001, 301–308. P. Muller, “Procedural modeling of cities,” in P. Muller, “Procedural modeling of cities,” in ACM SIGGRAPH 2006 CoursesACM SIGGRAPH 2006 Courses, 2006, 184., 2006, 184. S. Greuter et al., “Real-time procedural generation of ‘pseudo infinite’cities,” in S. Greuter et al., “Real-time procedural generation of ‘pseudo infinite’cities,” in

Proceedings of the 1st international conference on Computer graphics and interactive Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asiatechniques in Australasia and South East Asia, 2003, 87–95., 2003, 87–95.

G. Kelly and H. McCabe, “Citygen: An interactive system for procedural city generation,” G. Kelly and H. McCabe, “Citygen: An interactive system for procedural city generation,” in in Fifth International Conference on Game Design and TechnologyFifth International Conference on Game Design and Technology , 2007, 8–16., 2007, 8–16.

T. Lechner et al., “Procedural modeling of land use in cities,” in T. Lechner et al., “Procedural modeling of land use in cities,” in Midgraph Conference, Midgraph Conference, Washington University, St. Louis, MOWashington University, St. Louis, MO, 2003., 2003.

C. K Yap et al., “A different manhattan project: Automatic statistical model generation,” in C. K Yap et al., “A different manhattan project: Automatic statistical model generation,” in Proc. 14th Ann. Symp., Electronic ImagingProc. 14th Ann. Symp., Electronic Imaging, 2002., 2002.

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