prototype that first

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webinar Paper prototyping Maksim Gaponov Moscow

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webinar

Paper prototyping

Maksim Gaponov

Moscow

www.luxoft.com

About presenter

Maksim GaponovAgile Coach, Luxoft Russia

www.luxoft.com

What prototype is?

Prototype is a working

model of future system

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What prototypes are used for?

Know more about a product

Get feedback

Get information about possible problems during production

Get an ability to change something before production

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Prototype as documentation

Far more compact than text

Does not take much time to

understand

Simplifies development

Reduces development time

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Prototype as communication

– So, it’s all clear now?

– Sure! Yes!

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Why people use products?

Users have goals

To achieve goals users

perform tasks

Tools are used to

accomplish tasks

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How product is born?

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Levels suitable for prototyping

Pro

toty

pin

g

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Have more than one option? Prototype!

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Fast & cheap

Right fidelity

No software/hardware

limitations

Power of paper prototyping

Collaborative

Can be done with clients

No special skills needed

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Basic tools

Paper

Pencils, pens, markers,

sharpies

Stickers of different sizes

Scissors

Scotch tape

Transparent paper

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Extra tools

Special sets for different

interfaces (desktop, web,

mobile)

Rulers with interface

elements

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DIY tools

Printed and cutout interface

elements on magnet paper

Interface elements printed

on stickers

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Start with a sketch!

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Personal card example

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Editing personal data

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Adding a child

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Seems pretty interactive? Argh!

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More than one screen? Use sketchboards!

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Sketchboard for galleries prototype

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Gallery page prototype

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Adding an image modal window

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Added new image

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Setting up access to gallery

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Access changed

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Testing a prototype

How to prepare for testing

Decide what exactly you

want to test

Prepare scenarios

Think about interactions

Keep in mind

Wrong people lead to wrong

results

Moderation should be

moderate

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Running a test

People needed

User

Moderator

Watcher

Test phases

Set the stage

Test prototype

Get feedback

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Analyzing test results

Task completion frequency

Task completion time

Errors and missteps

User comments

Watcher notes

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Refining your prototype

Prototyping is an iterative

process

Build a prototype, test it on

users, refine prototype with

new knowledge

2-3 iterations are usually

enough

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Gallery page refinements

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Editing gallery name

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Rotating an image

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Further reading

• Prototyping by Todd Zaki Warfel

• Paper Prototyping: The Fast and Easy Way to Design

and Refine User Interfaces by Carolyn Snyder

• Sketching User Experiences: Getting the Design Right

and the Right Design by Bill Buxton

• The Elements of User Experience: User-Centered

Design for the Web and Beyond by Jesse James Garrett

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Thanks!