prototyping for early validation by michael hawley, mad*pow

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Using Axure for Early Validation RAPID PROTOTYPING TO ELICIT USER FEEDBACK Prepared by: Michael Hawley – VP Experience Design Oct 20, 2009

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Presentation by Michael Hawley, Mad*Pow on Prototyping for Early Validation for the Usability Marathon 2009

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Page 1: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Using Axure for Early Validation

RAPID PROTOTYPING TO ELICIT USER FEEDBACK

Prepared by:

Michael Hawley – VP Experience Design

Oct 20, 2009

Page 2: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Agenda

• Introduction

•About prototyping

•Prototyping tools

•Case Study and demo

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Page 3: Prototyping For Early Validation by Michael Hawley, Mad*Pow

About Me

•MS in Human Factors in Information Design from Bentley University

•VP of Experience Design at Mad*Pow in Portsmouth, NH USA

(www.madpow.net)

•Member of SIG CHI, UPA, IxDA, active author on UXMatters, UX Magazine

•Current Chapter President of NH Chapter of Usability Professional’s

Association (UPA)Association (UPA)

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Page 4: Prototyping For Early Validation by Michael Hawley, Mad*Pow

About Mad*Pow

Experience Design Agency:Cross-Channel Experience Strategy

User & Market Research

Task Flow Analysis

Interaction Design

Information Architecture

Visual Design

Prototyping & Usability Testing

Headquarters:Portsmouth, NH USA

Staff:26 Employees

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Prototyping & Usability Testing

Interactive Media

Social Media Strategy

Search Engine Optimization

Copywriting

Page 5: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Our Clients

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Page 6: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Agenda

• Introduction

•About prototyping

•Prototyping tools

•Case Study and demo

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Page 7: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Prototypes: A Definition

Artifacts or experiences designed for exploring

alternatives and options of interactive systems.

Intended reduce the risk of committing time and

resources to full production without validation of

direction.

•Representative of the end product•Representative of the end product

•Conceptual design > Prototype > Product

•Models: Throwaway, Evolutionary, or

Incremental

•Built for: Stakeholders, Designers, Users

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Page 8: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Benefit 1: Stakeholders Envision Solution Early in Design Process

“In the last year, 70% of projects failed to meet

deadlines, & 50% of projects failed to meet the

needs of the business; 80% of the issues stem

from poor requirements.”

- Standish Group Chaos Report, 2007

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Page 9: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Benefit 1: Stakeholders Envision Solution Early in Design Process

1. Stakeholders don’t know what they want

until they see something and interact with it

2. Experience is difficult to envision by looking

at specification documents and use cases

Leads to:

• Re-work and changes

• Project delays

• Compromises and time pressures

• Poor relationships

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Page 10: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Benefit 2: User Feedback Early in the Design Process

RequestRequestRequestRequestRequirements Requirements Requirements Requirements

DocumentDocumentDocumentDocumentCreateCreateCreateCreate Review Review Review Review Updates Updates Updates Updates LaunchLaunchLaunchLaunch

InternallyInternallyInternallyInternally----Centered Process:Centered Process:Centered Process:Centered Process:

UserUserUserUser----Centered Process:Centered Process:Centered Process:Centered Process:

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RequestRequestRequestRequestGather Gather Gather Gather

user needsuser needsuser needsuser needsCreateCreateCreateCreate

Reviews Reviews Reviews Reviews Updates Updates Updates Updates LaunchLaunchLaunchLaunch

LowLowLowLow----fidelity fidelity fidelity fidelity

prototypeprototypeprototypeprototypeUsabilityUsabilityUsabilityUsability

TestTestTestTestReview Review Review Review

UsabilityUsabilityUsabilityUsability

TestTestTestTest

User InputUser InputUser InputUser Input User InputUser InputUser InputUser Input User InputUser InputUser InputUser Input

UserUserUserUser----Centered Process:Centered Process:Centered Process:Centered Process:

Page 11: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Benefit 2: User Feedback Early in the Design Process

“When presented with a single design,

users give significantly higher ratings and

were more reluctant to criticize than when

presented with the same design in a

group of three.“

“…results imply that by presenting users “…results imply that by presenting users

with alternative design solutions,

subjective ratings are less prone to

inflation and give rise to more and

stronger criticisms when appropriate.”

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Tohidi, M., Buxton, W., Baecker, R. & Sellen, A. (2006).

Page 12: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Traditional References to Prototypes Potentially Off Target

Prototyping Tool

• Visio

• Axure

• Paper

Fidelity

• High

• Medium

• Low

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Page 13: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Alternate Models Suggest Different Way to Think About Prototypes

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What do Prototypes Prototype? Houde and Hill (1997)

Page 14: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Fine Line Between Sketching and Prototyping

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Page 15: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Agenda

• Introduction

•About prototyping

•Prototyping tools

•Case Study and demo

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Page 16: Prototyping For Early Validation by Michael Hawley, Mad*Pow

An Explosion of Prototyping Tools

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Page 17: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Varying Feature Sets and Costs

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Prototyping Tools: Does Fidelity Really Matter? Ledoux and Hoffman (2006)

Page 18: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Consider Multiple Factors When Selecting Prototyping Tool

•Publishable to a website?

•Platform independent?

•Shared workgroup?

•Cost?

•Code output?

•Multiple fidelity renderings?

•Data integration?

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Page 19: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Agenda

• Introduction

•About prototyping

•Prototyping tools

•Case Study and demo

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Page 20: Prototyping For Early Validation by Michael Hawley, Mad*Pow

Questions?

Contact MeContact MeContact MeContact Me

Michael Hawley

[email protected]

@hawleymichael

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@hawleymichael

603-436-7177 (US)