psd photoshop issue 05 - jun 2010

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    cover artist interviewOlly Howe 4

    Olly Howe is an illustrator form the UK. His client list spans the

    globe and his work can frequently be found in magazines suchas Advanced Photoshop and Computer Arts. He agreed to tell us

    about what is important in the profession of a digital artist.

    content

    issue0

    5/2010

    Dearest Readers!

    I have a great pleasure to introduce myself to you as the new Editor in Chief of our .psdPhotoshop magazine. Im very excited to continue the great work and I count on yourhelp. Please wish me good luck!

    In this issue, apart from the interesting tutorials on photomanipulation, photo retouchand digital painting by Ylenia Peronti, Holly Pacheco and Timur E. Kiryashov, you will

    find the interview with our cover artist, Olly Howe and with a freelance illustrator Jus-tin Maller. They have told us a bit about their profession and shared some of the greatworks they created.

    All this (and much more!) you will find in the June issue of .psd Photoshop. Enjoy!

    Magdalena Mojska

    [email protected]

    Editor in Chief

    photomanipulationThe JourneyHolly Pacheco 8

    The Paradise

    Sophie Van Dycke 12

    UnderwaterRoberto Gamito 18

    creative classAbove the cloudsOdessa Ombregriffe 22

    interviewInterview with Justin Maller 28

    workshopCreate Stunning Backgroundsfor your Fantasy ArtTigz Rice 32

    digital paintingKeeper of the UniverseTimur E. Kiryashov 36

    Editors ChoiceGallery of Robb Castaneda 40

    beauty retouch

    Beauty is PhotoshopYlenia Peronti 44

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    http://psdmag.panthermedia.net/
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    interview

    .psd Photoshop

    Design course at the local art college. I had no idea what Graphic

    Design was but it sounded interesting. The rest, as they say, is

    history. I didnt really learn that much about contemporary illus-

    tration at college as every project was geared towards cooperate

    branding but the good thing that I did learn was how to use Pho-

    Interview with

    Olly Howe

    Tell us your story. How did you become a designer andillustrator?I didnt really choose to become a digital artist as such, I just kind

    o ell into it. I started a course at University which I hated and so

    quit, I didnt know what I wanted to do, so I enrolled on a Graphic

    Olly Howe is an Illustrator fromthe UK. His client list spans theglobe and his work can frequentlybe found in magazines suchas Advanced Photoshop andComputer Arts. Olly sells limitededition prints and pillows throughwww.clickforart.com. For more ofOllys work checkout his website:www.4playgraphix.com.

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    interview with olly howe

    .psd Photoshop

    toshop. Ever since my introduc-

    tion to the program, I knew that it

    is what I wanted to do, I just loved

    the reedom o it and the act that

    you could create one image rom

    multiple photos. At the time I didnt

    even know that this was called il-

    lustration. I studied in a town called

    Plymouth and I had a lot o riends

    that were DJs or that put on club

    nights, this gave me an easy route

    into the world o club yer design.

    Designing yers was great as it

    meant I could get my work all over

    the place without having to do

    a lot. Ater 4 years in Plymouth and

    building my portolio, I decided to

    move to London. This was really the

    only option or me i I was to make

    it as an illustrator. However, it didnot happen over night. For 5 years

    in London I worked a 9 - 5 cooper-

    ate design job and then did my own

    reelance work in the evenings un-

    til about midnight everyday. This

    was a very hard period but it was

    the only way I could live and do the

    work I wanted to do, I just wasnt

    earning enough money rom the

    reelance work. Ater 5 years though

    I had built up enough clients to take

    the step to ully reelance and have

    now been working on my own rom

    home or just over a year.

    What do you like about yourproession? Tell us about itsadvantages and disadvantages.There are clear advantages and dis-

    advantages o being reelance. One

    big disadvantage is that sometimes

    you may have a month where you

    dont do as much work as you nor-

    mally would and so fnancially you

    have to be prepared or this. How-

    ever, not just being paid at the end o

    the month like in a salary job is a big

    advantage as it helps to maintain

    a constant cash ow. I remember

    when I had a salary job, the last weeko the month I would always be pen-

    niless. Another disadvantage is that

    you have to keep all your own ac-

    counts although this is airly straight

    orward as long as you keep every-

    thing up to date regularly.

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    interview

    .psd Photoshop

    The main advantage o working rom home is that theres

    nothing better than sitting down in your home studio with a cup

    o tea, turning up the music and getting down to some work,

    without the worry o anyone else interrupting you at any time. It

    also means that you dont have to have ixed hours, I have just

    had a baby son and being at home all day means that I can help

    mum out i she needs it without the worry that someones going

    to dock my pay.

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    interview with olly howe

    .psd Photoshop

    Could you advice anything to those who would like to maketheir frst steps in your proession?I always get asked this question and always answer it exactly

    the same way: in your early years, during or ater college, just

    concentrate on getting your portolio together Do some research

    and work out the kind o clients you would ideally like to end up

    working or and try and produce personal projects that are tai-

    lored to these clients. I've always thought its a good idea to give

    yoursel made up bries as i they came rom big ad agencies,

    these companies want to see work that is relevant to them and

    that they can see working well with their brands so try and mould

    your portolio to suit.

    Also, be original, the successul illustrators are the ones

    whos work stands out rom the crowd. There are a lot o people

    trying to do the same thing as you so make sure that its your

    portolio that makes people go "Wow!".

    Other than that and a bit o luck along the way you just have

    to keep at it and plugging yoursel wherever you can. There are

    a lot o creative networking sites that are a good start or design-

    ers and illustrators to get their portolios out there, like:www.be-

    hance.net, www.talentarena.com

    Where would you advice to look or commissions?I you dont have an agent that looks or the jobs or you then you

    are going to at some stage have to get looking or work yoursel.

    Again, do some research here and make lists o all the compa-

    nies you would ideally like to work or, email these people links to

    your website or online portolio. Agencies are always looking or

    resh talent to use so i you catch someone's eye, it could lead to

    that dream commission.

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    Digital photomontages are all about discovering hidden beauty and creating harmony romchaos. There is a great energy that emerges when multiple images coalesce into a single,ethereal scene, as objects and landscapes are seen with new eyes and dreamlike vistascome to lie. The process can be very exciting (and sometimes rustrating). You neverknow which images will work well together or what will happen when you merge one imagewith another. But that unknown quality is exactly what makes the outcome so rewarding.The Journey is a montage I created in Photoshop by merging and transorming several

    individual images to create an entirely new scene. I experimented with dierent landscapesIve photographed, trying out various blending techniques and layer order. The processdescribed in this article uses the fnal photos I chose to work with.

    The

    Journey

    medium| 45 min.

    adobe photoshop CS3

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    the journey

    9.psd Photoshop

    SETTING THE GROUNDWORKFor each of the photographs, I changed the dimen-sions, resolution and applied a filter. To make thisprocess faster, I first opened the base image forThe Journey. Using the Actions palette, I createda new action named Resize & Filter and startedrecording. I chose Image>Image Size, I changedthe physical dimensions to 16 x 12 and the reso-lution to 300dpi. I then applied a Dry brush filter,experimenting with different Brush Size, BrushDetail, and Texture settings until I found a combi-nation that worked well with the photograph. Forthe last part of the action, I made a selection ofthe entire image, using Edit>Copy, then pressedtheStop button on the Actions palette. Each sub-

    sequent photo used the Resize & Filteraction, andhad various Layer Blending Modes applied.

    02

    03

    PHOTOS AND BLENDING MODES

    At this point I was ready to start building thephotomontage, layer by layer. I created a newPhotoshop file using the same dimensions andresolution, and pasted the image I had just workedwith onto a new layer called Girl. The second pho-tograph I used (courtesy of NASA/JPL-Caltech/STScI) is a beautiful shot of the Orion nebula. I ap-plied the Resize & Filteraction, and pasted it intothe new file on a new layer called Nebula, belowthe Girl layer. I then set the Layer Blending Modeon the Girl layer to overlay. Next, I duplicated theNebula layer and set it to overlay as well. Together,these two layers give the image its striking color.

    ADDING SOME TEXTUREI then added in a photograph of a woodenbridge surrounded by trees, stretching acrossa dry creek bed. This image adds some interestingtexture and shapes, as well as further defines thepath that the girl is walking along.

    01

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    photomanipulation

    10 .psd Photoshop

    MORE COLORSThe next image added is a photograph of a buildingset against a blue sky, the layer set to Sot light.This layer was used simply to enhance the colors,reducing some of the harsher orange tones andadding in more purple to the top right. In the final

    image, the building itself will not be visible, due tothe blending mode.

    04

    05

    06

    MORE DEPTHNext I used a photograph of a sunset, with oaktrees silhouetted along the bottom. This suppliedmore red tones, added depth and created thelinear texture in the bottom half of the image.

    FINISHING TOUCHESAt this point, I noticed that the girl had becomesomewhat lost among all the different colors andshapes. To help her stand out more, I used the Pentool to create an outline of her. I then went to thePath palette and created a new selection fromthe outline. I copied this onto a new layer, justbelow the original Girl layer, and set it to overlay.To get rid of the extraneous objects in the back-ground, I turned off all the other layers, and usedthe Patch tool to draw a loose selection. I draggedthis selection to another area (in this case onto

    the bushes), which effectively blended away theunwanted section. For the final touches, I addedin a photograph of the moon (again, courtesy ofNASA/JPL), setting this layer to Color dodge, andbutterfly wings, set to Color burn.

    by Holly Pachecowww.HollyPacheco.com

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    http://psdmag.org/en
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    This tutorial is going to show you how to make a simple

    photomanipulation with a few images. This mostly takestime and ideas. There is no special requirement for thismanipulation. It is just to show you that, with someunrelated images, you can make something interesting.

    The

    Paradise

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    workshop

    14 .psd 05/2008

    Step 1First, open Way_Up_by_Elandria.jpg and extract thestairs with the Polygonal lasso tool. Rename thelayer stairs. You can also use the Magnetic lasso

    tool. The tool used is not important use the oneyou prefer.

    01

    02

    03

    Step 2Open clouds.jpg. Convert it into a layer by doubleclicking on the layer. Then duplicate Way_Up_by_Elandria.jpg and place it under the stairs layer.Enlarge this image to have more clouds and hidethe beach.

    Step 3Create a new layer and rename it Clouds_layer. Usethe Brush tool, with a white color. Go to Windows Brushmenu and display Display it. Click on thedown arrow and choose Load brush. Choose theBrushcloudsby_thiselectricheart.abrand click OK.Now you have to paint some clouds on the stairs.Try to hide some parts of the stairs.

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    the paradise

    15.psd 05/2008

    Step 4Open Creeping_Tears_041_by_Elandria.jpg and ex-tract the woman (by using the Polygonal lassotool or Filter and Extract). Duplicate the layer onWay_Up_by_Elandria.jpg and rename it Elandria.

    This new layer should be above the stairs layerand under the clouds_layer.

    04

    05

    06

    Step 5Create a new layer and rename it Hair1. With theEyedropper tool, select the darkest hair color. Usethe Brush, hair by alicefaux.abr (do the samething you did with clouds) and paint some ad-

    ditional hair around the head (you can createtwo layers, one behind and the other above theElandria layer. The one behind is to create the ef-fect of the wind in girls hair), use the Pencil tool(Size 2, Hardness 50%) to create some wickedhair. Draw them as you feel. To better blend theadded forms, use the Smudge tool on the layerElandria (on the hair). Create a new layer and re-name it makeup. With the Brush tool (Size 9, Hard-ness 60%, Color#f7dbf5), paint on the eyelid andthen change the blending options to Linear Dodge.You can choose several colors if you want. You canalso paint under the eyes, on the mouth, etc.

    Step 6

    Openjmjvicente.jpg and extract the arch by usingthe Polygonal Lasso tool (or go to the Filter menuand select Extract if it is easier for you). Duplicateyour arch to Way_Up_by_Elandria and rename itarch. Then go to Image>Adjustments>Match Colorand set the properties: Luminance 141, Color in-tensity 1, Melted 100, source Way_Up_by_Elandria.

    psd, layer stairs

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    workshop

    16 .psd 05/2008

    Step 7Create another layer and name it clouds2. Paintsome clouds under and over the arch (still withthe Brushcloudsby_thiselectricheart.abr, that you

    have previously used). You can paint just a little orhide the whole bottom of the arch if you want.

    07

    08

    09

    Step 8Duplicate the layers arch and clouds2 and go toEdit>FreeTransform and make a small arch (youcan Merge Down those two layers if it is easier).Duplicate your new arch layer (arch2) and makeanother arch, smaller than the others. You canplace the two arches wherever you want.

    Step 9Create a new layer under the arch layers. With thePolygonal lasso tool, make a selection to drawsome rays of light in front of each arch and fill itwith white color. Then filter Blur>MotionBlur(An-

    gle 63, Distance 83). Than set the Gaussian Blurto 20 px.

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    the paradise

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    Step 10Create a new layer under the Ray of light layerand name it Gate. Make a selection with the rect-angular Marquee Tool behind the largest archand fill it with white (and some other color forthe second one, I choose #d884b6 for example).Go to Filter>Render>Clouds. (Press [Ctrl]+[F]two or three times to run the tool again). Thengo to Filter>Sketch>Chrome (Detail 10, Smooth0). Duplicate twice and place them under theother arch layer and delete what exceeds (youshould have two new layers renamed gate2

    and gate3). Working on each gate layer, go toImage>Adjustments>Color Balance and have fun.

    10

    11

    12

    Step 11Go to the hair1 layer and merge down with themakeup layer and Elandria layer (you should haveone layer called Elandria). Then go to Image>Adju-stments> Selective color. (Color Red/Cyan 100%Magenta 100% Yellow +30% Black +64% ModeRelative). For this part, you can make others ad-

    justments, it depends on what you want or whatkind of color you prefer.

    Step 12Now, make the last color adjustments. First, mergeall layer (Layer>Flatten image). But before that,make sure you finish your work. If you have somelast adjustments to do, do it before this step. I thinkthis is the best part, because you can make a lot ofdifferent colors by using several layers and blendingmode. Create a new layer and fill it for exampl with#5e027d Blending mode Lighten, Opacity 60%.Create another layer and fill it with #6b441a, Blend-ing modeLighten, Opacity 35%.

    by Sophie Van Dycke

    Stock used: Woman and stairs stock from Elandria(E.Broughton-Sheard)

    Clouds brush from thiselectricheart (Deviantart)

    Hair brush from ALiceFaux (Deviant art) Arch and sky from jmjvicente and mihow

    (sxc.hu)

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    Photoshop is probably the most powerful tool to work with photos. When you need to adjustcolors, to cut out, to think about compositions alternatives, Photoshop is the right tool. Inthis tutorial we will cover the basic on combining few elements, working with few coloursand at the same time to have a pleasant result.

    Underwater

    medium| 90 min.

    adobe photoshop CS4

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    underwater

    19.psd Photoshop

    Step 1Prepare an appropriate image for the tutorial.I used bubbles and fish for this example. You can

    find good images at some of the free sites likephotoxpress.com or sxc.hu.

    02

    03

    Step 2Create a new layer. Using the Paint bucket tool,choose the color #ecf6f8 and paint the layer withthis color. Set the Blend mode to Hue. Make surethis layer is the top layer.

    Step 3Apply the bubbles and water to a new layer. Be cre-ative, use pictures and search the stock images.Also apply some different levels to the bubbles tofit better to the initial stock.

    01

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    photomanipulation

    20 .psd Photoshop

    Step 4Add more details to the image. I added the fish.To extract the fish is very simple. Open the stock

    photo and go to Modify>Color Range. Click Whiteon the actual canvas, confirm and press ( Del).

    04

    05

    06

    Step 5Paint the eyes with the same blue color as thebubbles (or use some other color). With the sameblue you can paint other points to give more im-pact to the image. Then set the Blend mode of thelayer to Linear Dodge. With a soft, dark blue, paintsome shadows, in the face area.

    Step 6Apply a final Sharp Filterto the image, and it isready.

    by Roberto Gamito

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    contributing writers

    Editor in Chief:

    Magdalena Mojska [email protected]

    Copy Editor: Ed Werzyn, Robert Coppa

    Art Director: Agnieszka Marchocka

    DTP: Przemysaw Banasiewicz

    Art Executive Manager: Ireneusz Pwogroszewski

    Senior Consultant/Publisher/President:

    Pawe Marciniak

    Managing Director: Ewa ozowickaMarketing Director:

    Marta Kobus [email protected]

    Production Director:

    Andrzej Kuca [email protected]

    Postal address:

    Publisher: Software Press Sp.z.o.o SK

    02-682 Warszawa, ul. Bokserska 1

    worldwide publishing

    www.psdmag.org/en

    All trade marks presented in the magazine were used only for informa-

    tive purposes. All rights to trade marks presented in the magazine are

    reserved by the companies which own them.

    Mathematical formulas created by Design Science MathType.

    The editors use automatic DTP system

    Editorial contributions should be sent to:[email protected]

    Customer Ser vice +1 917 338 3631

    The Software Press Sp.z.o.o SK works individually from Adobe. The psd

    Photoshop team reserves the right not to be responsible for the topical-

    ity, correctness, completeness or quality of the information provided by

    contributors.

    Holly Pacheco

    Holly is a recent graduate of Santa Barbaras School of Media

    Arts in California, where she received two 1st place awards in

    the annual Student Showcase. She creates digital artwork by

    merging diverse photographs into new, dynamic scenes. Holly

    enjoys digital photography and experimenting with new Photo-

    shop techniques.To know more, visit: www.HollyPacheco.com

    Roberto Gamito

    This passion is quite recent has little more than one year. I am

    still in the phase of the discovering it. A year ago it was happy

    in following my Physics studies but this passion caused my

    doubts I started to ask myself if I have chosen the right path.

    Maths pr Physics and digital art may seem different but they

    are centered in the same purpose: to describe the world. In

    digital art there are no rules or limits.

    Sophie Van Dycke

    My name is Sophie Van Dycke, but I prefer Sheley, its easier.Imfrom Belgium but live in Paris since 3 years.Im 27 years old. Im doing a design graphic training as a freestudent. I love all digital arts (especially manipulations and digi-

    tal painting).

    Tigz Rice

    Tigz is a burlesque and alternative photographer from Lon-

    don, who also specialises in digital illustration. Graduating

    from Westminster in 2009, she has self-published three adult

    picture books - now on display in the Lewis Carroll Archives;

    exhibited with Van Gogh and designed a range of heavy metal

    T-shirts for Diabolus Amor. Tigz has photographed an impres-

    sive range of clients including boylesque star Joe Black,

    alternative model Kristina Fenchum and performer Ginger

    Blush. She also photographed 150 of the worlds biggest bur-

    lesque stars at London Burlesque Week 2010.

    Mrcia Gaudncio

    From 3 years I have a passion for photo retouch and general-

    ly for phtoshop so I started to practice retouch first on what

    I call extreme makeover, as described in this tutorial, and

    then devot himelf to studying professional photo retouching

    refining technical professional and actually retouch fashion

    shots. Im supermoderator in the Forum Graphics www.gra-

    ficicreativi.com and I manage especially the section of pho-

    toretouch. you can find me at the following links:

    www.yleniaperonti.wordpress.com

    http://yleniuccia.deviantart.com/

    Olly Howe

    Olly Howe is an Illustrator form the UK. His client list spans the

    globe and his work can frequently be found in magazines such

    as Advanced Photoshop and Computer Arts. Olly sells limited edi-

    tion prints and pillows through www.clickforart.com. For more of

    Ollys work checkout his website: www.4playgraphix.com.

    c o v e r a r t i s t

    Special thanks to Odessa Ombregriffe and Timur E. Kiryashov

    http://yleniuccia.deviantart.com/http://yleniuccia.deviantart.com/
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    above the clouds

    23.psd Photoshop

    Comparing the SizesFirst of all, I usually compare the original sizesof the elements Im using in order to know whichones will have to be resized. Having them in athumbnail at 12%, 25% or 50% allows you to focuson the dimensions. As long as the manip is fan-tasy, you dont have to be really precise, but forsomething realistic, its an important point. As youcan see, there are many differences here.

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    02

    ResizingMy artwork will be a 3000x3000 picture, so I en-larged the mountain, clouds, and sun landscapebut reduced the size of the girl, rock, doves, andwings. Most of the time, I searched for the best-

    looking harmony by reducing/enlarging with thetoolSize of the Picture using 25%, 50%, 75%, 125%,or 150% proportions. Most of the time, this isenough to get a good result. Here, the new sizesare GIRL (864x1152), ROCK (1632x1224), MOUN-TAIN (3000x2217), CLOUDS (3000x4000), WINGS(389x436), SUN LANDSCAPE (3000x1086), DOVEWITH BLUE BACKGROUND (158x167) and DOVEWITH DARK BACKGROUND (178x203).

    Above the

    CloudsBecause Im a big fan of the fantasy atmosphere, I try to bring this element to most of my works. Above theClouds is a way to escape from reality and make your dreams become real. This tutorial is here to showyou how to do an easy manip with some shots in order to create a fantasy atmosphere using things thatappear common. I just used basic tools and settings for it. Sometimes the simplest things are enoughto create a dreamy piece of art. This is just the basics, using filters of colors to determine the wholeatmosphere, Gaussian Blur and lines to perfect the shadows and light effect and more basics tips forcutting out, selection, and so on. Basics are essential! This is what Id like to share with you as I presentyou with the step by step tutorial for my piece Above the Clouds.

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    photomanipulation

    24 .psd Photoshop

    The DoveFor the doves, the Quick Selection Tool set at 50%(plus the Lasso for some details) was enough forme. As you can see, the contrast of colors wasenough to determine each element. The Quick

    Selection Tool is interesting for fast work, but itsnot always precise. Keep in mind that even if thedoves will be really small by the final stage, youstill have to have an aesthetic selection.

    04

    05

    The Girl

    As you can see, I put the girl on a white layer,which will be useful later when I cut her out. Mostof the time, I simply copy/pasted the shot (soI had two duplicate layers), then selected the low-er layer with [Ctrl]+[A] and deleted it with [Del].Not an elegant way to do it, but it was efficient!Next, I cut the girl out with a soft eraser, erasingeverything that I didnt want to keep.

    03

    The RockFor the rock, I rotated it 180 because the per-spective is much more interesting this way. Next,I used the Lasso to select the part I was interest-ed in. The Lasso allows you more precision con-cerning your selection and more freedom. Alwaystry to select the part with an aesthetic outline; ithelps people think the composition is real despitethe fact that its fake. When selecting, also avoid

    strange shapes unless its precisely what yourelooking for.

    You can just erasethe outline, thenselect the girl withthe lasso (in theerased part ofthe shot). Press[CTRL]+[SHIFT]+[I],then click [DEL].

    Tips

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    above the clouds

    25.psd Photoshop

    Putting it all TogetherNext, I opened a new file (3000x3000), put allthe cut out elements on it, then selected andarranged them. Remember just one thing: oneelement = one layer. Of course, for some manipsyoull have a lot of layers, but this isnt a problem.You just have to name each layer to know whichone corresponds to which element, which will bereally useful when you want to change, move, orerase a detail later. Note: I always keep a whitelayer under all the elements layers; sometimes,its very useful.

    07

    08

    Adjusting the LevelsHere I adjusted the levels of each layer ( Image>

    Adjustments>Levels or [Ctrl]+[L]). As I wanted tohave brightness and light with strong contrasts,I increased both the clear and dark tones (You can

    easily see this on the clouds and the girls wings).The midtones can either increase or decrease, sodo as you wish. This part is pure fun and based onpersonal taste. You can also notice some changesI made here: I wasnt satisfied with the position ofthe girl and rock, so I created a sense of horizontalsymmetry with one of the doves and added somemore clouds. Once again, this is just a matter ofpersonal taste.

    06

    The CloudsSame thing for the clouds: I placed a white layerunder the shot then erased (soft eraser again) thepart I wasnt interested in. I tried to keep the bestshapes and, more importantly, a semblance ofcoherence in order to avoid creating strange andweird shapes in the sky. Using the soft eraser willenable you to make some hidden mistakes while

    not wasting your time during later steps as youblur the outline.

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    photomanipulation

    26 .psd Photoshop

    Equalizing the Mountainwith the Sun LandscapeThe most important thing is to have a realharmony between the mountains and the sunlandscape, as they will encompass the wholebackground of the picture. I used the following fil-ter: Image>Adjustments>Filters. The default color(R=236, G=138, B=0) was perfect for this. I choseto set it at 80% opacity, but I think you can choosean intensity between 75% and 83%.

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    11

    Colors and DetailsI played with the filter (always using the same

    color) on all the layers until I found a good harmo-ny. After that, I used the blur tool on a soft settingalong the outline of all my elements in order to mixthem together and avoid sharp lines. The intensitywas set at 100%. You have to be careful when blur-ring, or things can become awful rather quickly. Ialso added some hair to the girl with a Soft brushin front of the wing in order to add some realismto the piece.

    09

    Smoothing the LimitsThis is also just a detail, albeit a really importantone! As you can see, there is a precise line of de-marcation between the Mountain layer and the

    Sun layer. I used the Smudge Tool to smooth theline. Here are my settings for the tool: On Defini-tion, Definition=38%, Number=8%, Variation=0%.

    Im working on theSun layer; on the right, you cansee the difference before and after.

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    above the clouds

    27.psd Photoshop

    LightI selected the Light layer and drew rays of sun-light using the Line Tool, using thicknesses of10px, 20px, and 50px. You can also do this witha brush depending on what kind of effect youdlike to obtain. The lines create straight rays andthe brush can be useful for building perspective.Next, I merged the line layers with the Light layer.This time, I used another Gaussian Blur set at35% and a filter set at 40% (but without Keep thebrightness).

    13

    14

    Finishing DetailsI merged all the layers together and thenonce again played around with the levels. InImage>Adjustments, I increased the contrastand reduced the light. I adjusted the saturation([Ctrl]+[U]), reducing it a little. I had some morefun with the filters, saturation levels, etc. in order

    to determine what I wanted as I added the finaltouches. Finally, I added some noise to the com-position (set at 3%).

    by Odessa Ombregriffe

    The original piece of art can be seen at: http://dameodessa.deviantart.com/art/Above-the-

    clouds-142901119.

    12ShadowsI added two new transparent layers([Ctrl]+[Alt]+[N]) called Shadow and Light atopthe former layers (Light must be placed beneath

    Shadow). Combined, the two add harmony to thewhole composition. They bring a soft elementof realism to blend everything together. On my

    Shadow layer, I used a big, Soft brush and col-ored the corners roughly (using black). Try tocolor a small part of the corner in order to avoid ha-ving all of your composition under a soft black veillater on when blurring it. I used a Gaussian Blurforthe shadows, selecting it by going to Filters>Smoothing>Gaussian Blur. I usually choose the maxi-mum setting when working with shadows (250).It smoothes them out, making them becomea dark frame contrasting with the colors of your

    composition, which helps bring focus to the mainelements.

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    interview with justin maller

    29.psd Photoshop

    IN YOUR OPINION, WHAT ARE THE ADVANTAGES AND

    DISADVANTAGES OF YOUR PROFESSION?

    There's many advantages being a reelancer; I set my own hours,I can live anywhere in the world and get to do the thing I love most

    in the world as a job. The disadvantages are that it's a hard road tobecome an established illustrator, the frst ew years can be prettylean. It can be quite a solitary liestyle as well; combined with thediscipline required to maintain your own schedule and handle all

    Eyes Like A Diamond MinePhotography; Chris KnightIllustration: Justin Maller

    Year: 2009

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    interview

    30 .psd Photoshop

    o the day to day o running your own business can make or quitea demanding situation.

    WHAT ARE YOUR TIPS TO THOSE WHO WOULD LIKE TO WORK AS

    DESIGNERS?

    Work really hard. Read less blogs. Find and develop your own style.Let others inspire you but never allow them to aect your work. You

    will fnd success by walking new paths, not by ollowing others. Bemotivated by your love or creating things, not or your desire or at-tention, ame or money.

    WHERE WOULD YOU ADVICE TO LOOK FOR COMMISSIONS?

    It depends what stage o your career you are at. Getting an agent toproessionally represent you is a good way to attract new business

    O GroundPhotography; Chris KnightIllustration: Justin MallerYear: 2010

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    interview with justin maller

    31.psd Photoshop

    i you are looking to become a ull time proessional. I you are juststarting out, I recommend putting together a simple, good lookingolio flled with your best work and contacting magazines and por-tals to help spread the word.

    DO YOU FIND YOUR PROFESSION SATISFYING FROM THE FINANCIAL

    POINT OF VIEW?

    Yes, I do quite well!

    Well Be PerectPhotography; Chris KnightIllustration: Justin MallerYear: 2010

    WebsPhotography; Chris KnightIllustration: Justin Maller

    Year: 2009

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    With the recent release of Avatar, fantasy art is very much in demand and offers a fantasticopportunity to get more experimental with Photoshop. In this tutorial, I will show youhow to create your own fantasy scenes using old holiday photos and some very handyphoto-montage techniques. We will be working primarily with layer blending modes andcustomising brushes, as well as touching on hue, saturation and levels.

    Create Stunning Backgrounds for your

    Fantasy Art

    medium | 1 h.

    adobe photoshop CS3 | wacom tablet

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    create stunning backgrounds for your fantasy art

    33.psd Photoshop

    Step 1Open up a new file (File>New). For this tutorial I used200x200mm at 300dpi, however you can accommo-date the size to suit your own artwork. Open the caveimage (sourced from stock imagery: http://requi-em7892.deviantart.com/art/Spikes-59427493) andwith the Move Tool [V] selected, click and drag thelayer into our working file. Pressing [Ctrl]+[T] to bringup the Transform tools, resize and position the imageto fill the entire document. By pressing [Ctrl]+[J],

    duplicate the layer and go to Edit>Transform>Rotate180.

    02

    03

    Step 2Now start removing sections of the top layer toblend in with the layer underneath. Selecting theRectangular Marquee Tool [M], highlight the lowerquarter of the top layer and delete, revealing theunderneath layer.

    Step 3Select the Eraser [E] and set up a soft-edgedbrush using the sub-menu at the top of the screenwith an Opacity of 28 and Flow of 30. Use thisbrush to soften the hard edge of the top layer and

    blend the rock details into the formations of theunderneath layer. Make sure there are no hardedges and that the joins look realistic. You canalso use the Eraser tool to highlight sections ofthe underneath layer you want to peep through.I erased some of the bigger yellow stalactites fromthe top layer and allowed more of the smaller onesto peep through on the ground.

    01

    http://requiem7892.deviantart.com/art/Spikes-59427493http://requiem7892.deviantart.com/art/Spikes-59427493http://requiem7892.deviantart.com/art/Spikes-59427493http://requiem7892.deviantart.com/art/Spikes-59427493http://requiem7892.deviantart.com/art/Spikes-59427493
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    workshop

    34 .psd Photoshop

    Step 4On a new layer, select the Brush tool[B] and setup a soft-edged black brush with an Opacity of 44and Flow of 30. Using this brush, work on the up-per and lower sections to remove some of the tex-ture allowing focus on the middle section. Subtleblending will help to create depth in the image.

    Work with the images contours to create a realis-tic effect.

    04

    05

    06

    Step 5Highlight both layers in the Layers palette andpress [Ctrl]+[E] to merge them together. Press[Ctrl]+[Shift]+[U] to desaturate the image, andthen use the Levels menu (press [Ctrl]+[L] to ac-cess) to correct the white balance. I increased thewhite levels slightly at this point.

    Step 6

    Open the water texture file (sourced from stockimagery at http://sirius-sdz.deviantart.com/art/texture-128-131225166 ) and drag into theworking file as the top layer. Using the LayerBlending Modes dropdown menu in the layerspalette on the right of the screen, change thelayer mode from Normal to Colour. Your imageshould now have a green/blue tint.

    http://sirius-sdz.deviantart.com/http://sirius-sdz.deviantart.com/
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    create stunning backgrounds for your fantasy art

    35.psd Photoshop

    Step 7Press [Ctrl]+[U] to bring up the Hue/SaturationMenu and experiment with different colours toachieve the desired cave-like effect. (I have usedHue +34,Saturation 37 and Lightness 0). Exten-sion: alternatively, if you want to be a little moreexperimental, you could create a new blank layerset to Colour Mode and use the soft brush to co-lour in the image.

    by Tigz Rice

    File Sources: http://requiem7892.deviantart.com/

    art/Spikes-59427493 http://sirius-sdz.deviantart.com/art/texture-128-131225166

    07

    A d v e r t i s e m e n t

    http://yaymicro.com/psdhttp://yaymicro.com/psdhttp://requiem7892.deviantart.com/http://sirius-sdz.deviantart/http://yaymicro.com/psdhttp://sirius-sdz.deviantart/http://requiem7892.deviantart.com/
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    keeper of the universe

    37.psd Photoshop

    Very first stepThe very first step is to make a sketch. Sketch isthe important part of the future art work. Evenconcept sketch which contains only 3 lines canbe the ideal base for a great image. I prefer to drawsketches on paper, but I do not scan them, I takea photo. It makes sketches look more vivid andmore artistic. I love to mix real art with digital.

    01

    02

    BlendingBlending images is one of my favorite ways tomake some really distinct view of the image.This time I added layer 2 with photography madefrom the space, set Opacity to 50% and set modeto Linear Dodge (Add). Effect of this action looksvery unusual.

    Keeperof the Universe

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    workshop

    38 .psd Photoshop

    Shadow and LightShadow and Light is a very important step. Theimage looks monocolored but it actually containsmany colors. This time I did not use the Eyedrop-per tool, as I usually do. After finishing the shad-ows, its time to work on the brightest parts. I usedmy own brushes here, I think its the best way toexpress your own style. In this case I was inspiredby Gigers art, therefore some parts of this imagecan remind of his art.

    04

    05

    Devil hides in the details.

    Spending many hours on the details is a timewaisting for me. Therefore, I drew the details ofthis image according only to the compositionaldominants, such as lips and mechanical elements.The grains of the photo also helped me in this andin texturing.To create the effect of the shiningmetal I made hard reflections of the light on thesurface.

    03

    Creating shapesThe next step is creating shapes. I drew lines ofthe face and mechanical elements in order to seeclearly in which direction I should move. Afterthe lines are drawn, add some hard strokes onthe shadow parts to mark out the shapes. Then

    change brush to Soft and highlight shadow de-tails.

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    keeper of the universe

    39.psd Photoshop

    The FinalThe final effect is the most important even if itshard to notice it. I created a few copies of the fi-nal version and did some variations with differentadjustments and contrast. Then I compared themand found the one that I liked the most.

    By Timur E. Kiryashov

    07

    06

    Last steps.Now its important to fill the background in ordernot to make it look unfinished. However, it is im-

    portant not to exaggerate. We should feel whan itstime to stop drawing.

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    .psd Photoshop

    Editor

    sC

    hoic

    eR

    obbC

    as

    taneda

    D. Girl- I had the big diamond (actually crystal) picture frst and thought to create a ashion picture around it andhave the model made o diamond. The stars in the image are actually crystal candle stick holders.

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    41.psd Photoshop

    Bedlam- This picture is made o many, many layers. I wanted to create an intense scene with a lot going on inthe image. Though there is also a calm element - the monk sitting on the railing.

    Strolling the Grounds- For this image I frst came up with the background. The lawn and the wooded area are twodierent images I blended together. I was trying to create a unique ashion type o image.

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    42 .psd Photoshop

    My name is Robb Castaneda (Neda), I am rom theUnited States. I am a photographer/digital artist ree-lancer. My passion is everything, rom straight pho-tography, to retouching and photo manipulations.I am sel taught, especially on the digital end, whichencompasses most o my work now.

    I have been doing a lot o photo manipulationslately, using stock and my own photos. I love to cre-

    ate scenes that are unique and mysterious. Some omy pictures take many, many hours to create, com-bining layers upon layers o images and blendingthem to make them look just right. Thare are timeswhen an image fows out o me pretty quickly butsometimes creating a picture involves many trialsand errors. I am an artists that tends not to explain tomuch about the meaning o each o my works. I thinkeach person should come to his own conclusions.

    I believe the digital age has opened a powerulnew tool or artists like me to express themselves.

    I look orward to see what the uture holds that willallow me to express mysel even urther.

    To see more o my works, visit:www.neda.carbonmade.com

    Mission 1- In this picture I wanted it to have a uturistic eel to it. I startedith the girl, I liked the color o her hair and was able to match some items in

    he image to it.

    G. Room - I ound this old eerie green house stock, and slowly put this imagetogether with stock and some o my ow n pictures. The girls ace is replaced bya toy dolls ace and the actual models ace I placed under the orchid.

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    43.psd Photoshop

    There will be no Fawning- This picture started with the room and grew rom there. Even though it is an elegantroom, I decided to give it some dark under tones. The maid is somewhat smaller than she actually is and here eyesare made black and bigger.

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    medium | 30 min.

    adobe photoshop CS4

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    beauty is photoshop

    45.psd Photoshop

    the dark circles, select the Clone Stamp tool rom the same paletteand set the diameter o the brush around 70px and the Opacityaround 35%. Make sure that in the result the skin is uneven.

    Beautyis PhotoshopStep 1First, duplicate background layer and call it Cleanness. Select romthe Tools panel the Healing brush tool and remove all the imperec-tions o the skin such as spots, pimples or little wrinkles. To reduce

    In this tutorial I will show you how to make a proessional photo retouch.

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    beauty retouch

    46 .psd Photoshop

    Step 2Now we give more intensity to the image: duplicate layer Cleannessand desaturate it rom the menu Image>Adjustments>Desaturate(Shit)+(Ctrl)+(U); apply the flter Gaussian Blur rom the menu

    Filter>Blur>Gaussian blur with a Radius o 10px and set the blendingmode o layer to Sot Light. Finaly set the layers opacity to around35%.

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    beauty is photoshop

    47.psd Photoshop

    Step 3In order to make the skin smooth, create a new layer set and nameit skins. Duplicate the layer Cleanness two times. Drag the new layerinto the group skins. Rename the top layer High pass and the ineriorGaussian blur. Select the high pass layer, and apply the High pass fl-terrom the menu Filter>Other>High pass, setting the Radius to10pxand now change the belnding mode o the layer to sot light. Nowselect the Gaussian Blur layer and apply the flter rom the menuFilter>Blur>Gaussian Blurwith a Radius o 40px. With the Gaussianblur layer selected, go in menu Layer>Layer mask>Hide all; makesure that the mask is selected, select the brush rom the Tools pal-ette and set the oreground color to white. Now brushed all over theskin avoiding eyes, hair, mouth, nostrils and eyebrows using a Diam-etero around 160px and Opacity to 100%. Once you've covered thewhole skin, lower the layer opacity to 45-50%.

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    48 .psd Photoshop

    Step 4Now the fnishing touches. Create another groupand call it Adjustments. Let's go to menu Layer>New Adjustment Layer>Selective Color correctionand set the ollowing values: Red: +32% Cyan, Black+7%; Blacks: Black +5. Now add a little color on thelips: create a Hue saturation adjustment layer romthe menu Layer>New Adjustment Layer>Hue Satu-ration and set Tones to -15. Fill the layer mask withblack and select the Brush tool; set the oregroundcolor to white and with the opacity o the Brush50% brush only the lips.

    Step 5Create another group and call it fnal_adjustments. Add a new Curves adjustment layerand set Linear Contrast rom the drop-down menu. Add also anAdjustment layer levels bythe menu Layer>New adjustment layer>Levels, and rom the drop-down menu choose In-crease contrast 1. Finally, select the group and lower the opacity to 40%

    by Ylenia Peronti

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    WebHostingBuzz - interview

    49.psd Photoshop

    Present your hosting offers for PSD Photoshop magazinesreadersWe chose to promote our reseller hosting to PSD Photoshop mag-

    azines readers. Most graphic and web designers build and designmultiple websites over time. Reseller hosting provides the perectplatorm to host many numbers o websites or a single monthly ee.

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    Why should we choose WebHostingBuzz? What makes itdifferent from the other hosting companies?Competition in the hosting market is ferce. We know this, we study

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    volved in the day to day running o WebHostingBuzz, along with ourtalented team in the number o almost 50. We like to think that weare a living, thinking and breathing hosting.

    WebHostingBuzz

    - interview

    Tell us about WebHostingBuzz, its history and inception.WebHostingBuzz was ormed in 2002. We started rom just a simple

    reseller hosting account, ourselves hosted with a larger company.Fast orward to 2010: we now host over 35,000 clients directly andhave about 250,000 sites on our network, including all o our re-sellers sites. Throughout our history ocusing on customer service

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    Tell us a few words about WebHostingBuzz and PSD Photoshopmagazines cooperationWe decided to partner and advertise with PSD Photoshop magazine

    because it seemed like an excellent way to communicate our mes-sage to our grass roots: web and graphic designers. All three o ourexecutives (who also own WebHostingBuzz) originated rom the webdevelopment sector, although we admit that we were only average atbest. But what were good at is hosting and this rapidly became ap-parent back in 2002. Since then, weve concentrated our eorts onweb hosting. However, we are in touch with the needs, requirements,likes and dislikes o both graphic and web designers. By supporting

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  • 8/8/2019 .Psd Photoshop Issue 05 - Jun 2010

    50/50

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