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Publishers’ Panel Obsolete!? Publishers Work Harder Than Ever To Provide Scalable Social Game Services! Johan Peitz, Muskedunder Interactive

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Publishers’ Panel. Obsolete!? Publishers Work Harder Than Ever To Provide Scalable Social Game Services! Johan Peitz, Muskedunder Interactive. Who are these people anyway?. Johannes Kreibohm Alex Agostini Alexey Kostarev Doron Nir. Social Games - Current Status?. - PowerPoint PPT Presentation

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Page 1: Publishers’ Panel

Publishers’ Panel

Obsolete!? Publishers Work Harder Than Ever To Provide Scalable Social Game

Services!

Johan Peitz, Muskedunder Interactive

Page 2: Publishers’ Panel

Who are these people anyway?

Johannes Kreibohm Alex Agostini

Alexey Kostarev Doron Nir

2

Page 3: Publishers’ Panel

Social Games - Current Status?

3

Add me!

Add me?

Add me!

Add me!

Add me!

Page 4: Publishers’ Panel

Today’s challenges

4

Page 5: Publishers’ Panel

How do you help developers?

• Publishers Work Harder Than Ever To Provide Scalable Social Game Services!

• Yes, but how?

5

Page 6: Publishers’ Panel

Innovation

6

Hungry. Click to feed.Hungry. Click to feed.

Page 7: Publishers’ Panel

Mainstream vs Niche

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Page 8: Publishers’ Panel

Platform currency

8

Page 9: Publishers’ Panel

All these networks!

• What are the pros and cons of launching a game on multiple networks?

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Page 10: Publishers’ Panel

What’s next?

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Page 11: Publishers’ Panel

Q & A

11

Publishers’ Panel

Page 12: Publishers’ Panel

Thank you for listening!

Johan PeitzDirector of Social [email protected]