question 2 evaluation

2
Our Product Close Up of Antagonist in low key lighting. This close up is usually a very quick shot to give a glimpse of the ‘baddy’ who causes the disequilibrium. Reaction / Mid Shot . This shot shows the victim when the realise the disequilibrium and what is happening in there surroundings. Existing Product Long Establishing Shot. This shot is commonly used as it gives an idea of the surroundings and setting the film is set in also showing the victims disadvantage. Over Shoulder Shot. This enables the audience to see what the characters see. Commonly the victim before or during the disequilibrium to add to the understanding of the plot.

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Our ProductClose Up of Antagonist in low key lighting. This close up is usually a very quick shot to

give a glimpse of the ‘baddy’ who causes the disequilibrium.

Reaction / Mid Shot. This shot shows the victim when the

realise the disequilibrium and what is happening in there

surroundings.

Existing Products

Long Establishing Shot. This shot is commonly used as it

gives an idea of the surroundings and setting the film is set in also showing the

victims disadvantage.

Over Shoulder Shot. This enables the audience to see what the characters see. Commonly the

victim before or during the disequilibrium to add to the understanding of the plot.

In what ways does your media product use, develop or challenge forms and conventions of real media products?

Developing form and conventions Challenging forms and conventions

CLIFFHANGER – To remain conventional we decided on leaving the trailers ending to the viewers imagination as

we did not show the fate of our victim.

SHOTS – We attempted to keep our length of shots conventional. To ensure we did this we watched a

selection of horror genre trailers and kept a tally of how many shots there were and how many seconds that shot was on screen. We found that most shots only

lasted a very few seconds giving us an idea of how long to show ours for. This helped us to master this

convention.

LIGHTING – The lighting used I nearly all horror films and trailers is low key lighting especially after the disequilibrium takes place. This helps to mask the identity of the Antagonist causing harm adding to anonymity which we incorporated into our trailer emphasised by the use of the hood on his coat.

PLOT – We chose to keep out plot of the storyline conventional to the horror genre to help reaching out

to out target audience. We did this by adding a innocent character who becomes the victim followed by a antagonist who causes the disequilibrium. This

creates disharmony and basically ruins the victims life.

SOUND – In our trailer we chose sounds and a backing track that reflected the storyline and added tension

however we did not use much dialog to keep the story vague making the audience want to see the film.

SETTING – In our trailer we chose to have the setting in a everyday location to make the story believable. However we discovered in most horror films the

disequilibrium occurs in a isolated location away from help. We moved away from this and had it based in

more believable location which we think worked well.STORY – We decided to only feature two main

characters in the production of our trailer with the victim and the antagonist being the only characters

seen. We found this was uncommon in horror films as usually the victims are a group of teens who are unaware of there danger in the isolated location

however we chose to have a victim who has nobody else around for support.