remixable media week 5 - 2011
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TRANSCRIPT
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Media Post Media Post ProductionProductionMedia Post Media Post ProductionProduction
•Halfway there... “Stop, Start, Continue”
•Pipelines
•Activity - Assessment 5 development
Research software / systems
Round table - ideas and feedback
Workflow
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WorkflowFilm / Tape / Data Production
Post ProductionDeliverables
MetadataEmerging Trends
PipelinesPipelinesPipelinesPipelines
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Film InFilm InFilm InFilm In
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Film In (Ingest)CleaningEditing
GraphicsGradingFilm out
35mm Film Post35mm Film Post35mm Film Post35mm Film Post
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Digital Intermediate (DI)Digital Cinema Package (DCP)
http://www.slideshare.net/lucyvoloi/di-workflow-through-rackpin
Digital CinemaDigital CinemaDigital CinemaDigital Cinema
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Pro HD tape Pro HD tape workflowworkflow
Pro HD tape Pro HD tape workflowworkflow
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Consumer Consumer workflowworkflowConsumer Consumer workflowworkflow
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Data workflow Data workflow (RED)(RED)
Data workflow Data workflow (RED)(RED)
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Unity3D game Unity3D game engineengine
Unity3D game Unity3D game engineengine
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Unity3D workflowUnity3D workflowUnity3D workflowUnity3D workflow
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Hammer editor Hammer editor (Source engine)(Source engine)Hammer editor Hammer editor (Source engine)(Source engine)
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GarryGarry’’s Mod s Mod (Source Engine)(Source Engine)
GarryGarry’’s Mod s Mod (Source Engine)(Source Engine)
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Dolby SR-D main mixMain mix split into Dialogue, Music and
EffectsAC3 mix for DVD
Music & Effects mix (minus dialogue)TV mix (speed / frame rate change)
Airline mix (less dynamic range / expletives)
Film out
Audio DeliverablesAudio DeliverablesAudio DeliverablesAudio Deliverables
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MetadataMetadataMetadataMetadata
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“Imagine a movie in which the viewer is swept along by a narrative, following the action from place to place, but without the intervention of a camera. You can choose which character to watch in a scene, as if you're an invisible witness standing there while a real event plays out.
This is still years away, at a level of realism people would consider cinematic, but certainly not decades away.”
James Cameron (April 2, 2007, Business Week)
Interactive CinemaInteractive CinemaInteractive CinemaInteractive Cinema
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Real-time graphics
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Performance Performance CaptureCapture
Performance Performance CaptureCapture
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•Activity - Assessment 5 development
Research software / systems
Round table - ideas and feedback
Workflow
Remix workRemix workRemix workRemix work