rollerslam- agent’s actions and perceptions

14
Rollerslam- Agent’s Actions and Perceptions Cleyton Rodrigues Gleibson Rodrigo Sidney Nogueira

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Rollerslam- Agent’s Actions and Perceptions. Cleyton Rodrigues Gleibson Rodrigo Sidney Nogueira. Agenda. World’s Nomenclature Actions Perceptions GamePhysics Score. World’s Nomenclature. N. 1. 2. 7. 8. Equatorial. W. 3. 4. 9. 10. E. 11. 5. 6. 12. Front. Back. Back. - PowerPoint PPT Presentation

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Rollerslam- Agent’s Actions and Perceptions

Cleyton RodriguesGleibson RodrigoSidney Nogueira

Agenda

• World’s Nomenclature• Actions• Perceptions

– GamePhysics– Score

EW

N

S

FrontBack

World’s Nomenclature

BackFront

1 2

3 4

65

7 8

9 10

11 12

1- NorthWest Back (NWB) basket

2- NorthWest Front (NWF) basket

3- WesWest Back (WWB) basket

4- WestWest Front (WWF) basket

5- SouthWest Back (SWB) basket

6- SouthWest Front (SWF) basket

7- NorthEast Front (NEF) basket

8- NorthEast Back (NEB) basket

9- EastEast Front (EEF) basket

10- EastEast Back (EEB) basket

11- SouthEast Front (SEF) basket

12- SouthEast Back (SEB) basket

Equatorial

Actions

BallHandling ManHandling

Action

Move

Não será maisNecessária a ação

DIVE

Stand-up Jump Skate Brake

Move

Aceleration

AxAy

<<enum>>BodyPart

HandFoot

<<enum>>Mode

DropAndKickKick

ThrowSpike

VoleyKick

<<enum>>GoalPart

NWBBasketNWFBasketWWBBasketWWFBasketSWBBasketSWFBasketNEBBasketNEFBasketEEBBasketEEFBasketSEBBasketSEFBasket

WBHighGoalWFHighGoalWBLowGoalWFLowGoalEBHighGoalEFHighGoalEBLowGoalEFLowGoal

<<enum>>Goal

WestEast

<<enum>>GoalSide

BackFront

BallHandling

Low Level

Release Catch

bodyPart

SendBall

mode Pass

Player

Touchdown

Shoot

goalPart

High Level

Mode

Aceleration

<<enum>>Mode

PushingGrabing

Contact

Screen TackleCounterTackle

Perceptions – Game Physics

Percept

GamePhysicsModel Shape BoxScore

Static Objects

Dynamic Objects

AxAyVxVy

--posição

Object

SxSy

Dim

0d 1d 2d

Point Line

Circle

Donut Elipse

Ball Goal

Player

Bounce Circle

Center Circle

In-track

Field

Ramp

In-tramp

Trampoline

full

hole

Perceptions – Score

Stat

Agg: agkindActor

Player Team

Event

Suc: Boolean

Time AggKind

Total%

Action

Player Group

2..*

start

end

1..2

Offense

Deffense

ManHandling Couter Tackle

offense Ball handling

Shoot Streak

Loose Ball

Steal Win Ball

Keep Ball

Desviar BlockPass

Suc: boolean

Shoot

Suc: boolean

Try

Stolen Pass

Tackle

Screem

deffense

Score

points

HighGoal LowGoal

Voley SimpleGoal Near Far

Try Basket