second site
DESCRIPTION
A summary of my rationale, efforts and ambitions for using computer games to engage with landscape and heritage.TRANSCRIPT
![Page 1: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/1.jpg)
Second Site
engaging with landscape through computer games
Keith Challis
IBM Vista, University of Birmingham
www.vista.bham.ac.uk/games
secondsiteresearch.blogspot.com
![Page 2: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/2.jpg)
an alternative
to serious games?
![Page 3: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/3.jpg)
an alternative to serious games?
• use of FP games has a long
pedigree in cultural heritage
research
![Page 4: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/4.jpg)
an alternative to serious games?
Bob Stone
• games as mediums of training and communication
• scientific visualisation
• simulation
![Page 5: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/5.jpg)
an alternative to serious games?
Dan Pinchbeck
• games as research artifacts
• rejection of rules
• subversion of form
• exploration of narrative structure/made meanings
![Page 6: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/6.jpg)
Eddo Stern
• fusion of games, installation art and
performance
• challenges to perception and engagement
• breaking the medium
an alternative to serious games?
![Page 7: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/7.jpg)
an alternative to serious games?
Robert Overweg
• games as the subject for artistic representation
![Page 8: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/8.jpg)
an approach
![Page 9: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/9.jpg)
VISTA
• Working in CryENGINE,
CityScape, Source and Unity
• Workflows to leverage remote
sensing and survey data into
game-based visualisation
• In-game use of GIS-derived
landscape data/analysis
• Experiments in landscape
texturing derived from remote
sensing
an approach
![Page 10: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/10.jpg)
• Visualise and explore the
wealth of high-density digital
landscape data
• Create sensory engagement
with landscape and heritage
• Invite active exploration of
data and meaning
an approach
![Page 11: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/11.jpg)
an approach
an archaeology of landscape
• "the real work [in the study of landscape] is accomplished by the men and women with muddy boots..." (WG Hoskins)
• like Hoskins we "explore England on foot"
![Page 12: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/12.jpg)
an approach
uniting quantitative/qualitative
• a virtual phenomenological approach?
• quantitative data driven visualisation
• qualitative, sensory exploration of data/meaning
![Page 13: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/13.jpg)
an approach
GIS beyond the map
• games extend GIS analysis
• explore hypothetical scenarios
• interactivity invites engagement not voyeurism
![Page 14: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/14.jpg)
ambitions
![Page 15: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/15.jpg)
• can use of games facilitate a novel approach to landscape?
• fusion of digital heritage, story and artistic representation
• abandon rules of time and linearity
• mapping a new landscape of engagement
ambitions
![Page 16: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/16.jpg)
ambitions
• community-focused digital
heritage
• open-source digital data
creation
• community history, stories
and folklore
• collected and mediated within
an open-ended game
environment
• focus on a major historic
city and river valley
![Page 17: Second Site](https://reader034.vdocument.in/reader034/viewer/2022042607/5572516ed8b42a920c8b4e73/html5/thumbnails/17.jpg)
http://www.vista.bham.ac.uk/Divisions/Games.htm
http://secondsiteresearch.blogspot.com/