session plan 1 · 2019-10-01 · session plan 1! fc barcelona juvenil b u16 – defending versus no...
TRANSCRIPT
SESSION PLAN 1! FC Barcelona Juvenil B U16 – Defending Versus No Pressure on the Ball!
NUMBER OF PLAYERS INTENSITY
11 vs 11 High
KEY NOTES FOR PLAYERS
OBJECTIVE
RULES When a team carry the ball into the central zone the defending team are permi:ed to send one defender out to press the ball. Progress game to full 11 aside game when learning outcomes have been achieved.
TIME IN PLAY DIMENSIONS
Open Full Pitch
Session: FC Barcelona Juvenil B U16 !
Player Key • Awareness of Cme and space to carry forward. • CommunicaCon in defense, shape when there is no pressure on the ball. • Decision making and organizaCon to pressure the man possession. • Movement to receive. • Pressing angles and screen play.
Team 1 (In Play)!
Play begins 7 vs 4 in one half of the pitch. Objective is for the team in possession to carry the ball into the central zone before looking to score a goal. The defending team look to win the ball back in either half and score.
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Team 2 (In Play)!
Central Zone Possession Zone Possession Zone
SESSION PLAN 2! FC Barcelona Juvenil B U16 – Movement to Receive!
NUMBER OF PLAYERS INTENSITY
16 High
KEY NOTES FOR PLAYERS
OBJECTIVE
RULES Joker players are asked to play in two touch. Players are not permi:ed to stand inside the scoring zones. Players can only enter the scoring zones to intercept or shoot on a first Cme finish. Goals can only be scored inside scoring zones. A goal is also scored for every ten passes complete.
TIME IN PLAY DIMENSIONS
6 Minutes 30x40m
Session: FC Barcelona Juvenil B U16 !
Player Key • Movement to receive. • Pressing angles and screen play. • Decision making in possession. • Timing of pass and runs. • Awareness & communicaCon.
Team 1 (In Play)!
Play begins 7vs7 plus two joker players. Objective is for teams to score in any of the four goals placed around the playing area.
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Team 2 (In Play)!
Joker Zone
Scoring Zone
Scoring Zone Scoring Zone
Scoring Zone
Joker Zone
Joker Players (In Play)!
SESSION PLAN 3! FC Barcelona Juvenil B U16 – Support Play Rondo Variation!
NUMBER OF PLAYERS INTENSITY
6 High
KEY NOTES FOR PLAYERS
OBJECTIVE
RULES The team who lose the ball reverse roles with the team who won possession. The coach will quickly restart play when play breaks down. 1 point scored for ten complete passes. 5 points scored for every new box successfully entered in possession of the ball.
TIME IN PLAY DIMENSIONS
4 Minutes 12x12m Boxes
Session: FC Barcelona Juvenil B U16 !
Player Key
• Movement to receive. • Pressing angles and screen play. • Decision making in possession. • Timing of pass and runs. • Awareness & communicaCon. • Body shape when receiving. • Shielding.
Team 1 (In Play)!
Play begins 4vs2 in one of 4 rondo boxes. The team in possession look to work the ball into different boxes when the opportunity arises. Points are scored when all 4 players enter a new box still in possession of the ball.
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Team 2 (In Play)!
Rondo Zone 2 Rondo Zone 1
Team 3 (In Play)!
Rondo Zone 3 Rondo Zone 4
SESSION PLAN 4! FC Barcelona Juvenil B U16 – Support Play Rondo Variation!
NUMBER OF PLAYERS INTENSITY
17 High
KEY NOTES FOR PLAYERS
OBJECTIVE
RULES The joker player will play with the team in possession. One player from the central zone is allowed join into the final third when a:acking.
TIME IN PLAY DIMENSIONS
10 Minutes Sides from 18 yard box cut off
Session: FC Barcelona Juvenil B U16 !
Player Key
• Movement to receive. • Decision making to play forward. • Pressing angles and screen play. • Decision making in possession. • Progress the game to allow one player from all ones dribble into the next zone (Decision Making to dribble forward)
Team 1 (In Play)!
Play begins 8vs8 with players set into a 3-2-2 formation on either team. Objective is to work the ball through the playing areas in order to score goals.
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Joker Player (In Play)!
Team 3 (In Play)!
Central Zone
8vs8 plus 1
SESSION PLAN 5! FC Barcelona Juvenil B U16 – Using Overload During Build Up!
NUMBER OF PLAYERS INTENSITY
15 High
KEY NOTES FOR PLAYERS
OBJECTIVE
RULES The joker players will play with the team in possession. Joker player in the central zone is permi:ed to move between both central zone areas. All other players are restricted to their zones.
TIME IN PLAY DIMENSIONS
8 Minutes 40x30m
Session: FC Barcelona Juvenil B U16 !
Player Key
• Movement to receive. • Decision making to play forward. • Pressing angles and screen play. • Awareness and communicaCon. • Progress the game to allow one player from all ones dribble into the next zone (Decision Making to dribble forward).
Team 1 (In Play)!
Play begins 6vs6 plus 3 with players set into a 2-1-1-2 formation on either team. Objective is to work the ball through the playing areas in order to score in one of 3 goals.
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Team 2 (In Play)!
Joker Players (In Play)!
Central Zone
Central Zone
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