should public policy frameworks be adapted to support use of virtual worlds? if so, how? dr melissa...

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Page 1: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2
Page 2: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Should public policy frameworks be adapted to support use of

virtual worlds? If so, how?

Dr Melissa de Zwart, UniSA 2

Page 3: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Key issues:

• Intellectual property• Content regulation

• Governance

• Service provider as ‘manager of communities’ (Humphreys)Dr Melissa de Zwart, UniSA 3

Page 4: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Governancethree key stakeholders:

• Government• Service provider

• Users/players/residents

Dr Melissa de Zwart, UniSA 4

Page 5: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Problems:

• Regulation via intellectual property model• Tendency (at least in Australia) to over-

regulate• Lack of understanding/ perception that not all

vws are alike: intellectual property, privacy, content, rmt, ethics …

Dr Melissa de Zwart, UniSA 5

Page 6: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Potential governance mechanisms:

• General law (common law, statute)• EULA• Rules• Code• Norms

Dr Melissa de Zwart, UniSA 6

Page 7: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Complex relationships between various aspects of governance:

• Blizzard v MDY (US District Court, 2009) licence to use the game software subject to the user’s compliance with the EULA and ToU

• EVE: destruction of the Band of Brothers alliance

Dr Melissa de Zwart, UniSA 7

Page 8: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Classification wrangle in Australia:

• Classified as a computer game: Classification (Publications, Films and Computer Games) Act 1995

• Classified as Internet content: Broadcasting Services Act 1992

• Distinction between content and communication

• Self-regulation eg social networking

Dr Melissa de Zwart, UniSA 8

Page 9: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

Regulation must:• Be sensitive to the particular needs of the

relevant vw community• Recognise that not all vws are alike• Reflect importance of community norms and

enforcement mechanisms• Reflect diversity of users/individual

experiences• Reflect importance of network as an

organising agencyDr Melissa de Zwart, UniSA 9

Page 10: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

National governments should:

• Support the development of vws by creating consistent, supportive frameworks

• Avoid fragmentation of the user’s experience• Require the service provider to have an

accessible, transparent ToU

• Govt service provider citizen

Dr Melissa de Zwart, UniSA 10

Page 11: Should public policy frameworks be adapted to support use of virtual worlds? If so, how? Dr Melissa de Zwart, UniSA2

[email protected]

Dr Melissa de Zwart, UniSA 11