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  • 8/2/2019 Solo Factsheet

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    The LeadingStand-Alone Animation Software Solution forStudios

    Why Toon Boom Solo?

    Toon Boom Solo Fact Sheet

    Work in a simplified workflow

    Achieve high efficiencies and costs savings

    Enjoy greater creative control

    Work in the platform of your choice

    Emmy-ATechnol

    Animate with power

    oon Boom Solo is the all-in-one tool for start to finish animation productions, fromrawing directly on the screen, up to scanning, inking and painting, compositing,

    aying out animation in 3D space, applying special effects and rendering.

    oon Boom Solo offers an impressive array of creative animation tools, facilitatingomplete artistic expression throughout the animation production process,

    whether it is traditional, digital or cut-out style.

    oon Boom Solo's advanced features, such as morphing, inverse kinematics, gluend special effects, translate into faster completion of projects - all integrated in angle application and relying on a field-proven technology.

    oon Boom Solo easily integrates into any existing production pipeline and alsorovides users with freedom and flexibility to work on Windows, Linux and Mac OS X.

    oon Boom Solo is the leading stand-alone software solution for studios to create high qualitynimations for film, video, television, games, web sites, mobile devices, training applicationsnd more. Solo offers a new level of creativity, efficiency and simplified workflow to producenimation of the highest quality.

    oon Boom Solo is a powerful 2D animation software toolset for any production process, including cut-out, paperless and tradityles. This feature-rich software system provides the user with the power, flexibility and control to create animations in a simpnd integrated workflow.

    Toon Boom Animation Inc. 7 Laurier East, Montreal, QC Canada H2T 1E4 (514) 278-8666 [email protected] www.toonboom.com

    Draw digitally or

    scan

    Animate using morphing, IK and glue, lip synch,

    reuse library of assets, lay out animation in 3D

    space and add special effects

    Output

    TV, HDT

    Film

    Intern

    What is morphing? What is inverse kinematics? What is glue?elect two or three keyframes and let the

    ystem generate all the in-between frames

    ver the time range of your choice.

    Combined with the inverse kinema

    feature, the glue tool will automat

    connect two body parts with a cur

    line or angle shape.

    Animate joints on a skeleton moving and

    articulating any body part or any other jointed

    objects to the position of your choice in

    seconds!

  • 8/2/2019 Solo Factsheet

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    Toon Boom Solo Feature Lis

    Toon Boom Animation Inc. 7 Laurier East, Montreal, QC Canada H2T 1E4 (514) 278-8666 [email protected] www.toonboom.com

    About Toon Boom Animation Inc.Toon Boom Animation Inc. is the worldwide leader of animation software solutions. Winner of the 2005 Primetime Emmy Engineering Award, Toon Boom Animationcarries several leading animation solutions, including Opus, Harmony, Solo and Studio, and provides consulting services related to production workflow and productToon Boom clients range from major studios creating Hollywood blockbuster animated films to individual animators creating their first masterpieces. Market-leadingstudios using Toon Booms products include Nelvana, Klasky Csupo, Warner Bros., Paramount Pictures, Universal, Mercury Filmworks, Wild Brain, King Camera,Cromosoma and Lanterna Magica, to name a few. Toon Boom Animation is committed to delivering intuitive and powerful solutions that advance the art of animation film, TV, video, the web and wireless.

    Networking CapabilitiesFile ManagementScanningDigital DrawingHigh tech drawing tools(morphing, IK, glue)

    Animation Libraries (re-use)

    Interactive X-SheetTimelineLip SyncInk & PaintScene PlanningCompositingSpecial FXMulti-format output

    Opus

    Multi-userAdvancedAdvanced

    Basic-

    -

    YesBasic

    -AdvancedAdvancedAdvancedAdvancedTV, HDTV,Film, Video

    Harmony

    Multi-userAdvancedAdvancedAdvanced

    Yes

    Yes

    YesAdvanced

    YesAdvancedAdvancedAdvancedAdvancedTV, HDTV,

    Film, Video,Web

    Solo

    Stand-aloneBasicBasic

    AdvancedYes

    Yes

    YesAdvanced

    YesAdvancedAdvancedAdvancedAdvancedTV, HDTV,

    Film, Video,Web

    S

    StanBB

    Me

    B

    BMeB

    TV,

    Feature Comparison

    Create resolution-independent animation

    Use the virtual animation disk and digital exposure sheet with full control of timing and order

    Hand-draw with pressure-sensitive pen and graphic tablet

    Create your in-betweening using the morphing toolsSpeed up the process of animating joints in a framework using the inverse kinematics and

    glue tools

    Duplicate and manipulate vector-based drawings

    Access a full range of digital tools: cut, copy, paste, scale, rotate, squash, stretch etc

    Access a full set of tools to edit contours

    Use the light table and multi-level onion skinning features

    Automatically generate lip charts and save time lip syncing characters to their voice tracks

    Display bitmap images and/or live-action for rotoscoping

    Deform line art to change its shape

    Use different texture brushes to create other line styles like pencil on paper, watercolor, etc.

    Digital Drawing

    Twain Support

    Auto-feed or manually scan drawingsRegister peg holes automatically

    Clean scanned lines automatically

    Scan your drawings in black and white or grayscale

    Auto-assemble your drawings for paint

    Color scan pre-colored drawings and backgrounds

    Auto-splice pan cels (characters and backgrounds)

    Capture nuances of hand-drawn lines (thanks to true-line vectorization and line texture)

    Handle complex textures such as crayon or chalk

    Maintain scanning resolution based on fielding or output resolution

    Scan

    Paint a single drawing, several sequences, or all drawings in a level simultaneously

    Paint color art, re-color line art, check for paint errorsAccess 16 million color possibilities; unlimited fill colors, line colors, transparencies per layer

    Visualize line texture while you paint

    nstantly update all View windows when changes are made to drawings

    Re-touch vector drawingsPaint with textures and gradients

    Close gaps automatically

    Auto-paint all effect levels

    Manage color models

    Paint quickly at all output resolutions

    Create an unlimited number of palettes per character

    Create unlimited number of colors per palette

    Paint

    Display pegs and elements by hierarchy

    Use sound scrubbing on a frame-by-frame basis

    Set up groups of drawings and motion paths

    Easily create new elements and drawings

    Effortlessly create new motion paths and animated drawings

    Drag and drop keyframes, elements, motion paths and element transformationsDisplay effects and their keyframes

    Timeline

    Emulates a traditional exposure sheet

    Create, edit and save exposure sheets

    Automatically build the timing in your exposure sheet with simple click and drag

    Use expression columns to create values for an effect based on mathematical operations

    Control the velocity values with Bezier or Ease function curves; control the values in other

    columns with these functions

    Copy and paste cells with drag and drop

    Automatically visualize and update groups and hierarchies

    XSheet

    Create a library of effectsStore multiple elements with their own drawings

    Create a library of animated elements and animated sequences

    Store movements with their own functions and transformations

    Preview your drawings in real-time

    Swap drawings easily to manage media assetsEdit library content

    Libraries

    Position elements interactively

    Create new 3D trajectories for elements and camera

    Auto-calculate elements perspective in relation to camera position

    Auto-calculate different focuses on various elements

    Create complex movements with a hierarchy of elements and camerasDraw directly in the Frame View

    Preview elements and camera moves in real-time

    View multi-plane perspective in real-time

    Preview line texture, gradients, textures, tones, highlights and cutters

    Create a peg or function automatically

    Click and drag positioning of elements and cameras

    Work simultaneously with multiple aspect ratios

    Increase bitmap preview resolution

    Pan and Scan in real-time using multiple aspect ratios

    Rotate, scale, translate and skew multiple elements at the same time

    ScenePlanning

    Change output resolution without rescanning or repainting

    Employ complete effects module including directional blurs, film grain, gradien

    textures, glows, radial blurs, shadows and fades, with the possibility of anim

    the effects over time

    Use the external node to perform additional effects with external programs

    Control line thickness when zooming in

    Create mattes directly in the Frame View

    Use the Effects network navigator that helps to manage large networks

    Visualize effects in Effects network thumbnails

    Scale vector artwork infinitely without pixilationUse any output resolution and aspect ratio

    Easily pan and zoom in the Network Effects View window

    Automatically connect Network modules, as well as reorder network cablesIntuitively drag and drop network modules

    Drag and drop to create Group modules

    Visualize data in tree views for groups, moves and effects

    Effects & Compositing

    Render to any resolution and aspect ratio such as TV, NTSC, PAL, HDTV, film

    2K, 4K) and more

    Optionally disable field rendering for pegs

    Command line render

    Output to QuickTime; import and export Flash renderings

    Render

    Play back animation with sound

    Use integrated playback to preview SFX

    Play back as a f loating window or a stand-alone application

    View frame sequences at full D1 resolution

    Play back up to 60 fps

    Playback

    - 800 MHz Intel Pentium 3 (Minimum) or 2 GHz Intel Pentium 4 processor (RecommenPower Macintosh G4 (Minimum with 1.2 GHz processor) or G5 (Recommended)

    - Operating Systems: Microsoft Windows 2000 SP2 and XP, Mac OS X 10.4, Linux Fedora- 512 MB of Ram (Minimum), 1 GB (Recommended)- 90 MB of available hard disk space for the software, 8 GB of available hard disk space fo- Windows and Linux: nVidia video card fully supporting OpenGL with 32 MB of RAM / Ma

    nVidia video card with 128 MB of RAM- Monitor supporting 1280x1024 resolution and 24-bit color depth- TWAIN scanner (Optional)- Wacom tablet (Optional)

    Hardware Requirements