spellforce walkthrough by adk.docx

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    SPELLFORCE WALKTHROUGH BY ADK

    Final version:

    6 Walkthrough:

    Tutorial Campaign:

    In this mission you are highly guided so i don't see the interest inmaking a detailed walktrough but who knows, someone will appreciate.

    1) You begin with Tahira a white mage level 5. You must help to find

    some warriors. They were attacked while they were looking for a Rune

    that can summon a rune warrior. Follow the path to the east and

    activate the bindstone (a save point where you respawn if you die).

    2) Continue on the way and you will learn how to fight, distribute

    exp, train for new ability and also how to change the view.

    3) You will then find a hero rune to help you summoning a... hero of

    course. A hero is a secondary character, weaker than your avatar and

    he can't win level or exp. You can change its specs by changing armors

    and swords. You find the rune on a corpse of an ennemy. Near this

    stone, you will find the hero monument to... summon a hero. Summon

    him.

    4) Later you find at least one survivor, Lev. Your mission is to heal

    him. Use your healing power until his gauge becomes green. Lev will

    then ask you to find Joshua who managed to survive and hide but still

    in danger. Continue the way.

    5) You arrive at a fork where you can explore an area and kill a lot

    of monsters for exp or go south to continue this tutorial.

    6) After you kill everyone continue until you reach a village. You

    will learn to trade (gold, silver and copper change). Continue a

    little more and you find at least Joshua near a monument.

    7) He asks you to destroy the orc and goblin camps. To do this you

    need to build your city. First summons workers. Now pick up wood,

    stone and iron (you find some very close of the monument. Once you

    have them in sufficient quantity, build the 3 buildings necessary to

    store them near the root of each resource. Then you will build

    different structures.

    With a hunting lodge you collect food, then build a small HQ, with the

    food you can upgrade the number of troops. The number of workers

    increase with a food warehouse structure. Once you will be prompted to

    build 2 archer towers, you will face your first attack. Kill the

    goblins.

    8) Now i hope you follow all the instructions of the guy, it's time to

    summon your troops and to attack the goblins camp. Follow the way and

    kill them all. In theory it's easy. Once you have destroyed this camp,

    you will be prompted to build an arya shrine and a cleric structure.

    Recruit new clerics (3 at least to advance in the tutorial).

    9) Let your workers do their jobs and continue on the way until you

    reach the orc camp. Kill them all. The boss will have the rune you

    need to bring back to Joshua. Once this camp is destroyed bring the

    rune to Joshua. He will thank you.

    10) Now you meet with Rohen (from the intro movie) but Tahira is notreally happy to see him. Anyway you have 2 choices now, follow them in

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    the portal to end the tutorial or explore the rest of the map for exp

    and treasure. Do this, and kill the ennemies in order of appearence on

    the map. Normally at the end of the road you find a second portal you

    can pass.

    Greyfell Campaign:

    1) The game begins with Rohen summoning your avatar, choosen before

    you began the tutorial. He asks then you to go to Greyfell asap. Your

    avatar, i called him Lyle and will refer to him from now on, doesn't

    understand very much what happened but will at least obeys

    accompagnied by a messenger.

    2) Explore the area and pick up all the chests you find, kill

    everyone. You continue until a cutscene stops you. You discover that

    the dark mage of the intro movie is still alive and that the messenger

    is nothing but a traitor. Kill the traitor and talk to the white mage

    you meet then.

    3) He asks you to build a city to beat the goblin camp on the way. As

    in the tutorial, pick up the basic resources, build the warehouse for

    each one, then the small HQ and the hunting lodge. The goblins will

    always attack in low number and from the east. So just place a tower

    to protect the camp or use your hero. Once you are ready (you have

    upgraded the number of troops to 25) summon them all and go to the

    goblin camp.

    4) Take all the chests on the way to find new weapons and armours. You

    find also a town attacked by orcs that you must help. Don't forget to

    talk to the village chief to obtain a reward. There is an optional way

    after this event in the mountain, you need to use to find an eyeglass

    in a chest. Itsfor a sidequest later in this campaign.

    5) After you summon reinforcements go to Greyfell. Talk to Sartarius

    and the town will be attacked. I used only the hero to talk to

    Sartarius and let all my troops outside of the town. So they logically

    defend the town without any problems.

    6) After the victory, Sartarius will give you a letter for the guard

    of the northeast door to the portal of Liannon. You must go to Liannon

    and talk to Darius.

    7) Before you leave the town find the apprentice Gabar just behind

    Sartarius and talk to him. He will ask you to find an eyeglass. Finish

    the dialogue and talk again to him to give the eyeglass you found a

    while ago. He will ask you to find a Quill and reward you for the

    eyeglass.

    8) Talk to some merchants just to look at the prices here (too high

    for the moment) sell unused items and last talk to the guard of the

    northeast door. Be sure to talk of every subjects. The game is

    scripted and even the stupidiest questions must be asked in order to

    advance. Pass the door and then the portal to complete this campaign.

    Liannon campaign:

    1) The first part is linear but there are optional ways i suggest you

    take. In one of them you find a hero stone in a chest. The monument is

    farther in this island.

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    2) Continue until you reach the town. You will find easliy Darius.

    Talk to him and he will direct you to the guard chief, Lieutenant

    Celen Shell.

    3) From here you can directly talk to her, then solve some sidequests.

    Summon a hero (you have found it earlier on this island) and go to

    Tyrgar the fishman west of Liannon. He will ask you to bring a bag offish. You can find it by killing some goblins on the other side of the

    lake. Near the other side of the lake, is somewhere in the decor a

    rusty chest you can open with the rusty key in your inventory (also

    near of the abandonned Muir family house (the same Muir as Shan Muir,

    the elven healer of Liannon)). You find valuable items like a dwarf

    eyeglass. Once done, Bring the bag back to the fishman who will ask

    you to bring it to Sunder. Sunder is in Liannon, he is the blacksmith.

    After he sees the bag, he will give you a shield.

    4) If you exit east of the town, you will find a bridge guard who

    talks of a ghost. He asks you to kill the ghost. You can find the

    ghost east of this bridge. He is not that hard to beat. You take his

    sword, a ring and an armor. Near the ghost location is a chest you can

    open to find some goodies. Bring the sword back to the guard. To

    identify the ring, the guy advices you to show it to Ortah. Ortah is

    with the merchant near the lieutenant. Ortah will tell you the story

    of Udwin.

    5) Now back to the main quest. Advance north of the lieutenant and

    turn left to find the bandit camps. I suggest you beat the weak one

    with the leader and find the "wanted poster for Celen". You find also

    a chest near this camp. Bring the old axe you found after killing the

    bandit to Sunder and exchange it against a weapon. You can go back to

    Celen and obtain some help to open the portal and a reward for both

    sidequests you completed. Kill all the goblins on the way to the

    portal and the soldiers will open the portal for you.

    6) There is another sidequest you can't solve now. You must find more

    ghosts and kill them. The next ghost is level 10 so it's too early yet

    to battle with him.

    7) You need a red stone key to open the north portal and kill the

    goblin leader behind it.

    8) Go back to Greyfell and find Seno the dentist. Give back his tool

    and he will reward you.

    9) Pass the portal to Eloni in Liannon.

    Eloni Campaign:

    1) Kill 2 goblins and meet Sidahan. She asks for help. She will then

    show you the monument to build a town and troops. For the moment,

    explore the map and kill some spiders. You can handle alone the camp

    to the west. There are some goblins, a strong one (the boss) and the

    traitor Zarn which you must killed to obtain a large key. Once it's

    done go back to the monument and begin to build the town.

    2) Begin with the resource buildings, then the forge. Then you are

    ready for summoning. Now it's time to battle. Beware the computer AI

    is very powerful. Once you open the gate you will fight a first horde

    and if you don't fight well you will be outnumbered. Once this horde

    is dead, you can advance to the village of the east (you'll see a

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    monument, activate it between 2 battles and use it to build more

    troops). Beat the boss and obtain new rune stones and magic scrolls.

    3) Go back to the monument and meet the elves in the small village.

    The chief will give you more troops. Don't forget to save and to

    summon new troops. You have also gained new buildings and units during

    the battle with the boss so use it asap. Now you can meet with theelves hidden in a hill. They will ask you to escort them to their

    home. Use them (they are powerful) to increase your troops units and

    beat the village to the north which is very difficult to take. Then

    you will meet the elf chief Lycande.

    4) She offers you special units to finish the map. Once again save and

    summon new troops. Added to the elf reinforcements you can handle the

    next battles with the elite of the orcs. On your way to the portal go

    northeast to find another elf tribe that need to be escorted and go

    also east to say to another clan that the road is free. After lots of

    efforts and saves you will reach the portal.

    5) Of course don't pass the portal now. Go back to the elven village

    and talk to each clan chief. They will give you a reward. Find an elf,

    Ashawe, that wishes some "manes" from beast men. She gives you a white

    key to open the white gate south of the village. Despite it's not an

    offical sidequest, after you complete this one, you can still continue

    to sell manes against exp to Ashawe after you beat beastmen on other

    maps. Go to the south gate and talk to the trader. Accept to help him

    and open the portal.

    6) This part is fairly simple if you have magicians with you. Beat all

    the monsters (to obtain the manes) and free the traders to obtain the

    magic quill. One of the trader talks of the stardust. She wants you to

    find the Ariafrost. This artefact is guarded by a dragon. You remember

    the elf tribe of the northeast camp? Near this camp is a path to the

    dragon. Fafna the dragon is easy to kill if the hero has good level.

    Bring back the ariafrost to this trader. Continue (in this part of the

    map) and you will find a man with chains. Free him and he asks you to

    kill his brother and the demon he was chasing. You find both of them

    at the end of the path. Go back to the guy to obtain a reward. Now

    exit to the first trader and he will offer one of the three rings he

    has to reward you. Choose the one you wish. Don't forget to bring back

    the manes.

    7) Use the bindstone to teleport back to Greyfell. Give the Quill to

    Gadar. Now the apprentice asks for a chalk. Teleport back to Liannon.

    Now you can summon 2 heroes level 5 and 6. Do this and fight the ghost

    of the scribe to obtain a ring and a book. Bring them both to Ortah

    and he will ask you to show the book to Darius. Darius will talk ofsome stories with you. Go back to the ghost house and kill a difficult

    ghost of a scout. Again you obtain a ring you need to show to Ortah.

    Now you must fight with Udwin's ghost himself but you will do it later

    as he is too powerful for now.

    8) You have completed a lot of sidequests now and it's time to go back

    to Eloni and pass the portal to Leafshade.

    Leafshade campaign:

    1) This campaign begins with the meeting of Sergeant Einar. He asks

    you to helphim to reach his homeland. He despairs to win but maybe you

    can interfere. He helps you to find the monuments. This time you have

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    a Human monument and a Hero monument. Kill some spiders then begin to

    build your town.

    2) After you obtain your first troops destroy the village of the

    bandits west of you. They have a Aria source you need to obtain

    elementalists and magicians. Once it's done, you can summon more

    troops and a cutscene will show you that the goblins scout has seenyour town. There is another source of Aria you can conquer easily on

    the north of your camp but you must protect the workers too after you

    conquer it.

    3) The next step is to go to the goblins village north of you and to

    destroy it very quickly. Else you will have problems sooner or later

    to beat the goblins village north west of your town. Once done, head

    northwest to destroy another camp. If you have time go southwest of

    this camp to beat Hyrr and obtain some items.

    4) The path leads you to a second hero monument and a bindstone.

    Activate them both to gain time and new troops. No need to build

    another town, you don't have the time. Summon at least all your heroes

    and 6 elementalists and 6 magicians. You must have upgraded the medium

    HQ to 50 so you can have a large archers army. All classes must be

    present in your army. Split in two your army. One is lead by a hero

    and the other by your avatar. Store the 2 groups to switch easily and

    give orders. Near these monuments is an elf that asks for ingredients

    to build 2 items for you. You will find them by killing all the foes

    of this map. Another quest is to bring the 5 heads of the twonk

    brothers to Einar.

    5) Before you attack the final camp, beat first the orcs that have

    hostages south of the final camp. You obtain the first head. Go to the

    final camp with 2 new allies (2 elves join you to reward you) and sent

    the splitted army on each lookout tower. Be sure to ask to your heroes

    and avatar to help independantly Einar and his forces to beat the orcs

    army when a horde attack you to defend the tower.

    6) After the first wave, apply the same technique to the 2 towers

    next. Once the path is safe, you see 3 directions. North to kill some

    orcs that will attack you by behind when you will enter the final camp

    and south you can shoot the horde which protect the final camp without

    being hit.

    7) Now enter the final camp again with 2 armies. Beat the 2 lookout

    towers and then the buildings to stop the monsters. Advance carefully

    and always beat first the lookout tower. You will encounter a huge

    monster and one of the twonk. At this point you have 4 heads after you

    win the final battle.

    8) You will see a path starting from the final camp. Follow it to kill

    the fifth brother, obtain a Chalk and the last head. Bring all the

    heads to Einar and he will reward you. Now to complete the quest of

    the ingredients (spellwork), you must go back to the second hero

    monument and explore the ways full of spiders and giant beetles. Kill

    all the ennemies and you will obtain what you want.

    9) Bring the chalk to Gabar and he will ask again for help. This time

    you must bring the master's robe to Tanara. Unfortunately she can't

    repair it. She needs the silk of the spiders of northern windwalls.

    And for the ghost of Udwin, you can't beat it now. It has a powerful

    healing spell and is very powerful.

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    10) You have now buildings and troops of elves in your inventory. You

    can also summon paladins and armsmen. Go back to Leafshade and pass

    the portal to the shiel.

    The Shiel campaign:

    1) Follow Einar to captain Banir. Banir says he can't help you unlessyou save the lord commander. You must find Shan Muir of Liannon and

    ask her for the antidote. She advices you to find a special herb. She

    tells you to ask the brigde guard to the north the key to the gate i

    mentioned earlier. Now open this gate and beat the easy goblins. Take

    all the chests. North of this camp you find a lonely goblin. Kill him

    and take his pants.

    2) Talk to Shan Muir and she gives the antidote. Now go to Greyfell

    and show the pants to Tanara. She gives you a new magic pant. I

    suggest you equip the hero with it. Go to Eloni and to the elf

    village. Find an elf called Swerdis and she will ask you to bring her

    back a special item (a wound tincture) from Greyfell. Only Valdis can

    give it to you. You find trader Valdis near the north gate to Liannon

    island. She says that her delivery has not arrived and so she can't

    give anything for the moment. The merchant that gives the delivery is

    supposed somewhere in The Shiel. All in all it's time to bring the

    antidote to the commander.

    3) After you heal the commander, he gives you 8 men and ask you to

    find some clues about the one who poisoned him and take his wife away.

    He also shows you how to beat the alert post chain by using the path

    south. Once you have done this you are ready to conquer the elven

    monument.

    4) This time you will have to fight against the bandits and the orcs.

    The bandits have several camps here and the orcs camp to the north is

    very hard to take. The only chance you have to win is to go directly

    to the south and kill the 2 alert guards. Be sure to send your heroes

    on the second guard while your troops kill the first. Now run to the

    village, kill a first horde and summon your 3 heroes. Last beat the

    second horde to reach the monument.

    5) The time is really against you. Post your heroes and avatar (plus

    the rest of the Utran soldiers) near the river to beat the intruders.

    Meanwhile, begin to build a woodcutter hut near the trees and another

    one completely outside of the camp in the north to obtain lots of

    woods. Immediately after build the armory and hunting lodge and then

    the small HQ and increase your troops to the max. With a total of 34

    mens split in two groups.

    6) One group must destroy very quickly the camp of the green bandit

    (Gondar Thorme) while the other defend against the orcs. Then you're

    ready with full troops to fight the orc camp.

    7) This is the part where the luck interfere. If you were quick, the

    other bandits have not seen yet your camp and they don't attack you.

    It's time to run to the orc camp. With your 2 groups attack the

    towers. After you destroy them, the boss Corn will come with his

    horde. I suggest you use the spell warcry (your avatar) and equip your

    avatar with a mace (if it's possible for your avatar of course).

    Concentrate your units on Corn who is very difficult to kill (he does

    also great damage with the 2 burning swords). Once he is dead the

    horde will be in trouble and you will beat it more easily. Now youhave your chance to stop the 3 magic fountains of monsters by

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    destroying the buildings around. Then you must confront with the last

    2 towers and magic fountain (near the quarry). You can't wait or the

    computer will summon a horde and will be invincible. Once all is

    destroyed you have done the most difficult part of this map. The time

    is no more a problem now. The 2 fireswords will be used later by your

    rune fighter hero.

    8) While you were fighting other bandits came and destroyed your camp

    helped by some goblins and orcs. Really proud of them they attack the

    Utrans resistants and die. DON'T interfere with this fact, 1) you

    can't cause of lack of power, 2) you will run to a game over. Once the

    camp is only occupied by one or two bandits, go there and summon again

    your 4 heroes. You have understand it, it's time to annihilate the

    bandits of this map. With only your avatar and heroes go to the orc

    camp you've destroyed and explore the rest of the map. Kill some

    spiders to discover some items and then go south and explore the map.

    You'll encounter differents small camps and they are not too hard to

    beat. Once you reach the fortress, go all the way back to the Utran

    camp. Show the necklace to the Lord Commander and he will ask you to

    find more clues about the traitor.

    9) Now go south of this camp and free the portal to Liannon. Then go

    west and explore the maps to beat all the bandits camps. Go to the

    fortress and beat the small camp near it and also the spiders. After

    the great cleansing, the only ennemies remaining are the orcs in the

    fortress (and they can't respawn) and the monsters that are guarding

    the portal to the Wild Land which i recommend to not attack (or maybe

    the first group in front of the stone gate and retreat then).

    10) Again with your avatar and heroes only, conquer the fortress, no

    matter you die, it's easy now. Activate the bindstone. Once all the

    foes are dead, a group of soldiers appear from nowhere and say that

    you can use the power of the dryads to beat the units that are

    guarding the portal. You receive a new elf building to build a

    Lenyagatherer. Ask some elf to build the lenya building in front of

    the source (everywhere on the map). One is near the fortress, a second

    can be found near the orc camp. Once you have 1000 lenyas in stock go

    near the portal to the wild land. From here go north and find the

    dryad well to sacrifice the 1000 lenyas. Wait for the night and do it.

    You obtain 1 playable dryad and 4 NPCs.

    11) You notice a chest, it needs a combination which i haven't found

    for now. I suppose you'll have it later.

    12) In the same time you were collecting the lenya, i hope that you

    have build an elf or a human army to help the dryads. In fact they

    don't need help but you need help to protect yourself during the finalbattle. The AI is not stupid and will attack you and not concentrate

    all his troops on 5 dryads. Victory at least. When you're ready pass

    the portal to the wild land.

    At this point, the sidequests not solved are:

    Magical artefact (can't find the rock spiders maybe it's too early)

    From the deep (need to beat the ghost of Udwin)

    The wound tincture (need to find Flann)

    Purple banner (need to find clues aout the traitor) (not in the book)

    Find the combination for the chest (related to the one above).

    Wild Land campaign:

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    1) You see a cutscene of Rohen fighting dark creatures. Then talk to

    the guard who will direct you to the village north of where you are

    actually. Talk to Swansong. You can find Flann Godersen. Despite the

    fact the quest book didn't say i found Flann, it will be updated and

    it says to learn the secret of the chest from him. In the dialogue,

    Flann asks for a malachite. Talk to Mark. He wants you to kill the

    spider master who killed his daughter. You'll have the choice ofkilling the master or to ally with him against the orc. If you choose

    to kill him you can obtain a reward: a silk and a dress. Bring the

    dress to Mark (he gives 2 opals, exp and 10 silver) and show the silk

    to Calina. She directs you to Tanara in Greyfell. Tanara will ask for

    a dark silk and 2 light silk to create a special robe for you. I have

    not explored this way but you'll complete this quest when you will go

    to other campaigns. I prefer to ally with the spider master. In this

    case he asks you to bring him back his flute stolen by an orc.

    2) Advance and destroy the 2 bandit camps. Kill everyone and once it's

    done, go back to the elven monument and build an armory. I suggest you

    take all your time to build 2 woodcutter's hut, place the

    lenyagatherer and protect all of them by some archers towers. The fact

    is that the orcs are waiting you and only few of them attack you.

    Continue until you can upgrade the small HQ to 30. Be sure to take all

    the berries as you cannot hunt in this area. Build some berries hut,

    the food store and the sawmill near each source. Build the Medium

    HQ and don't forget to build the forester. Once you feel ready, ask to

    the spider master to launch his attack.

    3) The wave of orcs will die easily. You find then a second elven

    monument, where i suggest you summon new troops and a human monument.

    Prepare some humans workers. Destroy the magic fountain near this

    monument and the one to the south near the quarry. Now is the big

    deal. Protect the quarry from the orcs but DON'T advance to the aria

    source. Build a fish hut to increase to 40 your number of troops. Once

    you have secured the second camp with archers towers advance and watch

    the cutscene.

    4) Now you'll have to battle with a small horde and 2 Blade Soldiers.

    They are very powerful, but if you have enough healers (at least 6 or

    7) you won't suffer against them. Now the idea is simple, you must

    launch many attacks on the final camp. There are in theory enough wood

    and lenya (and even iron now) to do this. You must attack first the

    archer towers which cause great damage. There are 14 of them to

    destroy and they protect 6 magic fountains.

    5) To prevent the monsters from respawning, you must invade the area

    and attack at least one of the building. As there are 6 fountains, if

    you stop the 3 first, the ennemies will appear and flood you by usingthe 3 next. After a long and hard battle you'll penetrate the camp and

    in it you'll have to fight many bosses. First kill Calira Winterwhite,

    Shadiskar, the Wilding and some Blade Soldiers. Don't forget also to

    kill the paladin, who is the traitor Tynar, the lord commander, asked

    to find.

    6) Take all the items in the chests, new elven buildings, new workers

    and units and also some magic spells. You'll find the banner and some

    useful things. You'll have to fight against 2 more archers towers to

    destroy the last fountain and also 2 Blade soldiers to clear the path

    to the portal.

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    7) Bring the flute to the spider master (the orc of the first wave had

    it) if not already done, bring the banner to Tynar and last pass the

    portal to Frost

    Marshes.

    Ice Gate Marsh:

    You watch a cutscene where Rohen is finally killed by the red magician

    (the dark one). You must go back to Greyfell as you can't fight alone

    all the blade soldiers. Well you can try but i think it's useless for

    the moment. Even if you succeed you can't really expect much of doing

    this, as the game is scripted. Don't forget to switch on the bindstone

    here. I think the monsters won't attack it as long as they don't see

    you or you attack them.

    Greyfell:

    Talk to Sartarius, he will give you a letter for the south hallite

    guard so you can go to Northern Windwalls. He also advices you to find

    Marcia, who knows where the fortress of Hokan is. Talk to the dentist

    and give him the orc tooth, you found in a camp during the campaign of

    the Shiel. Find a magician called Castagir. He asks you to find a

    shadow ring, but he doesn't have any information about it. Once the

    way to the portal is opened, go to the right and find the chest hidden

    in the tree. Then pass the portal.

    Northern Windwalls campaign:

    1) When you arrive, talk to the guard. He will direct you to Lord

    Janir. Marcia won't help you until you help Lord Janir. Lord Janir

    says that you must help Gunthar to stop the waves of undeads. He has

    seen an elven monument to the west and you can steal iron on undead

    villages to hire elf soldiers. Once you've spoken run to the

    bindstone, then find the elven monument.

    2) Build the woodcutter's hut and the lenyagatherer, then the gatherer

    hut, hunting lodge and armory. When you have enough resources, build

    the ailantery and archery hall. In theory you can stop here, but a

    medium HQ is a plus. Technically you don't have much time, once the

    archery hall is ready, summon 15 archers and 10 healers at least.

    Split in two and run to Gunthar (you can destroy the small camp near

    yours on the way) who won't stand a long time against the dead. Go on

    each side of the trench and shoot the deads. Summon reinforcements

    while you are fighting and be sure it's always windarchers and

    fighters (or warders).

    3) Gunthar will announce that the massive wave has been stopped, butthere are 3 other waves that are waiting and the ennemies will attack

    by using small but powerful waves (fighters and archers). Your mission

    is to beat all of them until the portal. To obtain this part of the

    quest, you must talk to Gunthar. I suggest you let the hero here and

    summon reinforcements. First, attack the small undead camp on the east

    of the trench. Forget the spiders for now and destroy each wave by

    summoning reinforcements.

    4) You can find a second bindstone. You will have the choice to go

    north or south, go north first and destroy the undead camp. You kill a

    boss called the Shadow. He has the shadow ring. Now go south and

    finish all the waves until the portal. Don't pass it. Take all the

    chest, with new elven building and workers.

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    You find also a dwarf worker stone. Don't forget also to take each

    cart of iron you found in each undead camp. It allows you to summon

    elven protectors. One of the horde is lead by a Bonelurker. Kill him

    and collect his soulstone. This horde is northwest of the portal to

    Greydusk Vale, in the mountain.

    5) Now chase the spiders. You find one called the Rock Weaver, kill itto obtain the spider silk. Finish the map to take all the chests, kill

    all the spiders and destroy undead camps. Go back to the camp to the

    north of the bindstone, you'll find a second elven monument (after

    destroying lots of bon towers) and also a magic fountain of undead

    but there is only one wave and it doesn't respawn. You can summon

    troops from the second monument without waiting they arrive where you

    need them.

    6) Once the map is totally cleared, go back to the village and talk to

    Marcia. She says that you must find a dwarf who lives in Southern

    Windwalls. She gives you a key to open the gate. This gate is near the

    trench where Gunthar was waiting you. Open it. Now use a bindstone to

    go back to Greyfell. Finish the magical artefact quest (show the silk

    to Tanara), then give the robe to Gabar. Now show the ring to

    Castagir. He asks you to find a mage, Rigour, who lives in

    the Darklands (one of the future campaign). Now you can go to the

    Southern

    Windwalls.

    Southern Windwalls campaign:

    1) It's very important that you find all the chests on this map and

    kill every single ennemies to obtain all the items you need. Go south

    to the hero monument and call all your heroes. You'll need them only

    on this map. Kill the foe then and enter the dwarf village. Talk to

    the captain, you hear of a giant to the south, then find Skarvig. He

    is ok to help you but in order to restore the alliance between dwarves

    and humans you must talk to the dwarf boss. In this village you will

    find some persons of interest. First Lorderic, talk to him and he will

    ask you to find ingredients to poison the giant. You will find all of

    them on this map. Then talk to Cronvig. It's a dwarf who needs glasses

    to see correclty. Cool, you have found some in Liannon, give them to

    him. He will then ask you to find a bronze statuette. Talk then to the

    dwarf boss and he will tell you the story of his son, murdered by

    ennemies and betrayed by a human. He asks you to avenge his death and

    then he will restore the alliance. You must beat a dragon and bring

    the helmet of his son to him. He adds you will find the traitor to the

    south.

    2) Go south and meet Bron and his wife. He said that Horg, the gianteats all his animals. Continue southwest, avoid the giant (he is not

    that hard but he is powerful for now). Beat the beastmen camp and find

    a lonely baby wolf and also some special beast manes. Go back to Bron

    and ask him a meat. Talk to his wife and show her the manes. She will

    make a special robe with it. Bring the meat to the baby wolf. He will

    eat it and then run to his parents. Follow him. The father Tanar will

    want to follow you. It's a good idea, but be sure to keep him alive

    (most for your consciousness than anything else). From the southwest

    camp go right and you find a beast camp. Destroy it. You find in a

    chest the first ingredient. North of here is the traitor, Joshua.

    3) Talk to Josha and he will direct you to the gate to the east.

    Follow him and ask the dwarf to open the gate. Now you will haveseveral ways to explore to find the ingredients and some other items.

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    You find here 2 bindstones and another hero monument. You will also

    obtain new buildings and troops for the dwarf plan. I suggest you

    advance and begin by killing quickly the rock spiders you found in the

    south. In one of the chest there is an ingredient. Go away quickly as

    the spiders here respawn infinitely. After killing some spiders on

    this map you obtain a dark silk. Bring it to Bron's wife who directs

    you to Tanara in Greyfell. Good you obtain the same sidequest as ifyou killed the spider master. So it was a good idea to spare him after

    all.

    4) You'll fight several necromancers from now. They are not hard to

    kill but the sorcerers along them can be a pain. The most important

    thing is to bring Joshua to the dragon. If he dies (but it won't

    happen easily) you'll have to reload your file (i guess you earn less

    exp). On the way you find the dragon. Kill it. Talk to Joshua and he

    offers a choice, giving back the helmet or letting you do it. Keep it

    for you, he will be happy.

    5) North of the dragon is a group of spiders with a giant Kirsh. Kill

    it and find in a chest an ingredient. To the south is a village of

    warrior ghosts. Kill them to open the chest they are guarding which is

    the final ingredient. The fifth ingredient can be found in a chest

    near the portal along with a malachite. Don't pass the portal to

    Greydusk Vale.

    6) Go back to Lorderic and ask for the poison. Show the helmet to the

    dwarf boss and he will restore the alliance. Now go to Bron and ask

    for a meat. Wait for the night and approach of the giant. Exchange the

    meats. Now he is poisoned. In the morning, he will be awake. Kill him.

    You obtain the key to stoneblade where you can find the earthblade.

    You need to bring it to Skarvig.

    Sidequests to solve or to open now:

    1) Go back to Greyfell and talk to Zarim. He is south of Sartarius. He

    will ask for a special wood. In Wildland you found a broken crossbow,

    give it to him and close this quest.

    2) Talk to a man named Orthanc. Show him the dragon trophy you obtain

    in Northern windwalls and he will ask for 5 souls if you wish a

    weapon. He suggests you find the first soulstone (the one of the

    angstling) in Northern Windwalls, it's in the village of ghosts. You

    have destroyed it to complete another sidequest, you will find the 4

    other soulstones elsewhere. He can do also an armor if you manage to

    find a dragon's scale. He talks also of the Amra Armor. He said that

    Sunder in Liannon can answer to you about this.

    3) Talk to Sandor. He tells you the story of 3 graves. They can be

    found here in the Greyfell map. Go to the bindstone and teleport back

    to shadowpass. Follow the road til the bridge. You find the first

    grave. Examine it and kill the skeletons. You find the second grave in

    your old human camp. The last grave is in the goblin camp you

    destroyed to the south. You obtain 3 words, Shin, Tar and Guar. Go

    back to Sandor. On the way, you pass in the village. To the east is an

    hermit you can help. He wants a Zirfar potion from Shan Muir. Continue

    to Greyfell and tell to Sandor what you learn. He directs you to

    Goran. Goran tells the story related to these name. Go back to Sandor

    and he will ask you to help him to open the cave of the sorcerer. This

    cave is between the human and goblin camp. You can't miss it. Choose

    to whisper the name and you'll fight the ghost of the sorcerer. Kill

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    him and you obtain a book. Bring it to Goran. He asks you to visit

    Darius. Darius will give you a silversnake (a ring).

    4) Now in Liannon, talk to Shan Muir. She doesn't want to help the

    hermit, he is a murderer. Insist on and she will offer a pain easer or

    another healer. 1) Choose the pain easer and bring it to the hermit,

    you will then fight a dryad to save him and the story will have a goodending. 2) Choose the healer. It's Illrias in The Shiel. Go to The

    Shiel in Utran fortress. Talk to Illrias. He says he wants his money

    back. The robber is in the southwest part of this map. He is alone and

    weak. Bring the purse back to Illrias and he will give you the Zirfar.

    Then give it to the hermit and last kill him.

    5) In Liannon, after you talk to Shan Muir, talk to Sunder and then

    again to

    Shan Muir and she says that her sister Lea tried to find Amra. They

    both

    disappear but you can find some men near the ruin of her house. Go

    there and

    kill 3 Sentos thug. Summon your heroes because they are strong

    together. You

    obtain a letter. You can go to Sentos shop in Greyfell who appears for

    the

    occasion (in the trader area) and ask for explanations to him. Before

    this read

    the next point.

    6) With your heroes and specially the warlock who has the spell

    extinct, fight

    the ghost of Udwin. Use extinct and war cry to weaken him and be sure

    to have a

    mace for your avatar. You'll win (i was at level 12). You obtain

    Udwin's ring.

    7) Go to Greyfell. Find Sentos the trader near where there are lots of

    them. He

    gives an appointment in the Wild Land. Go there and find him near the

    village.

    He will summon 3 guys. Run to the village and the guard will kill them

    for you

    (you can help them of course). Talk again to Sentos and he will say to

    search

    for Lea's grave in the whisper.

    8) Talk to Flann Godersen. Give him the malachite. You can question

    him about

    the chest. The combination is Right, Left, Middle, Left and Middle.You also

    need a key to open the chest and he will give it to you. Go to The

    Shiel and

    open the chest. bring the delivery to Valdis and then the tincture to

    Swerdis.

    You obtain exp. Talk also to Ashawe (in the elven camp) to sell beast

    manes if

    you obtain some more in the Southern Windwalls.

    9) Now go to the Stoneblade Mountains. It's a bonus map. It's not a

    map you

    need to do to complete the main quest. As you can complete some

    sidequeststhere, i suggest you go there.

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    The sidequests that i need to complete for the moment are :

    Shadow World (bring the shadow ring to Rigour)

    Earthblade (find an earthblade so Lorderic can forge a stoneblade for

    you)

    Dragon Armor (find a dragon's scale so Orthanc can make an armor foryou)

    Delicate Fabric (find 2 light silk)

    Dwarf Service (find a bronze statuette)

    Amra and Lea (find Lea's grave and then Amra's legendary armor)

    Soulstones (find 5 soulstones so Orthanc can make a weapon for you).

    Stoneblade Mountains Campaign :

    1) When you arrive talk to the dwarf, Gorin. He will tell you most of

    the

    secrets of this map. Then you can go north to the elven monument and

    kill some

    spiders. Here i have summoned my 4 heroes and build a dwarf camp. You

    need a

    camp to collect iron in order to forge the earth blade. Explore the

    map, find a

    dwarf named Tworsnik that lives behind a spider nest. He asks you to

    find 7

    mushrooms to finish his poison.

    2) Now explore the map. You'll encounter several small beast camps.

    You can

    handle them alone, go to the north to find the hero monument and they

    will help

    of you. The only camp that needs an army to be destroyed is the one on

    the east

    part of the map near the giant ogre. I suggest you begin to search for

    all the

    map for the mushrooms. Kill all the beasts here. It's easy exp for

    you. You

    find some mushrooms in chests, other under the cadaver of a beast and

    some

    after you kill a beast, usually a boss camp. You also obtain a lot of

    manes.

    3) To the north is a chest sealed by a star shape, you can't open it

    for now.

    Go east of here and you find an obelisk. You must enter a combination

    which you

    can found by examining other pillars around this one. The combinationis Eye,

    Blood, Hand , Hand, Blood, Eye. You will fight Enri, a level 15 ghost

    dwarf and

    his compaignions, and obtained a star amulet to open the previous

    chest. On the

    map, this chest is on the left of the obelisk, just point on it to go

    to it.

    You find a rune hero, weapons and armors.

    4) Once you have destroyed all the beast camps you have 6 mushrooms.

    Talk to

    Tworsnik to obtain the key of another locked chest on this map. Inside

    there is

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    the seventh mushroom. You'll be attacked by Gronn. Be sure to have

    some

    soldiers with you. Return to Tworsnik and you obtain a shield from

    him.

    5) You find a giant ogre named Kraga. He asks you to find his brother

    Braga.You find him near a lake to the west of the hero monument. Once you

    have met

    Braga, go back to Kraga and offer to protect his treasures. Be sure to

    have an

    army with you before offering this, you'll be attack by some beasts.

    wait for

    Kraga and when he comes back you obtain a ring. Now try to steal the

    treasure

    and you will fight Kraga. Kill him, you obtain a gemstone and 3 chests

    full of

    useful things.

    6) The map is totally empty now, no more spiders, beetles, beasts or

    minotaurs.

    Go to the earth elemental to the south. Give them 300 units of iron.

    Now you

    will have to chase with an army the 5 guardians and kill them. Go back

    to the

    earth elemental and you obtain the blade.

    7) Note that you find pieces of adamantium, eternal fire, a complete

    broken

    equipment for a dwarf here and also the most powerful unit for elves,

    the

    druid, and a new dwarf unit that you can't summon because you haven't

    the

    appropriate building. This map is easy and not long (2 or 3 hours of

    action)

    and very valuable for exp. Go to Southern Windwalls and show the blade

    to

    Skarvig. He says you can go talking to Urak. The blacksmith will offer

    you a

    piece of his collection against the blade or the way to make red

    adamantium. I

    suggest you accept the second choice, as you already found in the

    stoneblade

    mountains the adamantium and eternal fire. You'll find the other

    compounds

    later in the game. Go to Greydusk Vale now.

    Greydusk Vale campaign :

    1) This map is fairly calm. For the first part, you activate a

    bindstone and

    build an elven army. By exploring you find some malachites under the

    cadaver of

    an ogre. You can really upgrade easily your camp as the food, and the

    wood are

    here. The lenya is also available so you can build a huge army. You'll

    be

    attacked by undeads and beasts. With the help of archers towers you

    can stop

    them as they arrive always by the same way.

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    2) Once you feel ready go north and destroy the beast camp. You obtain

    a hero

    monument and a dwarf monument. You must continue to the fortress and

    beat the

    undead camp of the north and the one to the south. Once it's done,

    enter the

    fortress. In it you obtain lots of new sidequests. Talk to Jon toobtain a

    tablet, to Tana to hear about Malicor and to Thurgon to obtain a

    letter to

    bring to Tanara. Then ask to Urias how to find Hokan and how to deal

    with him

    (with the help of the mask of belial split in 2 parts). Urias advices

    you on

    how to beat the undeads : conquer 4 cave entrances and beat Korshar

    the

    bonecrusher (not on this map, but in The Whisper one). Morton asks you

    to find

    the traitor who opened the gate to the undeads. There is one chest

    sealed by

    magic in this town. Last, talk to Flink to search for the whereabout

    of

    Cassius. In other chests of this fortress you find the buildings

    necessary to

    expand a dwarf camp and a new dwarf units.

    3) I suggest you rise the elven camp to the maximum, build everything

    including

    a large HQ and the elven titan. You can obtain an army of 80 soldiers.

    In the

    same time, rise to the maximum a dwarf camp. They have good fighters,

    while the

    elves have lots of magicians. In fact i input 30 dwarves (only the two

    last

    classes) and 50 elves (only the four last classes). When all the

    soldiers are

    ready, split in 2 groups. Go to Urias and ask him to open the gate.

    You can

    take all your time before this event. You will fight a first horde

    leads by

    Nightblade. Kill him and you obtain the third of the 5 soulstones.

    4) When you are on the other side go south and destroy the small camp.

    Explore

    all this part of the map for treasures. Now head east. The four caves

    are in

    the path. You have 4 heroes, let one in each cave with 15 to 18soliders. Each

    cave is easy to conquer but you need at least 15 soldiers to maintain

    the order

    and let the time to the rest of your army to beat the ennemies. Then

    you can

    let 10 to 14 soldiers per cave. There is a point to mark here : In

    theory the

    idea was to stop the arrival of the monsters, but it doesn't work,

    during my

    campaign only one cave was secured, the other 3 were a pain and i was

    forced to

    summon new troops to reinforce the entrances. Anyway when the 4 four

    caves are

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    "secured", you can advance to the city. You will need to do this in 2

    times.

    The first time, you will fight the horde alongside Kirshar the boss.

    Kirshar

    must be killed alone. When your avatar is in hand to hand battle alone

    with him

    you have a small chance to defeat him but it stays hard. On thecontrary if you

    launch a horde of fighters, it will failed because Kirshar has a

    powerful

    healing spell. The only way to defeat him easily is to launch a horde

    of

    wintermage and wanderer (all have the upgrade allowed by their

    buidlings).

    Kirshar will be freezed. Then use your avatar to finish him. Kirshar

    dead, talk

    to Malicor. Before leaving the city of deads, go right to the portal

    to the

    next world. Free the way and obtain new dwarf buildings and units.

    South of

    city is a magic fountain of monsters that you must destroy too.

    5) Malicor says that the part of the mask he has stolen is in the

    chest sealed

    by magic in the fortress. Tana in the fortress has the key. Talk to

    her to

    obtain the first part. Now exit and go north to free the portal to

    Northern

    Windwalls. On the way, you will find an undead camp. There is a chest

    with a

    map in it. Show this map to Morton. You find that the traitor is

    Thurgon.

    Morton wishes to confront him. Once he is near Thurgon, talk to him

    and you'll

    have to fight him. This map is complete. Then, go to Greyfell and give

    the

    letter from Thurgon to Tanara. you can now pass the portal in Greydusk

    Vale to

    the next world, Howling Mounds.

    Howling Mounds campaign :

    1) When you arrive you watch a cutscene. Korshar gives the order to a

    skeleton

    general to call the 5 commanders to defend the fortress. Your mission

    begins

    then. 3 of the commanders have a magic fountain of monsters near them.You need

    an army to beat them. You can handle alone the 2 commanders north and

    the

    second north west. In the same time, you have begun a dwarf camp.

    2) The major problem of this map is the iron. There are 3 iron sources

    on this

    map. One of them is north of your dwarf camp. You don't have much time

    to

    waste. Once you have 15 or 20 warriors destroy the second camp north

    of you. It

    has a second dwarf monument. Normally the dwarf units are really

    strong. You

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    can advance and destroy another camp and another magic fountain north

    of this

    camp. Now you have free the 2 other iron sources.

    3) Go west and kill a single leech. You find the cadaver of Cassius.

    The only

    problem is that you can't leave the map to show it to Flink now. Youobtain a

    fourth soulstone (the first from the angstling, the second from the

    bonelurker,

    the third from the nightblade and the fourth is from the crypt

    stalker). Flink

    has moved of the fortress of Greydusk Vale. You must find him

    elsewhere (in

    fact in Greyfell). Destroy the last camp to the west. Beat first

    Nevermore and

    his horde and then the fountain. Don't kill the last commander now. He

    won't

    move anyway.

    4) You have noticed a magic fountain near the gate of the fortress.

    Save your

    game and go there to destroy it. Normally the gate won't open, if it's

    the

    case, simply reload your file and beat the last commander.

    5) With this, you activate the next event. A gigantic horde will

    spread all

    over the land in your direction. I suggest you attack first and stop

    the wave.

    Build a new army now. The time is a problem as the fortress has a lot

    of

    fountains to destroy but you can't build endlessly an army as the iron

    is very

    limited.

    6) During a first phase you must destroy the magic fountain in front

    of the

    fortress if you haven't done it previously and then the 2 inside the

    fortress.

    Build again a new army (30 soldiers) and advance to the next fountain.

    Then

    there is another one in the first part of the way to the portal. I

    encountered

    the problem of iron here and there are 3 fountains before the portal

    to the

    inside of the fortress. So i used only 10 soldiers per wave and 20workers to

    fight the ennemy. Be sure to destroy the building to close the

    fountain and

    especially the one in front of the portal. It produced skeleton

    generals hard

    to kill. Kill also the leech named The Unforgiven, you obtain the

    soulstone of

    the unforgiven and the tears of a soulless creature. After lots of

    try, you

    access the portal.

    7) It's time to summon your 5 most powerful heroes. Inside the

    fortress, the

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    game will look like Gauntlet Legends for the decor. The way is linear

    and you

    must kill the monsters one after the other. Once you feel ready attack

    Korshar

    to obtain the second part of the mask. Now you are ready for Whisper

    city and

    Hokan. Pass the portal.

    Whisper campaign :

    1) When you arrive you watch a cutscene of a warrior. Find your way to

    him and

    he asks you find his griffon and his weapon and armour. This map is

    hard to

    begin but then will be easy.

    2) When you arrive to the next part of the map, you find a dwarf

    monument, an

    elf monument and a bindstone. Activate the bindstone. Now build

    simultaneously

    the dwarf and elf camps, with an armory, a forge and the resource

    buildings.

    You won't have much time before the leeches see your camp. They will

    immediately send a huge wave to destroy it. The food comes easily and

    you can

    upgrade to 20 soldiers quickly on this map. Take the basic soldiers

    and don't

    fight the coming horde. Avoid it by using an alternate way.

    3) While the horde will destroy your camp, use your weak army to

    destroy the 3

    magic fountains on the southwest part of the map. Of course your army

    will be a

    decoy while your avatar shoot the graves. All in all, you will finish

    this

    alone and kill some leeches. Now it's time to help your camp. Until

    you go

    back, summon workers to lure the leeches. It will split into several

    groups to

    destroy each building. Use this fact to fight small groups. Don't

    forget that

    the leeches will probably switch off the bindstone, so don't die.

    4) Once you've the saved the camp, begin to rebuild it. With only your

    heroes

    you can defend it from the northeast and from the east. The ennemies

    come oneafter the other. Once you feel ready take 20 soldiers with you. Beat

    the undead

    camp to the east, it has a moonsilver mine you really need to succeed

    on this

    map. Once you obtain it (it won't be easy) you have just to push to

    the max

    each camp to obtain the 2 titans and at least 60 soldiers (i pushed to

    80).

    5) Your priority is to beat the camp to the far east, the deads come

    from the

    north east but their camp has many magic fountains. Once this camp is

    taken,

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    you find 3 leeches who guard a grave. This is Lea's one. Kill the

    avengers and

    then the ghost of Lea. Take the letter and the jewel.

    6) This part of the map is cleared. Now go west, you find another huge

    magic

    fountain, destroy it. You really need 70 soldiers, careful. Byexploring this

    part of the map, you find a hero camp and a phantom spider. Kill it

    and you

    obtain the first light silk. You are now stucked.

    7) Once you have a new army (or maybe as for mine, you still have your

    60

    soldiers) go to the northeast part of the map. You find a mosaic. Kill

    the

    guardian and input the first part Jon gave to you in Greydusk Vale. A

    new part

    of the map with a magic fountain and a horde appear. Beat it. After

    this, a

    guardian of the 2nd fragment appear on the map. Beat it and input the

    second

    fragment (it opens a part of the way to Ismail from the cutscene).

    Then beat

    the third guardian and input the third fragment. You must fight "a

    cruel one".

    Once dead, go near the hero monument and you discover a new way to the

    griffon

    of the warrior. Your avatar must talk to the griffon to free him.

    8) Near the griffon is a small city you can reach to kill more

    undeads. You

    find in all the chests the weapon and armour for the warrior. Now beat

    the last

    guardian (very very difficult alone, easy with a horde). Input the

    last

    fragment. The way to Ismail is opened and again you must fight a

    powerful horde.

    9) Talk to the warrior, let him go alone to Ismail and he will kill

    him and his

    leeches. Now you can travel alone to the grave of Hokan. Talk to the

    ghost to

    learn the secret of the phoenix stone and where to begin to search for

    it and

    then give him the mask of Belial. You can advance to the portal to

    Godwall andtake the last dwarf units in the chest.

    Sidequests to solve now :

    1) Go to Greyfell. Talk to Sartarius. Now find Flink in the town (near

    Castagir). Show the fragment and he says that Fayt has another one.

    You offer

    to kill him but it will be very hard. You need to go to Leafshade by

    using the

    portal in Eloni (i suppose the bandits switch off the second bindstone

    in

    leafshade).

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    You access to the hero and human monuments. Kill some bandits on the

    way and

    then summon the heroes. They will help you to free the way to the

    second aria

    source. Build your town and an army that goes up to 40 soldiers, don't

    forget

    the griffonrider. Now advance carefully to the bandit camp and destroythe

    waves one after the other. Attack again and again until you reach the

    boss

    Fayt. You have just enough resource to do this (the bandits are level

    16/17 and

    20 (Fayt) while your soldiers are level 9 (with the rune found in

    Whisper). You

    finally obtain the second part of the key. Give it to Flink and he

    will give a

    reward : the ring of the rouges.

    2) In Greyfell talk to Adhira. She asks you to find 3 special bloods

    (demon,

    dragon and giant spider) to concoct a potion for a hero (her brother).

    He will

    become stronger if he drinks it.

    3) Still in Greyfell talk to the dwarf Hinrik. Give him the Dwarf

    Brandy and he

    gives you the bronze statuette of Cronvig. Give it to Cronvig to

    complete this

    sidequest.

    4) Talk to Orthanc to obtain a soulweapon of your choice.

    5) Last, go to Liannon and show the jewel and the letter to Shan Muir.

    She

    directs you to Tyrgar the fisherman. He says that only the dark elf,

    Craig, can

    help you to find Amra. The only problem is that he leaves in Southern

    Godmark

    (so it will be later in the game). Now enter The Godwall.

    The Godwall campaign :

    1) You watch a cutscene of a magician asking for a fragment. Then talk

    to the

    guard to learn the situation here. The way to Mulandir is blocked and

    you need

    to kill the briarwolves to go there safely. You find an elf monumentnear the

    bindstone so it's time to build the town. The problem is the food. How

    can you

    upgrade the army if you haven't some food ?

    2) Follow the way and free the first camp (do this alone) and talk to

    the

    peasants. Bren will offer 350 food units. Build also a hunting lodge

    and a

    lenya gatherer here. Once your army is ready you can destroy the small

    camp to

    the east of the village. You find some berries and you can build a

    gatherer huthere to collect them.

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    3) From here you have 2 choices, you killed the briarwolves scouts one

    after

    the other before they can report that your camp exists, or if you

    failed, you

    will fight the waves one after the other until you can advance and

    reduce thefountains to zero.

    4) Once you feel ready, climb the mountain and attack the large camp

    on the top

    of the mountain, The fact is that the horde that guards the old dwarf

    town and

    the hordes of the 2 camps of the east won't move for now. With a total

    of 30

    soldiers and possibly an elf titan attack the camp to the north. You

    must go

    through all the defenses and beat 2 magic fountains. Some peasants

    leads by an

    archer, Hal, will thank you and offer iron. Then there is a set of 4

    archers

    towers. I stop here and then go all the way back to my camp with the

    remaining

    troops. I summon then reinforcements in the elf camp and then the

    horde that

    guards the old dwarf camp began to move. It's time to annihilate it.

    5) Don't open the door now, talk to the guy and take the key. You must

    retreat

    again after the fight and summon reinforcements. Fine again for

    another attack

    of the large camp. This time you will have to deal with 2 towers and a

    fountain, then another set of 2 towers and a griffonrider. I retreat

    again and

    summon some helps. In the final line, there are 2 towers, 3 buildings

    and a

    horde to beat. You will have the opportunity to talk to a man who asks

    you to

    free the scribe. He will also says that the wolfsign you found on

    corpse of

    briarwolves corporal can be sold to Halycos in Farlone's hope.

    6) By exploring the map you find lonely persons who spare resources or

    someone

    who asks you to find the scribe. You can also find another dwarf and

    elf

    monuments. Now open the dwarf city and summon the titan and somereinforcements. On the east part you find a spider which guard a

    corpse with

    items on it. Don't forget the tree here. From the large camp, go north

    and beat

    the 2 finals waves with a griffonrider and the boss, captain Kliar.

    7) Now finish the 2 camps, begin by the one to the south then the one

    just

    above. Reason of this order, you find a medicine that you must give to

    the

    peasant chief. The map is finished. You have just to pass the portal

    to

    Mulandir. This campaign was very hard IMO.

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    8) In the last chest before the portal you find the first buildings

    and troops

    for the orcs.

    Mulandir campaign :

    1) During a cutscene, the scribe warns you about the medusas and thegargoyles.

    This campaign is an action one. You can summon your 5 best heroes.

    Then you

    will have to advance carefully avoind the cursed guardian or you will

    run to a

    gameover (it stones you and your comrade, then summon gargoyles to

    finish you).

    There is nowhwere a monument to build a city so here are some clues.

    2) On the west part of the map, you can clean it easily by progressing

    very

    slowly, reach the portal to Farlone's hope. Don't pass it now. The

    main quest

    says you must find clues here. You must reach the guardian you see on

    the

    northeast part of the map. On the west part, on the top of the

    mountain is a

    phantom spider which will give you the second light silk Tanara needs.

    3) Now it's time to head east, be sure to avoid the cursed guardian.

    The reason

    they stone you is that they are level 25. My hero is at level 19 and i

    doubt

    your heroes will be higher than level 20, unless you battle only with

    him on

    previous maps. Reach the east part and you found another hero

    monument. By

    going north of here you find a locked gate. Don't forget this location

    as it's

    the way to The Rift.

    4) Now try to obtain the chest south of this gate. It contains the orc

    rune

    worker level 10. After you explore all the map, there will be 2 chests

    harder

    than the other to take and one area that require a trick to be

    reached. The

    first chest i am talking about is the one you see when you go north

    then left

    fom the beginning of the map. For this one, i attack by the northeast.Be sure

    that all the monsters follow you there. Once they are all beaten, send

    1 hero

    to collect the items in the chest. He will be probaly stoned after but

    the

    mission is completed.

    5) The second chest is south of this one. The path is guarded by a

    cursed

    guardian and there are 2 gargoyles that are bording the way. Lure the

    guardian

    and run into the demons. Don't fight them, run a little so you can be

    sure thatthe cursed guardian won't see you. Take the chest.

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    6) Go to the portal to Farlone's Hope. The area difficult to reach is

    on the

    east of this portal. The guardian will stone you if you advance. Now

    send 2

    heroes on the other side of the way. The cursed guardian will have to

    move.Meanwhile, go east then north to reach the area. In this part you see

    only

    lesser demons and fire demons. However there is one called arzach that

    you need

    to kill. He is level 15 and not very hard. You obtain the blood of

    demon

    necessary to forge a shadowblade and also a rune archer level 16. Exit

    of this

    area and find your way to the east. To reach the guardians you need to

    go east

    and then north in a mountain path. On the way, kill Thar and his

    servants. You

    obtain his head.

    7) Talk to the guardian. He will ask you to find 4 fragments. You

    already have

    one that you can give to him. He also opens the way to The Rift for

    you. There

    is one fragment there. Before you leave this area, activate the

    bindstone and

    the hero monument near the guardian. Now you can 1) meet Tanara to

    obtain the

    magic robe, 2) meet Urak to obtain the shadowblade. He says that he

    needs time

    to fix it. Go to Greyfell and immediately come back, it will be ready.

    The

    shadowblade is a good weapon, it has a 10-17 power and you can equip a

    shield

    on the other hand.

    8) Go to the portal of The Rift. You find some chests with new orcs

    buildings

    and troops and some buildings and troops for trolls.

    The Rift campaign :

    1) You meet Talia. She wants to kill Ulather. She goes in the canyon.

    To follow

    her you need an army. Unfortunately you can only build an orc camp

    here. Youhave all the necessary resources and especially iron sources. The

    ennemies come

    from one direction so post a tower asap to protect the entrance of the

    camp.

    Post also your hero.

    2) When all the buidlings are up, including the medium HQ, build an

    army of 40

    soldiers and attack the demons. They come from the east. You need to

    follow a

    path in the mountain to find the 3 magic fountains. It will be very

    hard but

    you need at least to destroy the first demon gate to stop the 3 magic

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    fountains. The second and third gate will be very easy to reach. On

    this map i

    obtain a bug with the drummers. You can summon them infinitely as long

    as the

    lenya is inferior to 30. Maybe this bug has been corrected in the 1.1

    version.

    It also takes 50 lenyas instead of 15 to create a drummer if you havemore than

    30 lenyas.

    3) Once you beat the 3 fountains, take the 2 chests the monsters were

    guarding.

    Now advance. If you wish you can also destroy the other fountains in

    the

    mountain. You find them by following the paths. They are heavily

    guarded but

    the monsters don't respawn infinitely if your hero don't fall against

    the

    monsters. I think it's better for the rest of the campaign. Else when

    your camp

    will be attacked after Ulather's death, they will probably respawn and

    flood

    you.

    4) Talk to Talia and she opens the gate to fight Ulather. She loses.

    Fight him

    and kill him. You obtain a rune warlock level 18, a red glowing key

    and some

    stuffs. Talia says she will follow you. Find the hero monument. You

    can't use

    the troll monument for the moment. Use Talia to beat the medusa level

    23 in the

    mountain path near the troll monument. The medusa loses a cool armour.

    5) Meanwhile you summon your heroes, your camp has been devasted by a

    horde of

    demons coming from nowhere but it's like that. Don't fight them they

    are too

    much powerful for you (level 25 monsters only). Once all the monsters

    are gone

    in the mountain go to your camp. Talk to Talia and she will give you

    her

    fragment. Now you can also open the 3 chests near the portal with the

    red

    glowing key. You obtain a rune for troll workers and new buildings and

    troops

    for both orcs and trolls.

    6) Now you have the choice to exit of this map to end this campaign,

    or to

    build a troll camp and then attack the remaining demons even if they

    are

    "peacefully" sleeping in the mountains of the rift. The reason to this

    attack

    is that one of the monster will give you a stone of eternal fire.

    These stone

    are counted, if you miss this one, you won't be able to complete all

    the

    sidequests that require a stone of eternal fire. Talia is gone and

    there is

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    nothing else to do in The Rift. All your quests and sidequests leads

    you to

    Farlone's Hope now.

    7) Once you feel it's time to leave The Rift bring the fragment to the

    guardians in Mulandir and then go to Farlone's Hope.

    Farlone's Hope campaign :

    1) There is not much to say about this map. You begin to talk to a

    soldier of

    the red legion. He talks of the dragon to the north, the briarwolves

    camp and

    also that Halycos (or Halycor) gives reward for wolfsigns. He also

    tells you

    that if a member of the red legion sees an orc he will attack it due

    to old

    tales. Go east of where you are to meet commander Halycor. You can

    give to him

    previous wolfsigns obtained on other maps and future one you will find

    on some

    corpse. This quest cannot be triggered off. Talk also to Thom. He asks

    you to

    find someone to heal the cataract of the general of the red legion.

    2) Near the first soldier you met, you find an orc monument and a

    trader post.

    Talk to Jon Farlone. He says that his part of the fragment is guarded

    by Fyrmir

    the old dragon. Talk then to Rigour, he will change the shadow ring

    into

    enchanted ring. Say also that Thar is dead and you will earn some exp.

    With the

    enchanted ring you can see Shadows (some monsters you will have to

    chase to

    complete a sidequest). You also learn that Elwen has the last fragment

    you are

    searching for.

    3) Honestly, you can build an orc town if you wish, but the wolves are

    so weak

    that i destroy each camp with only my avatar. Anyway, if you build all

    the

    buildings and troops, summon the orc titan and only totems. In one of

    the camp

    you find an assassin named Seth. He asks for a wolf armor elite and a

    redlegion dagger to kill Briar. You find the armor by killing the captain

    Urar in

    the camp west of the one with Seth. The dagger is guarded by a group

    of

    briarwolves near a cadaver in a camp north of your orc monument (or by

    following the west path to the north you find yourself on the other

    side of

    this camp). Give the items to Seth and say you are ready.

    4) You watch a cutscene where Seth kills Briar. The elite soldiers

    decide to

    leave the camp and kill the red legion. The problem for them is that

    now they

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    are alone and the red legion will finish them. DON'T even try to fight

    them or

    you will die. On the contrary when they leave the camp, attack the

    camp of

    Briar to the north and finish this war. In this camp you find Elwen.

    She says

    her part of the fragment is hidden under a stone in a middle of circleburned

    trees. Talk to the dwarf, Brok, and he asks you to find elements to

    make a

    gunpowder. Leave the camp and go back to the trading post.

    Note :

    1) East of this camp you can find several drakeling camps. I suggest

    you

    destroy them for exp and also for treasures.

    2) On this map in one of the camp in the north you find the last orc

    unit, the

    fighter, in a chest.

    5) South of the trading post you find the stone Elwen described. Look

    underneath and use an army to kill "The Frost Thing". Now you have the

    fragment. Go to the trader Farlone and asks him for the powder. If you

    have

    opened all the chests in The Rift and Mulandir you have all the

    elements except

    for one and only one : a stone of eternal fire.

    6) With your totems and the orc titan go to the north and meet the

    dragon

    Fyrmir. First use your avatar to kill alone all the drakelings on the

    way. Then

    use the totem to kill Fyrmir. You obtain dragon's scales, a stone of

    eternal

    fire and the last fragment part. Go back to the trader Farlone. He

    makes the

    last element. Go back to Brok in the final camp and he will ask you to

    follow

    him. After a big explosion he opens the way to the portal to Greyfell.

    7) Now go back to Mulandir and talk to the guardian. He changes into

    Melchlan.

    Be sure to have your heroes with you before you talk to him. Fight the

    4 elite

    soldiers. Once they die, continue and kill all the Melchlan's dolls on

    the way.

    Last talk to Melchlan to obtain the phoenix stone. Then you can talkagain to

    him to kill him or let him leave. I kill him for exp.

    Sidequests to solve now :

    1) Go back to Greyfell. Offer to Orthanc the dragon's scales and he

    will give

    you the armor.

    As you are on Greyfell go to the bindstone. Gabar will come and inform

    you of

    the situation. Sartarius went to Frost Marshes to open the way for

    you.

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    2) Talk to Seno. Seno gives a needle. Return to Thom with the needle.

    He will

    give a tablet. Show this tablet to Goran in Greyfell who asks for a

    sapphire.

    As you have completed the Shin Tar Guar subquests, you have one. Give

    it to

    Goran. The cataract quest is complete. You will obtain the reward fromGoran

    only if the game is patched, version 1.05 or higher.

    3) Go to the Northern Windwalls and find the band of Shadows (south of

    the

    trench, near the spider nests). Kill them and you obtain the manifest

    of the

    shadow. If you wish more exp, you can also kill a band of undeads

    level 4 who

    mysteriously appear (probably summoned by the shadows). You can, still

    for exp,

    pay a visit to Greydusk Vale and outside the fortress (south of the

    path to the

    4 caverns, kill another band of Shadows. Go to Rigour and show the

    manifest. He

    says that you must find the shadow Crystal.

    4) All the roads lead to Howling Mounds now. You must find this

    crystal and

    also solve once and for all the Amra and Lea quest. There is also a

    third quest

    in Howling Mounds i didn't mention. On this map, you killed on the

    northwest

    part of the map a graverobber and obtained a glowing octagon. Find the

    Sleeping

    Figure to the north and in a hole near the iron mine and input this

    octagon in

    it. Talk to it and you made an alliance with it.

    5) Teleport yourself inside the fortress and go to the portal to

    Whisper. You

    notice now north of this portal a suspicious wall. Look at it and find

    the

    shadow crystal. Now exit and go to the Amra's guardian horde. Kill it

    (a lot of

    level 10 won't be a problem for you). You notice also a small group of

    Shadows

    on this map. Kill them all. Now go to your dwarf monument.

    6) Build the complete town with all upgrades and dwarf titan. Summon20

    soldiers composed of elites, elders and demolishers. Go to where you

    found the

    horde of Amra's guardians and look at the small grave. It is the one

    of Amra.

    Fight the new horde. Have your avatar beat the level 10 while your

    dwarf fight

    with "The end of hope", a fighter level 30. When your number of

    soldiers

    decreased send your titan and your avatar to finish it. The end of

    hope will

    probably kill the titan and possibly your avatar if you don't take

    care of him.

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    Once he is dead, the level 16 ghost of Amra comes. Kill him and you

    obtain his

    armour and greaves.

    7) Show the Shadow crystal to Rigour. He says he doesn't want to take

    it. Bring

    it to Castagir. He says that he must study it. Go on another map andthen come

    back to him. He will give you the Shadowpulse armor. You look very

    cool with it

    and are heavily protected against any kind of magic with it.

    Ice Gate Marsh campaign :

    1) When you arrive run to the hero monument. Summon your best heroes.

    Kill

    everyone on the way. The foes are weak compared to you. At the end of

    the path

    you meet Urias (a cool bug occurs as he is in both ice marsh map and

    greydusk

    vale fortress) and Craig, the dark elf. Talk to Urias and he says that

    Sartarius is being held captive in southern Godmark. Talk to Craig and

    he says

    that you can find dark elf runestones here in frost marshes. The

    problem is

    that they are guarded by very dangerous ice elves. He also tells you

    all he

    knows about Amra.

    2) Advance with your heroes and beat some forest drakeling. You find

    south of

    Craig a portal to Southern Godmark, east of him an orc monument and

    north of

    this monument is a path to the ice mountain where you must go to

    obtain the

    dark elf runes. Note that you will have to fight ice elf, giants and

    ice

    golems. In this path you find a troll monument. They are more than

    useful

    against the golems as they don't fear to be frozen.

    3) Begin to explore the mountain path while you build the orc camp.

    You can at

    least kill some giants. Some of them are stronger, Wieldwilder and

    Destroyer

    (both level 25) can be beaten now. After Wieldwilder, you find in a

    chest asmall HQ for Dark Elf. When you will see Ironfist i suggest you

    retreat for now

    and come back later with troops. He is really strong and cannot be

    beaten in

    hand to hand battle.

    4) You have to deal with ice elf camps, ice golem camps and a frost

    thing camp.

    Don't forget to kill the giants. The monsters come from only one way.

    Guard it

    with your heroes and avatar. Once you feel ready to build an army of

    30

    soldiers minimum (40 would be a better choice though) Go to the golemcamps.

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    Let your heroes block the way of the ice elves and send your avatar

    and the

    units full of totems and firemasters (and some other fighters if you

    wish) to

    beat easily the 2 golem camps (they are near the troll monument).

    5) Once they are gone, proceed by waves to finish the ice elf camp.You need to

    fight 2 magic fountains. It begins with 2 frost bringers, then 2

    others, then 1

    alone. You reach the camp and it's protected by 2 frost bringers.

    Concentrate

    your troops on the ice conjurer(s). They are deadly as they will

    summon ice

    elementals. Destroy the 2 frost bringers in the same time, using the

    avatar and

    heroes. Now launch an attack on the 2 buildings to stop the first

    fountain. I

    notice that attacking the second fountain with only the heroes and

    avatar will

    stop the production.

    6) By killing the ennemies in small units and then attacking the

    buildings

    without being seen (i use this often in this game, as in Metal Gear,

    Spellforce

    is an infiltration/RTS/RPG/Action game) is a better method than to

    summon

    troops again and again. Destroy the 3 academies, but if you wish to

    stop the

    fountain, you must also beat the 3 frost bringers. There will be a

    last frost

    bringer protected by some Frost Things.

    7) At this point, you need to kill all the frost things. Again i did

    it with

    the heroes and avatar. Reach the elemental node to stop the last

    fountain (the

    one of the frost things). Summon again a full army of 40 soldiers with

    lots of

    firemasters and totems. Add few veterans, a drummer and a hornblower

    to help

    your troops. Do 2 armies, one of 25 and another of 15. Summon the

    titan (if not

    already done) and call again your heroes, which must be dead by now.

    8) There are 2 bosses on the map. Near the frost things camp, there is"The

    Frozen One", level 29. Send the firemasters and totems to finish him.

    You

    obtain the rune for dark elf slaves. Beat now the giant Stormfist. To

    do this,

    send the orc titan in the front line, followed by the 15 soldiers and

    the 25

    next. The titan will suffer 50 points of damage, use a rune priest (a

    hero) to

    heal him during all the battle. The totems and firemasters will also

    work as

    archers, then they will attack. Alongside the titan you can send other

    heroes

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    or the veterans. When your army begin to decrease, send your hero to

    finish the

    giant. You obtain good stuffs and jewels.

    9) You have found here, a quarry, a small HQ, an onyxshrine, a tower

    of sorcery

    and a mindbreaker. It's sufficient to build a dark elf town for themoment. Go

    and talk to Craig. Then go south of him and pass the portal to the

    Southern

    Godmark.

    Southern Godmark campaign :

    1)This map is fairly simple if you know the trick to win. When you

    arrive

    switch on the bindstone and the dark elf monument. Summon the workers

    and build

    the quarry and the small HQ, then the onyxshrine to collect aria. Now,

    protect

    the bindstone with 2 towers of sorcery and 2 mindbreakers. Protect the

    rest of

    the camp with as many towers and mondbreaker you can (4 of each is

    sufficient).

    2) On this map all the blade monsters are level 13 so attack the horde

    from the

    west and the east alone. Your hero is strong enough to do this. Begin

    by the

    west. Beat also the golem camp. Advance and beat another horde. Now

    come back

    to your camp and stop the horde from the east. Your questbook says

    that you can

    advance to the orc monument, don't do this, it's useless.

    3) Go west after the golem camp to discover a hero monument. Summon

    them all.

    Now go south, in the snow, and continue to the south. You find a horde

    of ice

    elementals guarding a chest, and later you arrive directly to the

    magic

    fountain of the ennemies. Now your goal is to destroy the black

    building. Use

    your avatar to do this while the heroes are used as decoy. Finish the

    frost

    bringers and then run on the second and the third fountain. Each time

    focusfirst on the building.

    4) With the remaining heroes find the fourth fountain to the south,

    another

    dark elf monument and a chest near it with a dark elf unit. Once this

    fountain

    is down, you have practically win this map. Now go north and find the

    black

    tower. Destroy it. You will have to fight a horde of 20 blade

    soldiers. This

    horde has a trick, each ennemy move after he receives a hit. It means

    that you

    must press repeteadly the button of the mouse and point on the ennemyyou wish

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    to hit, else the heroes and avatar won't do anything.

    5) When this horde is down, explore the map and take all the chests

    (the

    rewards are very poor). Once you feel ready find the second bindstone,

    near the

    portal of the ruins. Switch it on. Pass the portal. Beat the monster.You find

    Sartarius. You watch a cutscene where Sartarius dies and the dark one

    takes the

    phoenix stone. Then Craig and Urias come to save you. Help them to

    beat the

    blade soldiers. Collect the items in the 3 chests. They are the last

    buildings

    and units for trolls and new buildings and troops for dark elf.

    6) Talk to Craig, then to Urias and last go to the portal to

    Nightwisper Dale.

    On the way you can open 2 chests. Pass the portal to Nightwisper Dale.

    Nightwisper Dale campaign :

    1) Another easy map. My avatar is now at level 24. You begin to zigzag

    around

    the toxic flower and kill the blade soldiers one after the other until

    you

    reach the second bindtsone. Note that the chest and the treasures are

    hidden by

    the trees in this part of the map. As i say, you reach the bindstone.

    Now you

    see a fork, to the south and to the east. Both path leads to the same

    way. If

    you go south you reach the dark elf fortress and and if you go east,

    you will

    destroy a Kithar camp. Go east and not south, you will understand

    later.

    2) I suggest you clear the map and find the hero monument to the

    south. Near

    the path to the hero monument is the path to the spider's lair Zalaga.

    Kill all

    spiders and then Zalaga and you obtain the spider blood needed to

    complete the

    last sidequest. You probably notice other camps on your way if you

    used the

    east path and not the south one. Don't approach them without your

    heroes.

    3) Normally you must talk to the dark elf, but don't do that. Helped

    by your 5

    best heroes, conquer alone the monument. The magic fountains don't

    exist here

    (except for the case you ask for help) and the blade soldiers are weak

    (just a

    captain and a defender are dangerous, the other are weak). Concentrate

    on the

    captain and then on the black towers.

    4) You find a dark elf monument and a troll one. Don't use them. If

    you use

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