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center for design + innovationcD+i
digital innovation, reversed semiotics and generative
economics: how is service eating up the world?
Youngjin YooHarry A. Cochran Professor in MIS
Temple University
WBS Distinguished Research Environment ProfessorWarwick Business School
Service Systems Forum 2015
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“Uber, the world’s largest taxi company, owns no vehicles. Facebook, the world’s most popular media owner, creates no content. Alibaba, the most valuable retailer, has no inventory. And Airbnb, the world’s largest accommodation provider, owns no real estate. Something interesting is happening.” (Tech Crunch, March 3, 2015)
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center for design + innovationcD+i
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© copyright, youngjin yoocenter for design + innovationcD+i
2.0
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three logics of economics
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© copyright, youngjin yoocenter for design + innovationcD+i
2.1
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center for design + innovationcD+i
industrial economics
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the age of physical machine
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automation
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capital intensive asset
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managerial challenge
maximizing asset utilization
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vertical integration diversification
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center for design + innovationcD+i
managerial logic
economy of size and scale
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center for design + innovationcD+i
organizational forms
m-form hierarchy
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center for design + innovationcD+i
management tools
scientific management
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© copyright, youngjin yoocenter for design + innovationcD+i
2.2
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information economics
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the age of smart machine
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information as by-product
(production, distribution, and use)
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managerial challenge
complexity information overload
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management logic
modularization (design rules)horizontal coordination
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organizational forms
network of distributed org.
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management tools
outsourcingvirtualization
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© copyright, youngjin yoocenter for design + innovationcD+i
2.3
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generative economics
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© copyright, youngjin yoocenter for design + innovationcD+i
the age of generative machine
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center for design + innovationcD+i
digital technology
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center for design + innovationcD+i
separation of form & function
(universal machine of von Neumann computing architecture)
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center for design + innovationcD+i
separation of contents & media
(universal network of Claude Shannon)
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center for design + innovationcD+i
walled garden of products
hardware
network -‐ distribu1on
contents
so3ware
TV phone book music
hardware
network -‐ distribu1on
contents
so3ware
hardware
network -‐ distribu1on
contents
so3ware
hardware
network -‐ distribu1on
contents
so3ware
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center for design + innovationcD+i
re-configuration of new products
network - distribution
hardware
software
contents
network - distribution
hardware
software
contents
network - distribution
hardware
software
contents
network - distribution
hardware
software
contents
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highly evolutionary products that produce
user-generated trace data
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center for design + innovationcD+i
technology constantly evolves beyond the
original design
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center for design + innovationcD+i
managerial challenge
deconstruction of productsreconfiguration of value system
convergence
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center for design + innovationcD+i
managerial logic
mutation recombination
open innovation
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organizational forms
ecosystem of open platform
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reversed semiotics
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reference vs referent
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information as representation
of the real
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information as the genetic materials
of the real
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4 types of reversed semiotics
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center for design + innovationcD+i
which one is real?
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center for design + innovationcD+i
which one is real?
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center for design + innovationcD+i
which one is real?
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center for design + innovationcD+i
which one is real?
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physical goods as avatar of “real” digital products
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flipping the value economic proposition
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information economics:
dissimulate immaterial representation non-rivalry of consumption
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generative economics:
simulate metabolism of information generative recombination
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center for design + innovationcD+i
industrial economics
information economics
generative economics
strategic use of information as by product
strategic use of information as simulacra
deconstruction of traditional organizations
deconstruction of traditional industrial systems
products
noun
platform
verb
things experiences
creativity generativity
craftsmanship procrastinated binding
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what is a product?
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Center for DesigncD+iTransforming ideas into actions
and Innovation
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Center for DesigncD+iTransforming ideas into actions
and Innovation
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Center for DesigncD+iTransforming ideas into actions
and Innovation
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center for design + innovationcD+i
raw
mat
eria
ls
prod
ucts
& s
ervi
ces
activities technology knowledge
a firm: a classic model
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marriage of form and function
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to render service
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designer’s struggle with material
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domestication of materials
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product vs. service
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product as a fossil of activities frozen in time and space
through production value chain
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product as a performative enactment of a network of activities
at the point of consumption
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liquidation of product
product as a delivery platform of contents and service activities
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procrastinated binding
“value is created after the product was purchased”
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center for design + innovationcD+i
resolution of transactions
“creating Moor’s law in physical world to reduce frictions in economic transactions”
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musicians are poorer than ever before!
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center for design + innovationcD+i
Internet of things
Mobile Internet
Big Data Analytics
Cloud Service
Quad Core of Computed Experience
place
time
things peopleexperiences
atoms bits
B2B
B2C
(c) Youngjin Yoo, 2014
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characteristics of hybrid sociomaterial world
• digitally enabled complex socio-technical phenomena
• no central governing body or design rules
• evolve beyond the original designers
• non-linear emergent behaviors
• leaves large-scale digital trace data
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design decision
live algorithmic
disposable permanent
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big data with an evolutionary ontology
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the rise of algorithmic reality
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forget about B2B and BC2
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think about A2C and A2A
Inspired by Karl Lang @ Baruch College
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concluding thoughts
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seeking new theories on
[sociomaterial, computed, algorithmic, generative, or digital, but definitely not just social or technical]
reality
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beginning with a hybrid agency
actorsmatterdata
algorithms