stalker lost alpha manual

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USER'S MANUAL

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manual for the Lost Alpha of STALKER

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  • USER'S MANUAL

  • INTRODUCTION

    Dear Stalkers, welcome to The Zone once more!

    We've started to develop Lost Alpha in the summer of 2008. The project first started out as a modification to add back the cut levels which all Stalker fans knew of. After a while, it became more than just a modification, it became our dream game, how we saw S.T.A.L.K.E.R.

    We hope to give you the same feeling when you first played S.T.A.L.K.E.R. A new chapter with familiar ele-ments without which S.T.A.L.K.E.R. would not be the game we all grew to love. Lost Alpha was a labour of love. We are passionate about it and we hope you all will enjoy it as much as we enjoyed creating it!

    The Dezowave Team

  • MAP OF THE ZONE

    Chernobyl Nuclear Power Plant

    Lost Factory

    Countryside

    Military Warehouses

    Great Metal Factory

    Forest

    Dark Valley

    Garbage

    Darkscape

    Dead City

    Generators

    Pripyat

    Outskirts

    Radar

    Swamps

    Yantar

    Construction site

    Agroprom Institute

    Rostok Factory

    Cordon

  • HUD

    Minimap Online contactRed: hostileYellow: neutralGreen: friendly

    Task objectivemarker

    Onlinecontacts

    PDAnotification

    Date & time

    Compass

    Irradiation

    TirednessFire modeHealth bar& bleeding indicatorStamina

    Flashlightbattery

    Current weapon& ammunition

    Thirst

    Psy level

    Hunger

    Weaponcondition

  • PDA

    Downloads

    Place map marker

    Zoom outZoom in to actor

    Zoom inZoom out to Zone map

    Encyclopedia

    Skills

    Statistics

    Ranking

    Contacts

    Diary

    Map

    Tasks

  • INVENTORY

    BeltDrag your ammo & artefacts here

    Knifeslot

    Flashlightslot

    Sidearmslot

    Item name

    Main weapon slot

    Suit slot

    Item condition

    Item weight

    Item value

    Item description

    Bleeding

    Armor condition

    Irradiation

    Stamina

    Satiety

    Hydration

    Immunites& penalties fromequipped items

    Backpack contents

    Total weightMoneyTime

    Weight limit

  • DEFAULT CONTROLS

    Menu

    Console

    Knife

    Pistol

    Rifle

    Grenade

    Binoculars

    Bolt

    Next weapon

    Fire mode

    Prev fire mode

    Next fire mode

    Reload

    Fire weapon

    Ironsights / scope

    Inventory

    Medkit

    Bandage

    Flashlight

    Nightvision

    First person view

    Second person view

    Third person view

    Move forward

    Move Backward

    Turn Left

    Turn right

    Strafe left

    Strafe right

    Peer left

    Peer right

    Crouch

    Sprint

    Toggle sprint

    Jump

    Use

    Drop

    Start the engine

    PDA

    Map

    Active tasks

    Enable UI

    Disable UI

    Quick save

    Quick load

    Screenshot

    ESC

    ~

    1

    2

    3

    4

    5

    6

    Y

    V

    9

    0

    R

    Mouse 1

    Mouse 2

    I

    [

    ]

    L

    N

    F1

    F2

    F3

    Up arrow

    Down arrow

    Left arrow

    Right arrow

    A

    D

    Q

    E

    Left CTRL

    Left SHIFT

    X

    SPACE

    F

    G

    B

    TAB

    M

    P

    =

    -

    F6

    F7

    F12

  • SYSTEM REQUIREMENTS

    RECOMMENDED SYSTEM REQUIREMENTS

    STATIC LIGHTNING MODE:Intel Core2Duo or equivalent AMD CPU around 2 GHZ Speed2 GB RAMNVIDIA 9800 GT, or equivalent ATI/AMD HD3000 SERIES vGA Card20 GB Free space on HDD

    FULL DYNAMIC LIGHTING WITHOUT SPECIAL EFFECTS:Intel Core2Duo or equivalent AMD CPU around 3 GHZ Speed4 GB RAMNVIDIA GT500 series, or equivalent ATI/AMD HD5000 SERIES VGA Card20 GB Free space on HDD64bit operating system

    FULL DYNAMIC LIGHTING WITH ALL SPECIAL EFFECTS:Intel MULTICORE (I3, I5) or equivalent AMD CPU around 3 GHZ Speed4 to 6 GB RAMNVIDIA GT600 SERIES, or equivalent ATI/AMD HD6000 SERIES VGA Card20 GB Free space on HDD64bit operating system

    FULL DYNAMIC LIGHTING DX10 WITH ALL SPECIAL EFFECTS:Intel I5, I7 or equivalent AMD CPU around 3.5 GHZ Speed8 GB RAM or more!NVIDIA GT700 SERIES, or equivalent ATI/AMD HD7000 SERIES VGA Card20 GB Free space on HDD64bit operating system

    Please Note: Laptop mobility vga chipset performance is not equal to the desktop version!

  • DEZOWAVE TEAM

    Project lead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Programmers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Griph00n (Ventura Del Monte) utak3r (Piotr Borys)Features / Gameplay Programmer . . . . . . . . . . . . . . . . Skyloader (Vladislav Skuratov) Griph00n (Ventura Del Monte)Core / Engine Programmer . . . . . . . . . . . . . . . . . . . . . . Kolmogor utak3r (Piotr Borys)Shaders Programmer . . . . . . . . . . . . . . . . . . . . . . . . . . cjayho (Henry Hey)Lead Level Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Environment Artist . . . . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak)Lead Game Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Vintar (Bradley Hean)Game Designers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Dez (Zoltan Munkacsi) Griph00n (Ventura Del Monte)Modellers / Texture Artists . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak) lijenstina (Vuk Gardasevic) Gnomus (Brian Frank) kailniris (David Kailniris) MaxOFF (Maxim Chernov) C*O*L*T (Eugene Wozniak)Animations Department . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Gnomus (Brian Frank) Skyloader (Vladislav Skuratov) C*O*L*T (Eugene Wozniak)Audio Engineers / Musicians . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel) Klangsegler (Marco Schink) Dez (Zoltan Munkacsi) cjayho (Henry Hey)Voice Actor Director . . . . . . . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel)Voice Actors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zerknautscher (Hauke Kolle) Eugene (Yevgeniy Malygin) Justin (Justin Hand) Brian (Brian McManus) Serafim12 (Sanya Mankov) Chris (Chris Dattoli) Austin (Austin Harris) Roman (Chris Roman) Sidorovich :) (Eric Tassil) Strelok :) (Jay Appleyard) Jim (Jim McCabe) Kerry (Kerry Dubyk) Sean (Sean Polite) Stig (Stig Sydtangen)Special thanks to the following Voice Actors . . . . . . . . Hauke Kolle (Narrator for the intro movie and many, many NPCs) Jim McCabe (Narrator for the 2012 Trailer and Various NPCs)Localization Team . . . . . . . . . . . . . . . . . . . . . . . . . . . . basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) atikabubu (Lukasz Stanczak) Boris47

    Designers (artwork, gui) . . . . . . . . . . . . . . . . . . . . . . . . Tzupi (Robert Haab) Cromm Cruac (Marcin Zemczak) Someguy 353 (Sheng Guo Wu) Dave (Emich dEfidieu) czechdeath (Daniel Tejnicky)Q/A Department . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tejas Stalker hhiker (Laura Loolaid) czechdeath (Daniel Tejnicky) Killer Angel (Cristian George) atikabubu (Lukasz Stanczak) Maximus (Drikus Oosthuizen) basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) PlotnikoffDD (Dimitry PlotnikoffSite / Forum Management . . . . . . . . . . . . . . . . . . . . . . bg (Balazs Hajdu) jwknaggs (John Knaggs) atikabubu (Lukasz Stanczak) nemo (Piotr K.) Tejas Stalker

    Former Lost Alpha project members . . . . . . . . . . . . . . Barin: programmer, Nova: modeller, Neo: programmer, Artos: scripter, Nick: programmer, Haron: modeller, Alejandro: modeller, iWann: modeller, Dzastreux: modeller, Magpie: modeller, Jack: modeller, Freddy: writer, Orion: forum support, [SOC]: forum support

    Special thanks to Sergiy -GSC- Grygorovych and all former, and current employees of GSC Gameworld, who helped us in creating our dream game.

    Furthermore, we would like to greet for their contribution: Bac9-flcl, Sergy172, Vandrerer, Ux.loki, Jim, Vora Bat, Hornes, Dargalon, xStream, Macron, K.D., Gosuke, Alwen, Darkman, xKoweKx, Imperialreign, WheelJack, KazakHD

    Last but not least, we would like to thank everyone for your support during this long development time. See you in the Zone!

    Those who supported usAdrian Turcek, Alek Bassel, Aleksei KazakHD Kazakov, Alex Grobler, Alexander Schmidt, Alois Smolik, Andre Esbjornson, Andrzej Nowicki, Anton Ivanov, Antony Naylor, Arend Westra, Bastiaan Tolsma, Bene, Chezzlor, Chris Nightingale, Clint Garrett, Clive Lawson, Cristian George, Daniel Tejnicky, D1mon, Darkman, Dave Edwards, David Caplin, Demichev Sergey, Dietmar Stockenreitner, Dmitri Tochnov, Eduard Mkrtchyan, Geoff Henderson, Grazyna Struginska, HarD313, Johannes Saccone, Ray, Jim, Joseph Ingram, Joseph James, Kenny Swift, Kirill Medvedev, Lucian Mangu, Luke Cantrell, Maciej Gurtowski, Marek Boguta, Mark Semak, Martin Hajek, Martin Klinger, Michael Salmon, Michal Schongut, Mikko Taipale, Nathaniel Laney, New World Creative, Nick Simm, Nikolay Popov, Ory Viktorio Drilon, Pablo Dallas, Paul-Erik Lunde Nysted, Petr Kobrle, Raphael Dordeins, Raphael Tiziani, Raven, Rimantas Janulevicius, Rohit Sawant, Roman Konyshev, Roman Mainer, Shadow, Shai Gelbaum, Skyline Team, Stefaan Meul, Steinar Hallberg Mikkelsen, Steven Ashworth, Tamas Balogh, Tero Valtteri Tammisto, Thomas Uhlarik, Tibor Steinbrunner, Tomasz Skalski, Vilmantas Pocius, Volker Dannenberg, ves Maisch, Aleksey Khesh, Aleksandr Balan, Dmitriy Bobylev, Andrey Vladykin, Pavel Vysotskiy, Il'ya Konobeyev, Vladimir Lozovskiy, Sergey Lementarev ... and many more!

  • Project lead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Programmers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Griph00n (Ventura Del Monte) utak3r (Piotr Borys)Features / Gameplay Programmer . . . . . . . . . . . . . . . . Skyloader (Vladislav Skuratov) Griph00n (Ventura Del Monte)Core / Engine Programmer . . . . . . . . . . . . . . . . . . . . . . Kolmogor utak3r (Piotr Borys)Shaders Programmer . . . . . . . . . . . . . . . . . . . . . . . . . . cjayho (Henry Hey)Lead Level Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Environment Artist . . . . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak)Lead Game Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Vintar (Bradley Hean)Game Designers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Dez (Zoltan Munkacsi) Griph00n (Ventura Del Monte)Modellers / Texture Artists . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak) lijenstina (Vuk Gardasevic) Gnomus (Brian Frank) kailniris (David Kailniris) MaxOFF (Maxim Chernov) C*O*L*T (Eugene Wozniak)Animations Department . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Gnomus (Brian Frank) Skyloader (Vladislav Skuratov) C*O*L*T (Eugene Wozniak)Audio Engineers / Musicians . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel) Klangsegler (Marco Schink) Dez (Zoltan Munkacsi) cjayho (Henry Hey)Voice Actor Director . . . . . . . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel)Voice Actors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zerknautscher (Hauke Kolle) Eugene (Yevgeniy Malygin) Justin (Justin Hand) Brian (Brian McManus) Serafim12 (Sanya Mankov) Chris (Chris Dattoli) Austin (Austin Harris) Roman (Chris Roman) Sidorovich :) (Eric Tassil) Strelok :) (Jay Appleyard) Jim (Jim McCabe) Kerry (Kerry Dubyk) Sean (Sean Polite) Stig (Stig Sydtangen)Special thanks to the following Voice Actors . . . . . . . . Hauke Kolle (Narrator for the intro movie and many, many NPCs) Jim McCabe (Narrator for the 2012 Trailer and Various NPCs)Localization Team . . . . . . . . . . . . . . . . . . . . . . . . . . . . basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) atikabubu (Lukasz Stanczak) Boris47

    DEZOWAVE TEAM

    Designers (artwork, gui) . . . . . . . . . . . . . . . . . . . . . . . . Tzupi (Robert Haab) Cromm Cruac (Marcin Zemczak) Someguy 353 (Sheng Guo Wu) Dave (Emich dEfidieu) czechdeath (Daniel Tejnicky)Q/A Department . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tejas Stalker hhiker (Laura Loolaid) czechdeath (Daniel Tejnicky) Killer Angel (Cristian George) atikabubu (Lukasz Stanczak) Maximus (Drikus Oosthuizen) basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) PlotnikoffDD (Dimitry PlotnikoffSite / Forum Management . . . . . . . . . . . . . . . . . . . . . . bg (Balazs Hajdu) jwknaggs (John Knaggs) atikabubu (Lukasz Stanczak) nemo (Piotr K.) Tejas Stalker

    Former Lost Alpha project members . . . . . . . . . . . . . . Barin: programmer, Nova: modeller, Neo: programmer, Artos: scripter, Nick: programmer, Haron: modeller, Alejandro: modeller, iWann: modeller, Dzastreux: modeller, Magpie: modeller, Jack: modeller, Freddy: writer, Orion: forum support, [SOC]: forum support

    Special thanks to Sergiy -GSC- Grygorovych and all former, and current employees of GSC Gameworld, who helped us in creating our dream game.

    Furthermore, we would like to greet for their contribution: Bac9-flcl, Sergy172, Vandrerer, Ux.loki, Jim, Vora Bat, Hornes, Dargalon, xStream, Macron, K.D., Gosuke, Alwen, Darkman, xKoweKx, Imperialreign, WheelJack, KazakHD

    Last but not least, we would like to thank everyone for your support during this long development time. See you in the Zone!

    Those who supported usAdrian Turcek, Alek Bassel, Aleksei KazakHD Kazakov, Alex Grobler, Alexander Schmidt, Alois Smolik, Andre Esbjornson, Andrzej Nowicki, Anton Ivanov, Antony Naylor, Arend Westra, Bastiaan Tolsma, Bene, Chezzlor, Chris Nightingale, Clint Garrett, Clive Lawson, Cristian George, Daniel Tejnicky, D1mon, Darkman, Dave Edwards, David Caplin, Demichev Sergey, Dietmar Stockenreitner, Dmitri Tochnov, Eduard Mkrtchyan, Geoff Henderson, Grazyna Struginska, HarD313, Johannes Saccone, Ray, Jim, Joseph Ingram, Joseph James, Kenny Swift, Kirill Medvedev, Lucian Mangu, Luke Cantrell, Maciej Gurtowski, Marek Boguta, Mark Semak, Martin Hajek, Martin Klinger, Michael Salmon, Michal Schongut, Mikko Taipale, Nathaniel Laney, New World Creative, Nick Simm, Nikolay Popov, Ory Viktorio Drilon, Pablo Dallas, Paul-Erik Lunde Nysted, Petr Kobrle, Raphael Dordeins, Raphael Tiziani, Raven, Rimantas Janulevicius, Rohit Sawant, Roman Konyshev, Roman Mainer, Shadow, Shai Gelbaum, Skyline Team, Stefaan Meul, Steinar Hallberg Mikkelsen, Steven Ashworth, Tamas Balogh, Tero Valtteri Tammisto, Thomas Uhlarik, Tibor Steinbrunner, Tomasz Skalski, Vilmantas Pocius, Volker Dannenberg, ves Maisch, Aleksey Khesh, Aleksandr Balan, Dmitriy Bobylev, Andrey Vladykin, Pavel Vysotskiy, Il'ya Konobeyev, Vladimir Lozovskiy, Sergey Lementarev ... and many more!