studio 1 final document
TRANSCRIPT
Studio 1 Debrief: Expanding Mission-‐Driven Capacity
A Simplified Version of Studio 1’s Experience in Birmingham
Several Quotes from Opening Presentation: “Distribute skills in a way that local communities can LATCH on to…”
– Charlie Cannon’s Opening presentation Design: -‐Inspiration -‐Ideation -‐Prototyping
Studio Session #1: Friday Morning Clients Speak: WANT/NEED: Karen Rolen, Community Fund: -‐ make organization’s goals clear to: • partners • community • Donors -‐Fluid communication between all involved entities -‐Universalize the story of Community Fund, -‐recognizable, distinguishable *Showed us material that Community Fund has worked on Was astonished and surprised to hear that one of our local designers David Blumberg had not heard of Community Fund. Re-‐enforced her desire to reach the community. The name behind the great Railroad Park. How do we make it too obvious to ignore? Matt Leavell, AL-‐IE (Alabama Innovation Engine): How do we make sure we have impact to share with our funders after our two years? What is our future, what do we become? Overlap between both clients:
1. Need for VOICE 2. Fluid Communication/ Collaboration 3. Dialogue between community & community leaders
How do we fill the gap between us and the community? The gap between people that can help and those who need help.
Discovery Affinity Map: Description: A wall of our workspace was dedicated to organizing our thoughts about the previous day’s immersion into Birmingham. There were several subcategories (Railroad Park, Prize 2 The Future, Main Street Birmingham, Jones Valley Urban Farm, Vulcan Park, AL-‐IE). Each studio member was given a stack of post-‐it notes and a Sharpie. Each was given the freedom to write words, phrases and draw pictures in order to express their impressions of the tour experience. After we collectively dumped our post-‐it notes under the categories we organized the descriptive notes into subcategories, separating the successes from the shortcomings of each place. Achieved: o Untangled confusion of tour absorption o mind dump: visual clarity to the overload of information being
acquired o Identified the strengths and weaknesses of important community
groups o Gave us an idea of the interconnectedness and overlaps, common
struggle o Identify Common Themes o Developed a common language among the members of our group
This information set us up to begin the distillation process. Stacy planned to refine these new observations in order to develop a concise and accurate mission statement for our group. A solid mission statement based on our own observations would help us get past the confusion of our original brief from the conference packet and really focus on something to accomplish.
Discovery Affinity Map Captured:
16.8.4 Description: Studio members were split up into 3 small groups to grapple with narrowing down our new vocabulary into a powerful mission statement. Each group of 3-‐4 was simultaneously given a very short amount of time (about 5 minutes?) to develop a 16 word statement. When time was called everyone would walk around to each other’s giant post-‐it notes and read the draft. After this small reflection period the groups would go back and reduce the message to 8 words. It was repeated once more and the final results were 4 words each.
Achieved: -‐Honed the problem for the problem-‐solving segment of our work (Saturday’s efforts). Funneled this broad new assessment gained during the affinity activity into something focused, specific and inspiring, inspiring and empowering enough to be used in our Pecha Kucha presentation.
Pecha Kucha The Pecha Kucha as a mid-‐way report I think was very successful. It forced our group to function as a collaborative unit under stress. A lot of progress was made in a very short amount of time in preparation. Everyone quickly found the way they would best contribute to a successful group. Some would be presenters, others would work behind the curtain, some prepared the visual portion. The process also allowed us to spend some time reflecting objectively on our experience thus far so that we could share with the other groups a story that felt intact. We learned more about ourselves in this way. The presentation itself went very well. The ability to have something presentable after only two days of knowing each other was liberating and a bonding experience for everyone involved. Everyone felt like this was proper closure and reason to celebrate the end of our problem-‐defining process and the beginning of goal-‐oriented work. Because of the Pecha Kucha format, not only did we now know more about our own group’s experiences but we could compare ourselves to other groups. At first I thought maybe paying too much attention to other groups would cause a distraction for our own group. Instead our group members responded, acknowledging that our final goal is much more abstract than that of all of the other studios. Our group is dealing with something much more complex and layered. With this acceptance we understood Saturday would be very important and that we were expected to formulate a concrete prototype.
(Entire Pecha Kucha attached to email)
Saturday: Morning Session A second mind dumping/ ideation was performed. Our ideating thought was focused towards a tangible goal. Therefore, put into consideration were things such as: -‐Brand -‐Timing -‐Feasibility -‐Capacity -‐Gaps -‐Dependency How would these ideas be useful to our clients?? We put lots of thought into yesterday’s work and what kind of overlapping assets of different local organizations could benefit in our creation. We came up with three metaphorical topics based on a conversation we had with our clients that guided everything from the completion of ideation and our eventual concepts. THE DINNER TABLE: WHERE INDIVIDUAL PROBLEMS ARE IDENITFIED THE FEAST: WHERE COMMUNAL PROBLEMS ARE SHARED THE BULLETIN BOARD: WHERE COMMUNAL PROBLEMS CAN BE CATALOGUED, DOCUMENTED, ACCESSED
Saturday: Afternoon Session The first thing to say about the afternoon session is that it was entirely dedicated to prototyping and finding some sort of tangible solution. Stacy posted a large post-‐it sheet that said:
Valuable Client Conversation: As a group we helped the clients realize that one major issue in being a non-‐profit organization and working for the community is the constant struggle to work for funders and the funded at the same time. Often times an organization devotes all of its capacity to getting funding and doesn’t interact enough with the community. On top of that funders want to know about the successes of the projects they’ve funded. Both Karen and Matt felt that it is very difficult and fruitless to collect quantitative data that can be presented as evidence of progress to stakeholders. They feel there needs to be a better way to capture, document, catalogue and internalize the things they are hearing from the community and the way the stakeholders are hearing about the projects that depend on them for funding. Maybe the community can help us gain information and create a knowledge base we can tap into. Our methodology we developed captures the passion of the community in a way that it will organically feed itself as the process can be repeated again and again in different projects, and hopefully gaining a more synchronized effort in Birmingham.
THE 3 KEYS:
1. Bulletin Board: (metaphorically a bulletin board, a place for community members to post their wishes for improving their own communities)
2. Knowledge Base: a shared and communal database. It will be where everything that is posted on the bulletin board can be documented and possibly championed by an organization. A place for information, pictures, statistics, funding numbers, partnerships etc. to be collected. To be accessed so organizations can more easily collaborate and position themselves strategically. It will also be a way to report back to stakeholders about what is going on in the community.
*For Matt Leavell and the AL-‐IE it can be a great way to delegate the responsibility of managing and maintaining the intake of community requests and the projects and co-‐operations that come out of the knowledge base. In this way Matt can strategically position his own team becoming more of a facilitator and curator than a manager. For Karen and the Community Fund such a knowledge base is a place she could tap into in order to get a holistic view of what is being done and what could still be done with or without the help of other organizations.
3. Broadcast: We had already gone through the process of listening to the community and developing ways to approach the problems/opportunities. Now the community needs to hear about what is being done so that they can be included and find inspiration through the success of current projects. We hope that community members will be empowered to start their own projects and organically replenish the cycle of Listen, Capture, Act.
Some Random Thoughts A way to guide and usher creative design, creative want, breed opportunities. BUT NOT TAKE TOO MUCH CONTROL! Facilitate, convene, but not micro-‐manage and maintain. Put the AL-‐IE in a position where it can collect and catalogue the useful progress (Qualitative and Quantitative data) in order to document proof of success.
-‐-‐ Managing and maintaining a project that is meant for the community is not only stretching the capabilities, reach and capacity of AL-‐IE, it is also taking outside of the community. Our job is to plant something with firm roots and allow it the space and nutrients to grow.
-‐-‐ Is AL-‐IE a tool itself to be loaned out? OR does AL-‐IE create useful tools to be utilized by communities/organizations?
Conclusive Decision: We are here using design methods to brainstorm new solutions to existing problems. What we can leave is a new methodology that the community will eventually be able to take ownership of (solving old problems) and become influential participants. (Photo Below)
Towards the end of our final day Stacy approached me and we began to think of ways to develop a visual representation of our entire process. It will attempt to tie together the passing of time over our three days of work and the designer’s working progress. We have some very early and rough sketches that we hope to continue work on and use as a way to keep the studio group involved and connected. We hope the end result will be something used as an educational tool and a visual aid to group members who would like to report and share their experience in Birmingham and a way of spreading word about the opportunity to design for good.
Stacy Reinhardt’s Facilitating Commentary:
1. Discovery Affinity Map Purpose & Goals This purpose of this exercise was to collectively assess the information we gathered during immersion (client challenges and site-specific organizational struggles). The goal was to synthesize that experience in to high-level learnings. Desired Outcome This type of activity is intended to provide the team with a common level of understanding within the problem space and helped identify the underlying themes of issues we were presented with. Unexpected Outcome Informally it provided a forum for team building using an activity that required each individual be participating and engaged. Additional Commentary Our particular project brief required our team to deeply consider multiple dimensions of a broad problem. This exercise allowed us to look at the problem in context of the of the places and people we encountered to help identify common threads. Timing: Ideally less time is spent on this activity, but I felt it was necessary given our broad problem. 2. 16-8-4 Purpose & Goals The purpose was to accelerate the process of defining a concise problem statement. The goal of this was to set our focus for exploring potential solutions. Desired Outcome Create consensus, clarity and ownership of the problem. Unexpected Outcome Excitement combined with an optimistic sense of progress gave the team confidence and momentum to move forward. Additional Commentary Loved it. First time I ever used this activity and thought it very appropriate for both clients and creatives to actively engage. Timing: Timing was perfect. 3. Progress Checkin PechaKucha (the stresses/reliefs, what it helped achieve) Purpose & Goals The purpose was to give visibility into our progress by communicating the discovery process and problem/mission statement within the constraints of a PechaKutcha. The goal of the PetchaKutcha is to work within the constraints to
focus on key areas as talking points. Desired Outcome Allow team members to share with other participating teams our process and formalize our own agenda. Unexpected Outcome While our presenters lacked some of the charisma of the other teams, it gave the participating presenters a chance to embellish the story in their desired style. Additional Commentary I will set constraints next time, appoint a deck builder early on and dictate the tool be something that can be easily shared (aka Keynote). Timing: Appointing someone early on and creating a framework for the presentation would have allowed us to be more efficient with our time. 4. Freeform Ideation Purpose & Goals The purpose is to explore solutions that meet the criteria of our defined problem statement. The goal to to generate a breadth of ideas that can then be prioritized for further refinement. Desired Outcome Create viable solutions that address the core of our problem statement. Unexpected Outcome I did not expect to have a heavy role in lead and contributing to the actual ideas themselves. The team needed some kickstarting by just simple throwing stuff out there and encouraging everyone to draw pictures to visualize their ideas. Additional Commentary I would have ideally had a much larger amount of time dedicated to the ideation, and used some other lateral thinking exercised (posters) to push the limits of this ideation. Timing: Timing was perfect for this, but a desire for other ideation methods was desired. 5. Prioritization & Development of Key Concepts Purpose & Goals The purpose was to identify the concepts that were most viable, desirable and had the most impact in the problem space defined. The goal was also to take these key concepts and develop them in to more fully articulated ideas that that looked various aspects of the solutions/concepts. This involved a definition of Who is this relevant for (audience), What is the essential elements of the idea, When (how does this change over time), Where (embodiments of the idea such as web, physical location, service, etc.), Why (how does this solve the problem and support the goals of the clients) and How it will be realized (next steps, etc.). Desired Outcome
Identify and create the most viable solutions that address the core of our problem statement. Splitting into smaller teams allowed multiple concepts to be further developed simultaneously and each member could invest in their concept of choice. Unexpected Outcome The teams were not focusing on further development of the concepts themselves, but a framework helped them structure the activity (WWWWH?). This framework brought forth an actionable process that began to reveal an overarching theme that existed within the conceptual directions that were being explored. Additional Commentary More time to define the experience from a user or stakeholder's perspective would have been added color that would have brought our ideas in to a more tangible form. Timing: Prioritization was fine on timing, but more time to develop key concepts would have been nice. 6. Final Presentation Purpose & Goals Express the key user values of the concept that was demonstrated through storytelling. Present key concepts in a envision how these can be realized in a creative, but digestible format. Desired Outcome Create an artifact that contained enough direction for the client to move forward with. Unexpected Outcome Not enough time to pack in enough information for the client to move forward with. Additional Commentary Same challenges and things I would do differently as noted on the PetchaKutch. (appoint a deck builder, use a common tool, etc.) Timing: Same comment from presentation on day 2.
Valuable Assessment from Studio 1 member Philip Hawthorne: Alabama Design Summit Studio One Methodology Facilitate
Connect
Empower
Change
On day 2 of the design thinking process, Studio One team members were looking for a structure that tied the common elements of each of the 3 major project proposals into an execution/action plan outline – something that would give the clients a framework around which to begin assessing project feasibility beyond the high concept mission statement we had finally resolved at the end of day one. The key discovery coming out of the team discussions was that the “continuous dialogue” concept was not broad enough to include the notion of “action” – that the idea of ongoing
communication did not automatically translate into the concepts of “facilitate” or “change” that had culminated in the closing slide of our initial Pecha Kucha (Kama Sutra) presentation. Doug, Mark, and I (other breakout group provided insights and Karen joined later) - worked as a group to flesh out the “who, what, where, when, why, how” matrix that Stacy had suggested as a framework to build on. Initially the goal was to highlight the distinct elements of the 3 projects (“chalkboard”; “food for thought”; “information bank”) each on a separate line horizontally. As we dug in it became clear that there were action similarities and overlaps between projects, and that more logical horizontal categories could be defined as LISTEN, THINK2 (Catalog & Analyze) and ACT (Speak) – with a continuum of project related activities moving down the matrix from top to bottom – ultimately completing a regenerating cycle of continual engagement; data capture & analysis; coordinated action; community feedback/reinforcement and ongoing process improvement: We used this high-level lifecycle diagram in the final presentation, but in retrospect, felt that it oversimplified the more complex structure we had built, which gives a detailed picture of how each project feeds a part of the cycle - and the different communities, tools and actions that must be engaged at every stage. We did not have time to complete the “when” column, but the sense was that activities could be grouped into short, medium and long term categories, best illustrated in a relational Gantt chart to reinforce the notion that important activities should be executed in parallel for maximum, coordinated forward movement.
-‐-‐
Alabama Design Summit Quick process impressions:
• Preparation materials were good balance of background data without preempting necessity for in-person fact finding to establish and build individual team insights.
• Team make-up: o ideally 8 -12 members with a complement of locals (by location or
specialty) to provide background context o mix of design and other disciplines is valuable – builds on common
approaches and broadens team insights, and at the same time positions AIGA as driving catalyst of Design for Good process.
o Inclusion of majority of geographically or technically (as related to client focus) diverse team members for fresh outside view is critical
• Client discovery process should include – where possible – the opportunity to directly engage with clients’ end-customers/users, or at least representatives that mirror major end-user demographics. This will provide team members with a sense of real connection to affected community members and help minimize sense of social tourism. Studio One team members did not meet with anyone of color during the discovery process, even though they make up a disproportionately large segment of our clients’ target community groups.
• Consider whether providing option for teams to work in isolation is benefit or barrier – does beneficial energy of cross-pollination outweigh drawbacks of potentially homogenized concepts and presentations across teams.
• The role of the facilitator is probably more critical than team makeup. However, matching team members to types of clients that might best serve their local chapter environments is valuable process.
• Facilitators should have a common set of training/tools at their disposal – check-ins with their counterparts during the process are a valuable on-site support mechanism.
• Examine the level of influence a facilitator should have on the team – is it to provide a framework and guide the discussion and findings forward, or to impose an additional layer of analysis leading to more overt team direction.
• Pecha Kucha is a very useful mid-point status check for both organizers and participants
• Final presentation could be more structured or formatted – to include setup and conclusion templates or guides – with room for individual team variables or presentation options in the middle. This may help allay the sense of incompleteness by the teams post-presentation, and leave clients with a more defined set of takeaways. A more delineated construct would also free up valuable concept development time otherwise consumed by attempts to develop appropriate presentation models.
• Consider the possibility of adding another half day on day 3 for team wrap-up and feedback with clients. This would be an opportunity to capture and record client testimonials which will be a valuable “marketing tool” in promoting the Design for Good process and to help recruit like-minded clients in other chapter
locations, and to engage clients as evangelists for the process to their colleagues with organizations in other regions.
• Consider providing teams (or maybe best for scribes?) with lightweight/sponsored video technology – enables quick accumulation of visual reference material for team presentations that becomes a resource library for clients to communicate back to their organizations and for future promotion of Design for Good process across media (comes with need/constraints of permissions paperwork).
• More formally describe or explain the expectations of ongoing relationships with clients – at what point/how should team members’ continued engagement beyond the confines of the exercise be translated into paying work opportunities.
Notes From Scribe Debrief: -‐ Where do the individual studios align with each other? -‐ Importance of infrastructure, a driving vehicle for change -‐ Organizations finding their niche and role in comparison to other org’s in order to develop a cohesive vision for Birmingham -‐ Give organizations a thing to center themselves around -‐ COHESION -‐ Daring, Revolutionary in creativity -‐ How do we record qualitative data so that stakeholders are pleased/ enticed? -‐ Can the way we document qualitative data be a part of re-‐branding the Birmingham effort? -‐ Divisional conflict between clients learning and professionals (AIGA) learning -‐ Get graphic designers to step out of their shell, do work that needs to be done, not just work that is chosen to be done
Please also see all documents corresponding to Studio Group #1 attached to the email: 1. Pecha Kucha 2. Final Group Presentation
Collected and Organized by ZEV POWELL Email: [email protected] Cell: 612.708.6180