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Sedro Woolley School District Pacific Education Institute Science Professional Development Kirk Robbins Teachscience4all.org August 29, 2017 Intro to NGSS: Engineering Design & The Outdoors

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Sedro Woo l ley Scho o l D is t r i c tPacific Education Institute Science Professional Development Kirk RobbinsTeachscience4all.orgAugust 29, 2017

Intro to NGSS:Engineering Design &

The Outdoors

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Our Initial Ideas about EngineeringWhat is your background as a learner of Engineering? (Examples might be in or out of school learning opportunities.)

What is your experience as a teacher of Engineering? (What types of engineering lessons have you taught or seen taught by others?)

What are some important Engineering Terms for students to learn?

What are some examples of how students might do Engineering in the Outdoors?

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Is it Technology?

Which of the following are examples of TECHNOLOGY?

____ Laptop ____ Toilet

____ Rain Garden ____ Volcano

____ Written language ____ Farming

____ Guitar ____ Lamp

____ Lightning ____ Pencil

____ Habitat ____ Seeds

____ Sticky note ____ Cell phone

____ Calculator ____ Mars

____ Tree ____ Storm Drain

Describe your rule for something to be considered TECHNOLOGY. Use evidence and reasoning to support your claim.__________________________________________________________________________________________________

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What Do Engineers Do?Which of the following is the best description of what engineers do?

_____ Engineers solve problems

_____ Engineers make things

_____ Engineers invent new products

_____ Engineers fix machines

_____ Engineers do experiments

_____ Engineers build bridges and airplanes

_____ Engineers drive trains

Describe your thinking. Provide an explanation for your answer.__________________________________________________________________________________________________

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Overview and Background Information on Engineering in the Next Generation Science StandardsThe following information provides background on Engineering Design in the Next Generation Science Standards. You are not expected to teach all of these ideas using this one picture book! This information is here for your own understanding as a teacher.

Important Terminology and Text from Appendix I of NGSSTechnology: we broadly use the term “technology” to include all types of human-made systems and processes—not in the limited sense often used in schools that equates technology with modern computational and communications devices. Technologies result when engineers apply their understanding of the natural world and of human behavior to design ways to satisfy human needs and wants.

Engineering: We use the term “engineering” in a very broad sense to mean any engagement in a systematic practice of design to achieve solutions to particular human problems.

Science: is generally taken to mean the traditional natural sciences: physics, chemistry, biology, and (more recently) earth, space, and environmental sciences

Engineering Design in the Framework

The term “engineering design” has replaced the older term “technological design,” consistent with the definition of engineering as a systematic practice for solving problems, and technology as the result of that practice. According to the Framework: “From a teaching and learning point of view, it is the iterative cycle of design that offers the greatest potential for applying science knowledge in the classroom and engaging in engineering practices” (NRC 2012, pp. 201-2). The Framework recommends that students explicitly learn how to engage in engineering design practices to solve problems.

The Framework also projects a vision of engineering design in the science curriculum, and of what students can accomplish from early school years to high school:

In some ways, children are natural engineers. They spontaneously build sand castles, dollhouses, and hamster enclosures, and they use a variety of tools and materials for their own playful purposes. …Children’s capabilities to design structures can then be enhanced by having them pay attention to points of failure and asking them to create and test redesigns of the bridge so that it is stronger. (NRC, 2012, p. 70).

By the time these students leave high school, they can “undertake more complex engineering design projects related to major global, national, or local issues” (NRC, 2012, p. 71). The core idea of engineering design includes three component ideas:

3 Components of Engineering Design:A. Defining and delimiting engineering problems involves stating the problem to be solved as clearly as possible in terms of criteria for success, and constraints or limits.

B. Designing solutions to engineering problems begins with generating a number of different possible solutions, then evaluating potential solutions to see which ones best meet the criteria and constraints of the problem.

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Engineering Design in Grades 3-5At the upper elementary grades, engineering design engages students in more formalized problem solving. Students define a problem using criteria for success and constraints or limits of possible solutions. Students research and consider multiple possible solutions to a given problem. Generating and testing solutions also becomes more rigorous as the students learn to optimize solutions by revising them several times to obtain the best possible design.

Engineering Design as Core Ideas 3-5 (ETS)____ 3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.

____ 3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

____ 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

NGSS Performance Expectations with Engineering connections(There are 6 PEs with engineering connections in grades 3-5)

____ 3-PS2-4 Define a simple design problem that can be solved by applying scientific ideas about magnets.

____ 3-LS4-4 Make a claim about the merit of a solution to a problem caused when the environment changes and the types of plants and animals that live there may change.

____ 3-ESS3-1 Make a claim about the merit of a design solution that reduces the impacts of a weather-related hazard.

____ 4-PS3-4 Apply scientific ideas to design, test, and refine a device that converts energy from one form to another

____ 4-PS4-3 Generate and compare multiple solutions that use patterns to transfer information.

____ 4-ESS3-2 Generate and compare multiple solutions to reduce the impacts of natural Earth processes on humans

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Grades 6-8At the middle school level, students learn to sharpen the focus of problems by precisely specifying criteria and constraints of successful solutions, taking into account not only what needs the problem is intended to meet, but also the larger context within which the problem is defined, including limits to possible solutions. Students can identify elements of different solutions and combine them to create new solutions. Students at this level are expected to use systematic methods to compare different solutions to see which best meet criteria and constraints, and to test and revise solutions a number of times in order to arrive at an optimal design.

Engineering Design as Core Ideas 6-8 (ETS)____ MS-ETS1-1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.

___ MS-ETS1-2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

___ MS-ETS1-3 Analyze data from tests to determine similarities and differences among

several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

___ MS-ETS1-4 Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved

NGSS Performance Expectations with Engineering connections(There are 4 PEs with engineering connections in 6-8)

____ MS-PS1-6 Undertake a design project to construct, test, and modify a device that either releases or absorbs thermal energy by chemical processes.

____ MS-PS2-1 Apply Newton’s Third Law to design a solution to a problem involving the motion of two colliding objects.

____ MS-PS3-3 Apply scientific principles to design, construct, and test a device that either minimizes or maximizes thermal energy transfer.

____ MS-LS2-5 Evaluate competing design solutions for maintaining biodiversity and ecosystem services.

Grades 9-127

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Engineering design at the high school level engages students in complex problems that include issues of social and global significance. Such problems need to be broken down into simpler problems to be tackled one at a time. Students are also expected to quantify criteria and constraints so that it will be possible to use quantitative methods to compare the potential of different solutions. While creativity in solving problems is valued, emphasis is on identifying the best solution to a problem, which often involves researching how others have solved it before. Students are expected to use mathematics and/or computer simulations to test solutions under different conditions, prioritize criteria, consider trade-offs, and assess social and environmental impacts.Engineering Design as Core Ideas 6-8 (ETS)

____ HS-ETS1-1 Analyze a major global challenge to specify qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants.

___ HS-ETS1-2 Design a solution to a complex real-world problem by breaking it down into smaller, more manageable problems that can be solved through engineering.

___ HS-ETS1-3 Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics as well as possible social, cultural, and environmental impacts.

___HS-ETS1-4 Use a computer simulation to model the impact of proposed solutions to a complex real-world

problem with numerous criteria and constraints on interactions within and between systems relevant to the problem.

NGSS Performance Expectations with Engineering connections(There are 6 PEs with engineering connections in High School)HS-PS1-6.

Refine the design of a chemical system by specifying a change in conditions that would produce increased amounts of products at equilibrium.

HS-PS2-3.

Apply scientific and engineering ideas to design, evaluate, and refine a device that minimizes the force on a macroscopic object during a collision.

HS-PS3-3.

Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.

HS-LS2-7.

Design, evaluate, and refine a solution for reducing the impacts of human activities on the environment and biodiversity

HS-LS4-6.

Create or revise a simulation to test a solution to mitigate adverse impacts of human activity on biodiversity.

HS-ESS3-2.

Evaluate competing design solutions for developing, managing, and utilizing energy and mineral resources based on cost-benefit ratios.

Two students solve the case of the watery ketchup by designing a new cap

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BY LINDSEY FOAT, THE HALE CENTER FOR JOURNALISM AT KCPT  May 12, 2014

High school seniors Tyler Richards and Jonathan Thompson have spent a lot of time thinking about ketchup.

As students in the Project Lead the Way program at North Liberty High School in Liberty, Missouri, Richards and Thompson have researched and developed a bottle cap that prevents that first squirt of ketchup from being a watery mess.

“Wet bread is gross,” said Thompson, explaining why they decided to tackle the problem.

Project Lead the Way is a national program that takes a hands-on and project-based approach to STEM education for elementary, middle and high school students.

“I get to turn the kids loose, let them be creative and find innovative solutions to problems,” said Brett Kisker, who teaches Project Lead the Way classes at North Liberty.

“The prompt was that they had to come up with something that was relevant to them. So we always start with the phrase, ‘it really bugs me when.’”

Kisker was skeptical when Richards and Thompson first suggested their problem.

“I said that they could just shake the bottle and that there is a free solution,” Kisker said. “But they did a lot of research and they had me convinced that this problem really does exist.”

After some initial surveys indicated that others shared their distaste for the problem, Richards and Thompson reviewed existing patents involving ketchup.

“There are a surprising amount of ketchup-related patents out there,” Richards said. “There was one — it’s kind of hard to explain — but basically it’s a way to inject ketchup into a french fry. It was a bit extreme.”

Having poured over patents to verify that a solution didn’t already exist, they each sketched out 30 different ideas for a design.

From 60 potential designs they narrowed it down to five, and then to a final design that they affectionately refer to as “the mushroom” or “the shroom.”

“It is based on the pythagorean cup idea,” Thompson said. “It’s also the same principle that toilets work off of.”

The prototype, which they made using a 3-D printer, resembles a regular cap for a squeezable ketchup bottle except for what looks like an upside down mushroom on the underside of the cap.

“Basically kind of what’s happening is that there is no way the ketchup can go through there,” Richards said, pointing to the portion resembling a mushroom top. “So (the pressure) pushes it up and over it. Then the water sits in this little basin right here and the ketchup comes out.”

Market research conducted by the students indicates that this mushroom cap could be made for 22.6 cents and that consumers might be willing to pay up to $3.00 for the solution.

Despite the potential profits, Richards and Thompson have focused most of their energy on perfecting their design, and less on what sorts of patents or business ventures they might pursue.

“Mostly it’s just been fun,” Richards said. “There’s not many classes where you can do a year-long research project on ketchup.”

Richards and Thompson exhibited the fruits of their labor along with about 250 area high school seniors in April at the Project Lead the Way Senior Showcase in Kansas City.

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Come June, Thompson is headed to Army basic training and Richards plans to attend Missouri University of Science and Technology in August.

Those Darn SquirrelsIdentify places in the story where Mr. Fookwire or the squirrels engage in one of the three components of Engineering Design.

A. Defining and delimiting engineering problems involves stating the problem to be solved as clearly as possible in terms of criteria for success, and constraints or limits.

B. Designing solutions to engineering problems begins with generating a number of different possible solutions, then evaluating potential solutions to see which ones best meet the criteria and constraints of the problem.

C. Optimizing the design solution involves a process in which solutions are systematically tested and refined and the final design is improved by trading off less important features for those that are more important.

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Define the problem the squirrels are attempting to solve:

Identify constraints (limits):

Identify criteria for success (Goals):

Brainstorm some other solutions than the one pictured above:

We know that this solution did not solve the problem. What might the squirrels do to refine their solution?

Use the image from the book Those Darn Squirrels to think about Engineering Design

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Video Reflection- Liam’s StoryAfter hearing about Liam’s story- read the text below from A Framework for K-12 Science Education and reflect on the questions.

How might Liam’s story relate to the influence of Engineering, Technology, and Science on Society?

How might stories, such as Liam’s, be used in classroom instruction?

What do you want to remember from Liam’s story that may help guide your own understanding of engineering or your instruction about engineering?

The Influence of Engineering, Technology, and Science on Society and the Natural WorldTogether, advances in science, engineering, and technology can have—and indeed have had—profound effects on human society, in such areas as agriculture, transportation, health care, and communication, and on the natural environment. Each system can change significantly when new technologies are introduced, with both desired effects and unexpected outcomes. (NRC, 2012, p. 210).

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Constraints and Criteria Criteria in A Framework for K-12 Science Education

The engineering design process begins with the identification of a problem to solveand the specification of clear goals, or criteria, that the final product or systemmust meet. Criteria, which typically reflect the needs of the expected end-user ofa technology or process, address such things as how the product or system willfunction (what job it will perform and how), its durability, and its cost. Criteriashould be quantifiable whenever possible and stated so that one can tell if a givendesign meets them.

Constraints in A Framework for K-12 Science Education

Engineers must contend with a variety of limitations, or constraints, whenthey engage in design. Constraints, which frame the salient conditions underwhich the problem must be solved, may be physical, economic, legal, political,social, ethical, aesthetic, or related to time and place. In terms of quantitative measurements,constraints may include limits on cost, size, weight, or performance,for example. And although constraints place restrictions on a design, not all ofthem are permanent or absolute.

Craft a “student friendly” definition of Criteria

Craft a “student friendly” definition of Constraints

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Considering Constraints and Criteria

If you were given the above request, what questions would you have?

Questions about Constraints (limits):

Questions about Criteria (goals):

Build a tower.

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Swing Challenge (Engineer Page)Role: For the next 25 minutes you will be engaged in designing a solution to the Swing Challenge

You may use the space below to capture any evidence of your Engineering Design process:

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A. Define the ProblemA1. Ask questions, make observations, and gather information about a situation people want to change (problem).A2. Student demonstrates clear understanding of criteriaA3. Student demonstrates clear understanding of constraintsA4. Student demonstrates clear understanding of problemA5. Criteria and Constraints are revisited during the engineering design process

B. Design SolutionsB1. Brainstorm/explore multiple solutionsB2. Apply scientific ideas to solve design problemsNOTE: be on the lookout for students using their own everyday language to express scientific ideasB3. Use systematic methods to compare different solutions to see which best meet criteria and constraints B4. Creates a legible plan, model, diagram, description of solutionB5. Use tools and materials to solve simple problems

C. Optimize SolutionsC1.Make observations and/or measurements to produce data to test a design solutionC2. Revise solutions based on identified Points of Failure and/or Trade-OffsC3. Test two different models of the same proposed object, tool, or process to determine which better meets criteria for successC4. Make a claim about the merit of a solution to a problem by citing relevant evidence about how it meets the criteria and constraints of the problemC5. Can redefine the problem or generate new solutions to replace an idea that just isn’t working outC6. Arrives at an optimal design

D. 21st Century SkillsD1. Collaborates effectively during Engineering Design processD2. Obtain and combine information from books and/or other reliable media to explain phenomena or solutions to a design problemD3. Communicate scientific and/or technical information orally and/or in written formats, including various forms of media as well as tables, diagrams, and charts.D4. Displays stamina (grit) in revising solutions several times and/or in persisting D5. Is able to gracefully abandon an idea that is not working

Evidence of TraitTrait

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Goal Talk Moves NotesInitiating Engineering Talk

Can you tell me about your design?What are you working on?Do you think this will solve the problem?How did you arrive at this design?

Maintaining focus on the Problem

What is the problem we are trying to solve?What are the criteria (goals)?What are our constraints (limits)?

Examining Materials and Tools

What will you use for __________?Why did you pick this material?What materials did you pick? Why?What other materials might you try?Is there a tool that might help you?

Getting Unstuck & Focusing on Failure Points

Does this idea seem to be working?What else might you try?What is working well here?What do you notice others trying?How could you get a new idea?What could you fix?What did you notice when the design failed (didn’t work)?

Maintaining Stamina & Sticking with an Idea

How could you make this even better?If you kept working, what would you do next?What might you change about this design?Did you fail or did the design fail?*What would Rosie Revere do?

Uncovering Scientific Thinking

Why do you think that might work?What science ideas did you use to figure that out?How are you using science to solve this problem?

Increasing effective collaboration

How did your group decide on this?Have you heard from everyone in your group?What could you do to work together more successfully?Does everyone agree with this idea?

Making Sense of Testing

What did you notice when you tested this?What happened when you tested your design?What did you do to make sure it was a fair test?What specifically didn’t work?

Considering Trade Offs

What do you think is the most important criterion/goal?What trade offs might you need to make?

Pushing for Optimization

Which design best meets our goals?How could you make this even better?What do you need in order to improve your design?What ideas could you borrow from others in the class to make your design even better?

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STEM Video CaseUse the space below to take notes on the STRATEGIES used by the teacher in the video.

Strategy Notes How I might modify this strategy for my grade level?

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