team building exercise
TRANSCRIPT
Team Building Exercise“Win as much as you
can”
“Win as much as you can” – Rules of the Game1. 4 Teams will play the Game
2. There will be 07 Rounds including One Trial Round3. Each Team will be provided with 07 Slips4. All Slips should be numbered from 1 to 10, denoting the no. of
Rounds and for the Trial Round the Slip numbered “T” should be used
5. One Chit will be used by One Team for each Round
6. Each Team will put either X or Y in the Slips provided in each Round
7. 2 minutes will be provided for each Round8. While interaction is allowed among the members within the
Team, no communication between the Teams should take place unless told by the Game Conductor
9. All the instructions of the Game Conductor should be obeyed without question
10. All clarifications should be made before their Real Game starts, i.e. until the Trial Round is over
Scoring Pattern
4 X X loses Rs.1000/-
3 X & 1 Y X wins Rs.1000/- while Y loses Rs.3000/-
2 X & 2 Y X wins Rs.2000/- while Y loses Rs.2000/-
1 X & 3 Y X wins Rs.3000/- while Y loses Rs.1000/-
4 Y Y wins Rs.1000/-
“Win as much as you can” Forces of Attraction Forces of Destruction Why Mistakes occur…
By routine nature Due to incorrect interpretation of rules Wrong non-verbal/Verbal communication Due to lack of co-ordination Due to lack of information Wrong evaluation of new ideas Wrong evaluation of people Wrong evaluation of principle
What we learn from the game
“Win as much as you can”
Mere conglomeration of members does not form a team
Different members constitute a group of differences bound to exist
Are we learning by experience (or) by intuition?
Are we not to minimise the loses? Tolerance beyond a limit is indifference Objective of co-operation ended in a result of
conflict Creative decisions depend on the exercise of
judgment, intuition, knowledge and imagination
Concern for people v/s concern for production
?
Do Team Work ?If you want to successfully work in a
Team…
Intelligent Scanning of the Environment
Awareness of Functioning of the Team
Flexibility of Readiness to Change
Tolerance of Ambiguity and Difference within the Team
Willingness to accept Uncertainty as change occurs
What is Team Effectiveness ? Task Effectiveness
Extent to which the Team is successful in achieving its task-related objectives
Mental Health Refers to wellbeing, growth and
development of team members
Team Viability (Task + Mental health)
Probability that a Team will continue to work together and function effectively
An Effective Team…
Hence,
Elements of Team Effectiveness
Task Element
Social Element
An Effective Team…
Type D: Cold Efficiency Team
• High Task Effectiveness• Poor Mental Health• Short Term Viability
Low Social Reflectivity
Type A: Fully Functioning Team
• High Task Effectiveness• Good Mental Health• Long Term Viability
High Social Reflectivity
Type C: Dysfunctional Team
• Poor Task Effectiveness• Poor Mental Health
• Very Low Term Viability
Type B: Cosy Team• Poor Task Effectiveness
• Good /Average Mental Health• Short Term Viability
Low Task Reflectivity
High Task Reflectivity
• Mutual Trust• Participation• Creativity• SWOT Analysis• High Morale• Task/Goal Oriented• Self Control
•Flexible Plan•Help People•Friendly Management•Comfort•No Challenge
• Do or Die• Mechanical Life• Rigid Planning• Target, Target and Target
• No Planning• No Motivation• No Target• Decaying
Organization
Maximum
MinimumProduction M
axim
um
Min
imu
mP
eop
le
• Comfortable• Flexible Plan
with Focus• Delegation• Systematic Work• Motivation