technology in the middle grades...
TRANSCRIPT
Technology and Middle School 1
Running Head: TECHNOLOGY AND MIDDLE SCHOOL
The Intersection between Technology Integration
and the Middle School Concept
John M. Downes and Penny A. Bishop
University of Vermont
American Educational Research Association Annual Meeting
May 2010
Denver, Colorado
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ABSTRACT
Technology integration continues to drive much of contemporary school transformation
efforts and middle schools are no exception. Some of the biggest educational technology
initiatives in the United States are based in the middle grades, largely due to the fact that young
adolescents are among the most avid computer users and find technology particularly engaging
(Simpson & Clem, 2008). The cornerstone practices of the middle school concept (e.g. Jackson
& Davis, 2000; National Middle School Association, 2010), therefore, often serve as the
backdrop for much of this technology integration. The purpose of this four-year qualitative study
was to examine the intersection between technology integration and the middle school concept.
Through extensive participant observation, interviews and focus groups, digital student work,
and document review, we consider the role of technology in the context of team efforts to
establish a cohesive community culture and explore relevant curriculum, among other reform
initiatives. The study informs technology integration initiatives in middle grades teams and
contributes to conversations among educators, researchers, and others seeking to use technology
to make middle schooling more responsive to young adolescents.
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Introduction
Technology integration continues to drive much of contemporary school transformation
efforts and middle schools are no exception. In fact, some of the largest educational technology
initiatives in the United States have been based in the middle grades over the past decade.
Michigan’s Freedom-to-Learn program, instituted in 2001, provided tens of thousands of middle
schoolers with wireless laptops, the majority in schools not making adequate yearly progress as
defined by the No Child Left Behind Act. In 2002 the Maine Learning Technology Initiative
began providing 7th graders with one-to-one laptop computing opportunities. And the Texas
Technology Immersion Project, which began in 2004, equipped middle school students in high-
risk, high-need areas with laptops as well. Since then, more and more reform efforts have
focused on the middle grades as a key time to use technology to improve teaching and learning.
The choice to situate technology reform in the middle years is often predicated on
the fact that early adolescence is the time when youth typically begin to connect deeply with
technology. 71% of American households have Web access and, in those homes, middle
schoolers now spend more time online than in front of television (Sloan & Kaihla, 2006). 65% of
students in grades 6-12, and fully half of all sixth graders, are estimated to email or instant
message everyday. Of these adolescents, 54% go online for news, sports, weather and
entertainment news; 51% use graphic design, photo and video and music editing; 47% conduct
personal research; and 43% shop (Project Tomorrow, 2007). And middle schoolers are among
the most avid video and computer game players; “Eighth grade boys average 23 hours a week
and girls 12 hours, according to a study released in 2004 by Michigan State University”
(Simpson & Clem, 2008).
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Concomitantly, the middle school concept (Jackson & Davis, 2000; NMSA, 2010)
continues to play a considerable role in contemporary school transformation efforts. Recent
research highlights the middle grades as a crucial time for identification of and intervention with
potential drop outs and reinforces the idea that the middle grades greatly influence later life
outcomes (Balfanz, Herzog & Mac Iver, 2007). The National Middle School Association issued
this year its newest edition of This We Believe, underscoring the continued importance of
elements such as teaming, relevant and integrative curriculum, and student involvement.
These two educational reform efforts- technology integration and the middle school
concept- each possess a substantial and growing base of research literature. However, few, if
any, studies have examined the intersection between the two. If a majority of technology
integration efforts is housed in the middle grades, as the past decade has illustrated, educators
would benefit from increased understanding of how the tenets of middle grades reform hold up
as they are integrated with this other reform initiative.
The purpose of this qualitative study is to examine the intersection between technology
integration and the tenets of the middle school concept. The research is guided by the following
questions:
1. How does the middle school concept intersect with technology integration?
2. What tensions arise from a marriage of the two?
3. What opportunities arise from a marriage of the two?
In this paper, we begin by providing perspectives on the middle school concept and
technology integration from both research and theoretical lenses. We then describe the
qualitative methodology employed to conduct this study. Next we present an analysis of our
findings, illustrating the connections and tensions involved in the marriage of these two school
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reform initiatives. Finally, we explore the implications of these findings for teachers, school
leaders, and others trying to integrate technology into the schooling of young adolescents.
Theoretical and Research Perspectives
Middle School Concept
For the purposes of this study, ‘the middle school concept’ is based on tenets espoused by
National Middle School Association (2010) and Jackson and Davis (2000). According to
advocates, middle schools should be developmentally responsive, challenging, empowering and
equitable. They should be characterized by relevant and integrative curriculum that is taught and
assessed in varied ways. Such schools are organized to foster healthy relationships across
stakeholder groups and are led by courageous and collaborative leaders. And they are
characterized by a culture that is “inviting, safe, inclusive, and supportive of all,” in which all
students’ personal and social needs are addressed by caring adults specifically prepared to work
with the age group (NMSA, 2010). Although there has been considerable concern in some
communities about a perceived lack of rigor in middle schools, the recently released This We
Believe: Keys to Educating Young Adolescents describes effective and responsive middle schools
as having the following characteristics:
Curriculum, Instruction, and Assessment Characteristics
• Educators value young adolescents and are prepared to teach them.
• Students and teachers are engaged in active, purposeful learning.
• Curriculum is challenging, exploratory, integrative, and relevant.
• Educators use multiple learning and teaching approaches.
• Varied and ongoing assessments advance learning as well as measure it.
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Leadership and Organization Characteristics
• A shared vision developed by all stakeholders guides every decision.
• Leaders are committed to and knowledgeable about this age group, educational
research, and best practices.
• Leaders demonstrate courage and collaboration.
• Ongoing professional development reflects best educational practices.
• Organizational structures foster purposeful learning and meaningful relationships.
Culture and Community Characteristics
• The school environment is inviting, safe, inclusive, and supportive of all.
• Every student’s academic and personal development is guided by an adult advocate.
• Comprehensive guidance and support services meet the needs of young adolescents.
• Health and wellness are supported in curricula, school-wide programs, and related
policies. (NMSA, 2010)
The majority of research on the middle school concept has centered predominantly on
individual practices, rather than on the overall approach. Mertens and Anfara (2006) point out
that,
In order to answer questions related to the middle school concept and its effects on student
achievement and socio-emotional development, middle grades practitioners, researchers,
and policymakers must move beyond this focus on individual components and look at
research that addresses the reform as an integrated model, including the impact on student
learning and achievement.
The research that has been conducted on the concept overall has found promising results with
regard to academic and affective student outcomes (Mertens & Anfara, 2006). Students in
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schools subscribing deeply and with fidelity to many of the middle school concept’s
recommendations, for example, were found to academically outperform and exhibit fewer
behavior problems than their peers in schools without a similar commitment (Felner, Jackson,
Kasak, Mulhall, Brand, & Flowers, 1997). Lee and Smith (1993) also found aspects of the
middle school concept to be positively associated with students’ academic achievement and
engagement. And the Center for Prevention Research and Development has conducted several
studies illustrating that implementing the middle school concept can positively impact student
achievement (Mertens & Flowers, 2006; Mertens, Flowers, & Mulhall, 2002).
Technology Integration
Like the middle school concept, the use of technology in schools has both strong
advocates and considerable opposition. Some argue that today’s prolific use of digital
technologies is damaging the development of youth’s capacity to learn. Oppenheimer (2003)
characterized today’s adolescents as an increasingly distracted lot, whose ability to reason, listen,
and feel empathy is quite literally flickering, exacerbated by their time spent on computers. He
condemned the federal government for what he called its biggest and most expensive promise
ever-expansive use of computers and the Internet-at a cost of approximately $70 billion during
the 1990s alone.
Agreeing that technology’s expense to schools and communities far exceeds its worth,
Cuban (2003) argued that technology too often sits idle and wasted in contemporary classrooms,
citing the pressures and demands on schools as too weighty to allow for meaningful technology
integration. Adding to these concerns, middle schoolers’ exposure to video game violence has
been linked to increases in aggressive behavior, aggressive cognition, aggressive affect, and
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cardiovascular arousal, and to decreases in helping behavior (Anderson, 2004) and empathy
(Funk, Bechtoldt Baldacci, Pasold, & Baumgardner, 2004).
In contrast, others (e.g. Johnson, 2005; Tapscott, 1998) have asserted that technologies
such as video games offer students complex cognitive tasks and teach students how to make
discerning, evidence-based decisions. A growing body of research supports the assertion that
technology can produce positive academic outcomes when properly integrated into schools
(Muir, 2007; Solomon & Shrum, 2007). Middle schoolers appear more motivated and engaged in
classrooms when provided the opportunity to use technology for learning (Nguyen, Hsieh, &
Allen, 2006; Penuel, 2006). Students’ attitudes toward learning, self-efficacy, and behavior have
also been noted to improve in cases of technology use in schools (Hsieh, Cho, Liu, & Schallert,
2008).
Prensky (2001) described an increasing and worrisome mismatch between the natural
capacities and interests of the “digital native,” such as these students, and the forms of literacy
taught in schools. Although many students rely daily on technology that connects them swiftly to
any information they may require, most teachers do not allow them to use these tools in the
classroom (Bushweller, 2006). Gee (2003) suggested that educators should learn new principles
of effective pedagogy from the technologies with which youth are already engaged outside of
school. Many agree that reaching and teaching the “net generation” (Tapscott, 1998, 2008) now
calls for understanding autonomous learners who learn best through trial and error, process
information quickly, connect with graphics before text, and require relevance (Deubel, 2006;
Glasser, 1998; Prensky, 2001).
“Today's youth may be coming of age and struggling for autonomy and identity as did
their predecessors, but they are doing so amid new worlds for communication, friendship, play,
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and self-expression” (Ito et al., 2008, p. 1). Technology has dramatically altered how adolescents
experience their social world, and their in-school technology use appears to be increasingly out
of step with their out-of-school use, or, as Buckingham (2007) describes, as “a widening gap
between children’s everyday ‘life worlds’ outside of school and the emphases of many edu-
cational systems” (p. 96).
Differing student outcomes of technology use can be attributed largely to the level and
type of implementation. “Technology has the potential to improve teaching and learning, but it
depends heavily on teachers’ purposes in using the technology, under which contexts they use it,
and in which ways it is used” (Muir, 2007). Muir and other researchers have distinguished
between two pedagogical types of computer use. Maddux, Johnson, and Willis (2001)’s concept
of “Type I” and “Type II” technologies illuminates this distinction further. “Type I or sustaining
approach to educational computing uses computers to mimic the same behaviors and procedures
that teachers use without the technology” while “Type II applications make available new and
better ways of teaching” (Muir, 2007).
Examples of Type I technology use include using PowerPoint presentations instead of
overhead transparencies; directing students to content online instead of in paper text; and
engaging in online discussion forums instead of face-to-face classroom dialogue. In contrast,
Type II applications emphasize students’ active creation and acquisition of new knowledge.
Students are often empowered to create and complete tasks they could not have without
technologies such as wikis, digital stories, and simulations or games. Many assert that the
strongest outcomes of technology integration are realized when Type II applications are
employed (Muir, 2007).
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As schools and communities begin to focus on 21st century skills, learning increasingly is
conceptualized beyond the acquisition of factual knowledge, particularly in constructivist
classrooms. Definitions of 21st century learning include an emphasis on global awareness; civic
literacy; and creativity and innovation. Students are expected to acquire strong skills in
communication and collaboration; information, media and technology; and. Leaders from
education, business and industry voice the importance of adaptability, initiative, self-direction;
leadership and responsibility as central to the intellectual capital of citizens during this
millennium (Partnership for 21st Century Skills, 2009).
This distinction between traditional and innovative uses of technology -between Type I
and Type II- is important. It illuminates the potential for technology to emphasize the acquisition
of conceptual understanding and 21st century skills through active and engagement with complex
academic content. “Decisions about when to use technology, what technology to use, and for
what purposes cannot be made in isolation of theories and research on learning, instruction, and
assessment” (Lawless & Pellegrino, 2007, p. 581).
Even when promising interventions are designed and implemented, the integrity of
implementation, not surprisingly, strongly affects the ultimate impact. In their attempt to
implement a technology-enhanced continuous monitoring system to support teachers’ attempts to
differentiate math instruction, Ysseldyke and Bolt (2007) found substantial differences in math
achievement gains among groups based on how teachers used the data gathered through the
system; the study’s authors emphasize the importance of integrity but also warned that research
that fails to grasp the quality of implementation may mask benefits of technology projects.
Johnson & Maddux (2006) argued that implementation is only one of many conditions that must
be satisfied for full technology integration. The desire to understand the implementation of
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technology integration within the specific context of middle schooling was the genesis of this
research.
Methodology
This study applied a qualitative, instrumental case study approach (Stake, 1995). Relying
on participant observation, teacher and student interviews, meeting transcripts, and student work,
we explored what happens when a team whose practices are informed by the middle school
concept also tackles the challenge of intensive technology integration.
Participants and Site
The site for this research was a middle school within a largely rural town of roughly
10,000 residents. The school scored at or near the bottom among county schools in reading,
writing and math on state-wide standardized tests, even accounting for the 20% of students who
receive free and reduced lunch (a proxy for poverty). The towns also ranked consistently near the
bottom among county schools for average teacher salary and per pupil expenditures.
The research took place over the course of four years, from 2006-2010, and focused on a
two-teacher, or partner, team called “Engagers” (all names are pseudonyms) serving
approximately fifty seventh and eighth graders each year. The teachers brought to their
classrooms a deep understanding of the middle school concept. Both were licensed specifically
for middle grades teaching; both earned these licenses through a teacher preparation program
built upon on National Middle School Association program standards that was nationally
accredited for middle years teaching. Their educational philosophy aptly incorporated Turning
Points recommendations, such as meeting the needs of diverse learners; basing curriculum on
students’ interests and needs; developing students’ leadership and voice; and engaging students
in the community (Center for Collaborative Education, 2008).
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As a result of a university/ private foundation partnership, this team received extensive
technology resources and professional development to infuse its practice with 21st century tools
and skills. All students and teachers received laptops for one-to-one wireless computing. The
team space was outfitted with media production technology, presentation equipment, and a wide
variety of software. A Web portal served as the program’s Web presence and as a central
location for curriculum resources. The team teachers were chosen because of their commitment
to using technology within an integrative curriculum that emphasized individualization, choice
and project-based learning. The teachers participated in long term professional development
focused on integrating technology in meaningful ways. This primarily took the form of
embedded professional development, with a coach providing support and mentoring twice
weekly throughout the first two years of the study.
Data Collection and Analysis
Table 1 lists the data sources and the intervals at which they were collected over the four
years. In particular, digital data played an important role in the form of students’ work, including
photo stories, digital movies, blogging, podcasting, and the Web portal.
Table 1
Data Sources and Collection Intervals
Qualitative Interval Participant observation Twice per week for first two years;
twice per month for last two years Formal interviews with teachers Twice per year Formal interviews with students Twice per year Focus group interviews Twice per year Informal interviews Ongoing School and district document review Ongoing Digital data review Ongoing
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We used NVivo to conduct open and axial coding procedures (Strauss & Corbin, 1998)
on the digital data, interview transcriptions, and field notes. Categories and themes that emerged
from the analysis, and their properties and interrelationships, were further examined for
trustworthiness (Lincoln & Guba, 1985) in light of related literature, triangulation across data
types, and member checking through subsequent interviews and consultations with participants
and colleagues.
Findings
Drawing on the characteristics delineated in the recently released This We Believe (2010)
we examine our findings in the following three sections: 1) Culture and Community
Characteristics; 2) Curriculum, Instruction, and Assessment Characteristics; and 3) Organization
and Leadership Characteristics. Rather than an exhaustive review of how each characteristic
intersects with the work of Engagers teachers and students, we highlight the most salient
intersections in order to expose how such an analysis can inform efforts to integrate technology
in the best interest of young adolescents.
Culture and Community Characteristics
Over the four years of the team’s existence, team development strategies varied
considerably and met with mixed results. When the teachers attended to team development as a
priority and a prerequisite to student learning, both teachers and students reported a more
welcoming and inclusive classroom climate and greater satisfaction and success with teaching
and learning. Throughout, technology played a critical role but could not in itself compensate for
less attention to team-building and team development planning.
A Struggle for Community. The Engagers project became a full partner team with a
dedicated special educator in its second year, providing the teachers an opportunity to create a
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team community in which students would spend their core teaching hours each day. The teachers
regularly identified the importance of team building as central to effective teaming, teaching, and
student learning. However, they did not implement a comprehensive team-building program at
the beginning of the year. Minimal attention was given to team building tasks or to collaborative
development of norms, for example. Symptoms of a poor team climate were particularly evident
in Year 2 interviews and observations with students and teachers. Interestingly, technology
integration in these years suffered as well; a poor climate marked by behavior problems and a
lack of trust between teachers and students undermined teachers’ confidence that they could
effectively implement complex, technology-rich projects, particularly those that might
emphasize independent or community-based learning. Students reported disappointment that
technology projects weren’t more purposeful and meaningful. In short, the intersection of
technology integration and effective team-building were profound: teachers didn’t emphasize
community; team climate suffered accordingly; frustrated with student behavior, teachers backed
away from intensive, student-directed technology projects; and students felt betrayed that
teachers’ promises of engaging, technology-rich learning were not fulfilled.
Because of the multi-grade team configuration, Year 3 team building suffered from the
effects of returning students carrying the weak culture from the previous year. Although teachers
designed an appropriate team building agenda, including technology-rich projects such as
Portrait of a Teen podcasts, and My Home Town videos, the team building process was slowly
implemented due to conflicting demands on teachers’ time and attention. One Engagers teacher
described the dilemma he perceived in Year 3:
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The beginning of the year seems like it’s kind of a balance because … you want to do
team building [but] we have the [NCLB-mandated standardized testing in October] and
it’s … really kind of hard to get in a rhythm in terms of actually doing, producing work.
This conflict led teachers to delay critical team building activities, such as a field trip to a
ropes course, until after the testing, by which time teachers observed “some disrespect towards
adults; there was just kind of a lack of expectations or lack of high expectations in terms of work
production.” By mid-December, after the field trip and the culmination of the podcast and video
projects, teachers said that they finally were seeing a more positive climate develop.
A Renewed Commitment to Team Culture. In contrast to the previous years, in Year 4
Engagers teachers planned and implemented intensive team building at the start of the school
year. One teacher described the process of,
[j]ust taking the first three weeks. We didn’t initiate any true academics. We did a lot of
academic type things but taking the first three weeks, going to [a nearby summer camp]
for overnight was the absolute key, I think, to starting the year off really, really, really
well. Being able to have meals together not in the school building. Outdoors, playing. It
was gorgeous weather. And it was just – it just let everybody’s shoulders down at the
beginning of the year, especially – I had the challenge of proving to the 8th grade that I
knew what I was doing; 7th grade, they just assume – I was a teacher – but 8th grade I
had a lot to prove because they hadn’t been through a year last year of a replacement. So
they weren’t trusting at first – some were, but not all. But that trip was the key.
During this year, technology strongly supported the community building. Instead of
withholding technology due to a difficult climate as in earlier years, teachers integrated it as a
means to establish the team culture. Students generated personal timelines using xTimeline
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(xtimeline.com); explored digital photography and Voicethread (voicethread.com) to identify an
image to represent the team; created personal speaking avatars using Voki (voki.com); and
students chose among Prezi (prezi.com), PowerPoint, or Moviemaker for presentations on what
they wanted to be when the grow up.
The team’s identity as a hi-tech team was further bolstered by the use of Evernote
(evernote.com) for personal note taking, Google Docs for collaborative file sharing, and a
Google Domain, including student email accounts and collaboratively constructed Web pages.
This package of tools provided a nearly entirely electronic communication and workflow among
students and teachers, which was widely described as having transformed the organizational
lives of students, to their great relief. It also provided a team culture based on common language,
communication and processes.
The teachers suggested that these efforts contributed to an almost complete cultural
turnaround from the tumult of previous years. As one teacher said, “Taking the first three weeks
and having big … character-building, identity-building projects really helped…. I mean just from
seeing how the students felt about themselves and the team from the start of things to now….
There’s some people that are just extremely proud of what they do.”
Using technology in team building appeared to hold substantial benefits for students
having trouble fitting in with their peers in particular. Technology introduced a new dimension
of relevance that made a difference in the schooling experience of otherwise disengaged
students. For example, discussing one of these students an Engagers teacher shared,
[The student’s guardian] just said as far as socially and emotionally this year, he has
completely come up. He’s still very shy. He’s still not one to take social risks but she said
his social development has just been exponential. I think [the explanation is] two
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pronged. I think, one, he loves technology. He’s so into what he’s doing. He’s had
opportunities to contribute, not so much … on an academic level, but beyond, been able
to make contributions to the team, whether it’s updating the website or having a little bit
higher purpose. But the other thing is that I think it’s been socially responsive for him. He
feels safer with the students that he’s around and the teachers.
In this case, technology motivated a reluctant student to participate in school and offered him an
outlet through which he could shine.
Team building activities infused with technology helped convey the team’s educational
philosophy as well:
We started with [digital] photography and Voicethread [for] team building, identifying an
image that represents the team. We voted on it and talked about being democratic and
that kind of set the stage for how this team was going to work.… Nothing happens
without your say, nothing works without your input.… And we meant it. And it was nice
to have that real, authentic, human-to-human, not teacher-to-student, but just like hey, we
have an organization to run here and the three of us [teachers] aren’t going to run it.
We’re all going to run it together if it’s going to work….
In this study, effective team building and bold technology integration appeared to play off
of one another. Students and teachers spoke of how these high-tech projects immediately
engaged students, helped them know each other and learn to work together, and shaped an
overall identity as a high-tech team. Team building activities contributed to a more positive team
climate and more ambitious use of technology. An intensive, technology-rich, team building
agenda to start off the year, such as in Year 4, was particularly beneficial to the team and its
students.
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Curriculum, Instruction and Assessment
From the earliest days of the Engagers team, curriculum was technologically ambitious
and had a profound effect on the students and teachers. Throughout interviews and focus groups,
students consistently identified technology-rich projects as their favorite learning activities. Their
preferences ranged across the projects, but nearly all students believed they learned more through
the technology-rich work. In particular, the use of technology within the curriculum offered
authenticity of audience, opportunities for individualization, substantial engagement, a sense of
purposeful learning and meaningful student involvement. Table 2 lists examples of technology
use on the Engagers team.
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Table 2
Examples of Technology Use on the Engagers Team
Year One Technology Use Our Town Digital Stories and Videos Our Town in the 1930s and 1940s Community Interviews, Digital Stories, and Videos Teens’ Questions Podcast Current Events, Team Life, and Writing Blogs
Year Two Technology Use Who Am I? Photo Stories Native American Myths Claymation Videos Mathematics Concepts Claymation Videos Stereotype Public Service Announcement Podcasts/Photo Stories Science Concept Web Pages
Year Three Technology Use Topical PowerPoints My Home Town Interviews, Videos, and Photo Stories Presidential Candidate Public Service Announcement Videos/Photo Stories Portrait of a Teen Interviews and Podcasts Science Concept Claymations
Year Four Technology Use Personal Timelines using xTimeline or Prezi Create a Team Image with Digital Photography and Voicethread Create Personal Speaking Avatars with Voki What I Want to Be When I Grow Up with Prezi, PowerPoint or Moviemaker Personal Note Taking with Evernote Collaborative Writing, Daily File Sharing, Surveys, and Quizzes with Google Docs Collaboratively Constructed Topical Web Pages with Google Domain Student Email and Electronic Student-Teacher Communication with Google Domain Functions of a Cell Claymations Diseases Public Service Announcements using FlipCams and Moviemaker People of the Revolutionary War using xTimeline Species Web Pages using Google Domain
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Students consistently emphasized how technology marked them as unique on their team.
“A lot of our projects aren't really like a lot of other teams,” said Anna. “Like we use a lot of
technology during the year. It's like I can only think of one or two projects where we didn't use
technology.” In Year 4, students used more – and more varied -- technology than ever. Students
were given more flexibility in choosing technologies to use for each project. Some students
openly admitted that they sometimes chose a particular approach – creating a PowerPoint, for
instance – because it was easier and faster than creating a Prezi or video. Yet they were quick to
acknowledge that the latter are more rich and interesting, and when they were motivated by the
topic and had adequate time in their work schedules, they enjoyed more complicated
technologies.
Authentic Audience. The town community played a powerful role as an authentic
audience for the team’s work, and technology was particularly well suited to sharing student
work with audiences beyond the school. Senior citizens and other guests assembled in the town’s
historical society, to watch and listen to students’ Photo Stories and videos about town life in the
years of depression and war. Later the same year, the team hosted an evening at a local coffee
house to share with the community podcasts students developed for inquiries into issues of
personal concern to them, such as stereotypes applied to their community, bullying, and
MySpace safety. Parents, neighbors, schoolmates, administrators, other teachers, and a reporter
for the town newspaper were among the guests.
Students and teachers noted the impact of these audiences on engagement and effort.
Contrasting the experience of working only for their teacher with working for an authentic
audience, Tony, an eighth grader, offered his teacher a sentiment shared by many of his peers,
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If we were to just give [our writing] to you, I mean obviously it seems like it’s
worthwhile, but when we actually put it out to the community, it’s kind of like it’s going
somewhere, there’s an actual point to it.
Teachers observed that technology provided students with means of sharing their work
that was new, that few in the audience would have mastered, and that impressed adults and peers
beyond their team. Sarah described the students’ experience with community audiences as
purposeful, prideful, and motivating:
When they had to stand in front of the people at the historical society and people
told them that they were impressed, I think that impacts them. Just more about it’s
up to me whether or not I make this something that I’m proud of versus doing
work for the teachers to correct…. [W]hen we’re involved in a project [with a
community audience] I just think they push themselves to create something that
they care about…. I just see a big difference when they have someone to show
their work to, what they get out of that…the pride associated with that.
Rather than being daunted by the challenge of public presentations, students spoke quite
directly to a convergence of technology, challenge, relevance, and efficacy evident in projects
that incorporated these elements. When asked why these projects help with learning, one student
noted,
With the podcast, we have to show people what we were doing and what students think,
which was pretty fun…. That’s what I like is that we get the chance to share it. Usually in
class, you know, you do a project and you throw it in the trash the next day because
you’re just there to get the grade and then be done with it.
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Individualization. In spite of the challenge inherent in projects grounded in authentic
learning and audiences, Sarah noted that technology-rich projects allowed her to individualize
learning opportunities for the full range of students in her classroom.
The one thing that I remember from the Podcasting project, that it really lent itself to
individualizing almost on its own, that the kids that needed more time to work on the
writing or to work on the broadcasting piece of it had the time to do it while other kids
were going beyond that and incorporating visual slide shows…. I felt like when we're
doing a larger project, everybody gets what they need because they can go to different
levels with it.… They really worked to their own ability and I felt like that was a good
example of something being individualized.
The teachers continued to note the advantages of specific technologies to the unique
needs of some students. For instance, one teacher noted the benefit of combining laptops, music,
and headphones to students easily distracted in a busy classroom.
I’m really a big fan of students using music to keep themselves focused and I feel like
having the computer they can complete their work with that’s in front of them … and
having it be linked with music, we’ve had some work sessions that I feel wouldn’t have
turned out the way that they did if we took all that away and I was playing my own music
and we were putting it all on paper.
Particular technologies resonated quite strongly with some students, a phenomenon that
caught teachers’ attention, particularly when it involved otherwise disengaged students.
Claymation … can be so engaging for some…. They just get submerged into it. They
could work on it for 3 hours straight. For some – the kind of artistic piece, the creation,
trying to come up with this overall vision can be tough and kind of daunting and they end
Technology and Middle School 23
up making Play Doh snakes all class. But certain students are just, like Andy for example
– he just basically asks me every week up until the point we do Claymation – Are we
going to do Claymation soon? Are we going to do Claymation soon? Are we going to do
Claymation soon?
Engaging Curriculum. Students regularly noted the significance of technology in
contributing to more diversified and engaging learning.
Yeah, this year has been fun for me because we do a lot of projects as a group and as a
team and have a lot of fun in the process. Like, we made claymations [portraying Native
American stories and myths] in the beginning of the year and it was fun because I was
with a lot of my friends and we have a lot of fun making the figures and shooting it.
The Home Town [community interview and video project worked for me as a learner]
because something I feel very strongly about is being connected to your home town and
being able to make that podcast and have people see it. Maybe it changed people’s
opinion about [the town]. Because every picture I took was people smiling. Not like
gangsters from [our town] that people think are here, [which] so aggravates me.
I like the hands on, doing the [technology] projects, because it’s like – if you have like a
short attention span or something and you really don’t like sitting and listening to
somebody talk, somebody reading something, if you learn better on actually doing
something,… you will have a better idea of what it is because you’re actually like doing
it yourself, you know? Like the whole podcasting thing that we did? I mean a trip to [the
Technology and Middle School 24
local public radio station] and actually creating the podcast itself and when you got to
research your own topic. That made it more interesting for me doing whatever it was.
Students on the Engagers Team learned from these technology-rich projects and appeared
emboldened by them. As one teacher noted, “I think day-to-day they’re getting some real life
skills that maybe in more traditional classrooms they don’t get.” She was impressed by the range
of students for whom the technology projects worked, such as the podcasting project,
Half of me is looking at the kids who are flying and half of me is looking at the kids who
need more support. And I think it’s interesting to see that both are doing more than I
think they would in a traditional classroom.”
The teachers appeared to appreciate the role technology played in the success of the
program generally and in project-based learning in particular. The adults were of one mind that
“technology hooks the kids,” “gives students another avenue … to demonstrate learning,” and
with opportunities such as podcasts and digital movies, “touch[es] on people’s artistic sides,
…engaging the mind and teaching students.” As one teacher surmised,
What we saw is if we gave students a choice in their learning and assisted them with
some pretty high tech technology that that would help them buy into the system, take
ownership of their own learning, and really kind of make it their own and sort of change
their ways.
Near the end of year 4, the teachers were considering a new dimension of relevant,
authentic, and purposeful learning, and they saw technology as a gateway toward their vision.
Claymation has been kind of used as like a show-us-what-you-know-through-Claymation
type of thing. And the audience – you can do a culminating event where you invite
parents in or you can post on the web or whatnot, but [we’ve] been thinking just recently
Technology and Middle School 25
about how do we make this much more about providing some sort of a usable content? So
that this isn’t just show what you know and be assessed on it; it isn’t just for your parents
to watch.… I think when you talk about engagement for some people to be truly, truly
engaged, they need some sort of purpose beyond what we can provide within the walls of
this school or within the walls of – or within the kind of confines of our immediate
classroom community.
Purposeful Learning. When asked how this trajectory relates to the team’s prior
emphasis on authentic audiences, the two core teachers identified significant differences, as
evident in the following exchange.
I think it ups the ante for what we’ve talked about in the past and what we’ve done in the
past. … I definitely saw a difference between producing work for just the teacher for
classmates, but then having something open to the community. But I think it ups the ante
even further; it also has some sort of real purpose beyond just that event. It doesn’t stop.
It’s not just oh, well – and I think I’ve seen it happen – people just say, oh, well, even
though my parents are going to be here or my grandparents are going to be here, it
doesn’t matter.
The desire is that we’re not just completing projects and then moving on to the next
thing. The desire is that everybody has a role and purpose and is excited to come in so
they can fulfill that role and that purpose. It’s trying to give – to build self-esteem by
purpose. Figure that out. It’s probably a really, really difficult thing to figure out. I don’t
know. You know what I mean? I’m so new to – that’s how like hungry I am personally,
like professionally to create an environment that at least gets us close to achieving.
Technology and Middle School 26
The teachers saw technology as opening avenues for authentic purpose, and while only in
its nascent stages of development, they imagined examples that appear feasible and sustainable.
Well, we’ve been talking about some sort of combination of streaming, like radio station,
content website, so that – I don’t know – it’s in the very early stages. But one of the
things that we’ve been thinking about since we went to [a state educational technology
conference] was the idea of students having a role not only in the classroom, but – was it
Math Train? [mathtrain.com] – I think is one of the websites that has all these tutorials on
it, made by students, examples of how to do problems. So can we create some sort of
broadcasting station slash tutorial site – some sort of content site that is somehow
informing… turning and sharing and expressing artistic ideas, sharing research, sharing
insights into different types of math concepts or whatnot.
Student Involvement. Student involvement appeared to be central to the teachers’
emerging plan. As one teacher observed,
I think student involvement is huge. So we think we have this great idea. How do we get
students to, not only buy into it, but also kind of co-create it? And have kind of creative
license as to the product and the overall architecture of it. I think that’s crucial.
In spite of the challenges associated with such a bold new teaching challenge, the teachers
expressed confidence that their students can embrace the technical challenges that may lie ahead.
We have certain capabilities that other teams might not have, I think. Just being – having
the technology, being around it every day. I think students don’t have an idea how
technologically savvy they are compared to other students, compared to other teachers in
the school, compared to – I’ve heard anecdotes about students going upstairs and
Technology and Middle School 27
basically teaching the rest of their classes how to do stuff. And so we have – we have that
built-in capacity right now.
The Engagers teachers also spoke of untapped pedagogical opportunities worth
exploring, such as students’ out-of-school technology use.
I have a student that did his project – he had to come up with kind of an artistic
representation for symbolizing a major kind of event in the book that he’d read. And he
drew a gallows in Google Sketchup, 3D. So he did it all at home. And I said, this is great.
And he said, yeah, I use it all the time at home. And he’s one of those students that even
with the technology sometimes it’s hard to engage him. It’s hard to get him to go beyond
what you would hope he would do. And hearing that he uses it all the time at home starts
me thinking, why? What’s he doing with it at home that he’s not doing here? And so why
is he much more inclined to be motivated to do something at home on his own free
[time]. But at the same time, are we really giving students the opportunity to do
something purposeful and contribute?
This teacher’s question – What’s he doing with it at home that he’s not doing here? –
echoes similar questions raised recently in literature on educational technology. What can we
learn from the pedagogy of youth’s out-of-school technology use that can inform in-school
technology use (Gee 2007)? As one Engagers teacher observed,
I just think there’s so much power in the technology that it seems like sometimes it’s kind
of dumbed down a little bit [in school] because [students] do see [that] they have a lot
more potential to contribute with some of the technology. But it’s kind of being fitted to
… standards, kind of the usual framework of school. And we were just thinking – and I
think that’s been kind of the basis of our recent conversations is, how do we go beyond
Technology and Middle School 28
that. How do we provide some sort of bigger purpose to what we’re doing right now?
Because when you talk about 21st Century skills and using – I mean I’m not sure I really
understand what 21st Century skills are supposed to be but when I think of things, I want
students to be motivated to use technology in a way that’s going to contribute, not a way
that’s going to suck them into the ether world and never want to come back to our society
and contribute to our societies.
The teachers saw established standards and curriculum as impeding their ability to fully
exploit the power of technology. When asked what they need in order to achieve their vision for
powerful, high-tech learning, they noted,
I don’t know where it comes from, but some sort of liberation from kind of the – there’s
always this voice in the back of my head that you’ve got to do CMP [Connected Math
Program]. You’ve got to – there’s these standards, there’s these standards, there’s these
standards. This is the district curriculum. So making the decision: Do we go off the big
board and try and get to everything in our own way? Do we try and run things parallel,
having two separate things? Is our curriculum driving our product rather than our product
driving our curriculum? Best practice, backward design, would say let the product drive
the curriculum, but the State …, NECAPS [New England Common Assessment Program
NCLB testing] and other folks would say let the curriculum drive the product.
This quandary is somewhat familiar to teachers trying to create more responsive middle
grades classrooms, but the potential of student technology use seemed to exacerbate the conflict
between established curriculum – and many standards – and the promising innovations these
educators and their students wanted to pursue. The Engagers teachers’ exposure to the power of
technology raised still deeper questions about student engagement and success.
Technology and Middle School 29
And when you talk about, what does engagement look like? I think overall, … it’s
students being, somehow feeling successful. And it goes back to assessment, feedback
…. [W]hat is the measure of success? Is it you get an A, is it you met the standard? Is it
you’re contributing to your classroom? Your community? To your world? So we’ve been
having a lot of conversations about standards-based assessments, but what does that mean
in terms of beyond just school?
Leadership and Organizational Characteristics
One often-cited cornerstone of the middle school concept is interdisciplinary team
organization, supported by collaborative time for planning. When asked how they would design
a project like Engagers based on what they’ve learned over four years, one teacher noted – and
his colleague agreed – that,
One of the places where we fall short, and it seems to be the story of our lives … in terms
of the history of Engagers … is just kind of uninterrupted time … where we can
collaborate as professionals…. Common planning time. Yeah. Whether it’s days or
whatever, but for whatever reason, it’s just been very tough to do.
Limited common planning time can undermine collaborative professional growth and coherent
pedagogy across the team, critical elements for serving individual students, particularly those
who are disengaged students.
This study illustrated that the need for collaboration was even more acute with a rapid
infusion of technology. The teachers faced steep learning curves as they grappled with a wide
array of technologies, and as they integrated technology into the curriculum and daily life of the
team. Further, as they transformed their work, their practice was ripe for reflection and inquiry.
In an ideal setting daily common planning time creates opportunities to collaboratively examine
Technology and Middle School 30
student work, for instance, as well as discuss the successes and failures of day-to-day teaching.
For instance, students’ exposure to the highly engaging, creative, and self-directed potential of
technology-rich learning places more traditional pedagogy in stark relief. In this team’s case, the
special educator shared potent observations about the interaction among pedagogy, technology,
and a particular student, insights that if shared with colleagues could make a substantial
difference in the classroom experience of the student he mentions, and likely others as well.
[T]o me something like Google Sketch Up [an online 3-D modeling program] with kids I
think is a great idea. … Eric [a student] was off and running. He’s out front doing …
great. You go next door in Sarah’s class and they’re cutting and pasting stuff or they’re
using a Power Point [template] for a presentation ... and we’re back to the [Eric’s] head
on the table with a book [instead of participating in class]. As a kid it’s got to suck that
one minute you’re really excited and you’re fired up and you’re “Oh, cool, we’re going to
be working with Google Sketch Up and I get to finish my photo story,” to, “I’m on
Google searching images.” You know?
This special educator was dedicated to the team, occupied a desk in one of the team’s adjoining
classrooms, and was therefore intimately connected with the students and their primary teachers.
Nonetheless, the lack of daily common planning time to critically discuss the team’s pedagogy,
and the constraints that placed on the team’s ability to develop toward their goals, was a
consistent complaint when teachers were asked what impeded more effective technology
integration.
Engagers teachers were similarly concerned about feeling isolated in their reform agenda.
They expressed a desire to “talk to professionals or people who have done similar things,” or be
part of a teacher network. Instead, their extensive collaboration with their peers was poorly
Technology and Middle School 31
aligned with the needs of the Engagers team. For instance, Engagers teachers were expected to
participate on district curriculum redesign committees, pulling them away from their classrooms
for whole day meetings 6-8 times during the year. These meetings replaced opportunities for
whole day planning to meet their team’s more relevant and immediate concerns, such as trying to
create a technology-rich, 21st century, responsive curriculum for a team uniquely outfitted with
1:1 laptops, electronic whiteboards, sets of still and video cameras, digital voice recorders, and
multimedia production software and hardware. District priorities to revamp curriculum to
comply with state standards, to vertically align the curriculum across grades K-12, and to involve
teachers democratically in the work – all worthy endeavors indicative of responsible leadership –
nonetheless ended up at cross-purposes with the innovative, technology-focused agenda of the
Engagers team. Working to develop curriculum to address the needs of the district necessarily
diverted energy away from developing curriculum to meet the needs of uniquely situated
Engagers students.
Most important, perhaps, leadership in this case did not adequately recognize the unique
professional development challenges technologically innovative teams face as they learn about
and manage the technology itself, invent pedagogically powerful methods for its use, and re-
create curriculum and team life – sometimes from scratch – to unleash their newfound
technological and pedagogical potential.
Conclusions and Implications
Our review of intersections between technology integration and the middle level concept
over the four years of the Engagers team yields a number of lessons worth considering as
educators search for ways to work with young adolescents in the 21st century. Teachers and
students made it clear that technology is a vital force for engagement, relevant to students’ lives,
Technology and Middle School 32
and inspiring for their teachers. Their work offered convincing evidence that technology can be
thoughtfully integrated into fundamentals of responsive middle grades practice, such as
cultivating a responsive team culture and designing relevant and engaging curriculum. The study
also exposes vulnerabilities in technology-rich reforms.
Culture and Community Characteristics
Technology played a central role on successful team building activities. Both teachers
and students reported a more welcoming and inclusive classroom climate with team building was
the primary focus in the first weeks of school. Technology offered teachers innovative and
engaging ways for students to explore group and individual identity, come to know each other,
and learn to work together. Moreover, technology offered relevant and accessible avenues for
otherwise marginalized students to find their voice and place on the team. Students embraced a
group identity as a high-tech team.
Beyond these findings, the intersection of technology integration and principles of team
culture yields important lessons for 21st century middle schooling. Bold technology use and well
implemented team building can unleash the potential of both to create inviting, safe, and
inclusive learning environments. Moreover, technology integration can create engaging learning
environments that are relevant to students’ lives and reflective of 21st century cultures beyond
their classroom walls. However, once students come to expect such an environment, retreating
from or withholding purposeful and technology-rich pedagogy can seriously undermine
engagement and students trust in their teachers.
Curriculum, Instruction and Assessment Characteristics
Teachers and students made it clear that technology-rich curriculum can be active and
purposeful, challenging and relevant, as well as creative and individualized. Students in our
Technology and Middle School 33
study consistently regarded technology as engaging and beneficial to their learning. Students
were proud of their technology projects and appreciative of the benefits technology offered their
day-to-day work lives. Teachers saw technology as an inspiration for and pathway toward an
emerging vision of even more purposeful and authentic teaching and learning.
However, technology use can alienate some students when it is not coupled with core
middle grades precepts, such as choice, creativity, and purpose. And as teachers’ practice and
vision increasingly reflects 21st century skills and students’ lives outside of school, they may find
themselves increasingly at odds with established standards, curriculum, and assessments.
Leadership and Organizational Characteristics
Examining the technology integration on the Engagers team highlighted fundamental
principles of middle grades leadership. Teachers identified the lack of adequate common
planning time as a critical obstacle to serving students better with technology-rich pedagogy. The
need for common planning time was acute as teachers faced steep learning curves associated
with specific technologies and, more important, as they designed and implemented a brand new
technology-rich team and curriculum. Their challenging and innovative path was ripe for
collaborative reflection but they lacked a critical element of effective teaming: time to meet
daily.
The teachers’ lack of planning time was exacerbated by competing demands from
required curriculum committee work. Although Engagers teachers wanted to network with peers
confronting similar challenges, the considerable time they devoted to curriculum work with peers
had little to do with their team’s trajectory. Collaborating on district curriculum diverted energy
away from developing curriculum appropriate for Engagers students.
Technology and Middle School 34
As leaders initiate technology-intensive transformation of teaching and learning, they
need to consider the extraordinary scope and complexity of the undertaking for teachers and
students. In the case of school-wide technology initiatives, all other school improvement agendas
– improving literacy and numeracy, for instance – may need to be carefully tailored to the
specific challenges and opportunities of technology-rich, 21st century teaching and learning so as
not to overwhelm teachers and undermine reform altogether. In short, the divide between non-
technological pedagogy and emerging 21st century teaching and learning is mirrored in the
starkly contrasting professional development agendas associated with each. When a single team
is leading the way with technology integration, as was the case with the Engagers team, leaders
may need to structure two distinct reform agendas: one to address the needs of students on the
high-tech team; and a separate agenda to address the needs of students on other teams. There
may be no other way to honor the professional development needs of teachers, the need for
transformative initiatives, and the inevitable disparities in technology access and teacher
disposition as educators confront the gap between a high-tech society and largely low-tech
schools.
The uniqueness of a 1:1 laptop team amidst more typical schools can also exacerbate the
reluctance -- sometimes among teachers, students, and administrators -- to allow teams to stand
out from one another. Rapid changes in technology and related pedagogy may lead to significant
differences among teams. Similarly, a focus on 21st century skills, including demands for
individualization and authentic, real-world learning may lead schools away from the widely
shared practices that minimize differences across teams. Leaders may need to discover ways to
exploit team diversity rather than resist it.
Technology and Middle School 35
Leaders face a related tension between responsive, 21st century learning and established,
often standards-based, curriculum. The evolution of technology standards, even in the last
decade, is indicative of the lag between emerging learning opportunities on the one hand and
standards and official curriculum on the other. It is instructive to note that the original National
Educational Technology Standards (NETS) published by the International Society for
Technology in Education (ISTE) needed a complete overhaul before many educators had been
able to implement them. The standards for students (NETS-S), originally published in 1998,
were replaced by completely different – and far fewer – standards by 2007. The NETS for
teachers and administrators had similar shelf lives. Assertive and innovative leaders spent much
of the first decade of the century basing technology initiatives on the earlier standards, which by
mid-decade were widely regarded as out of date. Standards and written curriculum can be
propelling or conserving forces in school reform, a paradox particularly dramatic and
problematic amidst the fast-paced change of technological innovation.
Concluding Thoughts
To fulfill its promise technology integration must be considered within ongoing
conversations and initiatives of middle school reform. Researchers and educators must design
studies and interpret findings through the broader milieu of what is educationally effective with
and responsive to young adolescents. Recent work towards a new “technological pedagogical
content knowledge” (Mishra & Koehler, 2006) for teachers should be matched by a similar
reinterpretation of teaching, teaming and leadership practices for young adolescents living in the
technological worlds of the 21st century, or technologically responsive middle schooling. We
hope this study is a small step toward that end.
Technology and Middle School 36
The intersections we pursued between technology integration and the middle level
concept are only a few worth examining. We hope that future research will uncover insights into
how technology intersects with teacher advisory or comprehensive guidance programs. For
instance, we know a student support team that electronically “pushes” information and strategies
to teachers in an effort to promote classroom-based guidance. We wonder how technology
integration intersects with varied and ongoing assessments, such as comprehensive portfolio
assessment and student-led portfolio conferences. We are also confident that much can be
learned by exploring the intersection of technology integration, ongoing professional
development, and organizational structures that support meaningful relationships. We suspect
that embedded in much of our pedagogical struggles with technology integration are more
familiar lessons about how to engage middle schoolers in learning. These inquiries may help us
forge ahead with technology integration, despite the many challenges, to address the widening
gap between the in-school and out-of-school technology lives of young adolescents.
The Engagers teachers are witnessing, along with the rest of us, the rapid infusion of
technology into classrooms as more and more schools adopt laptops, netbooks and other
technologies. With their team’s greater fluency with high-tech teaching and learning, they note
the new challenges that lie ahead, challenges they want to embrace. They also ask important
questions of the middle level movement.
I think having access is key, but at the same time, access is becoming just more and more
readily available. And I think that’s part of our motivation is that everybody is going to
have access to technology. There is great power or great – and we talk about it in terms of
… not only access to information but being able to produce content and put out
information. And so how do we – with that ever-increasing reality, how do we get
Technology and Middle School 37
students to use it in the best possible way? So I think having the technology … puts us a
step ahead of others at this point, just having – having used it, being comfortable with it
and using it for purposeful things within our class. But it also, it’s kind of pushed us to
the next step of, okay, so now we’ve done these kind of cool things; what’s next? What’s
the greater vision of where do we go from here?
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