the emergence of industry of playful hybrids – developer’s perspective

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The Emergence of an Industry of Playful Hybrids Developers’s Perspective Heikki Tyni Annakaisa Kultima 18.10.2016 Academic MindTrek

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Page 1: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

The Emergence of an Industry of Playful Hybrids –

Developers’s Perspective

Heikki Tyni

Annakaisa Kultima

18.10.2016 Academic MindTrek

Page 2: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

HYBRIDEX

• A two-year TEKES funded research project, 2012-2014 (University of Tampere, Finland)

• Hybrid entertainment products combining material and digital experiences

• Case studies, interviews,literature reviews, workshops, a research prototype

Page 3: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

HYBRIDEX

• Over 150 cases, including products, services and phenomena

• These were divided into: – cases (products and services)– catalysts (enabling the change) – patterns (high-level configurations that

combine specific technology, economic model and context)

Page 4: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

HYBRIDEX

Articles:•Dimensions of Hybrid in Playful Products (MindTrek 2013)

•Material Culture and Angry Birds (Nordic DiGRA 2014)

•Understanding Smart Device Tabletop Games (MindTrek

2014)

•Need to Touch, Wonder of Discovery, and Social Capital:

Experiences with Interactive Playful Seats (ACE 2015)

•The Emergence of Industry of Playful Hybrids – Developer’s

Perspective (MindTrek 2016)

•Among others…

Page 5: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

An Industry of Hybrids?

The Emergence of Industry of Playful Hybrids –Developer’s Perspective (MindTrek 2016)•Research period: 2012-2014

•Semi-structured, thematic interview study•8 interviews•Developers’ views on: What were the central factors for the emergence of the industry? What factors affected working within the design space of playful hybrids?•Product cases working as a backdrop for the study

Page 6: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

An Industry of Hybrids?

• Has a longer history dating back to 1980s (and further depending

on where you draw the line)

• PowerGlove, Furby, AR, Wii, Guitar Hero…

• Skylanders (2011, Activision) the first hit

• Research period years (2012-2014) defined as “the smart device

era of playful hybrids”

Page 7: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Interview data assembled into three main themes:

•The developmental trajectories leading into the

emergence of a specified industry

•The era of 2012-2014

•The near future for playful hybrids

Page 8: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

Page 9: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Miniaturization of technology

• Sensor technology

• People more accustomed to ubiquitous, playful technology

• Maker generation

• Chinese production facilities open to western development

• 3D printing

Page 10: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Miniaturization of technology

• Sensor technology

• People more accustomed to ubiquitous, playful technology

• Maker generation

• Chinese production facilities open to western development

• 3D printing

Page 11: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Miniaturization of technology

• Sensor technology

• People more accustomed to ubiquitous, playful technology

• Maker generation

• Chinese production facilities open to western development

• 3D printing

Page 12: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Miniaturization of technology

• Sensor technology

• People more accustomed to ubiquitous, playful technology

• Maker generation

• Chinese production facilities open to western development

• 3D printing

Page 13: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Miniaturization of technology

• Sensor technology

• People more accustomed to ubiquitous, playful technology

• Maker generation

• Chinese production facilities open to western development

• 3D printing

Page 14: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Miniaturization of technology

• Sensor technology

• People more accustomed to ubiquitous, playful technology

• Maker generation

• Chinese production facilities open to western development

• 3D printing

Page 15: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Miniaturization of technology

• Sensor technology

• People more accustomed to ubiquitous, playful technology

• Maker generation

• Chinese production facilities open to western development

• 3D printing

Page 16: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Experimentation phase, a lot of crude and clumsy

products

• Physical toys help with the ’stickiness’

• Playing to the strengths of a small company

• Popular strategy to create a service, rely on user

participation

• Small size might help make the company more

relatable

Page 17: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Experimentation phase, a lot of crude and clumsy

products

• Physical toys help with the ’stickiness’

• Playing to the strengths of a small company

• Popular strategy to create a service, rely on user

participation

• Small size might help make the company more

relatable

Page 18: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Experimentation phase, a lot of crude and clumsy

products

• Physical toys help with the ’stickiness’

• Playing to the strengths of a small company

• Popular strategy to create a service, rely on user

participation

• Small size might help make the company more

relatable

Page 19: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Experimentation phase, a lot of crude and clumsy

products

• Physical toys help with the ’stickiness’

• Playing to the strengths of a small company

• Popular strategy to create a service, rely on user

participation

• Small size might help make the company more

relatable

Page 20: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Experimentation phase, a lot of crude and clumsy

products

• Physical toys help with the ’stickiness’

• Playing to the strengths of a small company

• Popular strategy to create a service, rely on user

participation

• Small size might help make the company more

relatable

Page 21: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Experimentation phase, a lot of crude and clumsy

products

• Physical toys help with the ’stickiness’

• Playing to the strengths of a small company

• Popular strategy to create a service, rely on user

participation

• Small size might help make the company more

relatable

Page 22: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• What is the right kind of hybridity?

• How to create longevity?

• Hybrid toys should evolve

• Skylanders toys do not

• There should be carefully designed open-

endedness…

• … because lazy game-like structures usher

users to play the product like a game

Page 23: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• What is the right kind of hybridity?

• How to create longevity?

• Hybrid toys should evolve

• Skylanders toys do not

• There should be carefully designed open-

endedness…

• … because lazy game-like structures usher

users to play the product like a game

Page 24: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• What is the right kind of hybridity?

• How to create longevity?

• Hybrid toys should evolve

• Skylanders toys do not

• There should be carefully designed open-

endedness…

• … because lazy game-like structures usher

users to play the product like a game

Page 25: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• What is the right kind of hybridity?

• How to create longevity?

• Hybrid toys should evolve

• Skylanders toys do not

• There should be carefully designed open-

endedness…

• … because lazy game-like structures usher

users to play the product like a game

Page 26: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• What is the right kind of hybridity?

• How to create longevity?

• Hybrid toys should evolve

• Skylanders toys do not

• There should be carefully designed open-

endedness…

• … because lazy game-like structures usher

users to play the product like a game

Page 27: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• What is the right kind of hybridity?

• How to create longevity?

• Hybrid toys should evolve

• Skylanders toys do not

• There should be carefully designed open-

endedness…

• … because lazy game-like structures usher

users to play the product like a game

Page 28: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• What is the right kind of hybridity?

• How to create longevity?

• Hybrid toys should evolve

• Skylanders toys do not

• There should be carefully designed open-

endedness…

• … because lazy game-like structures usher

users to play the product like a game

Page 29: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Fears and threats

• Being not discovered at all

• Two products to develop and market

• An online-dependent hybrid experience might

be vulnerable in face of connection problems

• Features like gathering data might become

illegal

Page 30: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Fears and threats

• Being not discovered at all

• Two products to develop and market

• An online-dependent hybrid experience might

be vulnerable in face of connection problems

• Features like gathering data might become

illegal

Page 31: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Fears and threats

• Being not discovered at all

• Two products to develop and market

• An online-dependent hybrid experience might

be vulnerable in face of connection problems

• Features like gathering data might become

illegal

Page 32: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Fears and threats

• Being not discovered at all

• Two products to develop and market

• An online-dependent hybrid experience might

be vulnerable in face of connection problems

• Features like gathering data might become

illegal

Page 33: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Fears and threats

• Being not discovered at all

• Two products to develop and market

• An online-dependent hybrid experience might

be vulnerable in face of connection problems

• Features like gathering data might become

illegal

Page 34: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

Hybrid play products industry

Developmental trajectories

2012-2014 Future

• Fears and threats

• Being not discovered at all

• Two products to develop and market

• An online-dependent hybrid experience might

be vulnerable in face of connection problems

• Features like gathering data might become

illegal

Page 35: The Emergence of Industry of Playful  Hybrids – Developer’s Perspective

That’s about it…

Thank you!

[email protected]

[email protected]

More hybrid cases at:

Hybridex.wordpress.com