the future of gaming in public libraries
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A presentation by:Rachael BlackSara Killough
and Chris Magnifico
Your Patron is in in Another Castle
The Future of Gaming in Public Libraries
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Seattle Public Library Facts
http://upload.wikimedia.org/wikipedia/commons/4/4d/Seattle_Public_Library.jpg
In 2010:•Central Library + 26 Branches•Circulated 11,376,194 items. Including:
•5,199,449 AV items•232,902 digital items
•Collection of 2,287,730 items. Including:
•77, 631 digital items•14,221,230 visitors
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Benefits of Gaming
• Educational• Information Seeking• Improving literacy
• Community Building• Third place for
Teens• Brings together all
ages
http://cdn.ripten.com/wp‐content/uploads/2009/11/books‐games‐tough‐choice.jpg
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• Encourages reluctant readers
• Builds literacies beyond print.
http://www.waltsense.com/storage/articles/20100111_Illiterate‐Goat.jpg
Benefits of Gaming
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http://cdn.gamingangels.com/wp‐content/uploads/2009/11/ala_logo.jpg
Professional Organizations
• ALA
• Supports gaming in Public Libraries
• Encourages programming
• Supports building a circulating collection
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http://2.bp.blogspot.com/_meIxUgKkmTE/TMGidL0c6uI/AAAAAAAAABM/BUU‐hBxVhKs/s400/ALA_NGD_A.jpg
Professional Organizations
• YALSA
• Encourages gaming events for teens
• National Gaming Day initiative
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Despite these benefits, there is some resistance towards including video games in public libraries…
…from library professionals…
…and from the general public.http://guildzilla.com/content/uploads/80/2b/802b2cca52c0e360a78822a1de34bba1.jpg
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http://kotaku.com/5164768/librarians‐explain‐why‐video‐games‐at‐the‐library
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In public libraries, there is some controversy as to whether librarians should prioritize
Programming
Circulating collections.
or
http://3.bp.blogspot.com/‐‐qJOgp‐w‐XE/Ta9k‐eW0E2I/AAAAAAAAAJI/Q2j‐GIBTX3c/s200/couple_arguing.jpg
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• Programming Based
• Events for Teens
• Third Place
• No circulating collection
Gaming at SPL
http://3.bp.blogspot.com/‐leOBxW4_yUw/Tay_RfOUyeI/AAAAAAAAAms/FtEjKL9Cd8E/s1600/Wii.jpeg
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Instead, Seattle Public Library uses gaming kits to hold events at the library,
The kits focus on the social aspect of gaming.
http://www.dropshipstrategy.com/imgs/products/game‐console.jpg
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In reality, the gaming kits look a lot more like this:
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In order to update library service with technology that is
readily available…
We believe Seattle Public Library
should implement a circulating collection
of video games.
However, several problems arise from this
approach.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
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Therefore, we believe the future of video games in libraries…
…lies in digital distribution.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
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Currently used for eBook digital
distribution in many libraries
OverDriveMedia
Console
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…while pausing your game.
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Digital Rights Management
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Origin vs. Steam
No install restrictions
Online authentication
“Offline Mode”
No install restrictions
Online authentication
Offline Mode
Guest Passes
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Imagine the implications of digital distribution in a library setting…
…especially when considering cloud technology…
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