the truth about gamification
DESCRIPTION
Here's a presentation I gave at Baltimore Innovation Week about gamification and how it can be applied to content marketing. Video of the talk and and blog coming soon.TRANSCRIPT
GAMIFICATIONTHE TRUTH ABOUT
➡
Gamification (n) - the process of adding games or gamelike elements to something (as a task) so as to encourage participation.
GAMES ARE FUN.
BORING STUFF ISN’T.
➡
TO THE MADNESSMETHOD
BigDoor
PREBUILT SOLUTIONS
1. Gamification doesn’t need to be huge.
1. Gamification doesn’t need to be huge.
2. Your audience defines what fun actually means.
CASE STUDY
➡
➡
Millennials, roughly ages 18 - 30, who like news but don’t read it.
THE AUDIENCE
Make the news interactive, so people have to engage with it (making it more exciting).
THE IDEA
A trivia game that allows people to play the news rather than reading it.
THE SOLUTION
POWERUPS
THANKS
newsup.me/baltimore-innovation-week-2014
➡
➡